Wyn Price
9db568d49d
Changed all calls of BlockState#getSoundType
to use the sensitive version. ( #6120 )
2019-10-01 19:54:23 -07:00
Draco18s
896e785994
Patch Sweet Berry Bush to have Crop Growth Event Hook ( #6094 )
2019-10-01 19:52:24 -07:00
tterrag
78cdb705d4
Allow structure processors to process entities
2019-09-28 18:18:24 -04:00
tterrag
b3631b707c
Make patched-in StairsBlock constructor public
...
Also fix supplier generic being too narrow in DeferredRegister#register
2019-09-27 17:56:30 -04:00
tterrag
2392a4c184
Fix new flower pot ctor not being usable with deferred register
2019-09-25 18:01:43 -04:00
tterrag
d510978446
Add constructor to StairsBlock that accepts a state supplier
2019-09-24 21:05:23 -04:00
tterrag
01a862db30
Fix sea level not being available on client, move hook to Dimension
2019-09-23 13:08:26 -04:00
tterrag
dfbd61436b
Add template arg to StructureProcessor#process
2019-09-22 23:35:12 -04:00
tterrag
0492b25335
Allow modded dimensions to customise World#getSeaLevel
2019-09-22 16:47:56 -04:00
tterrag
6d9cb0a646
Fix jigsaw blocks not mirroring properly
2019-09-22 16:47:44 -04:00
tterrag
dee844e232
Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour
2019-09-21 15:57:32 -04:00
tterrag
6fda1e968d
Make FlowerPotBlock extensible and reusable for mods
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- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its full versions
- Convert everything to use delegates
2019-09-17 19:57:58 -04:00
Brennan Ward
af8074cc39
Post tag event directly from reloader thread ( #6164 )
2019-09-17 14:39:36 -07:00
Brennan Ward
79ce18ac3e
Update furnace fuels to not recreate it's list every query, and update when tags are reloaded. Add Tag update events. ( #6140 )
2019-09-16 14:04:32 -07:00
MrCrayfish
f4215d121c
Reimplemented "MouseEvent" as RawMouseEvent for 1.14.X ( #6144 )
2019-09-16 13:03:10 -07:00
Take Weiland
60eecb98a6
Fix patch for vanilla spawning in WorldEntitySpawner ( #6130 )
2019-09-12 11:10:51 -07:00
LexManos
3cc76a3f60
Fix Entity.getPersistentData function name. Closes #6131
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Bump spec version for first 1.14.4 RB.
2019-09-12 09:12:30 -07:00
Justin
ffdeeb95b7
Fix ParticleFactoryRegisterEvent not firing ( #6126 )
2019-09-12 09:01:43 -07:00
David Quintana
58335d7bc0
Minor fixes to the fluids ( #6150 )
...
* Fixed vanilla rendering of fluids to take into account the alpha bits of the color, and fix usages accordingly.
* Fixed missing texture derp.
2019-09-12 17:33:19 +02:00
David Quintana
b0c9d7cce9
Some (sadly breaking) improvements to the Fluid API ( #6110 )
...
* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users:
- Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids.
- Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default.
- Added logic to automatically gather fluid textures into the list of textures to bake.
- Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects.
- Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.
2019-09-11 16:00:32 +02:00
LexManos
9183c2fa0d
Delay Block loot table name generation until needed, as calling early will result in an empty name as the block is not registered yet.
2019-09-10 16:00:57 -07:00
LexManos
389751beae
Fix slimes splitting more times then they should. Closes #6138
2019-09-09 15:30:11 -07:00
tterrag
2b4e3bcf54
Fix a couple places not calling forge getLightValue
2019-09-08 23:32:27 -04:00
tterrag
3dce85c49f
Properly fix missing attribute issue, add vanilla bug ID
2019-09-08 02:23:16 -04:00
tterrag
185ce79a68
Fix vanilla typo causing errors when client is missing entity attributes
2019-09-08 02:05:01 -04:00
tterrag
f777aba227
Remove StructureArgument to work around vanilla issue, clean up custom arguments
2019-09-08 02:01:17 -04:00
tterrag
5efa373d7f
Fix SCommandListPacket underflowing buffer when encountering a missing argument type
2019-09-08 01:33:21 -04:00
cpw
b6cd19b4ae
Fix problem with network connections timing out frequently. Turns out
...
there's a race condition - and the extra work forge does causes it to
happen much more frequently than vanilla (though I'm sure it's a vanilla
issue). Closes #6124 , #5767 and probably lots more.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-07 18:42:50 -04:00
tterrag
fc5573333d
Make /locate command support modded structures
2019-09-07 01:09:42 -04:00
tterrag
55fe7c470f
Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
...
