RainWarrior
|
4e6ad80370
|
Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461.
|
2016-03-21 18:23:27 +03:00 |
|
RainWarrior
|
c589a3a299
|
Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607.
|
2016-03-21 18:06:35 +03:00 |
|
RainWarrior
|
4b53f0716b
|
instance -> INSTANCE
|
2016-03-21 10:48:52 +03:00 |
|
RainWarrior
|
286c8c05b7
|
Separated model classes to client and common packages.
|
2016-03-21 10:48:52 +03:00 |
|
RainWarrior
|
5f62404f8a
|
Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel.
|
2016-03-21 10:48:52 +03:00 |
|
cpw
|
ce8a758667
|
Merge branch 'master' into 1.9
|
2016-03-19 21:19:19 -04:00 |
|
RainWarrior
|
ad03581fbe
|
Fixed sprite not being passed to the quad builder for custom models.
|
2016-03-19 09:48:46 +03:00 |
|
LexManos
|
093646e6f1
|
Fix AT lines.
|
2016-03-18 00:29:57 -07:00 |
|
RainWarrior
|
a81dfbc4ef
|
Fixed quads that don't need diffuse lighting getting it anyway.
|
2016-03-17 14:11:24 +03:00 |
|
RainWarrior
|
b8bb8c374c
|
Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore.
|
2016-03-17 07:29:44 +03:00 |
|
LexManos
|
f22ed86ad9
|
Remove our entity position fixer. Vanilla fixed the bug in 1.9.
|
2016-03-16 18:24:11 -07:00 |
|
RainWarrior
|
6b926f9a06
|
Javadocs, small cleanup.
|
2016-03-16 05:17:33 +03:00 |
|
RainWarrior
|
8b4bce37de
|
Fixed progress reporting for model loading.
|
2016-03-16 05:00:44 +03:00 |
|
RainWarrior
|
78a397bc69
|
Fixed incorrect rotations for items in the left hand. Closes #2548.
|
2016-03-16 04:23:28 +03:00 |
|
RainWarrior
|
b81a13d010
|
Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final.
|
2016-03-16 01:42:23 +03:00 |
|
Vasco Lavos
|
05801a74af
|
1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
|
2016-03-15 17:52:58 +00:00 |
|
LexManos
|
ae72fa7ceb
|
Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables.
|
2016-03-15 01:17:38 -07:00 |
|
LexManos
|
28ae283b96
|
PlayerManager updated.
|
2016-03-14 22:58:01 -07:00 |
|
RainWarrior
|
5d352bda6c
|
Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works.
|
2016-03-13 16:16:25 +03:00 |
|
RainWarrior
|
a799bbad2d
|
First version of updated of ModelLoader, mostly works.
|
2016-03-13 12:10:50 +03:00 |
|
RainWarrior
|
bda688b9b5
|
Fixed some errors in forge.exc
|
2016-03-13 09:59:30 +03:00 |
|
RainWarrior
|
4650ee2789
|
Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names.
|
2016-03-13 04:40:03 +03:00 |
|
Bernhard Bonigl
|
bcab92daf6
|
Fix CombinedInvWrapper accessing incorrect slots
Closes #2533
|
2016-03-12 22:17:57 +01:00 |
|
RainWarrior
|
5c9808ada8
|
Fixed emply hand not rendering in first person.
|
2016-03-11 00:43:18 +03:00 |
|
cpw
|
cdf8a820a6
|
Capture Biome Registry within FML
|
2016-03-09 23:01:04 -05:00 |
|
RainWarrior
|
8e9b403fbf
|
Fixed (hopefully) perspective transformations for custom models too.
|
2016-03-10 04:48:13 +03:00 |
|
RainWarrior
|
cf93859095
|
Fix items rendering too low in first person.
|
2016-03-10 04:19:54 +03:00 |
|
cpw
|
98f606d4d2
|
Move the patch into the fml override handler, for less patch
|
2016-03-09 20:08:24 -05:00 |
|
RainWarrior
|
173cec4149
|
Fix perspective transformations for left-handed items, disable ModelAnimationDebug until model loading is fixed.
|
2016-03-10 03:38:58 +03:00 |
|
LexManos
|
873899a62b
|
Fixed position being shifted before being sent to shouldSideBeRendered.
|
2016-03-09 15:15:52 -08:00 |
|
LexManos
|
e4da09df2a
|
Bump version info. Rather important.
|
2016-03-09 14:52:32 -08:00 |
|
LexManos
|
90b2c86a9f
|
Added bypass functions to Defaulted registry, DO NOT USE THIS MODDERS FORGE INTERNAL ONLY.
And some other fixups for running.
|
2016-03-09 14:41:13 -08:00 |
|
LexManos
|
7b7156e87f
|
Interaction hooks need to be re-added but compiles {Doesn't run}
|
2016-03-09 14:11:56 -08:00 |
|
cpw
|
846910b8c8
|
Fix up PlayerSP for the AT
|
2016-03-09 01:08:42 -05:00 |
|
cpw
|
e8a7e28110
|
Another AT, for the player
|
2016-03-09 00:59:28 -05:00 |
|
cpw
|
aa24916736
|
Finish world, chunkloading should work again?
|
2016-03-09 00:48:32 -05:00 |
|
cpw
|
c11732fc40
|
Potion cleanup. Moar fixes!
|
2016-03-08 23:49:19 -05:00 |
|
cpw
|
56a0d125bd
|
Remove more chestgenhooks stuff. Clean up some more ATs
|
2016-03-08 23:39:37 -05:00 |
|
cpw
|
25256c8ddd
|
More fixups, removing chestgenstuff aggressively. Use loot tables. Any missing ones WILL be added by Mojang.
|
2016-03-08 23:22:54 -05:00 |
|
cpw
|
a44d76652b
|
Another compilation fix
More patch tweaks for compilation errors. onItemUseTick takes an entity now, cos skellies use stuff too
|
2016-03-08 16:36:50 -05:00 |
|
cpw
|
fffbc0f078
|
Some more forge code fixes
|
2016-03-08 16:23:54 -05:00 |
|
RainWarrior
|
befbb45522
|
Most of ItemInWorldManager reject, various small error fixes.
|
2016-03-08 23:33:28 +03:00 |
|
RainWarrior
|
4b4146bbed
|
World
|
2016-03-08 22:43:05 +03:00 |
|
LexManos
|
776eb00ed3
|
10 more rejects down.
98 errors 6 rejects left.
|
2016-03-07 23:34:40 -08:00 |
|
LexManos
|
26ca27193c
|
More patch work, client patches.
|
2016-03-07 21:06:54 -08:00 |
|
cpw
|
f0e5baa8e5
|
Few more compile fixups
|
2016-03-07 00:23:00 -05:00 |
|
cpw
|
ade3bbad14
|
Command fixups
|
2016-03-07 00:08:29 -05:00 |
|
cpw
|
2dcb2187c0
|
Some client handler cleanup
|
2016-03-06 23:42:30 -05:00 |
|
cpw
|
01912a459a
|
Some more FML related fixups
|
2016-03-06 23:18:36 -05:00 |
|
cpw
|
b342bf8481
|
Some fixups for FML, and use the FML registry for potions
|
2016-03-06 23:07:25 -05:00 |
|