Commit graph

80 commits

Author SHA1 Message Date
Christian Weeks
ff26096a0f Fix stupid problem with braces 2012-05-12 01:06:58 -04:00
Christian Weeks
fdd80dad80 Tick only when there's a world 2012-05-12 01:03:36 -04:00
Christian Weeks
caa5384552 Fix nulls in the mod list, start building the gui screen 2012-05-12 00:47:04 -04:00
Christian Weeks
053fd64bde Gui related ticking 2012-05-12 00:00:33 -04:00
Christian Weeks
658f018404 Derpy derp- fix stupid pointless cast 2012-05-11 17:41:33 -04:00
Christian Weeks
394b046220 Fix missing ml.sendpacket, call in renderers 2012-05-11 17:31:28 -04:00
Christian Weeks
c032e39fed Actually mark the sprite as used when you allocate it! 2012-05-11 16:49:21 -04:00
Christian Weeks
0cd0d69ec4 Hook texture pack changes and loads so we can register override textures 2012-05-11 16:23:26 -04:00
Christian Weeks
f1453839b4 Fix problem with nulls in getModList
Work on the meta information file
2012-05-11 15:18:26 -04:00
Christian Weeks
7735567ce0 More tweaks to stuff: mod list, branding, more hooks 2012-05-11 01:45:36 -04:00
Christian Weeks
abc7b3f2a6 Tidying up and more hooks 2012-05-10 21:30:06 -04:00
Christian Weeks
b7861ec04c Tweak block rendering organization. Add in worldgen for client. 2012-05-10 19:51:15 -04:00
Christian Weeks
813ad71f13 Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side 2012-05-10 18:54:25 -04:00
Christian Weeks
bb2af1d883 Tweak ordering for sorting- should be a stable sort now 2012-05-10 15:48:26 -04:00
LexManos
ef6bb505b9 Inventroy rendering 2012-05-10 01:25:56 -07:00
LexManos
8d0a9b770d Fixed up the ModLoader render block hook, RP's blocks now render. 2012-05-10 01:00:07 -07:00
LexManos
2afed48993 Should fix colliding model ids with MC's internal IDs 2012-05-09 23:38:01 -07:00
Christian Weeks
311ca8866e Fix up build script a bit, all modloader is public, and fix tile entity renderer 2012-05-10 00:07:46 -04:00
Christian Weeks
7846f10c74 Add in some more stuff for handling key bindings, rendering 2012-05-07 17:44:49 -04:00
Christian Weeks
0438fbd47e Reorganize ticking a bit 2012-05-07 01:39:55 -04:00
Christian Weeks
56e7270dee Separate sprite handling, fix worldtype 2012-05-07 01:26:21 -04:00
Christian Weeks
b6b5955404 Working on the ticking stuff 2012-05-07 00:54:18 -04:00
LexManos
55d252b657 more client side hooks and Texture overrides/animations. 2012-05-06 16:32:59 -07:00
Christian Weeks
49be023eab Halfway through ticking- won't compile 2012-05-06 00:58:40 -04:00
Christian Weeks
8c79b9b946 ModLoader moves forwards 2012-05-05 20:33:40 -04:00
Christian Weeks
bca823c421 Let's get hooking! 2012-05-05 19:52:53 -04:00
Christian Weeks
e0e77a6bb5 API is restored for client side. Implementation starting. 2012-05-05 14:42:46 -04:00
Christian Weeks
816b0738e4 The beginning 2012-05-04 17:02:12 -04:00
Christian Weeks
4b4ad6781e Introduce the client side FML 2012-05-03 19:40:55 -04:00
LexManos
9220174dbc Created eclipse workspace, should allow simple and quick access to working on FML 2012-04-05 00:06:11 -07:00