Commit Graph

1338 Commits

Author SHA1 Message Date
Christian a0fcbdccb5 Update for log4j2 2013-12-16 11:47:48 -05:00
Christian d188a5ad82 Some patching touchups 2013-12-13 00:18:05 -05:00
LexManos ed62082e1e Merge pull request #316 from AbrarSyed/patch-4
Update shiped ForgeGradle for 1.7
2013-12-12 17:23:04 -08:00
Lex Manos 5e6ff7e729 Rename synthetic bridge methods, these methods are not decompiled, but need to reobf correctly cross the recompile boundary. 2013-12-12 17:18:04 -08:00
Abrar Syed e4fe6ab949 Update shiped ForgeGradle for 1.7 2013-12-12 17:11:37 -06:00
Christian e4479b81cb First functional release under reobfuscation. 2013-12-12 18:01:09 -05:00
Christian 7956c2f659 Fix AT, Fix exc. Almost works now! 2013-12-12 01:39:30 -05:00
Lex Manos 1322e3407b Kill old patches and add rejects to ignore file. 2013-12-11 20:39:15 -08:00
Christian b3e35e381f Clean up patches for latest exc. 2013-12-11 23:03:30 -05:00
Christian 7b93e40d7c Fix exc this time *sigh* 2013-12-11 22:58:46 -05:00
Christian 1533d88ef8 Fix the exc file. Fix the deobfremapper for handling inner classes. 2013-12-11 22:54:51 -05:00
Christian fb7913f583 Fix stupid possible compiler error. 2013-12-11 20:17:08 -05:00
Christian 5e57ce519e SpawnAdjustment packet. Clean up stuffs. No more compile errors. 2013-12-11 19:29:52 -05:00
Christian 5086f22370 Entity spawning works. 2013-12-11 18:46:25 -05:00
Christian 5eb2aec84e Fixed remote and local connections work with mods now. 2013-12-11 12:35:08 -05:00
Christian 4f6aabda09 Add in a remapping event for mods to consume. 2013-12-10 19:25:49 -05:00
Christian 985e4ceb4a Cleanups 2013-12-10 17:29:26 -05:00
Christian 531334b122 ID syncing. 2013-12-10 14:32:06 -05:00
Lex Manos 9f76245783 Did it manually, forgot it needed the end comma 2013-12-09 20:49:37 -08:00
Lex Manos cf6b9e7c1a Update for fixed Enum cleaning and names. 2013-12-09 20:44:17 -08:00
Lex Manos d92633d368 Add mappings for Items/Blocks fields. 2013-12-09 20:43:57 -08:00
Lex Manos cda439fe9d Add sonatype snapshots repo for SpecialSource snapshots. 2013-12-09 20:43:27 -08:00
Christian 4fc600010e ID loading from the server save now works. 2013-12-09 21:36:49 -05:00
Christian eff9a3cedc More network stuff, partially done id syncing. 2013-12-09 01:22:24 -05:00
Christian bead2dab97 OK, network channels appear to be working well for both dedi and integrated servers.
The beginnings of the new mod structure too.
2013-12-06 14:52:33 -05:00
Christian 89c7a02146 More cleanup. Bidirectional server <-> client network works for mods as well as FML|HS now. 2013-12-06 11:17:40 -05:00
Christian add83f145a Check in patches. Add in some network timeout tweaking values so you can debug the network. 2013-12-06 08:07:09 -05:00
Christian 1c44a6c181 A network design I like. It uses the netty embedded channel to allow mods to build channel pipelines on top of
custom payload packets.
2013-12-06 03:11:03 -05:00
Christian fadff73489 The basic network handshaking for FML is done. All scenarios seem to work. 2013-12-04 00:11:08 -05:00
Christian 37a00f0158 Update gitignore 2013-12-02 23:54:15 -05:00
Christian e5ffbd7fdf Merge branch 'master' of github.com:MinecraftForge/FML
Conflicts:
	install/build.gradle
	patches/minecraft/net/minecraft/client/multiplayer/NetClientHandler.java.patch
	patches/minecraft/net/minecraft/network/NetServerHandler.java.patch
2013-12-02 23:52:27 -05:00
Christian f10969e3aa Pass 1: Most patches are restored.
NOTES: 1. Network is completely broken. 2. GameRegistry is partially broken. 3. ID sync is not in.
2013-12-02 23:48:26 -05:00
cpw b501f21624 Merge pull request #311 from AbrarSyed/patch-3
fix derp in example builscript
2013-11-27 02:13:42 -08:00
Abrar Syed 75b64fe9b8 fix derp in example builscript 2013-11-26 14:23:31 -06:00
Lex Manos 45aa1485b3 Don't validate signatures in dev env. 2013-11-20 13:18:26 -08:00
Lex Manos 7b737de2c1 Make the working directory the root of the eclipse workspace. 2013-11-17 19:26:21 -08:00
LexManos c45c99d07c Merge pull request #307 from AbrarSyed/master
updated samples
2013-11-17 17:58:01 -08:00
AbrarSyed af3e74d940 updated samples 2013-11-17 18:21:24 -06:00
LexManos a5efa91e6a Merge pull request #306 from MinecraftForge/1.6.4
Actually do it correctly. Should be more forge friendly now.
2013-11-17 10:04:27 -08:00
Christian b7b97efe81 Actually do it correctly. Should be more forge friendly now. 2013-11-13 19:10:11 -05:00
Christian 90e3b49ea5 Merge branch '1.6.4' 2013-11-13 07:55:12 -05:00
Christian 56c9c3c77f Way to go, missing import. *sigh* 2013-11-13 07:45:37 -05:00
Christian c060a44371 Don't try and open GUIs on the server. 2013-11-12 18:04:25 -05:00
Christian b8ece10f0b Merge branch '1.6.4' 2013-11-12 17:02:08 -05:00
pahimar 95a8b419ef Add in null protection for client/server sides of handleChat 2013-11-11 14:12:02 -05:00
Christian 82004fe703 Kill more references to modloader. 2013-11-10 13:15:26 -05:00
Christian 2867dfdfa5 Remove all public all the time from Minecraft. It is unnecessary with ModLoader gone. DEAL WITH IT. File AT public requests, make a coremod, whatever. This needed to die. 2013-11-10 12:01:26 -05:00
Christian 5cec48da72 Deprecation cleanup. Bye bye more modloader stuffs 2013-11-10 11:58:34 -05:00
Christian a8e44dad47 First pass : kill modloader, clean up warnings 2013-11-10 11:49:06 -05:00
Lex Manos 394cfa940e Join the developers list in the pom and fix the client run configs in the workspace. 2013-11-09 19:22:17 -08:00