Commit graph

165 commits

Author SHA1 Message Date
LexManos
a2f4a0d2dd Inital update to 1.4.6, Version bumped to 6.5 2012-12-17 22:33:28 -08:00
LexManos
e7008ae750 Manual import fixes 2012-12-12 23:27:57 -08:00
LexManos
061ab81041 Automatically resolved imports. 2012-12-12 21:58:35 -08:00
LexManos
52e87dd165 Bump version to 6.4.2 to mark the merge of TerrainGen branch. 2012-12-12 18:34:16 -08:00
Christian
3ed793bce5 Merge branch 'terraingen' 2012-12-12 21:13:20 -05:00
LexManos
76d6bc3cfa Fixes crash when mods add TreeMaps to the Configuration map, thanks AtomicStryker, PR: #282 2012-12-12 02:20:46 -08:00
LexManos
c68dfae100 Fix type in ForgeChunkManager.ticketCountAvaILableFor, thanks iChun PR: #285 2012-12-12 02:16:23 -08:00
LexManos
9c8fb046be Fix ForgeDirection.ROTATION_MATRIX for issue #313 2012-12-12 01:02:24 -08:00
Scott Killen
768484d393 For @XCompWiz, added a hook to allow mods to dynamically change the color that water is rendered. 2012-12-07 16:43:15 -05:00
Scott Killen
69ac1fa3a5 Added terrain gen events
Added biome color events for @XCompWiz
2012-12-07 16:43:15 -05:00
Christian
6bc367f005 Fix static method, closes #271
Don't spam the log if a mod requests a ticket beyond their maximum. A single message is fine.
2012-12-06 16:14:15 -05:00
Chicken Bones
f1e3481c0a Add Chunk Watch and UnWatch events. 2012-12-06 09:11:20 -05:00
Abrar Syed
5cb03bc07d fix List configs 2012-12-06 09:09:34 -05:00
GuntherDW
021ec72f11 Fix typo in chunkmanager config 2012-12-06 09:31:06 +01:00
LexManos
742e93caec Fix issue with DimensionManager.shouldLoadSpawn 2012-12-04 02:01:01 -08:00
Christian
e3dfb1e3b7 Fix #289 2012-12-02 22:00:12 -05:00
Christian
784ad96194 Add in some additional ticket loading callbacks for ChickenBones. Closes #284
Add in a call to determine if there are possible chunktickets for a world. This should let
Mystcraft and other dynamic world generating mods check if they should immediately load
a world based on existing chunk tickets.
2012-12-02 00:56:53 -05:00
LexManos
fdb2933ceb Fix logic issue in ForgeChunkManager.ticketCountAvaliableFor(username) PR 2012-11-29 04:04:03 -08:00
LexManos
096989d4eb Small change to fix loading configs. 2012-11-27 22:43:23 -08:00
LexManos
4a748beb69 Fix potential NPE in EntityJoin handler and print warning. 2012-11-27 16:12:54 -08:00
LexManos
cbe52abe42 Exposed some ChunkLoader information for PR #278 2012-11-27 15:28:59 -08:00
LexManos
7b6d65ce85 Small tweak to config to use Treemap 2012-11-27 14:53:43 -08:00
LexManos
530c19293b Fixed AIOOB issue with new sanity check in getBlock 2012-11-27 12:24:52 -08:00
LexManos
50426ea0fe Fix potential NPE in saving a property that didn't define a type. 2012-11-27 02:14:20 -08:00
LexManos
81b5db6f37 Added new functions to the Config class to allow for specification of comments when getting properties.
Added new getTerrainBlock whihc will limit the resuling ID to < 256, useful for world gen.
Calls to getBlock with IDs less then 256 will be assigned values above 256 {Thus freeing up terrain gen slots}
Made ConfigCategory implement Map<String, Propertery> should fix compatibility with most mods that broke two builds ago.
2012-11-27 02:06:29 -08:00
LexManos
adc2d61feb Merge pull request #277 from Xhamolk/patch-1
OreDictionary addition: getOreID(ItemStack)
2012-11-27 00:28:29 -08:00
LexManos
88f9fa75c9 New nested configuration category support, for PR #258 2012-11-26 23:46:01 -08:00
LexManos
07a6e4ed5f Fixed random chest items not generating to there max stack sizes. 2012-11-26 20:25:35 -08:00
Xhamolk_
c0276a63f7 OreDictionary addition: getOreID(ItemStack)
Allow getting the oreID from a ItemStack, as an alternative from getOreID(String).

