LexManos
2e4a43e875
Updated Forge version to 5.0.0, for 1.4
2012-10-21 10:27:07 -07:00
LexManos
4a4166fe7e
Update for new names in 1.4
2012-10-21 10:00:02 -07:00
LexManos
8ce75c4ab5
Bump version to 4.3, final for 1.3.2
2012-10-19 18:57:24 -07:00
Christian
f3443d3e02
Fix classloading issue preventing JRockit from running forge
2012-10-19 09:30:31 -04:00
LexManos
30f74ac44c
Make Item.createEntity only call when its specifically a EntityItem, not a subclass of it.
2012-10-18 16:55:35 -07:00
Christian
8d5b8a81fe
Reorganize the forced chunks a bit- offload the cost of immutable map building to the mods, rather than the chunk tick
2012-10-14 12:30:33 -04:00
LexManos
5514bd39c9
Add some accessors to teh ChunkLoader tickets.
2012-10-11 18:27:51 -07:00
Christian
8e92472409
Use weak references to the worlds in our maps. WorldClient would otherwise
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leak all over the show.
2012-10-06 21:32:41 -04:00
Christian
641a7b033f
Fix problem with spawning custom entities in hotloaded dimensions.
2012-10-04 17:35:22 -04:00
Christian
b82a462f64
Fix a problem with re-entering worlds too quickly- the worlds will now *always* save before the menu re-appears.
2012-10-04 00:07:59 -04:00
Christian
c5f74a8ba0
Update forge to 4.2
2012-10-03 02:00:19 -04:00
Christian
0162519347
Remove dead WorldInfo patch. Tweak dimension code a bit for better naming, and use the new FML world loading facilities
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Update FML: d0e7c9e
d0e7c9e Update patches *sigh*
f3e1cac Add in a savehandler strategy for reading and writing data to the world save. This service is only available to coremods via the WorldAccessConta
51fb513 Add in some bukkit supporting code. Most of this is unimplemented until the bukkit coremod is complete.
65c9fdd New stuff on the ModLoader! Risu has been busy. Closes #114
c1d4458 Mods can now declare a range of minecraft versions they will run against
2012-10-03 01:54:40 -04:00
XCompWiz
32ca2b4fb0
Improves DimensionManager
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Adds handling for unloading and hotloading of worlds, fixes some typos,
allows for dimensions to be unregistered (allowing save specific
dimension registrations), general changes to match these features.
2012-10-03 02:34:50 +03:00
LexManos
92923a3521
Expanded DungeonHooks to allow for adding of custom DungeonLoot values directly, allowing for better control over the generated items.
2012-09-30 01:01:00 -07:00
LexManos
33a6ec9a70
Made PlayerEvent.BreakSpeed fire when a player cannot harvest the block. Issues #191 and #188
2012-09-30 00:48:22 -07:00
Christian
b227d7ce73
Dormant chunk cache might actually work now, and not mix chunks across worlds
2012-09-28 17:04:26 -04:00
Christian
fbae118a2f
A few requested features of ForgeChunkManager. Mods can specify a
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chunkloading config directly in the config file, including chunk
loading overrides if they wish (and the config allows them).
Also added "player" tied tickets that bind to the player and not the
mod's quota.
2012-09-27 23:38:27 -04:00
LexManos
0e5c0be23e
Added preliminarty Player Interact event heavily based on the bukkit event.
2012-09-26 21:18:18 -07:00
LexManos
a421e51805
Fix bug in last commit that caused block to not break.
2012-09-26 21:17:26 -07:00
LexManos
63aa706dcf
Add PlayerEvent.HarvestCheck and PlayerEvent.BreakSpeed for dealing with things related to a player harvesting a block.
2012-09-26 17:54:15 -07:00
Christian
5fb999fa22
Add in an "EntityEvent.EnteringChunk" event. Useful for your entity chunkloading stuff.
2012-09-26 08:52:40 -04:00
LexManos
1df9b144cd
Merge remote-tracking branch 'origin/master'
2012-09-26 01:45:26 -07:00
LexManos
34ac4f5cec
Support for no BOM.
