RainWarrior
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884cc690ea
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Show meaningful error if ModelLoaderRegistry is used before the missing model is initialized.
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2016-03-23 08:20:06 +03:00 |
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LexManos
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9edd056f55
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Fix typo causing biomes to be generated in wrong chunks. Closes #2632
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2016-03-22 18:59:37 -07:00 |
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LexManos
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0ce790ca2b
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Fixed custom entities unique ids.
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2016-03-22 15:29:42 -07:00 |
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LexManos
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25cd7cc3e1
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Update FML Entity Spawn packet for 1.9's location change. Closes #2567
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2016-03-22 13:35:45 -07:00 |
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LexManos
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a596984bfd
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Merge pull request #2622 from williewillus/dupedropfix2
Actually fix dupe drop
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2016-03-22 13:00:28 -07:00 |
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RainWarrior
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08663587d4
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Added Capability.cast, to allow avoiding unchecked casts in ICapabilityProvider.getCapability
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2016-03-22 09:01:00 +03:00 |
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LexManos
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a4d5760539
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Fix swap animations for sure this time.
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2016-03-21 20:43:22 -07:00 |
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Vincent Lee
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b38cfc1769
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Actually fix dupe drop
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2016-03-21 22:39:48 -05:00 |
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LexManos
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3ce53a7ee0
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Make OreDictionary.initVanillaEntries() private so that dumb modders will stop calling it.
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2016-03-21 19:57:59 -07:00 |
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LexManos
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d878c866b3
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Allow finite fluids to be drained correctly
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2016-03-21 19:56:31 -07:00 |
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LexManos
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2a1c98048e
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Merge pull request #2587 from diesieben07/spawn_egg_fix
Fix mod spawn eggs and EntityList.func_188429_b
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2016-03-21 19:42:59 -07:00 |
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LexManos
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ac44fe298a
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Merge pull request #2592 from matthewprenger/patch-1
Pass exceptions thrown in mod event buses back to FML to handle appropriately
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2016-03-21 19:39:09 -07:00 |
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LexManos
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81e0f2350d
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Merge pull request #2593 from williewillus/dupedropfix
[1.9] Fix double dropping of items. Closes #2549
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2016-03-21 19:35:58 -07:00 |
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LexManos
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5cb4fe33bc
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Merge pull request #2614 from williewillus/entitycaps
Expose IItemHandler on vanilla entities
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2016-03-21 19:27:25 -07:00 |
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LexManos
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a365582b58
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Added support for custom dyes with Banners. Closes #2596
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2016-03-21 19:24:12 -07:00 |
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LexManos
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caf3d01586
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Make RenderLivingBase.add/remvoeLayer, Closes #2573
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2016-03-21 19:23:30 -07:00 |
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LexManos
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f14f77d445
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Fix pushing players inside blocks.
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2016-03-21 18:42:37 -07:00 |
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Vincent Lee
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dabb17f869
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Update according to suggestions
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2016-03-21 20:31:33 -05:00 |
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LexManos
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c7b8020279
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Exclude jna from termal tansformer.
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2016-03-21 18:20:30 -07:00 |
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LexManos
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08a3b654b9
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Add ShieldDecoration and Tipped arrows to recipe sorter. Closes #2613
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2016-03-21 18:20:15 -07:00 |
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LexManos
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cc5dea0df6
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Fixed Item.shouldCauseReequipAnimation hook.
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2016-03-21 17:56:59 -07:00 |
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LexManos
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2ca7cff075
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Fix Chests not opening correctly with semi-solid blocks on top.
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2016-03-21 17:56:59 -07:00 |
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LexManos
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1830d6de89
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Merge pull request #2618 from Thutmose/patch-1
Allow players sized smaller than 1 block to walk into small spaces
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2016-03-21 17:15:26 -07:00 |
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LexManos
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6fd9a2c00e
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Rework DimensionManager for new DimensionType enum, replaces the old provider registry. Also fixed save folder issues with dimensions. Closes #2570
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2016-03-21 17:12:34 -07:00 |
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Thutmose
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ba294d48dc
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Allow players sized smaller than 1 block to walk into small spaces
Same as #2605 but for 1.9 branch
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2016-03-21 18:31:25 -04:00 |
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RainWarrior
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bebf22c0b0
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Added default left hand transforms for forge transform strings. Closes #2615.