Now is easier to exchange items for their equivalencies through the OreDictionary.
2012-11-26 21:22:11 -06:00
iChun
1e8c2a9acf Add check that Entity saves to disk before saving entity to saved chunkloading data.
Returning false to addEntityID prevents the entity from being saved (cred to LexManos)
Entities which do not save to disk but are chunkloaders causes errors the next time the world loads. This ought to fix it.
2012-11-24 16:27:17 +08:00
Christian
913f3adade Stupid eclipse resetting preferences. Spaces, not tabs!!! 2012-11-18 19:33:15 -05:00
Christian
ed252ad8ed Add in events when forcing and unforcing chunks. Hope this works for you ChickenBones! 2012-11-18 19:28:02 -05:00
Christian
7306c0c1f3 Update to MC 1.4.5
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes #127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
2012-11-16 17:06:12 -05:00
Christian
ca16b4b1bd Some liquid events. Non-API breaking. Add them at your leisure. This helps liquids know
what's happening to them. In case they're volatile or something ;)
2012-11-16 01:28:29 -05:00
Christian
da00985e5f Another difference 2012-11-15 21:54:19 -05:00
Christian
5a72d49359 Fix fillLiquidContainer - return null, not the empty container for
previous API compatibility
2012-11-15 21:46:38 -05:00
Christian
0f7811624b Change name to LiquidContainerRegistry. Fix up missing API. This better be it now! 2012-11-15 06:43:16 -05:00
King Lemming
213fb9bd1a Fixed oversights in liquid registry, added functionality for instant checks as requested by CJ.
Liquid list return is now secure.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-15 02:43:35 -05:00
Christian
223aca8a28 Rename some liquid stuff for more sensible naming. Tweak API slightly. 2012-11-14 21:22:44 -05:00
King Lemming
73a2a5d78a Liquid Manager Rewrite - slightly more memory usage, loads more efficient at runtime.
Added default Lava and Water registrations to Liquid Manager.
Removed method which relied on flawed assumption that a given liquid only had a single type of container.

Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-14 20:27:47 -05:00
Christian
a759353afa Add in the basic IBlockLiquid interface. The actual block implementation
will follow.
2012-11-13 21:54:57 -05:00
Christian
2fb5ea1008 Change getLeft to getRotation, around any axis. 2012-11-13 15:05:49 -05:00
Christian
1072a8f0ae Some new stuff on the liquid API for better RP2 interaction. Coming soon: blocks! 2012-11-13 14:27:31 -05:00
Christian
52ac3c1af8 Tweak liquidcontainer API for sidedness capability 2012-11-12 21:41:46 -05:00
LexManos
95ec601569 Fix breaking despite cancel in creative mode for PlayerInteractEvent OR #247 2012-11-12 17:34:26 -08:00
LexManos
9803c9e83e Added saplings and leaves to the ore dict. PR: #242 2012-11-12 17:07:33 -08:00
Christian
58fc306bf2 As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
2012-11-10 21:27:08 -05:00
Christian
477e9bfc2b Add toLeft rotational data to ForgeDirection 2012-11-09 22:51:37 -05:00
LexManos
ba55660dc8 New field in ForgeDirection to hold just the valid directions. And made getOrientation a bit more efficient. 2012-11-09 18:00:03 -08:00
LexManos
c8753aa104 Bumped version number for 1.4.4 2012-11-08 20:44:17 -08:00