bspkrs
30f76c67e5
Added comments to note FML-only methods
2013-03-14 01:29:36 -03:00
Christian
72f55cfd08
Fix demo mode crash. Closes #187
2013-03-10 01:15:16 -05:00
Christian
46b909e818
Try a different way of remapping the fields. Should work because it's userspace, not relauncher space
2013-03-09 17:36:31 -05:00
LexManos
a8da44fb8f
Fix Multi-part entity children ID issue, mobs with custom spawning must deal with child ids themselves.
2013-03-09 10:07:41 -08:00
Christian
3c14424e30
Some fixes for the snapshot
2013-03-09 12:10:13 -05:00
Christian
1a3022ae7a
Revert "Fix modlist to use the new texture binding functions, i think"
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This reverts commit 48544db690bf213a322954b7bd39cb3a8ca59bb1.
Conflicts:
client/cpw/mods/fml/client/GuiModList.java
2013-03-09 11:12:12 -05:00
Christian
ba5165f86b
Strip deprecated code
2013-03-07 19:33:34 -05:00
Christian
d2509a70b7
Refresh copyright notices on everything
2013-03-07 19:25:48 -05:00
Christian
545d5e0524
Refresh the renderengine after modloading is complete. Should fix issues with out-of-place texture registration by mods.
2013-03-07 19:02:26 -05:00
Christian
56be84a3b8
Update next render to 40
2013-03-04 22:52:24 -05:00
Christian
793ae904af
Update FML to 1.5 snapshot 13w09c
2013-03-02 02:06:32 -05:00
LexManos
4272159492
Fix crash in GuiModList for mod logo files, logo is not rendering for unknow reason.
2013-02-27 22:41:00 -08:00
Christian
2e269c967a
Clean up more junk
2013-02-26 00:28:12 -05:00
Christian
b5ba054fe5
Update libs for 1.5. Lots of new libs.
2013-02-26 00:16:57 -05:00
Christian
22831e6b63
Merge branch 'master' into snapshot15
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Conflicts:
patches/minecraft/net/minecraft/client/renderer/RenderEngine.java.patch
2013-02-25 21:53:56 -05:00
Christian
c056f49796
Merge branch 'master' into snapshot15
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Conflicts:
client/cpw/mods/fml/client/TextureFXManager.java
2013-02-25 21:18:08 -05:00
LexManos
604e81a323
Fix sprite map issue.
2013-02-22 14:45:25 -08:00
Christian
ae58a0dbe3
Fix HD mob skins, FINALLY!!!
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Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian
0c6019da8f
A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
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You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian
51fcf93605
Update for MCP7.30c - fixes redstone rendering issues
2013-01-22 14:40:09 -05:00
Christian
c048ec7aef
Another packaging update. I think we're done now.
2013-01-12 00:33:32 -05:00
Christian
3e5a3fb0e4
Fix modlist to use the new texture binding functions, i think
2013-01-12 00:27:11 -05:00
Christian
59af780c91
A couple of packaging tweaks, clean up more junk. It may come back but for now it's gone
2013-01-12 00:17:35 -05:00
Christian
431372dc5f
Initial patch update for snapshot
2013-01-11 23:47:05 -05:00
Christian
65473ad838
Merge branch 'master' into securityupdate
2012-12-17 11:46:27 -05:00
Christian
e6c71bb148
Some tweaks to item identification. The GameRegistry methods are deprecated
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to encourage you to use the new named ones instead. These will force a
name on the item/block, allowing for stronger matching than "sequential guessing"
2012-12-16 22:57:11 -05:00
Christian
a26b495ef9
Move Side and SideOnly to relauncher package
2012-12-15 23:21:26 -05:00
Christian
1dcf3bfbdc
Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update.
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Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 19:31:05 -05:00
Christian
3f383e2dc6
Fix up idmap code
2012-12-09 22:01:13 -05:00
LexManos
099b8259a6
Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect.
2012-12-08 21:41:16 -08:00
LexManos
804e597aca
Update all imports for repackaging. Branch is compileable.
2012-12-08 20:21:03 -08:00
Christian
f4070ff625
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian
e6d66322fe
Add a modid on the mods list, should make it easier to do things like forge chunkloading config
2012-12-08 16:46:47 -08:00
Christian
9cdbadb66c
Merge branch 'master' into repackage
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Conflicts:
patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
LexManos
adad5c96cf
Marked more spots in gui/items bitmask as being free.
2012-11-21 15:58:04 -08:00
LexManos
586807c2c8
Update FML imports
2012-11-20 03:14:36 -08:00
Christian
8025bf3a2c
Change texturebinding to use the textureId directly rather than iconIndex
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to determine if it needs to rebind the texture sheet
2012-11-18 08:45:25 -05:00
Christian
0340719ca2
Fix mod display list. Shouldn't be derpy anymore.
2012-11-17 23:51:14 -05:00
Christian
e8c5b0791f
Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
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Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
LexManos
6191f2530c
Fix for ModLoader static overrides not displaying.
2012-11-15 14:08:41 -08:00
Christian
8a40e72f90
Fix up derpy file name handling: closes #127
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Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
Christian
dd011e16d2
Support for ModLoader 1.4.2. Good job Risu!
2012-10-28 23:55:58 -04:00
Christian
1a31cd0886
Fix up some javadoc complaints
2012-10-25 16:18:42 -04:00
Christian
c2f4738c8c
MCP deserves lots of credit. So here it is.
2012-10-25 09:02:49 -04:00
Christian
f9db650310
Duplicate Mod display screen.
2012-10-24 09:41:46 -04:00
Christian
b88f2e6938
Fix RenderRegistry render ID - now at 36
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Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian
8ce9b05d8b
Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
2012-10-20 17:07:59 -04:00
Christian
7ac53b4772
Fix some compilation issues. Requires resolving the worldclient abstract method
2012-10-20 11:30:01 -04:00
Christian
7327ea75f7
Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
2012-10-16 12:39:04 -04:00
Christian
4f0ddca554
Bonus extra character. thanks randomitter!
2012-10-16 09:06:13 -04:00