Christian
35ee8510fe
Fix a message delivery issue in IMC
2012-12-24 09:41:22 -05:00
Christian
052d798970
Some tweaks for signing and ID matching
2012-12-23 22:27:26 -05:00
LexManos
909b629fa4
MCP will reobf classes with reserved names in windows to a legal file name. And FML will try to read these classes over the default ones.
2012-12-19 19:10:00 -08:00
Christian
6201e51134
Update MCP to newer version
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Fix fingerprint fire
2012-12-18 16:43:48 -05:00
Christian
2fc0ba693c
InterModComms now supports a runtime polling based model for inter-mod comms at
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runtime.
Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
2012-12-18 13:58:57 -05:00
Christian
926766b487
Don't be as alarming about item overwrites.
2012-12-18 08:33:46 -05:00
Christian
7caae273c5
Added configuration file which allows modids to ignore ID validation checking. IT WILL CRASH YOUR GAME in 99.999% of cases.
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Immibis is a whingy ass. And TinyTimRob too. Now STFU and GTFO. closes #510 for ever.
2012-12-18 08:15:46 -05:00
Christian
5770708e75
Update to MC 1.4.6
2012-12-17 21:48:29 -05:00
Christian
0b36189547
more 1.4.6 tweaks
2012-12-17 17:00:54 -05:00
Christian
47dfd99d4f
More work
2012-12-17 14:30:51 -05:00
Christian
65473ad838
Merge branch 'master' into securityupdate
2012-12-17 11:46:27 -05:00
Christian
25c367f9db
Fix up handling null names. *sigh*
2012-12-17 10:29:54 -05:00
Christian
e6c71bb148
Some tweaks to item identification. The GameRegistry methods are deprecated
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to encourage you to use the new named ones instead. These will force a
name on the item/block, allowing for stronger matching than "sequential guessing"
2012-12-16 22:57:11 -05:00
Christian
bbe4b9fbc2
More fixes
2012-12-16 21:22:55 -05:00
Christian
a26b495ef9
Move Side and SideOnly to relauncher package
2012-12-15 23:21:26 -05:00
Christian
d811fea82c
More stuff for the thingy
2012-12-15 22:30:16 -05:00
Christian
16651d6994
Remove old NEI/CCC compatibility code and other classloading tweaks
2012-12-15 20:40:08 -05:00
Christian
1dcf3bfbdc
Change ID management slightly. IDs are tracked by block type for itemblock items now. This means servers will need to update.
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Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
2012-12-12 19:31:05 -05:00
Christian
d13187d689
Fix possible escape leakage..
2012-12-12 19:31:05 -05:00
Christian
55dc3467de
Change to download bouncy castle as well. We also finally properly use the downloaded libs
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even in vanilla code!
2012-12-11 22:37:07 -05:00
Christian
64226c3d7e
Merge branch 'repackage'
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Conflicts:
build.xml
client/cpw/mods/fml/client/FMLClientHandler.java
client/cpw/mods/fml/client/GuiIdMismatchScreen.java
common/cpw/mods/fml/common/FMLCommonHandler.java
common/cpw/mods/fml/common/IFMLSidedHandler.java
common/cpw/mods/fml/common/network/ModIdMapPacket.java
common/cpw/mods/fml/common/network/ModListResponsePacket.java
common/cpw/mods/fml/common/registry/GameData.java
common/cpw/mods/fml/common/registry/GameRegistry.java
common/cpw/mods/fml/common/registry/ItemData.java
common/cpw/mods/fml/common/registry/LanguageRegistry.java
common/cpw/mods/fml/server/FMLServerHandler.java
install/fml.py
patches/minecraft/net/minecraft/client/Minecraft.java.patch
patches/minecraft/net/minecraft/server/MinecraftServer.java.patch
patches/minecraft/net/minecraft/world/storage/SaveHandler.java.patch
2012-12-11 14:58:38 -05:00
pahimar
5ef0cbfc32
Update common/cpw/mods/fml/common/registry/LanguageRegistry.java
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Add in logging of what file failed to be loaded
2012-12-11 11:27:05 -05:00
Christian
aee1a3f24d
Fixing id map generation - should validate correctly now
2012-12-09 22:24:16 -05:00
Christian
3f383e2dc6
Fix up idmap code
2012-12-09 22:01:13 -05:00
LexManos
099b8259a6
Fished moving out the rest of the default packaged classes to aproperiate packages. Updated patches and code to reflect.
2012-12-08 21:41:16 -08:00
LexManos
1742abb139
Update fml_marker.cfg, Minecraft is now runnable!
2012-12-08 20:25:29 -08:00
LexManos
804e597aca
Update all imports for repackaging. Branch is compileable.
