Commit Graph

595 Commits

Author SHA1 Message Date
Christian 32680bb84d Force a global asset scan prior to mod construction : you should be able to
reference assets anywhere in your mod now.
2013-07-10 00:42:40 -04:00
cpw 11bf88fceb Merge pull request #254 from CaptainShadows/patch-1
@InstanceFactory was set to look for Fields instead of methods
2013-07-09 07:19:24 -07:00
Christian 1fe0dcec09 And don't forget to remove the test code 2013-07-09 08:31:40 -04:00
Christian fbfc11c9a9 Decode the file URL. Hopefully will make things work more.. 2013-07-09 08:30:47 -04:00
LexManos 95aa81bb3f Disable signature check of client for now, it's broken. 2013-07-09 05:04:11 -07:00
LexManos a0211c4fb7 Don't validate signatures on servers, they are not signed. 2013-07-09 03:27:29 -07:00
LexManos 66531ad420 Fix NPE in new debug line when patch targets don't exist. 2013-07-09 01:21:50 -07:00
Christian 67caa6692d Don't initialize the server. 2013-07-08 22:31:15 -04:00
Christian 2f299820fb FML now verifies that the minecraft jar is correct and intact. This is intended to discourage those who think that
modifying the minecraft jar is still acceptable.
2013-07-08 22:10:06 -04:00
Christian 9071d7d5e2 Test server-siding ResourceLocation 2013-07-08 19:31:00 -04:00
Christian e0b7d1599c The game is going to exit in face of patch mismatch, unless you force it to run with fml.ignorePatchDiscrepancies in the system properties. 2013-07-08 14:34:03 -04:00
Christian e64c07a109 We now generate an adler32 checksum for each patched file and verify at load time that they match.
Mismatch won't crash, but will emit a big warning..
2013-07-08 13:19:14 -04:00
Christian 94315253b1 Tweak debug data on patched classes 2013-07-08 12:28:32 -04:00
Captain Shadows b788686126 @InstanceFactory was set to look for Fields instead of methods
"fix it" to now match the javadoc :P

if it was set like that so modders wouldn't use it, it might be better to just say so in the documentation
2013-07-08 00:07:54 -04:00
Christian d164343522 Update for 1.6.2 and MCP 8.04 2013-07-07 15:49:11 -04:00
Christian dcab319acf Add cascadedTweaks. This will allow simple coexistence for any other mod framework using
the tweaker system as well. Hi Voxel and LiteLoader!
2013-07-06 22:26:03 -04:00
cpw 53a607bad9 Merge pull request #247 from jk-5/patch-1
Pull request for #232
2013-07-06 18:54:54 -07:00
Christian 9c8b8bb794 Update mcp data. fixes #248 2013-07-06 21:25:36 -04:00
Christian 412a86ec71 Fix coremod injection into main system. Should stop double-dipping coremods. 2013-07-06 20:51:00 -04:00
Jeffrey Kog 3f257231a5 Update ModLoaderFuelHelper.java 2013-07-04 08:33:03 +02:00
Christian 30ec1e06c7 Update key 2013-07-03 08:28:59 -04:00
Christian a2a8f1247f Add in support for mods/<mcversion> as a mod location. Also drop coremods as a location. They go in mods too now. 2013-07-02 23:03:01 -04:00
Christian e45767d20a More javadoc cleanup 2013-07-02 19:39:02 -04:00
Christian aaaffda3f0 Fix up some deprecation warnings, and clean up coremod code that's going
away.
2013-07-02 19:27:50 -04:00
Christian f8f78c8a80 Fix transformer search 2013-07-02 18:40:23 -04:00
cpw 18c5bde7d0 Merge pull request #243 from jrtc27/modclassloader
Fixed ClassCastException when loading ModLoader mods
2013-07-02 15:32:35 -07:00
James Clarke b2ef2bed36 Fixed ClassCastException when loading ModLoader mods 2013-07-02 20:48:00 +01:00
Christian 5d0d45ea40 Resource packs, part two. FML mods are now resource packs. Vanilla will scan anything under 'assets'
and turn it into a resource prefix. Use resourcelocations to look stuff up.
2013-07-02 11:11:50 -04:00
Christian 76a1489d4b Mods are now loaded as resource packs. Vanilla will scan for valid prefixes based on subdirs of 'assets' which
can then be referenced as ResourceLocations with the "<prefix>:path" notation.
2013-07-02 01:39:40 -04:00
Christian f978e6b50e Fix EventHandler annotation. 2013-07-02 01:08:51 -04:00
Christian 3e8f4552dd Cleanup coremod code, server side working now. 2013-06-30 22:51:56 -04:00
Christian de18b5ecc1 Functional client @ 1.6.1 2013-06-30 21:02:23 -04:00
Christian 569b791b93 1.6.1 2013-06-30 16:50:30 -04:00
Christian 572c9acc59 More fixes, binpatching works 2013-06-29 15:16:18 -04:00
Christian 5b5f05859c First draft of 1.6 update 2013-06-29 13:33:14 -04:00
Christian 70b1dcfbac New mappings for marker 2013-06-29 09:20:59 -04:00
LexManos 58ce9b33b3 Base GenDiff off deobf data's class list instead of the merged jar. Add option to delete target files that generate patches. 2013-06-29 01:40:01 -07:00
LexManos 90c643183e Re-wrote/orginized a lot of fml.py. Almost everything is re-written/moved.
This is done in preperation for MCP to roll out SpecialSource support and the new 1.6 structure.
Also done for my sanity while reading through the code.

Intruduced a new function. If there is a 'mcp_data' folder in the FML folder, it will be copied to the MCP work directory after MCP is extracted.
It DOES overwrite anything that already exists.
This is intended for places like BuildServer to place libraries/assets to prevent them from needing to be downloaded every version.

Introduced a dev-env json. Need to write the eclipse workspace references to the new libraries.
Out custom json includes asm and legacylauncher.

Added proper OptionParsing to decompile.py
2013-06-27 20:48:52 -07:00
Christian 611c3b9591 Add a simple property annotation system for mods. 2013-06-27 08:40:31 -04:00
Christian b2e9557b87 Changed to the EventHandler annotation universally, documentation and stuff. 2013-06-26 14:52:56 -04:00
Christian 3c0048b6d6 Fixes, so it builds again.. 2013-06-24 16:30:18 -04:00
LexManos 3e346cb8b2 Add filter support for MCPMerger, and filter out libraries from the server's 'fat jar'. 2013-06-23 23:06:25 -07:00
Christian 39858c6ead No more debug please 2013-06-15 01:11:29 -04:00
Christian 30d836fa36 More fixups for new launcher model 2013-06-14 20:45:52 -04:00
Christian 07a5efe612 Merge in binpatch and use launcher 2013-06-14 17:21:49 -04:00
Christian 21240df8bc More tweaks 2013-06-14 09:32:51 -04:00
Christian a923a2c142 Server side tested and working. Setup is complex atm. That will change. 2013-06-13 09:57:55 -04:00
Christian 4802d04bfd First cut of runtime binary patching. Needs some work to actually test it in a real scenario.. 2013-06-12 08:53:10 -04:00
Christian 83ed6fa32c Small tweaks to the mcp data. Nothing major.. 2013-06-11 14:47:23 -04:00
Christian c170b98a8c Attempt to properly fix deadlock if the internal server derps. It should never hang now. Damn you fast computer.. 2013-06-11 14:41:19 -04:00