Commit Graph

189 Commits

Author SHA1 Message Date
tterrag 8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
LexManos a992a4325b Change getWorld function name to prevent inheritance change in Chunk 2018-12-18 16:11:03 -08:00
LexManos f13465012b World and TileEntity patch work.
TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
LexManos 7265900c62 More entity patch work. ISpecialArmor deleted. 2018-12-10 22:19:43 -08:00
LexManos dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
LexManos a3c8e04ee6 Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states. 2018-12-03 18:04:37 -08:00
LexManos b6ddb0a7cf More patchwork. 2018-11-19 19:55:46 -08:00
LexManos 7c0d94ce9c Patch work, most of block classes, and fix eclipse run configs. 2018-11-16 23:15:39 -08:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos c191851ec0 Fixed all compile errors except the 4 in KeyBinding. 2018-09-21 15:50:37 -07:00
LexManos cdfa7caaeb More work on compile errors, New system for ToolClasses, using a ToolType class instead to de-stringify things. 2018-09-21 01:47:12 -07:00
Anthony Anderson 0cd21ebe7e Block patches and event work (#5138) 2018-09-20 13:11:02 -07:00
tterrag 334d925972
Port capability patches to 1.13 and refactor to new system (#5134)
* resource package and misc leftover rendering stuff

* Port Item and ItemStack patches

* Extract most item patches to interface

* Refactor Item#setNoRepair to be part of Item.Builder

* Adapt AnimationItemOverrideList to new cap system

* Improve null contract of OptionalCapabilityInstance

* Remove Capability.cast

* Update CapabilityAnimation to new cap system

* Remove OptionalCapabilityInstance#flatMap and add NonNullConsumer

* Add capability patch to Entity, not everything yet

* Fix Entity patch and add missing methods to IForgeEntity

* Fix null contract of CapabilityDispatcher

* Add TileEntity caps

* Adapt FluidUtil to new cap system

* Add world caps

* Add chunk caps

* Clean up cap patches

* Replace all tabs with spaces

* Move builder methods on Item to Item.Builder

Whitepsace fix

* Sided stuff take 2

* Prevent OptionalCapabilityInstance creating additional empty instances

* Cache getCapability result in AnimationTESR

* Fix imports in TileEntity patch

* Pull out cap code to base class, add village caps
2018-09-09 17:27:15 -04:00
LexManos 2798080f60 More error cleanup, reinstanted IForgeReigstryEntry.
The abstract class will be used as the default, and to enable delegates but we should keep it api simple by keeping the interface.
Removed some patches that didnt get removed in the rebase.
2018-09-05 20:06:18 -07:00
cpw b50b768852 Server starts 2018-09-05 13:13:53 -07:00
cpw d0ab0e166c Well, it works, for a game, now. 2018-09-05 12:30:02 -07:00
cpw baa9dfe55a Things. they work. Obviously still WAY more to do. 2018-09-05 11:53:54 -07:00
cpw 1b1ee6f0b8 more things. Moving ModContainer around. 2018-09-05 11:49:48 -07:00
cpw f942eb184a WOW 😲 such broken. Many brokes. 2018-09-05 11:40:47 -07:00
TheIllusiveC4 8e7b5be3d4 New SleepingTimeCheckEvent to add yet another way to control sleeping. (#5013) 2018-08-16 13:14:34 -07:00
MrRiegel cfebf27393 Use itemstack in LivingEntityUseItemEvent.Finish before it was used (#5015) 2018-07-14 14:29:32 -07:00
bloodmc 603f4bd7a3 Check use item result before calling onItemUseFirst. (#5016) 2018-07-14 14:28:42 -07:00
LexManos 0cf5ef221c Run licenseFormat to apply license header to all files. 2018-07-01 14:17:31 -07:00
LexManos 1007d3e9c5 Added Fluid Place Block Event for when fluid changes blocks in world. (#4627) 2018-06-27 12:06:55 -07:00
UnRealDinnerbone c001d2dbf6 Add Farmland Trample Event (#4895) 2018-06-27 11:31:38 -07:00
Ben Staddon 40b567e962 Add an event to control nether portal formation (#4735) 2018-05-16 22:48:14 -07:00
temp1011 e7cd3d4df6 Preserve original ChunkPos for decoration events. (#4767) 2018-05-14 20:20:50 -07:00
Judge40 b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
TheCyberBrick 11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
mezz f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
alexbobp 1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
MineMaarten dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
Melonslise bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
Anthony Lomeli bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
Bartek Bok dd69f0623c Add LivingDamageEvent (#4349) 2017-10-31 15:29:19 -07:00
Ben Staddon 31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
AEnterprise 22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
Erlend Åmdal 8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Tyler Hancock 523b4f85c2 Added missing MapGen types to the InitMapGenEvent (#4322) 2017-09-03 16:26:29 -07:00
mcenderdragon c8379da83b Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does. 2017-08-01 14:13:37 -05:00
InfinityRaider 2158198295 Make LivingEntityUseItemEvent not abstract (#4208) 2017-08-01 13:26:59 -05:00
mezz c1ae2cdbf2 Improve furnace fuel handling (#4083) 2017-07-03 12:54:01 -07:00
Xalcon e1a2bcf902 Add isSpawner parameter to the CheckSpawn event (#4075) 2017-07-03 12:45:57 -07:00
LexManos d0b24313d3 Fix MissingMapping REMAP action. Closes #4069 2017-06-27 16:56:42 -07:00
Ben Staddon 9a09ff68aa Remove some deprecated methods and clean up 2017-06-25 22:30:18 -07:00
LexManos 87054b01fb Fix NPE in MissingMappings event. Closes #4067 2017-06-24 14:51:46 -07:00
Ben Staddon 1b5da5d4fe [1.12] Cleanup of files with old licence headers, Add missing LGPL 2.1 licence headers (#4051) 2017-06-24 01:25:23 -07:00
mezz d769d83224 Update MCP to 20170624 2017-06-24 00:56:21 -07:00
LexManos a26d89c876 First pass of registry rewrite.
Tests do not run yet.
Things of note:
Removed the idea of substitutions, just register multiple items with the same name they will override each other like a normal map.
Decoupled Forge registries from vanilla classes. They now use bouncer classes. MODDERS SHOULD NEVER USE THESE
Introduced more stringent registry locking. As it sits things are only allowed to be registered during the RegistryEvent.Registry phases!
This is to force modders to split up their registrations, and pave the way for calling these functions multiple times during a single MC lifecycle.
ObjectHolder, Missing Mappings, etc... *should* now work for all registry types, nothing should be special cased to Blocks/Items anymore.
Added optional generic dummy factory to registries, to allow registry creators the ability to dummy more then just Blocks.
Re-worked the ItemStack transformer and applied it to ItemBlock and ItemBlockSpecial. Allowing us to cleanup reflective hacks in Block callbacks.
Registry onAdd callback is now only fired on the ACTIVE registry, fixing any issues of temp registries overriding active objects.
2017-06-23 16:59:57 -05:00
Ben Staddon a30316e6a1 Update NoteBlockEvent with new instruments. Resolves #4018. (#4019) 2017-06-20 23:50:32 -07:00