CovertJaguar
a88692a0f2
Possible NPE if the liquid isn't in the LD
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https://github.com/BuildCraft/BuildCraft/issues/787
2013-05-11 04:27:52 -06:00
LexManos
b66d3b6b0f
Added NBT data to liquid stacks. Closes #501
2013-04-10 16:44:31 -07:00
Krapht
1ec2810bac
Remove unneeded SideOnly. ref: Buildcraft/Buildcraft#710
2013-03-31 09:04:49 +02:00
Christian
5ad133c664
Sanity check the item ID for loaded liquid stacks better.
2013-03-29 21:43:59 -04:00
Christian
8a4a62ab4e
Add in persistence code for LiquidTank. Using it should protect against liquids that get removed f.e. Closes #395
2013-03-29 16:21:17 -04:00
Christian
b1e7248a67
Make liquidstacks immutable in their type data. Sorry about this, but it makes things a lot easier.
2013-03-29 15:40:45 -04:00
Christian
fc976c7714
Fix up liquidstack so it knows about the texture sheet for it's icon
2013-03-29 12:42:55 -04:00
Christian
a7108bc2ff
Fix up some liquid logic
2013-03-28 08:07:09 -04:00
Flow86
41ed59f424
fix bug #489 from #429
2013-03-28 08:07:09 -04:00
Christian
7cfb28fecb
Fix hashCode
2013-03-27 19:27:00 -04:00
Christian
91cecec28a
Use the liquid name in liquid stack persistence. Closes #429
2013-03-27 19:09:57 -04:00
Christian
83d4be5a05
Some tweaks to the liquid dictionary, to allow for canonical liquid stacks for things like rendering
2013-03-12 20:33:50 -04:00
Christian
e5913fb29f
Add an Icon to the LiquidStack, for rendering the liquid in various ways
2013-03-06 20:54:24 -05:00
LexManos
0f696c3739
Add water and lava to liquid dictionary by default, closes #419
2013-02-23 13:53:05 -08:00
LexManos
0a2e78d0c6
Made LiquidStack.isLiquidEqual(ItemStack) properly check the contained liquid, in addition to obvious id/meta closes #399 and closes #403
2013-02-15 04:00:46 -08:00
Christian
c40c81924a
Some javadoc fixes
2013-01-21 21:57:48 -05:00
LexManos
170585960b
Some small code cleanups.
2013-01-01 20:57:45 -08:00
Christian
19347c5322
Update for MC 1.4.7
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Update FML: f7cc50b
2012-12-28 12:06:56 -05:00
Christian
0b9727305e
Fix accidentally removed not-deprecated methods.
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Update FML: d604e44
d604e44 InterModComms now supports a runtime polling based model for inter-mod comms at runtime. Deprecate method that shouldn't be used. COPY it's content to your mod. Don't CALL it.
8b7778c Don't be as alarming about item overwrites.
2012-12-18 14:17:56 -05:00
LexManos
9833c5652c
Removed all functions marked as deperacted for the new MC version
2012-12-18 05:28:09 -08:00
LexManos
061ab81041
Automatically resolved imports.
2012-12-12 21:58:35 -08:00
Christian
6bc367f005
Fix static method, closes #271
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Don't spam the log if a mod requests a ticket beyond their maximum. A single message is fine.
2012-12-06 16:14:15 -05:00
Christian
ca16b4b1bd
Some liquid events. Non-API breaking. Add them at your leisure. This helps liquids know
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what's happening to them. In case they're volatile or something ;)
2012-11-16 01:28:29 -05:00
Christian
da00985e5f
Another difference
2012-11-15 21:54:19 -05:00
Christian
5a72d49359
Fix fillLiquidContainer - return null, not the empty container for
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previous API compatibility
2012-11-15 21:46:38 -05:00
Christian
0f7811624b
Change name to LiquidContainerRegistry. Fix up missing API. This better be it now!
2012-11-15 06:43:16 -05:00
King Lemming
213fb9bd1a
Fixed oversights in liquid registry, added functionality for instant checks as requested by CJ.
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Liquid list return is now secure.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-15 02:43:35 -05:00
Christian
223aca8a28
Rename some liquid stuff for more sensible naming. Tweak API slightly.
2012-11-14 21:22:44 -05:00
King Lemming
73a2a5d78a
Liquid Manager Rewrite - slightly more memory usage, loads more efficient at runtime.
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Added default Lava and Water registrations to Liquid Manager.
Removed method which relied on flawed assumption that a given liquid only had a single type of container.
Signed-off-by: King Lemming <kinglemming@gmail.com>
2012-11-14 20:27:47 -05:00
Christian
a759353afa
Add in the basic IBlockLiquid interface. The actual block implementation
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will follow.
2012-11-13 21:54:57 -05:00
Christian
1072a8f0ae
Some new stuff on the liquid API for better RP2 interaction. Coming soon: blocks!
2012-11-13 14:27:31 -05:00
Christian
52ac3c1af8
Tweak liquidcontainer API for sidedness capability
2012-11-12 21:41:46 -05:00
Christian
58fc306bf2
As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
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including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
2012-11-10 21:27:08 -05:00