Christian
3a0634b5d1
Update FML:549b6fd
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549b6fd IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!) and IMCEvent will no longer rem
9fafdc1 More logging tweaks. You can probably configure individual mod log files if you wish now
f169f7c A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup. You
3ac891f Try and handle "death on startup" a bit cleaner
2dc0189 Deprecate the old GUI ticktype. They're dead and have been for some time.
dd98784 Tweak a method signature
1c9a510 Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling serv
1bd6847 Fix up packages.csv ordering for easier diffing
2013-01-31 13:51:56 -05:00
Christian
fb46c7a01f
Fix small derp in TE
2013-01-31 13:46:29 -05:00
Christian
3101006e58
IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!)
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and IMCEvent will no longer remove messages if no one gets them, so you can do
just manual runtime polling, if you wish.
2013-01-31 13:39:53 -05:00
Christian
46ccfb235d
More logging tweaks. You can probably configure individual mod log files if you wish now
2013-01-30 20:55:12 -05:00
Christian
0c6019da8f
A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
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You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian
0f3bd780e1
Merge branch 'master' into TESRculling
2013-01-29 10:01:00 -05:00
LexManos
1dc9ef9b08
Fix initalization issue with the clamping threshold config value. And remove vanilla console spam related to it.
2013-01-29 03:11:59 -08:00
LexManos
4299aa22ff
Change WorldServer.allPlayersSleeping to public, and remove the SideOnly annotation on EntityPlayer.getSleepTimer() Closes #393
2013-01-28 18:12:29 -08:00
LexManos
40392216b3
Change access of upper and lower chest fields of InventoryLargeChest to public. Closes #387
2013-01-28 18:08:38 -08:00
LexManos
6d6405973c
Added catch to TileEntityChestRenderer for potential crash when modders do bad things -.- Closes #389
2013-01-28 18:05:38 -08:00
LexManos
704f879320
Rework canSilkHarvest hook to try and honor vanilla overrides, should close #391
2013-01-28 17:51:48 -08:00
LexManos
fb87773c3a
Added input getters for Ore recipies, and javadoc warning for modders, #390
2013-01-28 17:33:53 -08:00
LexManos
c58433692c
Add DimensionManager.unregisterProviderType for PR #388
2013-01-28 17:26:02 -08:00
LexManos
fbe86287b4
Fixup a resource leak warning.
2013-01-28 17:06:45 -08:00
LexManos
89e695cee9
Forge Additions: Exposed ChunkCache.worldObj to public PR #383
2013-01-28 17:02:31 -08:00
LexManos
30db577389
Moved warning logic down, so that no more tickets are isues if the mod is over it's alotment. Fixes #378
2013-01-28 16:36:03 -08:00
Christian
7c6c1254fc
Final part of the deobfuscation data setup- fields are now deobfuscated as well.
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All that remains, is to figure out what and how to distribute the deobfuscation data itself.
2013-01-28 17:48:44 -05:00
Christian
0c4347f2c3
Read the joined.srg file directly from lib/deobfuscation_data.zip now. Still debating distribution method.
2013-01-28 17:39:22 -05:00
Christian
b41af51ccf
Now actually works for mods, somewhat. It currently generates access violations for
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ModLoader mods that presume access to fields that are not actually accessible from
a different package.
2013-01-27 22:42:36 -05:00
Christian
9c2b899454
Method deobfuscation now works
2013-01-27 21:50:08 -05:00
Christian
82415f3962
Working to read class names and remap them at runtime.
2013-01-27 17:09:00 -05:00
Christian
b4c7fe1d0e
First draft runtime deobf
2013-01-27 15:55:37 -05:00
Christian
5c99e3488a
Try and handle "death on startup" a bit cleaner
2013-01-27 15:54:36 -05:00
Christian
f06e0be5e5
We try and log a message if we detect a world leak: it's probably not infallible, but it should
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help mod developers- if you see this when testing your mod with, say, mystcraft, you're probably
keeping a hold of an invalid handle to the World (either directly, or indirectly via Entity or TileEntity)
and you should look to refactor to wrap those handles in WeakReferences
2013-01-27 10:43:35 -05:00
Christian
b386565881
Add in a mechanism for explicit subclassing of WeightedRandomChestItem to allow for
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generational style chest content generation rather than static. Cleans up some old code nicely
2013-01-26 14:12:46 -05:00
Christian
c483f68b26
Bump the revision number for the TESR and renderpass changes
2013-01-26 12:35:01 -05:00
Christian
b164f9b21e
Merge branch 'renderpass' of https://github.com/Chicken-Bones/MinecraftForge into TESRculling
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Conflicts:
patches/minecraft/net/minecraft/client/renderer/RenderGlobal.java.patch
patches/minecraft/net/minecraft/entity/Entity.java.patch
patches/minecraft/net/minecraft/tileentity/TileEntity.java.patch
2013-01-26 12:12:21 -05:00
Christian
70ca0eeb74
Add in TESR culling, and a new TileEntity method to allow for differential sizing of the
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TESR view culling vs the TE collision bounding box (the former defaults to the latter)
Checked into a branch because it's likely to break expanded TileEntities.
2013-01-26 11:11:20 -05:00
Christian
695b080197
Fix NPE causing issue with the cache. Derpy derp.
2013-01-26 10:24:48 -05:00
Christian
ae7e328228
Fix a potential problem with "Entity already added" when using the dormant
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chunk cache capability. The entities in the dormant chunk cache will get new
IDs prior to the cached chunk returning.
