cpw
9051021474
Fix some potential issues in crash dumping during mod loading
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 18:07:53 -04:00
cpw
cc473be332
Park the polling thread for a bit, if we're not the one driving the task list forwards. This allows for the actual driver to work on low cpu count machines.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 17:55:03 -04:00
cpw
b1f73a0760
Use new enumeration mechanism in ModLauncher, to allow getResources to work. This enables serviceloader-in-mods, and other stuff that might need to visit multiple mod jars. Also, tweaked the visitor code slightly, may result in a trivial performance change. Closing #7302 as it's not really relevant any more.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-06 17:54:05 -04:00
cpw
de03eb6e3c
Fix compiler issue in eclipse properly
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-03 12:09:29 -04:00
sciwhiz12
bef8c2da3d
Fix crash caused by previous commit ( #7298 )
2020-09-03 08:40:40 -04:00
LexManos
3820d1b66f
Dirty casting hacks to fix eclipse compiler inference issue. I'm sorry cpw.
2020-09-02 21:15:16 -07:00
tterrag
7dbae7ea4a
Fix broken ExistingFileHelper import
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Add licenses to some new files
2020-09-02 23:37:46 -04:00
tterrag
be5885155c
Add validation via resources for tag providers ( #7271 )
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BREAKING CHANGE: Moved ExistingFileHelper to common package
Remove various workarounds from forge tag providers
2020-09-02 23:18:22 -04:00
cpw
5dac065994
Move the "modloading" thread activity onto _our_ worker pool. It turns out that the vanilla worker pool can deadlock during stitching if it's insufficiently large, if modloader "waitForTransition" is also a worker member of that pool.
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Closes #7293 (to reproduce issue easily, modify Util.func_240979_a_ and change the values in the MathHelper.clamp call). I've verified that 3 and below for "max" cause the problem. (I didn't test a whole range of values, just sufficient to reproduce problem and verify fix). Note that setting it to zero (and using the "direct executor" that's inaccessible in normal operation) works as well with this fix.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-09-01 14:36:02 -04:00
cpw
1d7db95539
Fix missed debugging code. Read the config from the config.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 22:26:53 -04:00
cpw
de24783152
Fix up slight registry change and other 1.16.2 stuffs.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:30:53 -04:00
cpw
bfeec0c7bd
Merge branch '1.16.1' into 1.16.x
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# Conflicts:
# patches/minecraft/net/minecraft/client/Minecraft.java.patch
# patches/minecraft/net/minecraft/item/crafting/Ingredient.java.patch
# src/main/java/net/minecraftforge/fml/client/ClientModLoader.java
# src/main/java/net/minecraftforge/registries/GameData.java
2020-08-31 21:15:56 -04:00
cpw
2e42340dfa
Fix up all the things. Removed SidedProvider because it served no real purpose anymore.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-31 21:00:44 -04:00
cpw
16b82bb97b
Merge branch '1.16.x' into 1.16.1
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# Conflicts:
# src/main/java/net/minecraftforge/fml/ModList.java
# src/main/java/net/minecraftforge/fml/client/ClientModLoader.java
2020-08-30 21:44:51 -04:00
cpw
d76ee4edd7
Redo event dispatch, removes a bunch of nonsense, and tries to integrate with the vanilla CF system where possible
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-08-30 21:39:06 -04:00
ichttt
cf09f3eeb9
Add particle culling ( #6981 )
2020-08-30 16:05:16 -07:00
LexManos
d8eaeabf3c
Wrap vanilla's 'default' biome registry in ForgeRegistry.
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This should allow registering mod dimensions like in 1.16.1, while the data driven system is fleshed out.
2020-08-26 09:49:41 -07:00
David Quintana
600e68cace
Clarify in the LazyOptional which methods carry the lazyness over to the returned value and which don't. ( #6750 )
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For consistency, this meant making a few changes:
- Renamed the existing lazy mapping method to lazyMap, to indicate that it doesn't run the mapping immediately.
- Added a new implementation of map(), which returns Optional<T>, and resolves the value in the process.
- Changed filter() to return Optional, since there's no way to filter lazily.
- Added a new method resolve(), which helps convert the custom LazyOptional class into a standard Optional, for use
with library methods that expect Optional<T>.
* Update License headers.