2012-09-26 01:30:22 -07:00
Christian
384f795d52
Some more tweaks to the chunkloading code. The world.load event fires slightly later- once the entity watcher is
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set up, so entities can actually load into the server world. Also, tickets actually save and load properly
and null entities don't break the server
2012-09-25 19:12:10 -04:00
LexManos
5d3371ab3b
Fix Configuration.getItem to return pre-shifted values suitible to pass into Item constructors.
2012-09-25 05:04:56 -07:00
LexManos
27e4c3c3d5
Changed Configuration to use overloaded methods, and changed the order of arguments to be Category, Key, Value instead of Key, Category, Value to hopefully help cleanup some peopels code.
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Added function to get a free Item id. Will only accept values that are not in the block space. Needs testing.
Marked all the old getOrCreate* functions as deprecated.
2012-09-24 22:33:56 -07:00
LexManos
1804f22182
Configuration will now attempt to detect the encoding of the file using the Byte Order Mark.
2012-09-24 20:56:52 -07:00
Christian
8c74d81103
Fix up some config file handling to be even more resilient.
2012-09-24 23:15:36 -04:00
Christian
93e7ac7b55
Support quoting in property and category names for almost all possible characters allowed
2012-09-24 23:15:22 -04:00
Christian
76f3b26aa3
Fix some errors if the config is unparseable. It should log an exception and carry on with defaults.
2012-09-24 23:03:31 -04:00
Christian
a776afe1bf
More modifications to the ticket callback handling system. There are up to two callbacks during world loading now. One to allow
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selective preference for ticket types. The other to actually allow the mod to force chunks.
2012-09-24 22:07:39 -04:00
Christian
595d3e9e79
Some changes to the ForgeChunkManager.
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Null modData is allowed now.
The entity id is actually properly persisted in the ticket now.
There is a new "orderedLoadingCallback" that allows you to provide a preferred ticket loading order in case of "excess tickets". Also, tickets
that are not in the returned list are now unregistered.
There is a way to resort the chunks in the forced chunklist on a ticket now.
Log the dormant cache configuration
2012-09-24 17:38:41 -04:00
Christian
0fd2b137ac
Some more fixes for chunkloading code. Works very reliably now.
2012-09-23 23:08:38 -04:00
Christian
3022d556a8
Delete some debug code
2012-09-23 23:08:38 -04:00
Christian
56a87604f6
Simple chunk caching capability for the chunkloader. This will store "dormant" chunks in a
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configurable cache, potentially saving the cost of reloading them from disk.
2012-09-23 23:08:38 -04:00
Christian
0b68cf93ff
And a concurrentmodificationexception in the same code
2012-09-23 23:08:38 -04:00
Christian
0ac8d6ad3e
Fix NPE in ForgeChunkManager
2012-09-23 23:08:38 -04:00
Christian
9640c5dcf9
A lot of tweaks to the chunkloading for entity behaviour. Entities are now bound by a new
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persistent id they *all* have, on the server side.
2012-09-23 23:08:38 -04:00
Christian
c684360f51
Working cross dimensional implementation of chunkloading for Forge.
2012-09-23 23:08:38 -04:00
Christian
d21e3ae218
Simple chunkloading implementation
2012-09-23 23:08:38 -04:00
LexManos
28d2460611
New Plant API that allows for custom plants/soils.
2012-09-20 19:53:43 -07:00
LexManos
c3f9fed484
Added new hooks for modifying the items generated in chests during world gen.
2012-09-20 18:45:33 -07:00
LexManos
de24eea885
Fix potential NPE in Custom item entity span code caused by item id misconfigurations.
2012-09-17 04:56:26 -07:00
LexManos
61c21218e2
Fix recursion issue with new special item entity code.
2012-09-17 04:40:46 -07:00
LexManos
62700fa7a8
96537dc - Fixup Item in hand rendering of textures > 16x
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e88ddc5 - Make the exception print for headless servers if the Downloader cant initalize.
f24ff07 - Remove a bunch of warning about javadoc, not a real fix, but no more warning.
