Commit graph

6014 commits

Author SHA1 Message Date
mezz
15aee5b18a Skip loading models if there is a fatal mod dependency error (#3772) Close #3768 2017-04-07 16:48:00 -07:00
Ben Staddon
901df8345c Add AnimalTameEvent for handling animal taming (#3763) 2017-04-07 16:47:28 -07:00
Ben Staddon
f22874d3be Added missing bounds check to ChunkCache.getBiome (#3752) 2017-04-07 16:43:09 -07:00
Vincent Lee
72dd06ca85 Allow result of PlayerInteractEvent to be changed when it's cancelled (#3744) 2017-04-07 16:38:56 -07:00
Choonster TheMage
5ffbbd3b9f Add EnumHand and ItemStack to BonemealEvent (#3736) 2017-04-07 16:31:51 -07:00
Da-Technomancer
fd0dabd60c Added a boolean flag for disabling Entity onUpdate (#3731)
The flag is false by default, and if true the Entity will not update. It is saved and loaded from NBT, and is called updateBlocked. Modders are responsible for managing this flag for entities they with to 'freeze' or 'unfreeze'.
2017-04-07 16:28:53 -07:00
Ben Staddon
f7f46be8ff Revert block snapshots in reverse order. Fixes #3608. 2017-04-07 16:24:59 -07:00
Paulo "JCranky" Siqueira
be2d814155 Add LootTableManager to the LootTableLoadEvent (#3717) 2017-04-07 16:22:49 -07:00
TheMasterGabriel
b99aa9bca4 Fix EntityFallingBlock check for ITileEntityProvider (#3711) 2017-04-07 16:18:45 -07:00
Lance
671d462645 Added ClientChatEvent. Closes #1442 (#3704) 2017-04-07 16:09:46 -07:00
BlayTheNinth
52409e15cf Fix custom array entry class for config GUI being ignored when adding new entries (#3697) 2017-04-07 16:05:50 -07:00
kashike
9619be4a17 Use thread groups to detect the effective side (#3644) 2017-04-07 15:35:58 -07:00
Silly511
f0eb941abc New LivingDestroyBlockEvent for controlling if some entities can destroy blocks (#3628) 2017-04-07 15:34:26 -07:00
LexManos
f2425b7486 Fix breaking particles on dedicated server. Closes #3825 2017-04-06 13:16:01 -07:00
LexManos
ae96fd08db Fix arrays in map values for config system 2017-04-06 13:15:26 -07:00
LexManos
d850ca890f [MC-2518] Fixed missing break sound and particles. Closes #3821 2017-04-05 14:28:28 -07:00
Justin
4d23ce1314 Fix java 6/7 compatibility in GuiConfig (#3824) 2017-04-04 17:19:13 -07:00
Kirill Kuznetsov
b6194b0cca [1.11.x] Fix blank tab in creative inventory when additional tabs evenly divisible by 10 (#3817) 2017-04-02 19:50:10 -07:00
sinus
25497d310b Adding config GUIs to the @Config based configuration System (#3735)
Lots of internal API that modders should not touch. See test mods for example usages.
2017-04-01 14:24:50 -07:00
LexManos
72937c90be Fix vanilla bug where player reputations villages were reset on read.
Deprecated Username based API in favor of UUID based API.
