Commit graph

1415 commits

Author SHA1 Message Date
LexManos
34f4381e0c Fix library path and soft fail when repository root is not found. 2018-04-17 19:24:43 -07:00
LexManos
68ce80dad4 Fix libraries not being added to the modlist when using external metadata. Closes #4879 2018-04-15 17:44:01 -07:00
LexManos
32237f57ef Cleanup some issues with the mod extraction to the memory modlist. Closes #4874 #4875 2018-04-14 19:32:45 -07:00
mezz
a794f1daff
Improve missing mod dependency error screen (#4762) 2018-04-14 18:17:06 -07:00
Ben Staddon
fab45a32a8 Fix biome dictionary's biome type detection (#4878) 2018-04-14 17:05:08 -07:00
Ben Staddon
97a2143fc2 Clean up Reader/Writer handling to use a specified charset (#4872) 2018-04-14 17:00:38 -07:00
Ben Staddon
d0566ebadc Suppress firing events at load time if an error has already occurred (#4801) 2018-04-12 17:18:43 -07:00
AlexIIL
76591f7245 Fix FluidUtil.getFluidHandler skipping some fluid tile entities (#4854) 2018-04-12 17:17:39 -07:00
Erlend Åmdal
0fca21fbc5 Parse contained dependency Timestamp as long instead of int (#4866) 2018-04-11 16:26:53 -07:00
LexManos
9442a48e93 Fix Forge's metadata not being loaded. Closes #4865 2018-04-11 13:10:27 -07:00
LexManos
b71caeb813 Fix mods without ModSide meta value. 2018-04-10 19:17:27 -07:00
LexManos
9d0771b3d7
Rewrite dependency extraction to use mod list system (#4841) 2018-04-10 16:01:35 -07:00
LexManos
3f4dfbb367 Bump Forge version for new dev chunk. 2018-04-10 15:40:42 -07:00
LexManos
34706c7cd7 Slow down Forge chunk gen worker when save queue is to high.
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
LexManos
501e030f3e Add support for World Workers skipping ticks without being removed from the worker list. 2018-04-03 15:23:35 -07:00
Ben Staddon
fe3478f233 New ITeleporter interface making dimensional teleportation easier. (#4602) 2018-04-01 01:55:45 -07:00
Vincent Lee
1d7c04daeb Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 (#4631) 2018-04-01 01:42:55 -07:00
coolsquid
f5c0b894bf Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice (#4661) 2018-04-01 01:12:46 -07:00
Mackenzie McClane
e099aa32d4 Add a way to get a list of registered biome types (#4685) 2018-04-01 01:03:27 -07:00
Ben Staddon
fff660918a Improve performance of some ExtendedBlockState methods (#4698) 2018-04-01 01:01:40 -07:00
Ben Staddon
dda7bd5d42 Optimise adding normal element to vertex formats (#4699) 2018-04-01 00:59:34 -07:00
Ben Staddon
4c1167c96d Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. (#4704) 2018-04-01 00:54:22 -07:00
Judge40
b8e411674b Create event for overriding mob griefing flag based on entity. (#4710) 2018-04-01 00:48:25 -07:00
Parker Young
db3b2549e2 Update ItemHandlerHelper.giveItemToPlayer to allow player who picked up the item to hear the sound as well (#4720) 2018-04-01 00:43:39 -07:00
malte0811
7c098462fe Fix FMLCommonHandler#exitJava printing useless/wrong calling info (#4742) 2018-04-01 00:25:38 -07:00
Ben Staddon
0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
TheCyberBrick
11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
temp1011
1fcff02b67 Add fences and fence gates to ore dictionary (#4807) 2018-04-01 00:06:10 -07:00
Brennan Ward
ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz
a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
CreativeMD
12de748af0 Fixed sound engine crash when stopping streaming sounds (#4765) 2018-03-24 22:56:24 -07:00
mezz
f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
ichttt
cf43250584 Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
mezz
881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz
ae654edfc2
Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible
5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price
4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
mezz
752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt
dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon
29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz
bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw
18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00
LexManos
e299489493 Fix vanilla crash classes not being preloaded. Closes #4769
Fix classes not being aggregated for mods using the new annotation cache.
