Commit Graph

1551 Commits

Author SHA1 Message Date
LexManos 440649bb95 Fix new launcher jar packaging.
Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw 558e1d2fb0 ResourceLocation Utils for doing things.. 2018-12-31 16:34:33 -05:00
tterrag 0b26047ea8 Better documentation for IForgeWorldType, TERFast, TERAnimation
Also rename AnimationTESR to TileEntityRendererAnimation
2018-12-29 12:18:10 -05:00
tterrag 7f5a57f4af Fix patch mistake in IForgeWorldType: CUSTOMIZED -> BUFFET 2018-12-29 12:01:41 -05:00
mezz dc12cda505
Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00
mezz b4cf6f7f36
Implement GuiScreen events for mouse and keyboard (#5297) 2018-12-23 23:46:42 -08:00
mezz f2f04407a4
Add the sender to NetworkEvent.Context for server-side event handlers (#5295) 2018-12-22 23:24:11 -08:00
tterrag 8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
LexManos 4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
tterrag d11a67499d FastTESR -> TileEntityRendererFast 2018-12-21 17:53:01 -05:00
tterrag b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
LexManos a992a4325b Change getWorld function name to prevent inheritance change in Chunk 2018-12-18 16:11:03 -08:00
David Quintana c1225f3876 Fix the path handling for mod jar resource packs. (#5228) 2018-12-18 12:48:39 -08:00
David Quintana 152836c907 Add raytrace logic to the GuiOverlayDebugForge, so that the debug overlay can show the currently targetted block and liquid. (#5278) 2018-12-16 12:47:16 -08:00
David Quintana 52b6da1759 Fix classloading issues in userdev (and possibly also for things like tests within forgedev) (#5275) 2018-12-13 15:33:35 -08:00
LexManos f13465012b World and TileEntity patch work.
TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
LexManos 7265900c62 More entity patch work. ISpecialArmor deleted. 2018-12-10 22:19:43 -08:00
Liqueur Librazy 719ea50d1a Use getRawSchemeSpecificPart to preserve escape characters in uri, fix #5236 (#5237) 2018-12-10 11:07:50 -08:00
LexManos bbf1ea41b8 world.gen.feature patches, worldgen should be stable with vanilla. In all places I looked. 2018-12-06 18:09:47 -08:00
LexManos eb22f42fea More patch work, our async chunk loading doesn't appear to be viable for 1.13. 2018-12-05 18:08:27 -08:00
LexManos dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
malte0811 e1b4a150c3 Fix race condition causing the FML handshake to hang (#5222) 2018-12-04 12:22:01 -08:00
LexManos 76d912c0ba Include project group in ForgeVersion and determine path to patched jar.
While testing we install to net.minecraftforge.test. So don't hardcode it.
2018-12-04 11:55:50 -08:00
LexManos a3c8e04ee6 Item and NBT patches, IShearable blocks are responsible for setting themselves to air, to allow for setting other states. 2018-12-03 18:04:37 -08:00
LexManos bf9158172f Most client patches done except the render pipeline.
Someone who has more in depth knowledge of that rendering system will need to do it.
2018-11-28 22:15:05 -08:00
LexManos 47a11b9a7e GUI Patches 2018-11-21 21:23:24 -08:00
LexManos b6ddb0a7cf More patchwork. 2018-11-19 19:55:46 -08:00
LexManos 7c0d94ce9c Patch work, most of block classes, and fix eclipse run configs. 2018-11-16 23:15:39 -08:00
malte0811 b5264cacf0 Fix crash when placing furnaces or brewing stands in 1.13 (#5225) 2018-11-15 13:55:18 -08:00
David Quintana 64c8f67939 Add missing license headers. (#5192) 2018-10-19 20:35:29 -07:00
tterrag 74703e2a60 Fix mod asset loading 2018-10-11 18:06:16 -04:00
cpw 43ed744d46 run textcomponenttranslations through the ForgeI18N message format translator as well. 2018-10-05 22:21:30 -04:00
cpw e199e78a4f load languages on the server as well as the client, and fix up a bunch of data packs. 2018-10-05 21:42:15 -04:00
cpw 1c9b5fae5e Server run profile, also setup logging for client profile. 2018-10-05 01:25:27 -04:00
cpw 2b23eb96fb Tweak library locating code. Works well on vanilla and dev now. 2018-10-04 23:24:02 -04:00
cpw ca765b857b Move the version packages somewhere that is now filtered so it doesn't
load twice.
2018-10-04 19:28:45 -04:00
cpw 978d0ff2e3 Fall colours
🎃🎃🎃🎃🎃🎃🎃🎃🎃🎃
2018-10-04 18:40:34 -04:00
cpw 129870dbe8 Missing language now presents to the UI. 2018-10-04 11:31:08 -04:00
cpw d5e04dbcb5 Better error passing from early to game client launch. 2018-10-04 00:57:08 -04:00
cpw c6e7bbe18b Use the maven artifact code rather than our very outdated copy 2018-10-03 22:47:07 -04:00
cpw 0b11b0e6bb Launch in the vanilla launcher now. 2018-10-02 00:32:41 -04:00
cpw 6485a48d79 Use latest paulscode (removes need for soundfix transformer) and fix gitignore. 2018-09-30 14:29:14 -04:00
cpw fe12687ec1 Branding fixup. 2018-09-30 14:29:14 -04:00
cpw 0024d9d283 Config GUI tweaks, and MCP is now part of the "minecraft" entry. 2018-09-30 14:29:14 -04:00
cpw 015ac2547e Fixup the config GUI and get things working again. 2018-09-29 01:29:49 -04:00
cpw bb9eca96a8 Basic error display GUI. 2018-09-28 21:07:46 -04:00
cpw 09e2aeaec4 Some tweaks to get the launcher working. 2018-09-24 00:07:33 -04:00
LexManos 94e1a8e0a4 Update mappings to 09/21 snapshots.
Conflict with getMatrix in ITransformation, so renamed to getMatrixVec.
2018-09-22 03:40:22 -07:00
LexManos 5ed03945a0 Disable eclipse compiler and switch to SRG patches. 2018-09-22 00:38:21 -07:00