2013-01-25 21:21:20 -05:00
Christian
c19646421a
Deprecate the old GUI ticktype. They're dead and have been for some time.
2013-01-24 17:29:46 -05:00
Christian
3dbffd1754
Tweak a method signature
2013-01-24 10:23:36 -05:00
LexManos
d9db242f4c
Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling server.
2013-01-24 03:08:19 -08:00
Christian
f20ea649c6
Attempt to fix a possible NPE in the face of ChickenBones' hackery. ChickenBones. stop it!
2013-01-23 23:36:59 -05:00
Christian
78e192e28e
Merge remote-tracking branch 'origin/master' into snapshot15 and fix patches
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Conflicts:
fml-src-1.4.7-4.7.22.539-master.zip
fml-src-1.4.7-4.7.4.520-master.zip
fml-src-13w02b-4.99.16.541-snapshot15.zip
patches/minecraft/net/minecraft/client/renderer/entity/RenderItem.java.patch
patches/minecraft/net/minecraft/entity/item/EntityItem.java.patch
patches/minecraft/net/minecraft/entity/item/EntityMinecart.java.patch
patches/minecraft/net/minecraft/entity/player/EntityPlayerMP.java.patch
patches/minecraft/net/minecraft/item/crafting/RecipeFireworks.java.patch
patches/minecraft/net/minecraft/server/gui/GuiStatsComponent.java.patch
patches/minecraft/net/minecraft/server/management/PlayerInstance.java.patch
patches/minecraft/net/minecraft/server/management/ServerConfigurationManager.java.patch
patches/minecraft/net/minecraft/world/World.java.patch
patches/minecraft/net/minecraft/world/gen/feature/WorldGenDungeons.java.patch
patches/minecraft/net/minecraft/world/gen/structure/ComponentMineshaftCorridor.java.patch
patches/minecraft/net/minecraft/world/gen/structure/ComponentScatteredFeatureDesertPyramid.java.patch
2013-01-22 17:28:28 -05:00
Christian
94eb5cc29b
Fix a couple of forge patches
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Update FML: d075daf
d075daf Merge branch 'master' into snapshot15 Fix up compilation and patching errors
1bd6847 Fix up packages.csv ordering for easier diffing
dd832f2 Update for MCP7.30c - fixes redstone rendering issues
aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. Also, added in a "pre-server
e1c6630 Javadoc cleanup
5ce4e31 Fix breaking change
a99c488 Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
94282c5 Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
7ad8529 Update MCP to MCP7.26a and refresh MCP names
15534ed Update address of the FML repository to the new location in all the files
aa822e3 Fix logical error in comment text
a14ab91 Update license text to make clear that FML is not a way to sidestep MCP licensing.
0165742 Fix mcp conf md5 signatures for the snapshot
26a5b31 FMLLogFormatter: dynamic log level name
2013-01-22 17:03:33 -05:00
Christian
331e6bcf62
Merge branch 'master' into snapshot15
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Fix up compilation and patching errors
Conflicts:
common/cpw/mods/fml/common/registry/GameRegistry.java
conf/joined.srg
conf/params.csv
conf/version.cfg
patches/minecraft/net/minecraft/server/dedicated/DedicatedServer.java.patch
2013-01-22 15:21:22 -05:00
Christian
1b332fc1ea
Fix up packages.csv ordering for easier diffing
2013-01-22 14:43:27 -05:00
Christian
51fcf93605
Update for MCP7.30c - fixes redstone rendering issues
2013-01-22 14:40:09 -05:00
Christian
c77cb8ba53
Update FML:aebf6eb
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aebf6eb Add in a registry method to allow for alternative TileEntity names- they will be used to support loading maps containing the older definiti
2013-01-22 13:53:46 -05:00
Christian
472ca8c8a9
Add in a registry method to allow for alternative TileEntity names- they will be used to support
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loading maps containing the older definitions.
2013-01-22 13:11:32 -05:00
Chicken Bones
323517e88b
Gave entities and tile entities access to the second render pass for translucency.
2013-01-23 03:07:00 +10:00
Christian
a5325cf0a8
Change DimensionManager.getCurrentSaveRootDirectory() to try and work even for the new server about to start event
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Update FML:8921cfe
8921cfe Remember to add the new patches!
cd67596 The "ServerStarting" event should now properly crash the server if it fails, so the client will properly exit. A
2013-01-22 10:07:41 -05:00
Christian
c13502c690
Remember to add the new patches!
2013-01-22 09:32:53 -05:00
Christian
6962786e4b
The "ServerStarting" event should now properly crash the server if it fails,
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so the client will properly exit. Also, added in a "pre-server-start" event
that fires before the worlds are loaded for a save, just for you immibis.
2013-01-22 09:17:04 -05:00
Christian
c40c81924a
Some javadoc fixes
2013-01-21 21:57:48 -05:00
Christian
509b5f8e7e
Javadoc cleanup
2013-01-21 21:37:29 -05:00
Christian
a1e57c068e
Add in patch to change how playerinstance sends TE chunk updates. It should always send just the TEs
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that changed now, and not "ALL" TEs. Also, added configuration value to change the 64 threshold to a
configurable number
2013-01-20 18:47:04 -05:00
Christian
bdcaa0024a
Update FML: 5ce4e31
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5ce4e31 Fix breaking change
2013-01-20 18:46:28 -05:00
Christian
825ecf1a7f
Fix breaking change
2013-01-20 17:54:56 -05:00