2018-02-26 15:36:39 -08:00
Ben Staddon
c01165f313 Don't cull generated item models with non-default transforms (#4749) 2018-02-16 21:04:21 -08:00
Ben Staddon
6cbc277de7 Maintain deterministic order in deserialised Forge blockstates (#4748) 2018-02-15 22:11:52 -08:00
Ben Staddon
d18c03968e Clean up some GUI code and change magic numbers to GL constants (#4734) 2018-02-11 11:48:02 -08:00
LexManos
816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
LexManos
931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Ben Staddon
572b71d82e Change chunk gen command to only keep the target dimension loaded (#4705) 2018-02-02 10:43:23 -08:00
Bartek Bok
e1f691617f Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
Ben Staddon
0e3f46c74b Use relative time offset, rather than absolute value, for animations (#4635) 2018-01-28 23:19:16 -08:00
malte0811
c12df92170 Fixed UV contraction for the texture in the top-left corner of the texture map (0, 0), see sp614x/optifine#1024 (#4703) 2018-01-28 16:09:05 -08:00
mezz
603903db50 Fix errors in preInit being lost when followed by a crash in fireRegistryEvents or objectHolder 2018-01-22 23:03:44 -08:00
SirWindfield
ca7a5eadc0 Added @Ignore to the annotation based Config system. (#4696) 2018-01-22 12:35:33 -08:00
mezz
4ae6e4a295
Improve error message on server when a vanilla client connects (#4691) 2018-01-21 16:07:54 -08:00
Vincent Lee
9c5177282e Fix MusicType enumhelper not working (#4682) 2018-01-19 01:22:41 -08:00
mezz
adbc374c11 Make FluidUtil sounds server-side, add simulate option for tryFill/EmptyContainerAndStow (#4623) 2018-01-18 13:23:30 -08:00
Ben Staddon
533b03300a Catch and log exceptions during model baking (#4609) 2018-01-18 13:14:33 -08:00
ichttt
196e03c921 Fix forge fluids being treated as solid blocks (#4606) 2018-01-18 13:14:00 -08:00
alexbobp
1d48e06798 Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events (#4600) 2018-01-18 13:06:53 -08:00
Justin
ff8ba90da3 Fix default GUIConfig displaying child categories twice (#4599) 2018-01-18 13:03:37 -08:00
Tyler Hancock
01f573dbaa Added a tooltip color event. (#4595) 2018-01-18 12:54:35 -08:00
MineMaarten
dbf2beb6fa Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. (#4583) 2018-01-18 12:52:46 -08:00
mezz
bc3bbe3d84 Avoid copying Forge Registry keys, values, and entries (#4545) 2018-01-18 12:46:05 -08:00
Ben Staddon
6962678804 Make async chunk loading a config option (#4544) 2018-01-18 12:44:14 -08:00
Vincent Lee
3a3883589f Allow WorldProviders to specify in-game music (#4539) 2018-01-18 12:39:14 -08:00
Daomephsta
adf3c7164a [1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975. (#3994) 2018-01-18 12:04:37 -08:00
LexManos
61a16066e5 Fix debug flags for ClassPatchManager not working. Closes #3674 2018-01-18 11:57:30 -08:00
mezz
4b65807bfa Fix FML error logging for mods that crash during FMLLoadCompleteEvent 2018-01-15 21:18:38 -08:00
mezz
d0bdb23300
Minor code and documentation cleanup. (#4664) 2018-01-12 23:54:29 -08:00
Ben Staddon
0c0cb2b11a Fix dormant chunk cache allowing entity data to be overwritten (#4528) 2018-01-09 10:48:56 -08:00
Bartek Bok
10b8d47b53 Don't copy state from variant to multi-part model (#4629) 2018-01-06 22:36:43 -08:00
Bartek Bok
cfbcfeaf4b Enhance crash message when custom models return null default state (#4615) 2017-12-26 15:16:32 -08:00
LexManos
3c5e082541 Downgrade RegistryEntry's dangerous alternative prefix message to info instead of BigWarning.