2012-12-08 20:21:03 -08:00
Christian
f4070ff625
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-08 17:05:18 -08:00
Christian
bccad16ea6
Add in storage, detection and validation of the ItemID array between client and server
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and also for world saves. May help with item configuration issues.
2012-12-07 01:52:16 -05:00
Christian
9cdbadb66c
Merge branch 'master' into repackage
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Conflicts:
patches/minecraft/net/minecraft/client/EntityFX.java.patch
2012-12-03 17:31:29 -05:00
Christian
25a10d6fc4
Fix up MCP version
2012-11-20 08:47:14 -05:00
LexManos
586807c2c8
Update FML imports
2012-11-20 03:14:36 -08:00
LexManos
397d36e900
Modified merger to just consider all server classes as common. And moved the defnition of CodecMus to the config.
2012-11-19 17:45:53 -08:00
Christian
e8c5b0791f
Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious.
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Fix NPE for FML crash report on server. Clean up dead patches.
2012-11-16 22:50:00 -05:00
Christian
719f5f2bde
Update FML for MC 1.4.5
2012-11-16 16:31:06 -05:00
Christian
8a40e72f90
Fix up derpy file name handling: closes #127
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Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
Christian
3dbe774ec1
Update to MC 1.4.4
2012-11-08 17:55:20 -05:00
Christian
27aa35aa17
Fix bug when a modloader mod is run on a dedicated server and has a
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connection handler assigned to it. Hi SmartMoving! Perhaps you should try
@Mod instead of BaseMod?
2012-11-04 10:57:49 -05:00
Christian
8ec0cf6ab9
Update to 1.4.3
2012-11-01 23:53:13 -04:00
Christian
448b85ceeb
FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUCTORS.
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I'm looking at you Rei's!
2012-11-01 10:51:17 -04:00
Christian
771c818cd4
Remove some debug, closes #123
2012-10-30 21:53:08 -04:00
Christian
17d1f1f157
Fix up tick management outside of mod loading phases for ModLoader mods.
2012-10-30 21:47:06 -04:00
Christian
5197e98fb1
Negatively cache failed class lookups, should help with @SideOnly performance issues.
2012-10-30 21:17:17 -04:00
Christian
01048c704b
Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
2012-10-29 17:41:08 -04:00
Christian
dd011e16d2
Support for ModLoader 1.4.2. Good job Risu!
2012-10-28 23:55:58 -04:00
Christian
463514fbbe
Add in an exclusion list tag for @Mod. The backend code isn't yet implemented, but shows the basic idea.
2012-10-27 15:13:28 -04:00
Christian
5115306e76
Fix a small problem with the new MCP container- it can cause NPEs. Nice.
2012-10-26 07:55:23 -04:00
Christian
1a31cd0886
Fix up some javadoc complaints
2012-10-25 16:18:42 -04:00
Christian
c2f4738c8c
MCP deserves lots of credit. So here it is.
2012-10-25 09:02:49 -04:00
Christian
8a6680f9c7
Fix instantiation bug
2012-10-24 21:58:36 -04:00
Christian
a72f6b1eff
Simple InterMod comms. Send a message using FMLInterModComms.sendMessage(). Receive messages through an @IMCCallback
2012-10-24 16:39:55 -04:00
Christian
f9db650310
Duplicate Mod display screen.
2012-10-24 09:41:46 -04:00
Christian
4d620ade3e
Fix typo in access transformer
2012-10-23 21:21:28 -04:00
Christian
a3e71f4016
Fix up references to minecraftDir in obf code
2012-10-23 18:10:06 -04:00
Christian
6e8902da86
Update FML for Minecraft 1.4.1
2012-10-23 18:00:33 -04:00
LexManos
37697d7f44
First update to 1.4.1, patches need updating.
2012-10-23 14:44:04 -07:00
LexManos
54f5225530
Add some null checks, and throw descriptive exception when SideTransformer prevents a class from loading.
2012-10-23 13:32:02 -07:00
Christian
b88f2e6938
Fix RenderRegistry render ID - now at 36
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Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian
8ce9b05d8b
Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
2012-10-20 17:07:59 -04:00
Christian
7da5727e3e
Fix CommonHandler for rename of the server thread class
2012-10-20 12:31:35 -04:00
Christian
70c342908f
Fix exception for CodecMus
2012-10-20 12:12:43 -04:00
Christian
7ac53b4772
Fix some compilation issues. Requires resolving the worldclient abstract method
2012-10-20 11:30:01 -04:00
LexManos
528670d103
Updated the AT config and Marker config for 1.4 obf
2012-10-20 00:36:33 -07:00
Christian
ce138ec571
Typos!
