Christian
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77479d8b74
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Fix ticking for GUI ticks too!
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2012-06-22 09:30:27 -04:00 |
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Christian
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64d1b29c43
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Fix ticking properly - ML world ticks now fire once, properly
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2012-06-21 18:11:40 -04:00 |
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LexManos
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07bebf187c
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Should fix concurent modification exceptions when using removeSpawns
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2012-06-19 19:44:52 -07:00 |
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LexManos
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06fffe54b1
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Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance.
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2012-06-17 19:30:10 -07:00 |
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Christian
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4385704172
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Remove WorldLoad tick from modloader mods- too early. *sigh*
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2012-06-17 18:49:19 -04:00 |
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Christian
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df205d7d3f
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Fix up biome handling for client and server
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2012-06-09 10:27:24 -04:00 |
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Christian Weeks
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856fa4f337
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Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
mods that want to tick per world and "globally"
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2012-06-07 13:53:16 -04:00 |
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Christian Weeks
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5acab9e790
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Expose a "clean" ticking interface and fix server tick loop for world ticks
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2012-06-07 11:12:51 -04:00 |
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LexManos
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779b3298bd
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Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR.
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2012-06-06 08:01:54 -07:00 |
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LexManos
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5997bd3b87
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Interm implementation of keyboardEvent for ModLoader.
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2012-06-06 01:43:49 -07:00 |
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LexManos
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c6de498904
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Add static log() functions to the RenderAccessLibrary, and fixed up the logo rendering to better display the images.
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2012-06-05 18:49:07 -07:00 |
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Christian Weeks
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eeeaf140a7
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Helps to have a retention policy for runtime annotations
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2012-06-02 22:40:45 -04:00 |
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Christian Weeks
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f15d9c507f
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Introduce a proxy side loader for mod use
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2012-06-02 22:12:15 -04:00 |
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Christian Weeks
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ae6621bfdd
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More tweaks for proper API
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2012-05-31 22:42:23 -04:00 |
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Christian Weeks
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dfd15acb6d
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Reorganize for bukkit integration
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2012-05-31 22:09:45 -04:00 |
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Christian Weeks
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7c590e62c6
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Merge in the mod texture changes from Lex
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2012-05-26 02:29:35 -04:00 |
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Christian Weeks
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96b442e3cc
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Add in a static render access class for optifine and other render editing mods to use
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2012-05-25 22:13:51 -04:00 |
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Christian Weeks
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3454b43daa
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Add in a "world load" tick fired just as the world completes loading. This SHOULD fix millinaire.
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2012-05-25 17:21:30 -04:00 |
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LexManos
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7667df0caf
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Fixed up ModTexture* classes to use the ITextureFX events to resize the image as needed. Also fixed ModTextureStatic's not being applied properly.
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2012-05-24 22:48:15 -07:00 |
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Christian Weeks
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d45134eb9a
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Fix up two stupid overwrites in my mergeup from lex
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2012-05-24 23:18:04 -04:00 |
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Christian Weeks
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fe710a9245
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Fix derp in MTS
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2012-05-24 22:13:33 -04:00 |
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Christian Weeks
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f5598573a2
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Update some stuff for updated tweaks
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2012-05-24 21:39:16 -04:00 |
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Christian Weeks
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012c378427
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my tweaks
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2012-05-24 21:06:27 -04:00 |
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LexManos
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a9b317c941
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Rewrote how HD Texture support worked, to make it easier for Optifine to integrate.
Fixed TextureFlamesFX for extramly large texture sizes.
Fixed the texture size sceme to allow for different sizes of textures in the same pack.
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2012-05-24 01:35:37 -07:00 |
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Christian Weeks
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a40ba43957
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Fix up some fubars in MTS and MTA
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2012-05-18 20:16:41 -04:00 |
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Christian Weeks
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88f3c4f9bd
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Lots of error handling.
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2012-05-18 10:38:40 -04:00 |
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Christian Weeks
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abee6d2507
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Some logging of texture overrides- also, only unregister if it's an actual ModTextureStatic, not if it's a subclass.
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2012-05-17 15:39:04 -04:00 |
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Christian Weeks
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028fc2505b
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Fix millinaire support. Fix Portal eating rendering time. add in profile visibility for mod stuff.
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2012-05-14 11:38:54 -04:00 |
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Christian Weeks
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a01711361d
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HD patching complete? Clean up mod info data, Dummy field for dummy mods
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2012-05-14 01:39:21 -04:00 |
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Christian Weeks
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053fd64bde
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Gui related ticking
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2012-05-12 00:00:33 -04:00 |
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Christian Weeks
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394b046220
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Fix missing ml.sendpacket, call in renderers
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2012-05-11 17:31:28 -04:00 |
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Christian Weeks
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abc7b3f2a6
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Tidying up and more hooks
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2012-05-10 21:30:06 -04:00 |
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Christian Weeks
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b7861ec04c
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Tweak block rendering organization. Add in worldgen for client.
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2012-05-10 19:51:15 -04:00 |
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Christian Weeks
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813ad71f13
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Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
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2012-05-10 18:54:25 -04:00 |
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Christian Weeks
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bb2af1d883
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Tweak ordering for sorting- should be a stable sort now
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2012-05-10 15:48:26 -04:00 |
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LexManos
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ef6bb505b9
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Inventroy rendering
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2012-05-10 01:25:56 -07:00 |
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LexManos
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8d0a9b770d
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Fixed up the ModLoader render block hook, RP's blocks now render.
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2012-05-10 01:00:07 -07:00 |
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Christian Weeks
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311ca8866e
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Fix up build script a bit, all modloader is public, and fix tile entity renderer
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2012-05-10 00:07:46 -04:00 |
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Christian Weeks
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7846f10c74
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Add in some more stuff for handling key bindings, rendering
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2012-05-07 17:44:49 -04:00 |
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Christian Weeks
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56e7270dee
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Separate sprite handling, fix worldtype
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2012-05-07 01:26:21 -04:00 |
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Christian Weeks
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b6b5955404
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Working on the ticking stuff
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2012-05-07 00:54:18 -04:00 |
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LexManos
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55d252b657
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more client side hooks and Texture overrides/animations.
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2012-05-06 16:32:59 -07:00 |
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Christian Weeks
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49be023eab
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Halfway through ticking- won't compile
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2012-05-06 00:58:40 -04:00 |
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Christian Weeks
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8c79b9b946
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ModLoader moves forwards
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2012-05-05 20:33:40 -04:00 |
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Christian Weeks
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bca823c421
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Let's get hooking!
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2012-05-05 19:52:53 -04:00 |
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Christian Weeks
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e0e77a6bb5
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API is restored for client side. Implementation starting.
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2012-05-05 14:42:46 -04:00 |
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Christian Weeks
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816b0738e4
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The beginning
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2012-05-04 17:02:12 -04:00 |
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Christian Weeks
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4b4ad6781e
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Introduce the client side FML
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2012-05-03 19:40:55 -04:00 |
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