Commit graph

4737 commits

Author SHA1 Message Date
Christian
3d8a5edc30 Separate gui ticking completely. send it as if it's a world tick. ML gui ticks are epically dumb.
Fix Worldload being filtered from the trigger arming.
Also, improve errors going to an error screen. There should be more information now.
2012-07-03 22:39:35 -04:00
Christian
275fd394c1 Change gui ticking and world load tick. Should close issue #40 and kill it deader
than a very very dead thing. *$^*(#% Modloader ticking b#%$hit
2012-07-03 21:37:54 -04:00
Christian
d1f791f94e Merge branch 'master' into minecraft1.3 2012-07-03 08:15:58 -04:00
Christian
60b50bb7f2 Tweak build xml for more cleanliness 2012-07-03 08:14:35 -04:00
Christian
9cafdf94ac Merge branch 'antscriptupdates' 2012-07-02 23:50:49 -04:00
Christian
07a1927c25 Update some stuff 2012-07-02 23:49:40 -04:00
Christian
777b4407c2 Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 23:49:06 -04:00
Christian
a98ffafd71 Add in more options for ant script and clean up needing to clean every time. 2012-07-02 23:43:29 -04:00
LexManos
a82498a083 Updated some remaining scripts to call there python versions. 2012-07-02 20:05:42 -07:00
LexManos
b70f3820f0 Removed symlink files, shouldn't be in the repo. 2012-07-02 20:04:15 -07:00
LexManos
eed01c4afc Moved licenses and credits into install folder. 2012-07-02 19:59:40 -07:00
Christian
414d59b1aa Merge branch 'testrecover' 2012-07-02 20:19:23 -04:00
Christian
f0aa28162e Merge branch 'antscriptupdates' into minecraft1.3 2012-07-02 15:56:33 -04:00
Christian
f0484a8941 Merge branch 'antscriptupdates' 2012-07-02 15:55:24 -04:00
Christian
2090264599 Some more fixes to the ant stuff: apply patches now happens at the right time, I grab fernflower as part of
setup and added an updatepatches call too
2012-07-02 15:54:25 -04:00
Christian
ecaa158981 Merge branch 'antscriptupdates' into minecraft1.3
Conflicts:
	build.xml
2012-07-02 15:21:15 -04:00
Christian
33517d2b8d Merge branch 'antscriptupdates' 2012-07-02 15:17:32 -04:00
Christian
6c99b80b73 Add in a setupenvironment ant target specifically for setting up an FML environment from scratch 2012-07-02 15:16:40 -04:00
Christian
0418f01886 Harvest MC version from MCP 2012-07-02 13:31:45 -04:00
Christian
6f8409a2ce fix sided proxy bukkit test (not used so not a biggie) 2012-07-02 12:32:41 -04:00
Christian
a8f599983e Harvest MC version from MCP 2012-07-02 12:24:37 -04:00
LexManos
9e6c49d9d9 Fix furnaces not smelting the proper number of results after the first one. Damn you tahg, fix this! Keeps falling through my cracks. 2012-07-01 06:52:38 -07:00
Christian
b51ce21b70 Initial checkin. Some patches are probably missing, but client compiles. 2012-06-29 20:18:04 -04:00
LexManos
74d5cdcb9d Merge pull request #94 from cpw/hastileentitybugfix
Fix server check "blockHasTileEntity" used to determine if getDescriptionPacket
2012-06-29 14:02:34 -07:00
Christian
9100172867 Fix server check "blockHasTileEntity" used to determine if getDescriptionPacket
is sent for the block to be metadata sensitive. Thanks iChun!
2012-06-29 09:47:10 -04:00
Christian
731dbf5175 Working simple scheduled ticking, Player ticks 2012-06-28 23:37:30 -04:00
Christian
d3b48f0c21 Support tick spacing through new IScheduledTickHandler 2012-06-28 17:10:35 -04:00
LexManos
dd5d3256d4 Merge pull request #93 from cpw/fixghost4096
Fix ghost players who appear if they don't have the 4096 fix installed
2012-06-28 12:45:01 -07:00
Christian
ce9be2864c Change TickType.WORLD to send the world as arg[0] to match the server. 2012-06-28 14:24:34 -04:00
Christian
59a783e8b9 Fix ghost players who appear if they don't have the 4096 fix installed 2012-06-28 13:44:07 -04:00
Christian
541951416e And there are not 1000 seconds in a second 2012-06-28 08:31:32 -04:00
Christian
4f8d71e289 Seconds are 1000 milliseconds long. Not 1 millisecond long. 2012-06-28 08:27:21 -04:00
Christian
7098d613a0 Tweak profiler command on bukkit 2012-06-28 08:21:24 -04:00
Christian
e688e04446 Fix up a derp in the timing command 2012-06-27 22:13:55 -04:00
LexManos
7f832b4504 Fix container creative to not add Blocks above 256 unless it's told to. 2012-06-27 17:20:25 -07:00
LexManos
0e6e8b87aa Merge pull request #91 from cpw/multiversefix
Fix world provider behaviour: WorldProvider.byDimension should always return a new instance- otherwise you can end up with worlds overwriting one another
2012-06-27 14:37:01 -07:00
Christian
43e4ed7872 Fix world provider behaviour: WorldProvider.byDimension should always return
a new instance- otherwise you can end up with worlds overwriting one another
2012-06-27 17:21:41 -04:00
Christian
0878bd1fcf Fix code to use guava 10 only. Stupid bukkit plugins and daft dependencies on guava 10! 2012-06-27 08:23:53 -04:00
Christian
1c7bcf8077 Tweak for end profiling 2012-06-26 23:37:54 -04:00
Christian
81d4d77202 Add in simple profiler for bukkit 2012-06-26 23:16:23 -04:00
Christian
5a5ff97f39 Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed 2012-06-26 16:24:50 -04:00
Christian
a7caad10ba Add in bukkit support for recipe change 2012-06-26 15:40:30 -04:00
Christian
64dab3c8d7 Add in a new recipe handler registry method for ease of adding recipes to MC 2012-06-26 15:29:34 -04:00
LexManos
f174cb3948 Merge remote-tracking branch 'origin/master' 2012-06-26 12:10:57 -07:00
LexManos
9efdca3aab Fixed isBlockReplaceable and placing ItemBlocks' 2012-06-26 12:10:42 -07:00
LexManos
84613d5a92 Fucking spelling nazis 2012-06-24 14:48:09 -07:00
LexManos
61e8b92a78 Updated FML to build 153 2012-06-22 18:49:30 -07:00
LexManos
62078cdd46 Fix bitmask bug related to 4096 in multi-block change. 2012-06-22 18:49:05 -07:00
LexManos
3d48b69d4f Added configuration option to disable the darkroom mechanic. For servers who wish to not risk destruction at one broken pipe. 2012-06-22 17:44:04 -07:00
LexManos
f0f7e0e139 Add option to randomize potential spawn locations to have a more randomly dispersed spawn patern, useful for games like FTB vs. 2012-06-22 17:13:32 -07:00