2012-10-18 21:00:58 -04:00
Christian
5b4de7b2b5
Try and avoid an NPE in crash reports
2012-10-18 14:41:32 -04:00
Christian
3599c11599
Fix logging problems- log death messages and re-route the server through FML logs properly.
2012-10-17 18:05:23 -04:00
Christian
4c39831d2b
Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
2012-10-16 13:21:10 -04:00
Christian
7327ea75f7
Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
2012-10-16 12:39:04 -04:00
Christian
e770c87084
Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
2012-10-16 09:46:08 -04:00
keepcalm
924425074f
Changed RelauchLibraryManager so that files with different paths on the
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same baseURL can be implemented in one ILibrarySet.
2012-10-16 09:46:08 -04:00
Christian
c0795e9bee
FML as a whole is now subject to transformers.
2012-10-16 09:20:30 -04:00
Christian
550e622bc7
Add in a savehandler strategy for reading and writing data to the
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world save. This service is only available to coremods via the
WorldAccessContainer interface on the mod wrapper. This is deliberate
and will not change.
2012-10-02 21:54:47 -04:00
Christian
a554846e57
Add in some bukkit supporting code. Most of this is unimplemented
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until the bukkit coremod is complete.
2012-10-02 20:26:47 -04:00
Christian
0ed0d284b5
New stuff on the ModLoader! Risu has been busy. Closes #114
2012-10-02 08:29:12 -04:00
Christian
9a8a38d345
Mods can now declare a range of minecraft versions they will run against
2012-10-02 01:29:46 -04:00
Christian
639039dd18
Fix language registry additions, closes #113
2012-09-28 22:12:23 -04:00
pahimar
df7d2b7161
Added ability to query the Language Registry by key and language for specific localized text, as well as loading in localization text from a specific file/URL
2012-09-26 15:41:58 -04:00
Christian
7dbda77f10
Extreme headless mode is back!
2012-09-25 22:46:47 -04:00
Christian
d21bc1085c
It's useMetadata, not usesMetadata. thanks myrathi and psx. closes #110
2012-09-25 18:57:42 -04:00
Christian
b29aebf338
Try and fix the newline capture so consoles show on the server on windows again
2012-09-24 17:22:39 -04:00
Christian
f73d283341
Version file searching should work for directories too
2012-09-21 17:39:52 -04:00
Christian
cb2535fa95
Fix bug causing NPE if non-whitelisted player joins an FML server without FML installed
2012-09-21 10:12:39 -04:00
Christian
a837d82e68
Tidy code
2012-09-16 21:44:11 -04:00
Christian
9b081b9d46
Change version.properties search slightly, allow access to found file from the preinit event
2012-09-16 21:42:59 -04:00
Christian
83a57f5259
Add in the capability to read an internal version as <modid>.version from a file
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in the zip call version.properties. Handy for autobuilding scripts.
2012-09-16 21:05:56 -04:00
Christian
e619e00079
Fix up reversed assignment for version fallback
2012-09-16 21:05:56 -04:00
LexManos
b404f294c5
Make the exception print for headless servers if the Downloader cant initalize.
2012-09-15 18:06:59 -07:00
LexManos
48d12444c0
Remove a bunch of warning about javadoc, not a real fix, but no more warning.
2012-09-15 18:04:56 -07:00
Christian
9cd4ed0c91
Village mating produces added villagers, and the egg should place
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added villagers too. Closes #97 .
2012-09-15 15:49:08 -04:00
Christian
09558e9e15
Clean up stale references to the Player stored in the NetworkRegistry,
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closes #100
2012-09-15 15:36:26 -04:00
CovertJaguar
13756b6f2c
More readable init logs
2012-09-14 00:47:48 -07:00
Christian
74343a0cff
Add in exclusion list for IFMLLoadingPlugin.
2012-09-08 12:19:03 -04:00
Christian
3461c12d95
Remove debug cruft
2012-09-07 23:14:54 -04:00
Christian
ab34f2d2cf
Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
2012-09-07 22:46:31 -04:00
Christian
c4d5c89f85
Compatibility level is now passed from server to client - and
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the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian
67b9fbe363
Fix dependency checking: you can depend on specific versions of FML
2012-09-07 19:08:28 -04:00
iChun
7a0ab7e563
Fix handleTinyPacket using short instead of int.
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Silly cpw :P
2012-09-07 18:35:26 +08:00
Christian
e564610b54
Fix up tiny packet handler to actually work
2012-09-06 22:59:38 -04:00
Christian
94d076a14a
Allow javax to be shipped by mods. Should allow some more modloader mods to work
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unaltered
2012-09-06 22:03:02 -04:00
Christian
d2e99c3443
Add in a little bit of protocol cleanup. Start work on allowing multiple
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protocol versions
2012-09-06 21:54:43 -04:00