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2016-03-21 18:55:22 +03:00 |
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RainWarrior
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9eb04ce1ef
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Made VertexBuffer.sortVertexData cleanup pointers after it's done. Closes #2528.
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2016-03-21 18:54:25 +03:00 |
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RainWarrior
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438145995c
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Ignore blocks/items with null registry name during model loading. Fixes NPE during resource reloading in worlds with removed blocks/items.
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2016-03-21 18:29:45 +03:00 |
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RainWarrior
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4e6ad80370
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Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461.
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2016-03-21 18:23:27 +03:00 |
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RainWarrior
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c589a3a299
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Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607.
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2016-03-21 18:06:35 +03:00 |
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Vincent Lee
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30db41be9a
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Expose IItemHandler on vanilla entities
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2016-03-21 09:24:36 -05:00 |
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RainWarrior
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4b53f0716b
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instance -> INSTANCE
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2016-03-21 10:48:52 +03:00 |
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RainWarrior
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286c8c05b7
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Separated model classes to client and common packages.
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2016-03-21 10:48:52 +03:00 |
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RainWarrior
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5f62404f8a
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Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel.
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2016-03-21 10:48:52 +03:00 |
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LexManos
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558348125d
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Merge pull request #2610 from gigaherz/1.9-enchantment
Fix for enchantment table rolling invalid enchants
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2016-03-20 21:53:07 -07:00 |
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LexManos
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4c5bc9c613
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Merge pull request #2590 from blay09/patch-1
[1.9] Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false
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2016-03-20 21:50:20 -07:00 |
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LexManos
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b00af6828f
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Merge pull request #2606 from CovertJaguar/1.9
Fix #2601 Minecart infinite acceleration
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2016-03-20 21:27:17 -07:00 |
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gigaherz
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449bf3a292
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Fix a condition that caused the enchantment table to roll invalid enchantments.
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2016-03-21 04:18:16 +01:00 |
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CovertJaguar
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17589e61bd
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Fix #2601 Minecart infinite acceleration
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2016-03-20 16:33:49 -07:00 |
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Take Weiland
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313d7bbc11
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Fix EntityList.func_188429_b not supporting mod-entities, fixes spawn eggs, fixes #2581
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2016-03-20 15:10:22 +01:00 |
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LexManos
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5ad2fc90cb
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Merge pull request #2589 from diesieben07/player_riding_fix
Fix broken patch in EntityPlayer.updateRidden
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2016-03-19 21:23:25 -07:00 |
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LexManos
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9e475300f9
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Merge pull request #2586 from williewillus/fixcrops
[1.9] Fix BlockCrops looking for wrong AGE property for subclasses. Fix #2555
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2016-03-19 21:13:18 -07:00 |
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LexManos
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d4cb82b019
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Merge pull request #2585 from iTitus/patch-1
Fix the EntityPlayer patch
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2016-03-19 21:12:23 -07:00 |
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LexManos
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3d7a16d32e
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Merge pull request #2584 from Corosauce/1.9
Fix for patch targetting the wrong field to change for failed pathfinding penalty
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2016-03-19 21:10:07 -07:00 |
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cpw
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76e93e854a
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Fix bucket test
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2016-03-19 21:36:21 -04:00 |
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cpw
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ce8a758667
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Merge branch 'master' into 1.9
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2016-03-19 21:19:19 -04:00 |
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cpw
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af4b74b079
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Ignore classes directory
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2016-03-19 21:18:47 -04:00 |
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Vincent Lee
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c39328993e
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Fix double dropping of items. Closes #2549
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2016-03-19 19:57:11 -05:00 |
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Matthew Prenger
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ee6c041424
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Pass exceptions thrown in mod event buses back to FML to handle apropriately
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2016-03-19 19:07:04 -05:00 |
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Blay09
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8c38f6c1d3
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Fix KeyInputEvent only being fired if Keyboard.getEventKeyState() is false.
It used to be called for both key-up and key-down states prior to 1.9, so I assume Vanilla's changes to F3 behavior broke the patch.
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2016-03-20 00:12:08 +01:00 |
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