Commit graph

6024 commits

Author SHA1 Message Date
Bartek Bok
6f49568c98 Add InputUpdateEvent (#4356) 2017-10-31 11:47:47 -07:00
Zaggy1024
9c7538db8d Added a cloud renderer that uploads geometry to the GPU. (#4143) 2017-10-31 11:45:46 -07:00
Ben Staddon
31655b3a7d [1.12] Replace ThrowableImpactEvent with a more generic version (#4040) 2017-10-31 11:34:48 -07:00
Ben Staddon
19b7347db9 Clean up BlockSnapshot code (#3737) 2017-10-31 11:32:02 -07:00
joeflatt
7d333eb100 Fixed property losing state after rename. (#4123) 2017-10-31 11:30:39 -07:00
rguy96
274dfc23ef Fix GameData#revert ignoring RegistryManager parameter (#4232) 2017-10-31 11:29:35 -07:00
Philipp Provenzano
aa2480c7a1 Allow custom selector types to be defined (#4259) 2017-10-31 11:28:11 -07:00
Ben Staddon
2a546955a4 Clean up more deprecated library functions (#4283) 2017-10-31 11:22:55 -07:00
AEnterprise
22ea5a23ad Improve performance of World.collidesWithAnyBlock (#4286) 2017-10-31 11:20:59 -07:00
Vincent Lee
6d946fa088 Move reach distance to an attribute (#4331) 2017-10-31 11:16:22 -07:00
Brennan Ward
94c8534a83 Resolve a crash relating to plantFlower when biome has no flowers (#4381) 2017-10-31 11:04:42 -07:00
mezz
b5e88dd07b Improve the Forge Bucket (#4435) 2017-10-31 11:03:44 -07:00
Ben Staddon
48320b315f Prevent fake players from making advancements (#4438) 2017-10-31 11:02:47 -07:00
Ben Staddon
43749d3fd1 Further reduce quad count of generated item models (#4448) 2017-10-31 11:02:09 -07:00
Ben Staddon
f8e375279d Fix killing blow causing combat tracker to lose data (MC-121048) (#4452) 2017-10-31 10:59:04 -07:00
Ben Staddon
0bf82697bb Recalculate chunk height map minimum on load (#4453) 2017-10-31 10:57:48 -07:00
jabelar
61dea7f4c0 Changed BlockFluidBase "fog" color use color from Fluid getColor() method (#4462) 2017-10-31 10:46:40 -07:00
Ben Staddon
7b4040b70b Improve performance of inserting into inventory wrappers (#4468) 2017-10-31 10:41:33 -07:00
LexManos
57e6559fa4 Fix some locations where State Sensitive Materials were not used. Closes #4474 2017-10-31 10:40:38 -07:00
Ben Staddon
8d938660e7 Add caching of data for flat lighting (#4358) 2017-10-31 10:09:39 -07:00
Ben Staddon
ac634a2049 Fix spider/chicken jockeys being unable to spawn naturally (MC-103516) (#4429) 2017-10-31 10:06:16 -07:00
mezz
0960b60d9c
Clean up Forge commands. Add HelpCommand. Fix #4444 (#4451) 2017-10-27 20:28:00 -07:00
Ben Staddon
5733cd364e Fix some more test mod warnings (#4469) 2017-10-20 22:28:26 -07:00
Matthew Mirvish
e283d51e28 [1.12.x] [Animation API] Add rotation origin variable (#4466) 2017-10-20 22:27:35 -07:00
Ben Staddon
f2adf0100c Fix some warnings produced by test mods (#4456) 2017-10-08 17:31:10 -07:00
mezz
e1dd7cc9ae Fix performance regression in FastTESR rendering 2017-10-07 17:05:34 -07:00
mezz
00d882ab61 Fix outdated VersionParser javadoc link 2017-10-06 22:16:10 -07:00
mezz
cc058c68af Add configuration for probot-stale for github 2017-10-03 23:21:05 -07:00
mezz
083daeb5ed Update mcp mappings to 20171003 2017-10-03 22:08:36 -07:00
mezz
f494117453 [1.12] Add support for client & server dependencies for mods (#4403) 2017-10-02 22:13:30 -07:00
mezz
cf39ff18e1 Add Item.getModId to show which mod is associated with a subitem (#4330) 2017-10-02 22:08:16 -07:00
Erlend Åmdal
8a285e0fed Add Chunk capabilities (#4228) 2017-10-02 20:24:11 -07:00
Ben Staddon
267cd19291 Fix some chunk data packets being created unnecessarily (#4414) 2017-10-02 16:49:07 -07:00
Ben Staddon
0d34b02f88 Improve performance of vertex format mapping by caching hashcodes (#4370) 2017-10-02 16:45:58 -07:00
Ben Staddon
4073891058 Reduce the number of quads generated by ItemLayerModel (#4332) 2017-10-02 16:43:06 -07:00
Erlend Åmdal
025495f98b [1.12] Check both hands for sneak interaction bypass (#4256) 2017-10-02 16:28:34 -07:00
tterrag
6956df4ff2 Allow item models to use formats other than ITEM (#4273) 2017-10-02 16:17:35 -07:00
Ben Staddon
071664d95f Fix being unable to see with night vision under some conditions (#4383) 2017-10-02 16:02:31 -07:00
Ben Staddon
5cddcc0280 Fix block and torch placement logic not matching vanilla (#4210) 2017-10-02 15:58:30 -07:00
Landmaster
b4676f5a0b Add hook to configure EntityEquipmentSlot for item. 2017-10-02 15:54:01 -07:00
Ben Staddon
f3273ca0c9 Store entity data for dormant chunks using NBT (#4162) 2017-10-02 15:17:37 -07:00
Vincent Lee
3511e9ef2e Allow for MapDecoration to use alternate rendering, for example a custom spritesheet (#4027) 2017-10-02 15:15:17 -07:00
LexManos
b361b72515 Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3 2017-10-01 16:05:15 -07:00
Joseph C. Sible
a93f3ab61e Fix not being able to write in a blank, renamed Book and Quill (#4433)
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
LexManos
303a775fc3 Add new /forge entity list command for displaying a list of all entities in world.
As well as tracking down chunks with large amounts of entities.
2017-09-25 12:56:09 -07:00
Samuel-Harbord
21e4803947 Fix test mod shield JSON incorrect bottom face UV's (#4295) 2017-09-23 14:27:11 -07:00
kashike
78630a6bf1 Prevent a mutable BlockPos leak in World#setBlockState (#4388) 2017-09-23 14:26:38 -07:00
ichttt
22d2d7825f Fix IngredientNBT comparing stackSize when checking if ingredient is valid (#4418) 2017-09-23 14:25:45 -07:00
kashike
dc2014cdf1 Auto-detect registry namespace when using a legacy string id in EntityEntryBuilder fixes #4410 (#4411) 2017-09-21 05:31:53 -07:00
kashike
f2b07e8db1 Introduce entity entry builder, useful in the Register<EntityEntry> event replacing needed calls to EntityRegistry. (#4408) 2017-09-20 13:03:03 -07:00