f348496 Fix mod display list. Shouldn't be derpy anymore.
a5c31b5 Fix World patch- workaround no longer required and leftovers are bad.
2dc3f0d Cleaned up the AT config updater, should work for any setup of the MCP w
Update FML: fa56701
fa56701 Fix MC-2497 - derpy torch flames. Moved from forge. Everyone should benefit.
96935bb Fix an NPE in TileEntity trying to generate a crash report. Make suspicious classes just return the obvious. Fix NPE for FML crash report on server. Clean up dead pa
Update FML: 43d3042
43d3042 Clean up a patch
fec221f Update FML for MC 1.4.5
b0f0635 Fix for ModLoader static overrides not displaying.
23a2513 Fix up derpy file name handling: closes#127 Fix up duping childmods: cl
a6eaa2b Fix spelling issue.
c6a0741 FML setup should now download and verify all the minecraft files needed
5a1930e Small fix to some MCP metadata for pre2
418deba Update to MC 1.4.4
4ff2cff Fix bug when a modloader mod is run on a dedicated server and has a conn
Added default Lava and Water registrations to Liquid Manager.
Removed method which relied on flawed assumption that a given liquid only had a single type of container.
Signed-off-by: King Lemming <kinglemming@gmail.com>
8356fe9 FUUUUUU! Stupid ticking. STOP REGISTERING TICK HANDLERS IN YOUR CONSTRUC
6edce8b Patch a file handle leak in RegionFileCache handling when under memory p
ca2bbe0 Update MCP mapings again, yay bad syncs.
c8941a7 Updated MCP mapings.
5e20c03 StartServer is now useable in merged code base.
b19e882 Remove some debug, closes#123
9d7d32a Fix up tick management outside of mod loading phases for ModLoader mods.
d512539 Negatively cache failed class lookups, should help with @SideOnly performance issues.
mods doing something derpy. Hopefully, your world saves will thank me.
Note that if the mod does derp, it's data is lost. It's not FML or Minecraft Forge's
responsibility if "DirtChest 2000 Mk5" can't write their TileEntity method correctly
and you lose your 100000 diamonds.
Update FML: a3a93f3
a3a93f3 Fix some whitespace issues, handle possibly bugged entities as well
a7eb5dc Vanilla/mod bug fixes: CME on entity processing, TileEntity resetting chunk on save/load.
b23081d Support for ModLoader 1.4.2. Good job Risu!
66db4ec Add in an exclusion list tag for @Mod. The backend code isn't yet implemented, but shows the basic idea.