Christian
25bfc1407b
Reverting HarvestEvent, for new implementation
2013-09-06 23:39:48 -04:00
Lex Manos
303bd03533
Fix bug where guis were not closed properly, resulting in signs not having there text set.
2013-09-06 15:27:02 -07:00
Christian
6b54b52ec4
Change trigger calculation so entities get some time to age before refiring the event.
2013-09-06 16:46:44 -04:00
Lex Manos
89becaca02
Create helper apply_patches script and add paramter to change patch output folder.
2013-09-06 13:32:26 -07:00
Christian
d9ca67e162
Change from Cancelable to using a Result. This means you can force despawn mobs you
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don't want around anymore. Also, deferred check to once every 20 ticks. May tune it
down further or make it a config if this event is a lag issue.
2013-09-06 16:05:29 -04:00
Daniel García
ff655de27e
Create es_ES.lang
2013-09-06 13:28:48 -04:00
MachineMuse
ee0cb12810
Added fov hook
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Small formatting changes (opening braces on new line)
2013-09-06 13:25:47 -04:00
Christian
6da6e9da07
Add a cancellable despawn event- allows mods to decide to prevent the despawning
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of certain otherwise normally despawnable mobs.
2013-09-06 13:19:51 -04:00
MachineMuse
ad41dfaeaf
Small formatting changes (opening braces on new line)
2013-09-05 18:46:05 -06:00
MachineMuse
7a0a7bf8e0
fixed merge
2013-09-05 18:43:27 -06:00
MachineMuse
65551ce233
Added fov hook
2013-09-05 18:39:27 -06:00
Christian
c63efa917d
Add some javadoc to the HarvestBlock event.
2013-09-05 16:24:50 -04:00
Christian
7544055fa4
Clean up some formatting.
2013-09-05 13:16:01 -04:00
Christian
cb5b5cde1f
Use the dropchance from the event.
2013-09-05 13:01:25 -04:00
Christian
a58a7fd365
Merge branch 'sometweaks'
2013-09-05 12:22:31 -04:00
Christian
99c6662f9d
Add in a block reverse lookup for fluids. Closes #749
2013-09-05 12:08:16 -04:00
Christian
ca0e32cfd2
Add a harvestblock event, to allow mods to intercept and change the drops for blocks. Don't abuse this, or we'll have to take safety measures.
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Fires for both silktouch and non-silktouch harvesting, and provides the player. Note, you may need to
change your break overrides to pass on the player for best results.
2013-09-05 11:57:27 -04:00
Christian
c84d99aa22
Defer firing CreateDecorator until it's likely mods have had a chance to register their listener. Should close #759
2013-09-05 10:08:02 -04:00
Christian
0443ef5a9e
MachineMuse, remember, there's TWO model formats supported!
2013-09-05 09:14:10 -04:00
Christian
e962c2a94d
Merge branch 'master' of github.com:jk-5/MinecraftForge into sometweaks
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Conflicts:
patches/minecraft/net/minecraft/client/Minecraft.java.patch
2013-09-05 08:39:15 -04:00
Christian
8c2e171a16
Merge branch 'master' of github.com:mhahn1976/MinecraftForge into sometweaks
2013-09-05 08:26:11 -04:00
Christian
4fb8eb96d0
Merge branch 'french' of github.com:robin4002/MinecraftForge into sometweaks
2013-09-05 08:23:29 -04:00
Christian
7549eb90a7
Add a bit of javadoc
2013-09-05 08:22:28 -04:00
Christian
df132a0296
Merge branch 'displayname' of github.com:MachineMuse/MinecraftForge into sometweaks
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Conflicts:
patches/minecraft/net/minecraft/entity/player/EntityPlayer.java.patch
2013-09-05 08:20:49 -04:00
Christian
e499a6d375
Merge branch 'objTessellation' of github.com:MachineMuse/MinecraftForge into sometweaks
2013-09-05 07:58:56 -04:00
Christian
fe5f5e690e
Fix patch for new MCP naming.