2017-03-31 02:33:39 -07:00
LexManos
006b8cc8bd Add setter for default key in RegistryBuilder. Closes #3804 2017-03-23 11:23:54 -07:00
LexManos
c1a38c541a Fix error when reading world info for old saves with missing dimensions. Closes #3786 #3331 2017-03-15 02:51:52 -07:00
mezz
4fbc847736 Detect and log cascading chunk generation issues during terrain population (#3756) 2017-03-14 21:19:47 -05:00
Earthcomputer
43375ded29 Fix duplicate achievements getting added to the achievement list (#3770) (#3779) 2017-03-14 21:04:09 -05:00
mezz
67247fba29 Fix #3733 Splash Screen memory bar background matches screen background (#3775) 2017-03-14 21:03:37 -05:00
Mattia Malonni
ef94421dc6 Add additional constructors to EnergyStorage to set values at load time. 2017-03-14 21:00:13 -05:00
diesieben07
55587fca08 Fix parameter-names for WorldProvider.shouldMapSpin (#3767) 2017-03-07 15:29:09 -08:00
Paul Fulham
45e0738f43 Fix MC-112730 TE global renderer duplicate render (#3651)
* Fix TE global renderer duplicate render
2017-02-26 12:21:30 +04:00
Bartek Bok
724ffe1d70 Fix entity write catch block (#3726) 2017-02-24 16:03:19 -08:00
Bartosz Skrzypczak
c49ff259b5 Fixed TESR items not rendering correctly before entering world (MC-112292) (#3666)
Fixed crash when rendering text in TESR items before entering world
2017-02-23 18:41:57 -08:00
Joseph C. Sible
f4ce57cd21 Fixed 'reset to defaults' button not working on some Forge config fields. 2017-02-23 18:23:50 -08:00
sjx233
2003dee17f Add DifficultyChangeEvent (#3525) 2017-02-23 18:12:27 -08:00
David Quintana
a6284e6053 Allow mods to set other default "home dimensions" for respawning. (#3528) 2017-02-23 18:08:58 -08:00
Vincent Lee
a15dee61d6 Persist PotionEffect curative items and initialize defaults from Potion (#3573) 2017-02-23 18:04:06 -08:00
Guichaguri
384567c4a5 Added Forge slot methods to creative container (#3581) 2017-02-23 18:01:09 -08:00
Vincent Lee
d3e4fde2b2 Restore missing Biome GetWaterColor event. Closes #3164. (#3625) 2017-02-23 17:47:21 -08:00
CoderAtParadise
da5b2201fa Fixed Missing Furnace Fuels (#3627) 2017-02-23 17:46:37 -08:00
LexManos
9d71b667b6 Fix @Config.Comment not working on subcategory Objects. Closes #3593 2017-02-23 17:25:09 -08:00
Ben Staddon
64cb9cdafd Prevent concurrent modification of ClassInheritanceMultiMap (#3632) 2017-02-23 17:20:25 -08:00
ichttt
bd4fe54753 Improve exception messages during initialization. 2017-02-23 17:15:11 -08:00
Ben Staddon
64c9aae0c4 Fixed ChunkCache.getTileEntity creating tile entities off world thread. 2017-02-23 17:12:37 -08:00
diesieben07
bf154730bd Start firing AttachCapabilitiesEvent<ItemStack> (#3645) 2017-02-23 17:09:02 -08:00
LexManos
5cce054548 Add @Name annotation to config system allowing you to use custom key for value.
Also added category option to root config to allow customization. See examples/docs for information.
2017-02-23 17:06:06 -08:00
LexManos
a4a6d5fa6c Fixed Flower Forests not having proper flowers. Closes #3652 2017-02-23 15:51:36 -08:00
LexManos
7cdbe5d518 Fix Poppy to Dandelion ratio 2017-02-23 15:50:30 -08:00
Vincent Lee
1df8d5f8e5 Fix forge:default-item missing case for FIXED transform (#3663) 2017-02-23 15:36:48 -08:00
CreativeMD
3c3fcc0ffd Add implementation for Living Attack event on client-side for players (#3667)
* Fixed unused import
2017-02-23 15:35:44 -08:00
Ben Staddon
ab4c4db0d5 Fix bug caused by ItemMinecart patch (#3672) 2017-02-23 15:27:02 -08:00
Vincent Lee
e5eb2e795b Make getRGBDurabilityForDisplay use getDurailityForDisplay by default. Closes #3670 (#3673) 2017-02-23 15:25:43 -08:00
Aaron Hill
219e1d418b Add a null check for the throwable message in NetWorkDispatcher#exceptionCaught (#3688)
(cherry picked from commit 1be1bb59c5c4c7432c515ef07beb6bf7e1f6ef27)
2017-02-23 15:20:32 -08:00