Commit graph

5067 commits

Author SHA1 Message Date
RainWarrior
884cc690ea Show meaningful error if ModelLoaderRegistry is used before the missing model is initialized. 2016-03-23 08:20:06 +03:00
LexManos
9edd056f55 Fix typo causing biomes to be generated in wrong chunks. Closes #2632 2016-03-22 18:59:37 -07:00
LexManos
0ce790ca2b Fixed custom entities unique ids. 2016-03-22 15:29:42 -07:00
LexManos
25cd7cc3e1 Update FML Entity Spawn packet for 1.9's location change. Closes #2567 2016-03-22 13:35:45 -07:00
LexManos
a596984bfd Merge pull request #2622 from williewillus/dupedropfix2
Actually fix dupe drop
2016-03-22 13:00:28 -07:00
RainWarrior
08663587d4 Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability 2016-03-22 09:01:00 +03:00
LexManos
a4d5760539 Fix swap animations for sure this time. 2016-03-21 20:43:22 -07:00
Vincent Lee
b38cfc1769 Actually fix dupe drop 2016-03-21 22:39:48 -05:00
LexManos
3ce53a7ee0 Make OreDictionary.initVanillaEntries() private so that dumb modders will stop calling it. 2016-03-21 19:57:59 -07:00
LexManos
d878c866b3 Allow finite fluids to be drained correctly 2016-03-21 19:56:31 -07:00
LexManos
2a1c98048e Merge pull request #2587 from diesieben07/spawn_egg_fix
Fix mod spawn eggs and EntityList.func_188429_b
2016-03-21 19:42:59 -07:00
LexManos
ac44fe298a Merge pull request #2592 from matthewprenger/patch-1
Pass exceptions thrown in mod event buses back to FML to handle appropriately
2016-03-21 19:39:09 -07:00
LexManos
81e0f2350d Merge pull request #2593 from williewillus/dupedropfix
[1.9] Fix double dropping of items. Closes #2549
2016-03-21 19:35:58 -07:00
LexManos
5cb4fe33bc Merge pull request #2614 from williewillus/entitycaps
Expose IItemHandler on vanilla entities
2016-03-21 19:27:25 -07:00
LexManos
a365582b58 Added support for custom dyes with Banners. Closes #2596 2016-03-21 19:24:12 -07:00
LexManos
caf3d01586 Make RenderLivingBase.add/remvoeLayer, Closes #2573 2016-03-21 19:23:30 -07:00
LexManos
f14f77d445 Fix pushing players inside blocks. 2016-03-21 18:42:37 -07:00
Vincent Lee
dabb17f869 Update according to suggestions 2016-03-21 20:31:33 -05:00
LexManos
c7b8020279 Exclude jna from termal tansformer. 2016-03-21 18:20:30 -07:00
LexManos
08a3b654b9 Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613 2016-03-21 18:20:15 -07:00
LexManos
cc5dea0df6 Fixed Item.shouldCauseReequipAnimation hook. 2016-03-21 17:56:59 -07:00
LexManos
2ca7cff075 Fix Chests not opening correctly with semi-solid blocks on top. 2016-03-21 17:56:59 -07:00
LexManos
1830d6de89 Merge pull request #2618 from Thutmose/patch-1
Allow players sized smaller than 1 block to walk into small spaces
2016-03-21 17:15:26 -07:00
LexManos
6fd9a2c00e Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570 2016-03-21 17:12:34 -07:00
Thutmose
ba294d48dc Allow players sized smaller than 1 block to walk into small spaces
Same as #2605 but for 1.9 branch
2016-03-21 18:31:25 -04:00
RainWarrior
bebf22c0b0 Added default left hand transforms for forge transform strings. Closes #2615. 2016-03-21 18:55:22 +03:00
RainWarrior
9eb04ce1ef Made VertexBuffer.sortVertexData cleanup pointers after it's done. Closes #2528. 2016-03-21 18:54:25 +03:00
RainWarrior
438145995c Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items. 2016-03-21 18:29:45 +03:00
RainWarrior
4e6ad80370 Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461. 2016-03-21 18:23:27 +03:00
RainWarrior
c589a3a299 Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607. 2016-03-21 18:06:35 +03:00
Vincent Lee
30db41be9a Expose IItemHandler on vanilla entities 2016-03-21 09:24:36 -05:00
RainWarrior
4b53f0716b instance -> INSTANCE 2016-03-21 10:48:52 +03:00
RainWarrior
286c8c05b7 Separated model classes to client and common packages. 2016-03-21 10:48:52 +03:00
RainWarrior
5f62404f8a Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel. 2016-03-21 10:48:52 +03:00
LexManos
558348125d Merge pull request #2610 from gigaherz/1.9-enchantment
Fix for enchantment table rolling invalid enchants
2016-03-20 21:53:07 -07:00
LexManos
4c5bc9c613 Merge pull request #2590 from blay09/patch-1
[1.9] Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false
2016-03-20 21:50:20 -07:00
LexManos
b00af6828f Merge pull request #2606 from CovertJaguar/1.9
Fix #2601 Minecart infinite acceleration
2016-03-20 21:27:17 -07:00
gigaherz
449bf3a292 Fix a condition that caused the enchantment table to roll invalid enchantments. 2016-03-21 04:18:16 +01:00
CovertJaguar
17589e61bd Fix #2601 Minecart infinite acceleration 2016-03-20 16:33:49 -07:00
Take Weiland
313d7bbc11 Fix EntityList.func_188429_b not supporting mod-entities, fixes spawn eggs, fixes #2581 2016-03-20 15:10:22 +01:00
LexManos
5ad2fc90cb Merge pull request #2589 from diesieben07/player_riding_fix
Fix broken patch in EntityPlayer.updateRidden
2016-03-19 21:23:25 -07:00
LexManos
9e475300f9 Merge pull request #2586 from williewillus/fixcrops
[1.9] Fix BlockCrops looking for wrong AGE property for subclasses. Fix #2555
2016-03-19 21:13:18 -07:00
LexManos
d4cb82b019 Merge pull request #2585 from iTitus/patch-1
Fix the EntityPlayer patch
2016-03-19 21:12:23 -07:00
LexManos
3d7a16d32e Merge pull request #2584 from Corosauce/1.9
Fix for patch targetting the wrong field to change for failed pathfinding penalty
2016-03-19 21:10:07 -07:00
cpw
76e93e854a Fix bucket test 2016-03-19 21:36:21 -04:00
cpw
ce8a758667 Merge branch 'master' into 1.9 2016-03-19 21:19:19 -04:00
cpw
af4b74b079 Ignore classes directory 2016-03-19 21:18:47 -04:00
Vincent Lee
c39328993e Fix double dropping of items. Closes #2549 2016-03-19 19:57:11 -05:00
Matthew Prenger
ee6c041424 Pass exceptions thrown in mod event buses back to FML to handle apropriately 2016-03-19 19:07:04 -05:00
Blay09
8c38f6c1d3 Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false.
It used to be called for both key-up and key-down states prior to 1.9, so I assume Vanilla's changes to F3 behavior broke the patch.
2016-03-20 00:12:08 +01:00