Commit graph

726 commits

Author SHA1 Message Date
Christian
719f5f2bde Update FML for MC 1.4.5 2012-11-16 16:31:06 -05:00
LexManos
6191f2530c Fix for ModLoader static overrides not displaying. 2012-11-15 14:08:41 -08:00
Christian
8a40e72f90 Fix up derpy file name handling: closes #127
Fix up duping childmods: closes #126
FMLPreinitializationEvent now offers a getLogger() that'll return your mod a personalized logger instance
2012-11-12 17:54:21 -05:00
LexManos
5355348181 Fix spelling issue. 2012-11-08 21:01:31 -08:00
LexManos
4e2f04c48a FML setup should now download and verify all the minecraft files needed to run MCP. 2012-11-08 17:54:05 -08:00
Christian
96971abe13 Small fix to some MCP metadata for pre2 2012-11-08 20:34:45 -05:00
Christian
3dbe774ec1 Update to MC 1.4.4 2012-11-08 17:55:20 -05:00
Christian
27aa35aa17 Fix bug when a modloader mod is run on a dedicated server and has a
connection handler assigned to it. Hi SmartMoving! Perhaps you should try
@Mod instead of BaseMod?
2012-11-04 10:57:49 -05:00
Christian
9c3b07f53a Clean up some patch fuzz 2012-11-02 17:32:39 -04:00
Christian
c2350be4a7 Update joined.exc file from latest conf 2012-11-02 17:23:54 -04:00
Christian
8ec0cf6ab9 Update to 1.4.3 2012-11-01 23:53:13 -04:00
Christian
1a11b9c0e6 A useful tool for performing updates 2012-11-01 23:11:21 -04:00
Christian
448b85ceeb FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUCTORS.
I'm looking at you Rei's!
2012-11-01 10:51:17 -04:00
Christian
92010b5bca Patch a file handle leak in RegionFileCache handling when under memory pressure. 2012-10-31 22:58:01 -04:00
LexManos
30db9154b2 Update MCP mapings again, yay bad syncs. 2012-10-31 09:23:17 -07:00
LexManos
ac41e0928e Updated MCP mapings. 2012-10-31 07:40:53 -07:00
LexManos
755cceb5cb StartServer is now useable in merged code base. 2012-10-31 07:40:40 -07:00
Christian
771c818cd4 Remove some debug, closes #123 2012-10-30 21:53:08 -04:00
Christian
17d1f1f157 Fix up tick management outside of mod loading phases for ModLoader mods. 2012-10-30 21:47:06 -04:00
Christian
5197e98fb1 Negatively cache failed class lookups, should help with @SideOnly performance issues. 2012-10-30 21:17:17 -04:00
Christian
1bd53fe75f Fix some whitespace issues, handle possibly bugged entities as well 2012-10-30 09:13:18 -04:00
Christian
01048c704b Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load. 2012-10-29 17:41:08 -04:00
Christian
dd011e16d2 Support for ModLoader 1.4.2. Good job Risu! 2012-10-28 23:55:58 -04:00
Christian
463514fbbe Add in an exclusion list tag for @Mod. The backend code isn't yet implemented, but shows the basic idea. 2012-10-27 15:13:28 -04:00
Christian
5115306e76 Fix a small problem with the new MCP container- it can cause NPEs. Nice. 2012-10-26 07:55:23 -04:00
Christian
1a31cd0886 Fix up some javadoc complaints 2012-10-25 16:18:42 -04:00
Christian
f7403a509f Update build - include MCP information in the source pack 2012-10-25 10:00:34 -04:00
Christian
c2f4738c8c MCP deserves lots of credit. So here it is. 2012-10-25 09:02:49 -04:00
Christian
8a6680f9c7 Fix instantiation bug 2012-10-24 21:58:36 -04:00
Christian
a72f6b1eff Simple InterMod comms. Send a message using FMLInterModComms.sendMessage(). Receive messages through an @IMCCallback 2012-10-24 16:39:55 -04:00
Christian
39d6ef64c2 Update for MC 1.4.2 2012-10-24 15:12:06 -04:00
Christian
f9db650310 Duplicate Mod display screen. 2012-10-24 09:41:46 -04:00
Christian
4d620ade3e Fix typo in access transformer 2012-10-23 21:21:28 -04:00
Christian
fc0fc0cc75 Fix the merge for forge 2012-10-23 18:36:05 -04:00
Christian
a3e71f4016 Fix up references to minecraftDir in obf code 2012-10-23 18:10:06 -04:00
Christian
6e8902da86 Update FML for Minecraft 1.4.1 2012-10-23 18:00:33 -04:00
LexManos
37697d7f44 First update to 1.4.1, patches need updating. 2012-10-23 14:44:04 -07:00
LexManos
54f5225530 Add some null checks, and throw descriptive exception when SideTransformer prevents a class from loading. 2012-10-23 13:32:02 -07:00
Christian
190c71eeb5 Ship a client only class so the merge works both sides. 2012-10-21 22:50:20 -04:00
Christian
b88f2e6938 Fix RenderRegistry render ID - now at 36
Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian
8af47f2bb9 Fix up FML python script for forge 2012-10-21 08:19:36 -04:00
Christian
bdb8a7c059 Update to MCP pre 3. Fixes some weirdnesses with explosions. 2012-10-21 07:11:09 -04:00
Christian
2fcea16485 Update for MCP release 2012-10-20 18:02:26 -04:00
Christian
698f0e69eb Remove fuzz from patches for INetworkManager change 2012-10-20 17:16:50 -04:00
Christian
8ce9b05d8b Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use... 2012-10-20 17:07:59 -04:00
Christian
c7002207fb Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace 2012-10-20 15:24:05 -04:00
Christian
fabc324487 Update gitignore - ignore the files that will change or be deleted 2012-10-20 15:14:06 -04:00
Christian
1a3c19430c Add in "starter" image for eclipse workspace 2012-10-20 15:02:37 -04:00
Christian
6c48db441c Eclipse workspace fixup 2? 2012-10-20 14:42:25 -04:00
Christian
75fa0f2bdb Clean up eclipse workspace- part 1 2012-10-20 14:09:44 -04:00