This is still most likely a broken mod, but nobody ever actually fixes themselves, and i'm tired of being blamed for 'spamming' the logs.
2017-12-21 01:36:23 -08:00
LexManos
18609f57ac Fix missing call to release() in the event channel handler (#4513)
(reverted from commit cd99957627)
2017-12-18 16:04:34 -08:00
Ben Staddon
37e5dc1e66 Adjust light matrix calculations to use per-face logic (#4339) 2017-12-16 18:30:18 -08:00
Ben Staddon
dc6fa09066 Fix applyUVLock not preserving input order (#4336) 2017-12-16 18:27:33 -08:00
Ben Staddon
05c88d91d8 Adjust diffuse light calculation to match vanilla facing values (#4305) 2017-12-16 18:26:20 -08:00
Bartek Bok
9fdb79ae7a Fix invalid rendering of single-frame B3D models (Fix #3815) 2017-12-16 18:23:55 -08:00
Bartek Bok
867698eb54 Fix animation of rotated block parts (#4156) 2017-12-16 18:23:15 -08:00
Melonslise
bbf1bef7d3 Added LivingKnockBackEvent event to allow better control over knock back effects. (#4503) 2017-12-16 18:03:45 -08:00
kashike
441ece67bd Delay egg creation to avoid null statistics (#4508) 2017-12-16 18:01:58 -08:00
Ben Staddon
cd99957627 Fix missing call to release() in the event channel handler (#4513) 2017-12-16 18:00:35 -08:00
mrkirby153
7438ef466e Reimplemented TileEntity and Entity Update Profiling in the /forge track command (#4521) 2017-12-16 17:48:48 -08:00
Justin
ae790c2345 [macOS] Fix missing text on loading error screens (#4532) 2017-12-16 17:42:17 -08:00
Ben Staddon
98997061f0 Add an event for registering block/item colour handlers (#4565) 2017-12-16 17:34:00 -08:00
Matthew Prenger
c0625f71e7 Fix startIndex for /forge generate position parsing (#4572) 2017-12-16 17:02:24 -08:00
Joseph C. Sible
14a7d66024 Deprecate passing a class to CapabilityManager::register (#4574) 2017-12-16 17:01:04 -08:00
Joseph C. Sible
83b7010ddf Fix item handler documentation that says returning ItemStack.EMPTY is required (#4587) 2017-12-12 21:18:42 -08:00
jabelar
07c4da8f36 Added color as field with setter to Fluid class. (#4460) 2017-12-08 02:18:45 -08:00
mezz
49596910fc Prevent tooltips from going off the top of the screen. 2017-12-06 21:10:51 -08:00
Anthony Lomeli
bd494af7ee [1.12] Add Advancement Event (#4467) 2017-12-05 14:05:05 -08:00
mezz
bbd4d8d6ef Update java docs for IItemHandler. Fix #4553 2017-12-01 22:45:10 -08:00
LexManos
846a70f97f Restore binary compatibility in EntityItemPickupEvent 2017-12-01 13:22:41 -08:00
LexManos
239b9d36a4 Re-enable Vanilla's Shapeless recipe matching. 2017-12-01 13:17:22 -08:00
Draco18s
ccc44956fd Fix for the EntityItemPickupEvent having 0 count item when event is fired. (#4549) 2017-11-30 21:46:54 -08:00
Ben Staddon
b215d90589 Don't force IPv4 network stack if IPv6 is specifically requested (#4547) 2017-11-26 19:20:01 -08:00
LexManos
44d0e9f05d Fix more bad shapeless recipe matching. Closes #4557 2017-11-26 14:50:57 -08:00
LexManos
01b9110ada Version bump for Recommended Build. 2017-11-24 18:58:28 -08:00
Vincent Lee
2081cdac60 Add TAG_LONG_ARRAY to Constants.NBT (#4552) 2017-11-24 18:57:22 -08:00