3420ea7 - Update MCP Mapings
87104f0 - Makes GetModSrc check the common folder when attempting to extract source files
640446b - Tie parent/child containers together again. Should close #96
2cf4917 - Village mating produces added villagers, and the egg should place added villagers too. Closes #97 .
6394ee8 - Clean up stale references to the Player stored in the NetworkRegistry, closes #100
7299e05 - Merge pull request #99 from CovertJaguar/patch-1
c4bd040 - More readable init logs
2012-09-15 19:36:08 -07:00
LexManos
12d4e39bdd
Bump version to 4.1.2 to mark the end of todays changes.
2012-09-11 19:16:54 -07:00
LexManos
72bba82150
Read/Write config files as UTF-8 instead of ANSII, should fix issue with Turkish people.
2012-09-11 18:00:51 -07:00
LexManos
de47895e02
Fix potential issue with custom events where the constructor is not visible from the EventBus class, Should never arise but meh.
2012-09-11 17:49:21 -07:00
LexManos
aeebb6e9f9
Add ability for Items to create custom Entities for themselves when added to the world, PR: #151
2012-09-11 17:35:53 -07:00
LexManos
96be8c4f19
Move Forge init message to MinecraftForge.initalize
2012-09-11 17:34:58 -07:00
LexManos
65ddfd49af
Make EntityJoinWorldEvent Cancelable properly
2012-09-11 17:34:37 -07:00
LexManos
03d1e51764
New EntityItem related events
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Fixed player death event in SMP
Added Player specific drops event
Added generic EntityJoinWorldEvent
2012-09-11 15:27:34 -07:00
LexManos
da501613ac
Clean up some javadoc warnings.
2012-09-11 13:11:17 -07:00
Christian
66b60bc85e
Remove all references to ModLoader
2012-09-09 10:02:21 -04:00
LexManos
03b3017e51
Bump version to 4.1.1
2012-09-08 21:47:14 -07:00
LexManos
7b8914b24f
Fix lighting issue for air related to 4096 fix.
2012-08-22 18:34:53 -07:00
LexManos
6f89cf54b8
Removed deprecated ISpawnHandler, that never worked in 1.3.2 so noone should be using it. See FML's replacement.
2012-08-22 18:03:10 -07:00
LexManos
0b1997a9e6
Made helper hooks for EntityLiving and EntityRenderer hooks for Optifine
2012-08-22 18:02:14 -07:00
LexManos
0680e211fc
Pickblock now replaces the currently selected item if it could not find a empty space.
2012-08-22 13:46:01 -07:00
LexManos
3a726c6e68
Fixed Forge's 4096 block filler initalization.
2012-08-19 17:59:06 -07:00
LexManos
20e38dca99
Fix EntityItemPickupEvent 'pop' sound spamming.
2012-08-17 13:31:47 -07:00
Christian
4297a348db
Update FML to include some ML compatibility fixes. Minimap should run, assuming he
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recompiles against standard ML interfaces.
This updates to official MCP 7.2, so you'll need to rebuild your workspace (some
small but important patches to MCP went in)
2012-08-16 14:30:14 -04:00
LexManos
e31b6c0be4
Allow white space in the property name.
2012-08-16 09:11:04 -07:00
LexManos
7ad090b5f1
Whops
2012-08-15 04:38:10 -07:00
LexManos
bed6c410b6
Fix potential index exception in ForgeDirection
2012-08-15 04:37:45 -07:00
LexManos
fc430243d1
Rename Orientation to ForgeDirection {Damn MCP naming a class Direction already}
2012-08-15 04:28:09 -07:00
LexManos
d9423a4f25
New Command event.
2012-08-15 02:01:38 -07:00
LexManos
e6b61cb33d
Updated Orientation with new helper functionality.
2012-08-15 01:31:02 -07:00
LexManos
393852920c
Fixed bug in DimensionManager that would cause Index error for custom dimensions, also made WorldProviders aware of what dimension they are.
