Commit graph

6472 commits

Author SHA1 Message Date
CreativeMD
6f642ba6ce Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) (#4728) 2018-04-01 00:40:26 -07:00
Matti Ruohonen
e82a7605dc Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. (#4741) 2018-04-01 00:27:58 -07:00
malte0811
7c098462fe Fix FMLCommonHandler#exitJava printing useless/wrong calling info (#4742) 2018-04-01 00:25:38 -07:00
Ben Staddon
0b5a6a3b03 Reduce memory usage of model transforms (#4753) 2018-04-01 00:24:37 -07:00
Ben Staddon
fb61505d35 Fix some block connection logic not matching vanilla (#4781) 2018-04-01 00:18:14 -07:00
Mordenkainen
14a8e099ca Fix for the player inadvertently being removed from the Entity Tracker when the chunk they were in unloads after they teleport out of it. (#4784) 2018-04-01 00:15:37 -07:00
Brennan Ward
557b41056f Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. (#4786) 2018-04-01 00:08:55 -07:00
TheCyberBrick
11e623bf4d Added chunk instance to ChunkWatchEvent (#4805) 2018-04-01 00:07:01 -07:00
temp1011
1fcff02b67 Add fences and fence gates to ore dictionary (#4807) 2018-04-01 00:06:10 -07:00
Ben Staddon
483bf26aa4 Fix entities sometimes not rendering when out-of-world (#4823) 2018-04-01 00:02:57 -07:00
mezz
cfe3867a70 Fix issues with the test mods 2018-03-29 22:33:40 -07:00
Marvin Rösch
297a1eb766 Reorganise test mods into packages (#4706) 2018-03-27 22:09:10 -07:00
Take Weiland
cfa3337884 Fix servers crashing due to initializer on @SideOnly field (#4825) 2018-03-27 13:59:52 -07:00
Brennan Ward
ed314864f0 Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. (#4700) 2018-03-27 04:26:58 -07:00
mezz
a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs (#4810) 2018-03-26 23:25:27 -07:00
LexManos
41f1921558 Remove Mercurius from optional mods. 2018-03-26 19:41:07 -07:00
CreativeMD
12de748af0 Fixed sound engine crash when stopping streaming sounds (#4765) 2018-03-24 22:56:24 -07:00
LexManos
f908c2e449 Merge vanilla pre-decompile annotations with Forge's post-patching. Fixes #4769 Crash detail classes causing class not found errors. 2018-03-23 20:42:33 -07:00
malte0811
9d8bf87e93 Fix NBT data loss when shift-clicking stacked items in the enchantment table (MC-17431) (#4817) 2018-03-23 17:32:59 -07:00
mezz
f9a2695662 Update docs for ItemTooltipEvent 2018-03-21 20:11:17 -07:00
ichttt
cf43250584 Fix some IResources being leaked (#4806) 2018-03-19 22:58:54 -07:00
mezz
881aa67be7 Fix server console logging issues
Closes #4808
2018-03-19 22:44:05 -07:00
mezz
ae654edfc2
Fix up logging and log4j configuration (#4802) 2018-03-17 18:41:16 -07:00
Joseph C. Sible
5ace86da12 Make lookupFluidForBlock work for flowing water and lava (#4675) 2018-03-16 22:54:23 -07:00
Wyn Price
4242f89c75 Patched BlockInfo#updateLightMatrix to use IBlockState#doesSideBlockRendering instead of Block#doesSideBlockRendering (#4798) 2018-03-13 16:35:04 -07:00
Ben Staddon
6ed2879842 Fix integrated server crash not stopping client (#4796) 2018-03-13 16:29:12 -07:00
mezz
752be6b526 Fix #4792 TextComponentHelper handling for FakePlayers 2018-03-11 14:58:58 -07:00
ichttt
dc459d6b86 Fix serverside startup failure when checking for vanilla acceptance (#4783) 2018-03-01 11:00:48 -08:00
Ben Staddon
29fe38f723 Improve how smooth lighting code handles translucency (#4711) 2018-02-26 22:13:17 -08:00
mezz
4e8b7803c5
Prevent various vanilla blocks from loading unloaded chunks (#4689) 2018-02-26 22:13:01 -08:00
mezz
bdb65e9ed7 Improve the "Mod rejections" error message when connecting to a server (#4761) 2018-02-26 22:05:08 -08:00
cpw
18144b7a0a Fix the ForgeChunkManager to use the writebehind FileIO thread for writing (#4777)
the chunk file. Closes #4775

This is a performance tweak - doing File IO on the server thread during
world saves causes significant lag spikes. This is one of many.
2018-02-26 19:49:56 -08:00
LexManos
e299489493 Fix vanilla crash classes not being preloaded. Closes #4769
Fix classes not being aggregated for mods using the new annotation cache.
2018-02-26 15:36:39 -08:00
Ben Staddon
49be9b273e Fix incorrect dimension ID being used for maps (#4690) 2018-02-21 21:20:27 -08:00
Ben Staddon
c01165f313 Don't cull generated item models with non-default transforms (#4749) 2018-02-16 21:04:21 -08:00
Ben Staddon
6cbc277de7 Maintain deterministic order in deserialised Forge blockstates (#4748) 2018-02-15 22:11:52 -08:00
mcenderdragon
bf50f8bc30 Add function to BufferBuilder to directly insert byte data. Closes #4722 2018-02-13 22:00:25 -08:00
Ben Staddon
d18c03968e Clean up some GUI code and change magic numbers to GL constants (#4734) 2018-02-11 11:48:02 -08:00
mezz
d650e454b1 Minor cleanup for TestAnnotationParser 2018-02-11 11:47:28 -08:00
LexManos
816d33de28 Initial implementation of JSON based annotation scanning.
Disabled by default for now, until proven to be fully function.
Enable using -Dfml.enableJsonAnnotations=true
2018-02-07 00:43:32 -08:00
LexManos
274f4cd440 Remove Mercurius from release JSON, Sadly it's dead we may address it at a later date. 2018-02-07 00:42:33 -08:00
mezz
c7b6a3a1bc Update Github Stale bot message to better explain how to un-stale issues 2018-02-05 22:42:17 -08:00
LexManos
931ce0aa3b Bump version for RB. 2018-02-02 19:56:31 -08:00
Ben Staddon
572b71d82e Change chunk gen command to only keep the target dimension loaded (#4705) 2018-02-02 10:43:23 -08:00
Managarmr719
35d9cd94e8 Fix inconsistency between vanilla and modded glass. Closes #4679 (#4680) 2018-02-02 10:42:41 -08:00
Ben Staddon
a47eadb9b0 New hook in WorldProvider to control client lighting re-checks (#4645) 2018-02-02 10:35:47 -08:00
CreativeMD
094245fe06 New hook to delegate some liquid related physics to the blocks themselves. (#4604) 2018-02-02 10:32:37 -08:00
Bartek Bok
e1f691617f Remove texture loads from SimpleModelFontRenderer (#4721) 2018-01-31 21:08:29 -08:00
Ben Staddon
9d102a76d4 Fix some shapeless recipes using damageable items not working (#4713) 2018-01-29 15:57:49 -08:00
Ben Staddon
0e3f46c74b Use relative time offset, rather than absolute value, for animations (#4635) 2018-01-28 23:19:16 -08:00