Minecraft is now decompiled into sane package names.
Got rid of the src/common folder as the only folder that exists is src/mincraft, because the client and server codebase is merged.
ID Map generation/validation fixes
2f34290e: Fix possible escape leakage..
83deece6: Change ID management slightly. IDs are tracked by block type for ItemBlock items now. This means servers will need to update.
Also, ordinal rearrangements within a mod will no longer trigger server disconnection, though a warning will still be logged.
02b54ca8: Add a modid on the mods list, should make it easier to do things like forge chunkloading config
70670f2f: Fix build eclipse extractor task
b9fa3fc9: Add in storage, detection and validation of the ItemID array between client and server
5e5d8206: Fixing id map generation - should validate correctly now
f9fc06a8: Remade python dist as 32-bit.
93d47a1c: Reenabled replacement of the eclipse folder.
Update FML: 26a2ef5
26a2ef5 Add a modid on the mods list, should make it easier to do things like fo
b4e3490 Fix build eclipse extractor task
828341f Fix typo
7a8dae5 Try and make branch non-derpy
d3c0e1f Try defaulting branch differently
9c77d3f Remove old eclipse workspace and ship/extract as a zip file (use ant set
6371e9b Assume Forge is the parent directory when checking for AT configs.
516954e Name both zips the same format
1151d5c Last part of branch name only please
25f1dda Try and get a valid branch name on jenkins
39a146f Clean up build.xml script- support outputting a branched jar file
037dcae Small derp in install.py
01d6da3 Try marking python as binary.
8b26659 FML will now attempt to download MCP as part of the install process Now
42b3e6a Windows Python distrabution created using py2exe, thanks Fesh0r for the
e709ab8 Marked more spots in gui/items bitmask as being free.
Add in a call to determine if there are possible chunktickets for a world. This should let
Mystcraft and other dynamic world generating mods check if they should immediately load
a world based on existing chunk tickets.