Commit graph

706 commits

Author SHA1 Message Date
RainWarrior
4e6ad80370 Removed blockCenterToCorner from TRSRTransformation constructor. Closes #2461. 2016-03-21 18:23:27 +03:00
RainWarrior
c589a3a299 Implemented slightly more generic version of UVLock, re-enabled it for json models. Closes #2607. 2016-03-21 18:06:35 +03:00
RainWarrior
4b53f0716b instance -> INSTANCE 2016-03-21 10:48:52 +03:00
RainWarrior
286c8c05b7 Separated model classes to client and common packages. 2016-03-21 10:48:52 +03:00
RainWarrior
5f62404f8a Switched animation system to capabilities, added animated item example, fixed state passing in MultiModel. 2016-03-21 10:48:52 +03:00
cpw
ce8a758667 Merge branch 'master' into 1.9 2016-03-19 21:19:19 -04:00
RainWarrior
ad03581fbe Fixed sprite not being passed to the quad builder for custom models. 2016-03-19 09:48:46 +03:00
LexManos
093646e6f1 Fix AT lines. 2016-03-18 00:29:57 -07:00
RainWarrior
a81dfbc4ef Fixed quads that don't need diffuse lighting getting it anyway. 2016-03-17 14:11:24 +03:00
RainWarrior
b8bb8c374c Fixed MultiLayerModel not getting correct submodels; Unified the gui lighting of normal and custom models - diffuse lighting is now done in the pipeline, no need for IColoredBakedQuad anymore. 2016-03-17 07:29:44 +03:00
LexManos
f22ed86ad9 Remove our entity position fixer. Vanilla fixed the bug in 1.9. 2016-03-16 18:24:11 -07:00
RainWarrior
6b926f9a06 Javadocs, small cleanup. 2016-03-16 05:17:33 +03:00
RainWarrior
8b4bce37de Fixed progress reporting for model loading. 2016-03-16 05:00:44 +03:00
RainWarrior
78a397bc69 Fixed incorrect rotations for items in the left hand. Closes #2548. 2016-03-16 04:23:28 +03:00
RainWarrior
b81a13d010 Fixed model error reporting, fixed model errors in test mods that shouldn't happen, fixed custom texture loading, made more things private/final. 2016-03-16 01:42:23 +03:00
Vasco Lavos
05801a74af 1.9: Fixed registering armor materials through EnumHelper exploding
1.9 ArmorMaterial now requires a SoundEvent for the equip sound.
2016-03-15 17:52:58 +00:00
LexManos
ae72fa7ceb Fixed breaking of tall grass. It now uses fortune. Expanded grass seed hooks to allow Fortune. Potentially removing in future in favor of LootTables. 2016-03-15 01:17:38 -07:00
LexManos
28ae283b96 PlayerManager updated. 2016-03-14 22:58:01 -07:00
RainWarrior
5d352bda6c Big model loader refactoring: simplified a lot of things, broke some error reporting. Still generally works. 2016-03-13 16:16:25 +03:00
RainWarrior
a799bbad2d First version of updated of ModelLoader, mostly works. 2016-03-13 12:10:50 +03:00
RainWarrior
bda688b9b5 Fixed some errors in forge.exc 2016-03-13 09:59:30 +03:00
RainWarrior
4650ee2789 Updated to latest mappings. Exc is broken, some anonymous classes didn't map to srg names. 2016-03-13 04:40:03 +03:00
Bernhard Bonigl
bcab92daf6 Fix CombinedInvWrapper accessing incorrect slots
Closes #2533
2016-03-12 22:17:57 +01:00
RainWarrior
5c9808ada8 Fixed emply hand not rendering in first person. 2016-03-11 00:43:18 +03:00
cpw
cdf8a820a6 Capture Biome Registry within FML 2016-03-09 23:01:04 -05:00
RainWarrior
8e9b403fbf Fixed (hopefully) perspective transformations for custom models too. 2016-03-10 04:48:13 +03:00
RainWarrior
cf93859095 Fix items rendering too low in first person. 2016-03-10 04:19:54 +03:00
cpw
98f606d4d2 Move the patch into the fml override handler, for less patch 2016-03-09 20:08:24 -05:00
RainWarrior
173cec4149 Fix perspective transformations for left-handed items, disable ModelAnimationDebug until model loading is fixed. 2016-03-10 03:38:58 +03:00
LexManos
873899a62b Fixed position being shifted before being sent to shouldSideBeRendered. 2016-03-09 15:15:52 -08:00
LexManos
e4da09df2a Bump version info. Rather important. 2016-03-09 14:52:32 -08:00
LexManos
90b2c86a9f Added bypass functions to Defaulted registry, DO NOT USE THIS MODDERS FORGE INTERNAL ONLY.
And some other fixups for running.
2016-03-09 14:41:13 -08:00
LexManos
7b7156e87f Interaction hooks need to be re-added but compiles {Doesn't run} 2016-03-09 14:11:56 -08:00
cpw
846910b8c8 Fix up PlayerSP for the AT 2016-03-09 01:08:42 -05:00
cpw
e8a7e28110 Another AT, for the player 2016-03-09 00:59:28 -05:00
cpw
aa24916736 Finish world, chunkloading should work again? 2016-03-09 00:48:32 -05:00
cpw
c11732fc40 Potion cleanup. Moar fixes! 2016-03-08 23:49:19 -05:00
cpw
56a0d125bd Remove more chestgenhooks stuff. Clean up some more ATs 2016-03-08 23:39:37 -05:00
cpw
25256c8ddd More fixups, removing chestgenstuff aggressively. Use loot tables. Any missing ones WILL be added by Mojang. 2016-03-08 23:22:54 -05:00
cpw
a44d76652b Another compilation fix
More patch tweaks for compilation errors. onItemUseTick takes an entity now, cos skellies use stuff too
2016-03-08 16:36:50 -05:00
cpw
fffbc0f078 Some more forge code fixes 2016-03-08 16:23:54 -05:00
RainWarrior
befbb45522 Most of ItemInWorldManager reject, various small error fixes. 2016-03-08 23:33:28 +03:00
RainWarrior
4b4146bbed World 2016-03-08 22:43:05 +03:00
LexManos
776eb00ed3 10 more rejects down.
98 errors 6 rejects left.
2016-03-07 23:34:40 -08:00
LexManos
26ca27193c More patch work, client patches. 2016-03-07 21:06:54 -08:00
cpw
f0e5baa8e5 Few more compile fixups 2016-03-07 00:23:00 -05:00
cpw
ade3bbad14 Command fixups 2016-03-07 00:08:29 -05:00
cpw
2dcb2187c0 Some client handler cleanup 2016-03-06 23:42:30 -05:00
cpw
01912a459a Some more FML related fixups 2016-03-06 23:18:36 -05:00
cpw
b342bf8481 Some fixups for FML, and use the FML registry for potions 2016-03-06 23:07:25 -05:00