Commit Graph

185 Commits

Author SHA1 Message Date
Christian 7ac53b4772 Fix some compilation issues. Requires resolving the worldclient abstract method 2012-10-20 11:30:01 -04:00
Christian 7327ea75f7 Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message. 2012-10-16 12:39:04 -04:00
Christian 4f0ddca554 Bonus extra character. thanks randomitter! 2012-10-16 09:06:13 -04:00
Vazkii f2e4e20f35 Add Null check to FMLClientHandler.sendPacket 2012-10-05 17:36:52 +02:00
Christian 0ed0d284b5 New stuff on the ModLoader! Risu has been busy. Closes #114 2012-10-02 08:29:12 -04:00
Christian 9a8a38d345 Mods can now declare a range of minecraft versions they will run against 2012-10-02 01:29:46 -04:00
Christian eb034416ae Fix parent child counts showing properly. Closes #107 thanks scott! 2012-09-25 19:00:36 -04:00
Christian 37340b0f80 Readd ancient searge name so dan200 and computercraft can run again. REMOVE THAT CODE DAN. 2012-09-24 17:22:16 -04:00
Christian 98151df96b Fix missing import. Thanks ichun :( 2012-09-21 18:17:56 -04:00
iChun efb0e73df9 Fixed ModTextureAnimation not updating and not binding to correct image. 2012-09-17 23:46:09 +08:00
LexManos 48d12444c0 Remove a bunch of warning about javadoc, not a real fix, but no more warning. 2012-09-15 18:04:56 -07:00
Christian 149a626e5a Tie parent/child containers together again. Should close #96 2012-09-15 15:58:20 -04:00
Christian 3461c12d95 Remove debug cruft 2012-09-07 23:14:54 -04:00
Christian ab34f2d2cf Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn 2012-09-07 22:46:31 -04:00
Christian c4d5c89f85 Compatibility level is now passed from server to client - and
the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
2012-09-07 19:32:36 -04:00
Christian 8b8d9a58f6 Capture and leverage Packet131MapData 2012-09-06 10:03:30 -04:00
Christian 6d9b9fde47 Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
chat messages rather than anything else. Hi Superior enchanting!
2012-09-04 12:37:59 -04:00
Christian 2af15b3a95 Fix compatibility with ModLoader dispenser hook. Fixes a bug with
IDispenseHandler too - though it means that interface is now
deprecated
2012-09-03 11:37:17 -04:00
Christian 8f70ed5f33 Also, make missing entity not blow things up 2012-08-31 16:49:35 -04:00
Christian bd137b7f06 Fix up addRenderer to catch exceptions from the basemod, also, addrenderer now supplies a list of the
default renderers from MC for editing and will note the changes made.
2012-08-31 11:18:17 -04:00
Christian 3b0c0fcecf Fix keybindings not loading properly from gamesettings file after restart 2012-08-28 22:15:18 -04:00
Christian 5a6275f0e1 Fix up network negotiation - now it will disconnect with a nice
error screen if there are missing mods on the client vs server
2012-08-26 22:13:43 -04:00
Christian b32dea398b Fix missing addCommand call: thanks "spawnwolf test command" 2012-08-26 13:07:35 -04:00
Christian fe73f11443 Versions now have two flavours: the @Mod(version) which is the "programmatic version" and
is used for all version relationship calculation. The "display version" as sourced from
mcmod.info is used for display purposes only and can be literally anything. Note: they fall back
to one another when they're missing, and to "1.0" if both are absent.

Also, changed @Instance. Now, you can inject *other* mods using @Instance as long as you depend
on them as a "before" or "dependency" relationship. Classes containing @Instance will only be
loaded if the Mod the @Instance refers is present. So you don't have to worry about runtime class
resolution.
2012-08-26 10:45:00 -04:00
Christian c465b17afe Fix up handing corrupt mcmod.info 2012-08-23 16:43:28 -04:00
Christian 87fa59b0f7 Fix up version handling properly. Hopefully, and the error screen. 2012-08-23 15:29:17 -04:00
Christian e7c6a47951 Fix oddity with Screen, print a version out in the sorted list! 2012-08-23 14:28:49 -04:00
Christian 4b6b090712 Fix up versioned dependencies so they work a lot better, also add in a missing mods screen 2012-08-23 13:43:25 -04:00
Christian e6dce6cdbc Fix missing serverSendPacket 2012-08-23 09:02:12 -04:00
Christian e37b40dac9 Trading support for ModLoader - thanks Herblore! 2012-08-23 01:40:03 -04:00
Christian 346661cc6b More ML compatibility - fix up dragon mounts, thanks! 2012-08-23 00:37:45 -04:00
Christian 0ae888e8f8 Fix entity handling for ModLoader mods, thanks parachute mod! 2012-08-22 23:46:16 -04:00
Christian 4d44836bb3 Fix textures not applying properly 2012-08-22 17:27:06 -04:00
Christian e713f7b1c2 Fix up entity spawning - hopefully they won't warp anymore. 2012-08-22 15:11:59 -04:00
Christian a17396eca5 Fix up dispenser handling, add in new params for the dispenser: breaks IDispenseHandler, sorry 2012-08-20 21:44:54 -04:00
Christian b8a30cec94 GUIs working in FML for ML mods 2012-08-20 21:44:28 -04:00
Christian bb98ae9e28 Support gui opening for Shelf mod 2012-08-20 21:43:59 -04:00
Christian 3e94ee2c36 Fix up keyboard events for modloader 2012-08-19 01:44:33 -04:00
Christian f86a29468e Add in support for "dummy" keybindings- ones that are added to the list but never do anything
so the mod can handle it all themselves.
2012-08-18 10:24:29 -04:00
Christian 298d6db6e2 Fix ModLoader add XP Smelting 2012-08-18 10:09:25 -04:00
Christian 73bf3a8985 Fix up ML GUI ticking. Thanks sharose! 2012-08-17 16:09:46 -04:00
Christian 5ea0932e24 Organize ALL the imports 2012-08-17 09:25:04 -04:00
Christian 11c1cae8b0 Some compatibility fixes for Rei's minimap, and tidy up a couple of things 2012-08-16 13:55:42 -04:00
Christian 81512c3458 Small fixes, including showing the FULL name of Forge Mod Loader 2012-08-15 19:54:56 -04:00
Christian fcf6fd57ee Fix up null array in keybinding handler 2012-08-15 19:17:21 -04:00
LexManos e0cb8cd503 Wrap mod description rendering in BLEND calls https://github.com/MinecraftForge/MinecraftForge/issues/96 2012-08-15 02:52:29 -07:00
Christian 75fb35b240 KeyBinding handler change: a handler now takes an array of keys and calls back with the
activated key. Sorry for the inconvenience but this improves the usability of this
API a lot
2012-08-14 22:06:49 -04:00
Christian 04fc1c6c59 Fix renderer's not getting the rendermanager set on them at registration time 2012-08-14 21:59:47 -04:00
Christian b69364e168 Add in a helper for code migrating from ML renderer stuff 2012-08-14 19:09:22 -04:00
Christian a234fdf00b Handle mod duplicate detection much better. Default the name of a mod to it's id.
Fix up the block registry problem. Fix the packetsend from c->s actually being
"disconnect" :)
2012-08-14 13:36:29 -04:00