2013-09-05 07:57:21 -04:00
Christian
21cd975ae3
Merge branch 'mouseevent2' of github.com:MachineMuse/MinecraftForge into sometweaks
2013-09-05 07:47:52 -04:00
Christian
32073a5bc1
Reduce patch size significantly
2013-09-05 07:45:29 -04:00
iChun
6cf8408752
Fix player push out of blocks clientside being hardcoded and not based on entity size.
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Added player eyeHeight field to allow changeable eye heights of players rather than being hardcoded per player class as well as add a getDefaultEyeHeight function.
2013-09-05 14:57:34 +08:00
MachineMuse
7a77b61ddd
fixed logic error
2013-09-04 15:27:45 -06:00
MachineMuse
ad09526bee
inserted hook into Minecraft.java
2013-09-04 15:05:29 -06:00
MachineMuse
e3e3ea54f9
Added mouse event
2013-09-04 15:01:37 -06:00
MachineMuse
cb9c26d49c
Memoization of display name result
2013-09-04 14:22:22 -06:00
Christian
cf88896ad7
Update version to 9.10.1 for mcp naming changes.
2013-09-03 18:09:07 -04:00
Christian
0d44234239
Update forge for MCP naming updates
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Updated FML:
MinecraftForge/FML@d0c6e92900 Update MCP data
2013-09-03 18:04:12 -04:00
MachineMuse
96c045137d
Merge remote-tracking branch 'forge/master' into objTessellation
2013-09-03 15:45:45 -06:00
MachineMuse
0e3037e85d
Added display name hook
2013-09-03 14:55:11 -06:00
Christian
5c334d7627
Fix possible NPE in searching code.
2013-09-02 15:44:27 -04:00
Christian
7246914605
Updated FML:
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MinecraftForge/FML@2a9c485edc Remove @SideOnly from 70318 (getDistance) it makes no sense that it's not on the server.
2013-09-02 12:24:57 -04:00
Christian
d9b72a2282
Updated FML:
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MinecraftForge/FML@a13598b17e Use java 1.6 compatible method of closing the zip file. Stops stupid compile error.
2013-09-02 00:13:23 -04:00
Christian
4eb05ed571
Small fix to container registry. emptyContainer is not null, it's "NULL_EMPTYCONTAINER" now and won't match any valid container.
2013-08-28 22:16:59 -04:00
Christian
5a8def7d00
Tweak the release to add in assets to the distributable. *sigh*
2013-08-28 07:59:45 -04:00
robin
90be31ddc8
create french localization
2013-08-28 13:14:30 +02:00
Christian
dddb9b3189
Add some starting work for a forge tps command. Also update coremod for new FML behaviour
2013-08-27 23:07:30 -04:00
Christian
0c06d3b47a
Updated FML:
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MinecraftForge/FML@1c9a853868 Allow coremods to properly inject asset readers.
MinecraftForge/FML@40b54013b4 Allow server side lang file injection, hopefully
2013-08-27 23:04:48 -04:00
Michael Hahn
cc96840aa8
capacity was not respected
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Updated to properly calculate the amount of free space in the tank
before checking that against the amount of the resource.
2013-08-26 12:21:31 -05:00
jk-5
f78eba09fd
Added GuiOpenEvent
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You can use this for a clean way to override guis, without needing an
TickHandler to check if the gui you want to override is open and show
your own gui
Proper close check
2013-08-24 09:32:34 +02:00
Christian
b2c1eae652
Updated FML:
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MinecraftForge/FML@b993cf4a98 More exception handling for less derpiness.
2013-08-20 21:01:02 -04:00
Christian
8fed427251
In the time honoured tradition of trying to fix vanilla, we today attempt to patch the pathfinding AI so that it doesn't lag when
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there's a lot of entities. Basically, if the zombie can't reach the villager, backoff subsequent pathfinding attempts. Hopefully
should really help with lag caused by zombie swarms.
2013-08-20 11:55:57 -04:00
Christian
b2d309b17e
Allow multipass RenderItem rendering for terrain icons too. Should fix sengir's saplings.
2013-08-19 16:32:47 -04:00