2012-08-14 23:59:15 -07:00
LexManos
3b18bfae40
Readded patch to allow for use of custom teleporter for transfering dimensions.
2012-08-14 15:03:40 -07:00
LexManos
de43520870
Fix PickBlock 'ghost item' bug when picking with a item selected.
2012-08-13 23:05:39 -07:00
LexManos
1c7d20ad36
Delete dead IGuiHandler
2012-08-12 20:40:35 -07:00
LexManos
bef0090af0
Should fix commands.py patching not working properly first run.
2012-08-12 14:32:01 -07:00
LexManos
a024be74e6
Updated FML, Should fix a lot of installing issues for MCP.
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Made patches error and not apply if the target file is not found.
Updated Event Transformer to add a default constructor...
Fixed 4096 setup code in MinecraftForge.initalize()
2012-08-12 05:14:32 -07:00
LexManos
6b4288d00f
Updated FML, fixed custom tool hooks, and spawn protection/player reach hooks.
2012-08-11 14:45:48 -07:00
LexManos
55636eabab
Updated FML, updated patches
2012-08-10 20:30:59 -07:00
LexManos
f374723610
Update fml, impelemnted Diemsnion API stuff.
2012-08-10 18:15:10 -07:00
LexManos
acdcfd0a56
Added new pick block hook for blocks and entites to allow for better grained control of the result.
2012-08-10 02:09:11 -07:00
LexManos
d14b1b4e1f
Fix oreientation bug causing levers not being able to place.
2012-08-10 02:08:26 -07:00
LexManos
44e6fd90c9
Moved over Configuration
2012-08-10 00:31:39 -07:00
LexManos
a759939e13
Delete conf, server compile, update fml, and fix install script.
2012-08-09 18:37:52 -07:00
LexManos
f31b8a98a9
Cleaned up some more, fixed infinite loop with cancelable annotation, Client now compiles and enters world just fine.
2012-08-09 16:47:35 -07:00
LexManos
dae4a07c60
Updated Client side patches for the new Merged MCP workspace.
2012-08-09 03:06:41 -07:00
LexManos
316bf8d448
Finished World and EntityMinecart patches.
2012-08-07 16:54:14 -07:00
LexManos
41f1a60f32
More conversions, added all the entity living events.
2012-08-07 01:24:06 -07:00
LexManos
4e91293271
More work, moved over packet stuff, need to change everything to use new NetworkMod system
2012-08-06 20:45:37 -07:00
LexManos
e58129ddd2
A bulk of more patches converted, updated fml
2012-08-06 17:52:23 -07:00
LexManos
31a908b754
More patches converted.
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Refactored some of the events to be a better hiarachy.
2012-08-06 15:07:53 -07:00
LexManos
80ad4be5b1
Some more patch migration before bed.
2012-08-06 03:54:57 -07:00
LexManos
d286154997
More progress on converting patches from 1.2.5
2012-08-06 03:35:57 -07:00
LexManos
545b905f11
Implemeneted adding grass seeds, as well as IShearable for BlockTallGrass
2012-08-05 19:41:18 -07:00
LexManos
cc74f7d7d0
Implemented BonemealEvent (IBonemealHandler replacement), and bonemeal making grass.
2012-08-05 19:15:13 -07:00
LexManos
2d7deacead
Renamed MinecraftForge.eventBus to EVENT_BUS as it's constant.
2012-08-05 19:14:02 -07:00
LexManos
bb0f84925e
Moved in OreDictionary stuff to new system. IOreHandler is replaced by OreDictionary.OreRegisterEvent
2012-08-05 17:59:53 -07:00
LexManos
1fb042621c
First push of some small patches and introduction of basic events. As well as the first cases for Forge's Access Transformer
2012-08-05 03:20:07 -07:00
LexManos
0d8940899c
Moved logo to new client folder
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Added blank Access Transformer config for Forge
Implemented version storage
Added basic dummy FML mod container to remove the need for mod metadata file
Added beggining work on Forge event system
Updated and moved EnumHelper
2012-08-04 22:45:31 -07:00