Also convert Feature.STRUCTURES to a slave map
2019-09-06 23:42:19 -04:00
LexManos
e1863383ff
Fix naming conflicts with official names.
2019-09-04 22:33:17 -07:00
LexManos
2c8c022034
Add a bunch of tags from the omnibus.
...
Fix test imports. And update patches for line numbers.
2019-09-03 18:51:09 -07:00
bl4ckscor3
b5b43a5a36
Add spawn reason to spawn events ( #6096 )
2019-09-03 15:15:48 -07:00
Wire Segal
c09fe57031
Add collisionExtendsVertically hook to allow modded blocks that extend collision into the block above similar to fences. ( #6092 )
2019-09-03 14:50:27 -07:00
Daniël Goossens
68524ddde9
Fixed PlayerInteractEvent.LeftClickBlock useItem/useBlock ( #6045 )
2019-09-03 14:41:46 -07:00
Daniël Goossens
55bdd4d937
Readded IForgeItem#getHighlightTip hook. ( #6036 )
2019-09-03 14:30:41 -07:00
mcenderdragon
3f089e3add
Added gravity as attribute to Entities ( #5630 )
2019-09-03 13:20:44 -07:00
cpw
a4aa85259e
Add in some client only player connectivity events. Closes #5536
...
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
cpw
ea1c7a7339
Add in MC REGISTER nonsense. Shut up #5730
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Tweak network a bit to fix initialization order stupidity. (Constants don't
load classes!)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
David Quintana
68ff1afac1
Hookup BlockEvent.FluidPlaceBlockEvent ( #6103 )
2019-08-31 14:15:08 +02:00
David Quintana
d9f6659f2c
Fluid rework derp fixes. ( #6098 )
...
* Fix nulls returning from non-null methods, and null-check of non-nullable values.
* Fix missed computation of the isEmpty flag in FluidStack
* Cleanup getAmount/isEmpty calls.
* Remove redundant suppliers. That info is readily available from the vanilla Fluid / FluidState.
2019-08-29 21:09:42 +02:00
Vincent Lee
bae2ee0420
Minor model system cleanup/documentation ( #6089 )
2019-08-28 21:33:49 -07:00
ichttt
799e864d93
Fix Digging particle sometimes using the wrong block pos to get additional model data ( #6077 )
2019-08-28 21:33:15 -07:00
bl4ckscor3
d5e20b13b9
Restore PotionShiftEvent ( #6042 )
2019-08-28 21:15:55 -07:00
Daniël Goossens
c83d4d29e4
Added new InputEvent.MouseScrollEvent, fixes #5811 ( #6037 )
2019-08-28 21:13:31 -07:00
valoeghese
56857cf5e7
Added hook to allow biomes to specify custom river variants. ( #5969 )
2019-08-28 20:12:52 -07:00
Vincent Lee
838998b885
Add particle factory registration event ( #6018 )
2019-08-28 18:42:17 -07:00
David Quintana
b7e1cc5f6b
Fluid API rework ( #5983 )
...
- Moved forge fluids into FluidAttributes companion object to the vanilla Fluid. By gigaherz
- Redesigned the Fluid API to be closer to the Items API. By King Lemming
Co-authored-by: King Lemming <kinglemming@gmail.com>
2019-08-29 03:18:41 +02:00
LexManos
e784a7f606
Recipe system cleanup. ( #6014 )
2019-08-29 03:18:41 +02:00
Managarmr
3e9bc3c434
Fix regular arrows giving off particles after a world reload (MC-107941) ( #6061 )
2019-08-28 18:12:47 -07:00