2020-08-25 03:11:28 +02:00
sciwhiz12
625cd746ef
Add user-friendly exceptions when config loading fails ( #7214 )
2020-08-21 14:27:12 -07:00
Max Becker
fc000fe913
Replace EntityHeight event with EntitySize event ( #6858 )
2020-08-21 11:53:37 -07:00
Davide Albiero
e3db429763
[1.16] ForgeEventFactory#canCreateFluidSource reintroduced ( #7181 )
2020-08-21 11:37:43 -07:00
Cyborgmas
e803006360
Cleanup and expand Forge tags ( #7004 )
2020-08-21 11:30:21 -07:00
sciwhiz12
07ffc890e5
Fix modproperties property in mods.toml causing exception ( #7192 )
2020-08-21 11:25:40 -07:00
Philip T
5a20705f05
Log info about server list warning ( #7209 )
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Make it easier to figure out what mods are missing or have to be marked as client/server side only.
2020-08-21 11:15:44 -07:00
mcenderdragon
aaa1deeef2
Fix ItemStack#isDamageable is not calling Item#isDamagable ( #7221 )
2020-08-21 11:06:38 -07:00
Take Weiland
50197b1fa5
Improve performance and cleanup code for DelegatingResourcePack ( #7228 )
2020-08-21 10:48:48 -07:00
Cyborgmas
797791c2af
Fix small logging issues with loading pack.png for mods ( #7265 )
2020-08-21 10:24:49 -07:00
Take Weiland
c2de232703
Fix config iteration order ( #7230 )
2020-08-21 10:23:20 -07:00
LexManos
9118c3dd24
Cleanup Forge's build script, fix some unneeded patches.
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Add checkExcscheckAll tasks.
2020-08-21 02:47:04 -07:00
ChampionAsh5357
c6d512afe8
Readding DifficultyChangeEvent hooks ( #7240 )
2020-08-20 21:35:09 -07:00
malte0811
5037adede9
Improve startup time by caching the manifest data for mod jars ( #7256 )
2020-08-20 21:29:02 -07:00
Yunus
a5aca97e31
Removed HarvestDropsEvent ( #7193 )
2020-08-18 22:47:38 -07:00
Cyborgmas
edca0c7293
Remove forge optional tags in favor of Vanilla's new system. ( #7246 )
2020-08-18 22:22:34 -07:00
LexManos
132cc3659d
New method for creating modded tag references, fix connecting to vanilla servers.
2020-08-14 12:04:55 -07:00
LexManos
680c4062f4
Fix creating nether portals.
2020-08-14 12:04:17 -07:00
sean
e1efab0452
Print mod file name on InvalidModFileException ( #7241 )
2020-08-13 19:16:53 -07:00
Yunus
bd428de4fa
Updated MDK and README for 1.16.2 ( #7243 )
2020-08-13 12:22:58 -07:00
Cyborgmas
978b3c7fb1
Fix server connection, misapplied patch ( #7245 )
2020-08-13 12:22:17 -07:00
LexManos
fe43088c96
Initial 1.16.2 Update
2020-08-13 00:35:08 -07:00
David Quintana
a3c4ffd2c1
Fix ModelRegistryEvent firing every time resources reload instead of just once.
2020-08-09 22:04:44 +02:00
David Quintana
a8e68328c4
Move ModelRegistryEvent invocation to when the model loading is about to start.
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Freeze the ModelLoaderRegistry right after this event happens, just before model loading actually begins.
This means ModelRegistryEvent is now the correct place to register loaders, as it was intended.
This is a slight breaking change, but any mod that used FMLClientSetupEvent before will need to be updated regardless due to the existing race condition.
2020-08-08 03:00:15 +02:00
Take Weiland
8bad5b1f13
Fix wrong BlockState param passed into canSustainPlant from FarmlandBlock ( #7212 )
2020-08-03 17:19:12 -07:00
sciwhiz12
54b4089afd
Add harvest levels for hoes and new 1.16 blocks for pickaxes Fixes #7187 ( #7189 )
2020-08-03 17:06:36 -07:00
sciwhiz12
493608e1b5
Fix debug world not generating modded blocks ( #6926 )
2020-08-03 17:00:31 -07:00
ChampionAsh5357
0984777c98
New IForgeBlock#getToolModifiedState hook allow better control over tools interacting with blocks. ( #7176 )
2020-08-03 16:49:26 -07:00
Xerousso
97a2b9a448
Added new hook to allow Biomes to control their Edge biomes ( #7000 )
2020-08-03 16:21:13 -07:00
brandon3055
399bc6c9c3
Add support for custom elytra ( #7202 )
2020-08-03 15:55:10 -07:00
Take Weiland
20702456ac
Re-introduce "outdated" notification on Mods button in main menu ( #7123 )
2020-08-03 15:11:06 -07:00
sciwhiz12
b4a6d186de
Fix RenderTickEvent using wrong partial ticks value when game is paused. Fixes #6991 ( #7208 )
2020-08-03 11:53:21 -07:00
tterrag
8f9e52c260
Implement forge IBakedModel methods in vanilla wrapper models
2020-07-29 23:10:40 -04:00