Commit Graph

138 Commits

Author SHA1 Message Date
LexManos 207843e279 Made Item constructor public, and made setTextureFile chainable, requires mods to recompile, but as this is for 1.4.3 i'm not concerned. 2012-11-04 15:42:04 -08:00
LexManos 2f0dcebbf9 Readdaed teleporter sensitive versions of the teleport function
Added per-world list of custom teleporters, Modders, use World.Load to populate this list.
Changed the definition of our version schemes.
2012-11-02 22:16:32 -07:00
Christian 0f3b030a1d Temporary update for 1.4.3
Update FML: bd2123c
bd2123c Clean up some patch fuzz
c2a603c Update joined.exc file from latest conf
db12af4 Update to 1.4.3
2012-11-02 18:40:43 -04:00
LexManos c19ae55885 Update FML: Updated MCP mapings, and fixed StartServer 2012-10-31 10:16:46 -07:00
Christian 418a47976a This update fixes some world corrupting vanilla error handling, mostly caused by
mods doing something derpy. Hopefully, your world saves will thank me.
Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
and you lose your 100000 diamonds.

Update FML: a3a93f3
a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-30 09:27:34 -04:00
LexManos d7adac4508 Fix a vanilla bug related to certian seeds and stronholds. 2012-10-28 23:42:19 -07:00
LexManos f9ea207cdc Fix cast issue when mods attempt to make fake worlds. 2012-10-28 23:41:43 -07:00
LexManos 25941fd58c Fix compile issue. 2012-10-28 15:37:11 -07:00
LexManos 820d61d56d Added Stonghold, Village, and Spawn biome management helpers for PR 207 2012-10-28 07:38:38 -07:00
LexManos 31638a0697 New hook to allow for custom beacon support blocks. 2012-10-28 06:47:53 -07:00
LexManos 705509054a Added metadata sensitve experience to furnace recipies and added Item callback to determine experience gain. 2012-10-28 06:37:54 -07:00
LexManos 1a7e580f01 New hook to allow items to be on multiple creative tabs PR 176 2012-10-28 05:57:23 -07:00
ShadwDrgn 77bd22d3c1 Add event to cancel or change chat messages sent from server 2012-10-28 07:31:53 -04:00
LexManos b52f397a6f Fix ItemSeed placement to take into account the IPlantable interface. 2012-10-27 00:56:13 -07:00
LexManos c689a982b5 Added a per-world MapStorage feature that provides a method to store data files associated with a specific world, as well as fixes the issue with villagers loosing there village. {Where villagers wouldn't go inside at night} 2012-10-26 22:37:41 -07:00
Christian efcda1a946 Fix the accessor and type on World.getPersistentChunksFor()
Update FML: 8bd98c3
8bd98c3 Fix a small problem with the new MCP container- it can cause NPEs. Nice.
34cc42d Fix up some javadoc complaints
2012-10-26 21:13:56 -04:00
pahimar 322c79f022 Update patches/common/net/minecraft/src/SlotCrafting.java.patch 2012-10-26 12:26:16 -03:00
LexManos 6dac04b954 Update World patch to fix map provider issue. 2012-10-24 03:54:39 -07:00
LexManos 043f570ff9 Update to MC 1.4.1 and Forge 6.0.0 2012-10-23 16:04:58 -07:00
LexManos 5ca845f069 Fix up the setHandeled/setHandled for events, it is now a generalized setResult, the meaning of which is defined by each event. 2012-10-22 00:29:28 -07:00
LexManos 158c2f1feb Updated World patch, there are a lot of new things happening int he constructor, xcomp should probably vet this. 2012-10-21 10:26:07 -07:00
LexManos 07a4a9f41f Teleporting has a new function (func_82448_a), made it so that you can supply your own teleporter to that function, and so it works with dimension movement factors. 2012-10-21 10:25:27 -07:00
LexManos a705a12cdf Removed Forge's TileEntity.getRenderDistance, now a vanilla feature: TileEntity.func_82115_m 2012-10-21 10:23:46 -07:00
LexManos 3f03cc8c87 BlockCrops is now the parent class of multiple types of crops, Wheat, Potatoes, and Carrots, updated getBlockDropped patch to reflect. 2012-10-21 10:22:56 -07:00
LexManos 067458bdc0 Patches removing forge spawn protection, now a vanilla feature. 2012-10-21 10:21:39 -07:00
LexManos 1ee857e779 Entities have a new function to determine explosion strength that they create, and implemented Item frame pickblock. 2012-10-21 10:20:39 -07:00
LexManos 6ffaa94994 BlockSnow now pretty much just passes harvestBlock to it's super. 2012-10-21 10:19:54 -07:00
