Christian
ce9be2864c
Change TickType.WORLD to send the world as arg[0] to match the server.
2012-06-28 14:24:34 -04:00
Christian
541951416e
And there are not 1000 seconds in a second
2012-06-28 08:31:32 -04:00
Christian
4f8d71e289
Seconds are 1000 milliseconds long. Not 1 millisecond long.
2012-06-28 08:27:21 -04:00
Christian
7098d613a0
Tweak profiler command on bukkit
2012-06-28 08:21:24 -04:00
Christian
e688e04446
Fix up a derp in the timing command
2012-06-27 22:13:55 -04:00
Christian
0878bd1fcf
Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10!
2012-06-27 08:23:53 -04:00
Christian
1c7bcf8077
Tweak for end profiling
2012-06-26 23:37:54 -04:00
Christian
81d4d77202
Add in simple profiler for bukkit
2012-06-26 23:16:23 -04:00
Christian
5a5ff97f39
Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed
2012-06-26 16:24:50 -04:00
Christian
a7caad10ba
Add in bukkit support for recipe change
2012-06-26 15:40:30 -04:00
Christian
64dab3c8d7
Add in a new recipe handler registry method for ease of adding recipes to MC
2012-06-26 15:29:34 -04:00
Christian
5d4fdd1337
Update tester mod
2012-06-22 09:30:47 -04:00
Christian
77479d8b74
Fix ticking for GUI ticks too!
2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268
Fix dependency string processing error
2012-06-22 06:21:04 -04:00
Christian
1236abf679
ModSorting test case
2012-06-21 21:56:16 -04:00
Christian
64d1b29c43
Fix ticking properly - ML world ticks now fire once, properly
2012-06-21 18:11:40 -04:00
LexManos
262c68a81d
Added stupididty exception for common issue with getMinecraftLogger.
2012-06-21 03:17:33 -07:00
Christian
21042e6913
Rename unused ML prop config files if they exist (to .bak) and
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skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
58d6e58b93
Update bukkit with changes
2012-06-20 12:36:48 -04:00
Christian
6ba65d047f
Revert "Test failing build"
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This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
63be4cb88f
Revert "Revert "Fail the build when recompilation fails""
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This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
acbc8d9a1b
Revert "Fail the build when recompilation fails"
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This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
e8db35228b
Test failing build
2012-06-20 08:35:47 -04:00
Christian
198dd807fd
Fail the build when recompilation fails
2012-06-20 08:35:14 -04:00
Christian
02f9578b52
Fix huge bug/typo in basemodticker that stopped ticks getting sent
2012-06-20 08:03:57 -04:00
LexManos
308525987d
Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw.
2012-06-20 02:14:07 -07:00
LexManos
ef7514288b
Remove cr's from modinfo descriptions, they print oddly in Minecraft.
2012-06-19 19:58:48 -07:00
LexManos
8a7b91fb1c
Print mod metadata info errors if we are in MCP.
2012-06-19 19:55:28 -07:00
LexManos
07bebf187c
Should fix concurent modification exceptions when using removeSpawns
2012-06-19 19:44:52 -07:00
LexManos
5ee3a057a2
Remove some eclipse preference files
2012-06-19 19:44:07 -07:00
LexManos
9495094a48
Update gitignore to ignore some eclipse preference files.
2012-06-19 19:43:46 -07:00
LexManos
c0dffcbcec
Merge pull request #29 from ScottKillen/master
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Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
06fffe54b1
Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance.
2012-06-17 19:30:10 -07:00
Christian
944fd02fca
More ticking cleanup
2012-06-17 18:53:49 -04:00
Christian
4385704172
Remove WorldLoad tick from modloader mods- too early. *sigh*
2012-06-17 18:49:19 -04:00
Christian
6d46fefd83
Make sure to reset the clock trigger
2012-06-17 18:41:54 -04:00
Christian
ce71f85095
Force all client modloader ticks to occur at render end
2012-06-17 18:41:05 -04:00
Scott Killen
83fa5ffa5e
Client
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======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen
f85c7a48ca
**Client**
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* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen
efc8d1bb37
Client
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======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.
Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
Christian
aec5bbb50f
Merge pull request #27 from TheNoid/master
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Make FML logs use system line endings …
2012-06-14 12:06:19 -07:00
Dion Williams
64f7b219af
Make FML logs use system line endings for consistency with Java stack traces in the logs.
2012-06-14 18:01:35 +01:00
LexManos
27f8d07e44
Server side fix for invalid parameter to onCrafting
2012-06-13 20:02:35 -07:00
LexManos
c306da9d6d
Proper fix for scroll list not covering all of the hidden scroll items.
2012-06-13 19:59:54 -07:00
Christian
5a24f7f0d7
Merge pull request #26 from GenuineSounds/patch-2
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Incorrectly passing the IInventory of the extraction slot instead of the...
2012-06-13 18:52:46 -07:00
Christian
6826174464
Merge pull request #25 from GenuineSounds/patch-1
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Having the string trimmed to 9 made most long strings show a couple of p...
2012-06-13 18:50:26 -07:00
Brian Wiegand
04917a9a8c
Incorrectly passing the IInventory of the extraction slot instead of the crafting matrix, get back to me on why it's doing this instead of the default behavior of ModLoader and Forge.
2012-06-13 15:17:33 -07:00
Brian Wiegand
a5b699c2ca
Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie
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https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png
2012-06-13 14:09:07 -07:00
LexManos
5115f4f1e4
Fixed KeyBinding issue with ModLoader container, if you register a KeyBinding twice it will discard the old one. And fixed issue where getVersion() could return null causing NPE.
2012-06-10 17:19:05 -07:00
LexManos
b12cafb5c5
Made it so it will attempt to scale any Texture Effects that return data for smaller texture resolutions. Made the size descrepancy only a error for ITextureFX texture effects.
2012-06-10 05:56:52 -07:00