LexManos fd1f09a34e Patches that applied with little to no functional changes. 2012-10-21 10:16:55 -07:00
LexManos 01722c6c3c Forge spawn protection removed, now a vanilla feature. 2012-10-21 10:05:50 -07:00
LexManos 305a1ef66b Moved to common where it should be 2012-10-21 10:02:23 -07:00
LexManos 1d1251d92a Remove some test code. 2012-10-19 18:56:56 -07:00
LexManos 34ebfcd978 Added ability for mods to cleanly define and display new creative tabs. 2012-10-19 08:46:39 -07:00
Christian c440c4b0c1 Update FML: 470a185
470a185 Try and avoid an NPE in crash reports
0029518 Fix logging problems- log death messages and re-route the server through FML logs properly.
fe7a832 Fix the test mod
a2bc30b Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
bae1f74 Fix classpath for server
887aa27 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
e17f267 Update FML internal classpath. Helpful for coremod devs
3b9972a Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
5c96afe Changed RelauchLibraryManager so that files with different paths on the same baseURL can be implemented in one ILibrarySet.
1bca393 FML as a whole is now subject to transformers.
27cf731 Bonus extra character. thanks randomitter!
94c84cd Merge pull request #116 from Vazkii/patch-1
c2d3195 Add Null check to FMLClientHandler.sendPacket
2012-10-18 20:17:23 -04:00
LexManos 006a27dcd6 New Block hook to determine if it can be destroied by the ender dragon, for PR 199 2012-10-14 20:17:07 -07:00
LexManos 2a749bee2c Change the Crafting damage check to be the same as the usage damage check. (>= -> >) 2012-10-14 19:59:50 -07:00
Christian b89467d101 Remove @SideOnly from removePotionEffect. Hi RichardG! 2012-10-12 14:01:16 +01:00
Christian 2c8517f4d7 Fix bounds checking on chunkcache. Should fix a bunch of rp2 and maybe other extended tile entity code 2012-10-07 00:28:42 -04:00
Christian 72c19f335b Expose RenderGlobal.field_72738_E (breakingBlocks) and fire OnBreak for items broken in itemUseFirst on the server. Both for Elo 2012-10-04 18:05:58 -04:00
Christian b82a462f64 Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears. 2012-10-04 00:07:59 -04:00
Christian 0162519347 Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz a50abc514f Server player concurrency fix
Fixes an issue where the server can move a player while the player is
moving, process the player's last move (putting the player back where
they were before the teleport), and then complain about the player
moving too fast when the client catches up to it's new position.  Also
fixes this issue while riding an entity.  Only affects player
client/server movement sync.
2012-10-03 02:45:36 +03:00
XCompWiz e53595f1f5 Lighting Time fix
score_under's lighting fix that limits and fairly distributes the amount
of time spent on recalculating lighting
2012-10-03 02:42:40 +03:00
XCompWiz babc12d2b5 MapStorage Fix
Fixes setting and timing of map storage object to allow for the
WorldProvider to use it during initialization
Forces single instance of map storage object (per side)
Moves setting of spawn to after provider setup
2012-10-03 02:41:32 +03:00
XCompWiz bbc5673ad8 Adds world unloading and hotloading calls
Adds world unloaded message to MinecraftServer on save.
Adds world unloading calls to chunk provider/manager when all chunks are
unloaded.
Adds call in MinecraftServer getWorld to hotload world if it isn't
loaded.
2012-10-03 02:37:27 +03:00
LexManos 154124acd8 Fix issue where mushrooms would not check the proper soil block. 2012-10-01 18:51:35 -07:00
LexManos eda74ffac2 Fix issue where light would not properly recalculate. 2012-10-01 18:51:11 -07:00
Christian b227d7ce73 Dormant chunk cache might actually work now, and not mix chunks across worlds 2012-09-28 17:04:26 -04:00
LexManos b41626cf78 Forgot comment, you see nothing... 2012-09-28 00:02:21 -07:00
LexManos d373632275 Fix vanilla bug where the player would load chunks outside its range that would be 'abandoned' and never unloaded. 2012-09-27 23:58:40 -07:00
LexManos 49f263eb63 Fix buckets, need to rethink for bukkit compatibility. 2012-09-27 23:56:39 -07:00