Christian
1b20de0ab6
Fix commands patch, WorldType patch and some ML compat stuff
2012-08-02 20:09:18 -02:30
Christian
582a785fb8
Change some stuff around - begin launching the server through the wrapper too.
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A lot of patches went in - the client and server both launch and start up mods.
2012-08-02 02:08:30 -02:30
Christian
6f8b39ea09
Beginning the 1.3.1 update
2012-07-30 22:31:07 -04:00
Christian
98e31e5f03
Incorporate server patches into client
2012-07-06 10:29:17 -04:00
Christian
0ff59e7978
Remove two places that are unpatchable now
2012-07-06 09:52:21 -04:00
Christian
97cfbb990d
Server repatching
2012-07-06 09:44:00 -04:00
Christian
59949849f0
Add a "checkpatches" target and check if your patches are up to date before running a repatch operation
2012-07-06 09:19:58 -04:00
Christian
32e93213f1
Some patches for the server
2012-07-05 22:31:46 -04:00
Christian
07a1927c25
Update some stuff
2012-07-02 23:49:40 -04:00
Christian
b51ce21b70
Initial checkin. Some patches are probably missing, but client compiles.
2012-06-29 20:18:04 -04:00
Christian
731dbf5175
Working simple scheduled ticking, Player ticks
2012-06-28 23:37:30 -04:00
Scott Killen
efc8d1bb37
Client
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======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.
Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
LexManos
27f8d07e44
Server side fix for invalid parameter to onCrafting
2012-06-13 20:02:35 -07:00
Scott Killen
abcb583dd0
- Fixed client crash bug in add/remove Biome functionality. Arrays.asList() returns a fixed-sized list per java spec. Adding and removing biomes throws UnsupportedOperationException.
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- Fixed same on server and added disabled removeBiome functionality. This touched a lot of classes as the nonWorking removeBiome seemed to be lots of places inconsistent with addBiome.
2012-06-09 07:59:35 -04:00
Christian
0768f82522
Add in a server side WORLDLOAD tick
2012-06-07 17:54:43 -04:00
Christian Weeks
856fa4f337
Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
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mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks
5acab9e790
Expose a "clean" ticking interface and fix server tick loop for world ticks
2012-06-07 11:12:51 -04:00
Christian Weeks
ed08c425af
Implement missing language load hook for server
2012-06-01 10:22:08 -04:00
LexManos
a9b317c941
Rewrote how HD Texture support worked, to make it easier for Optifine to integrate.
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Fixed TextureFlamesFX for extramly large texture sizes.
Fixed the texture size sceme to allow for different sizes of textures in the same pack.
2012-05-24 01:35:37 -07:00
Christian Weeks
0d5ab57fa0
Fix up the watch
2012-05-18 20:42:12 -04:00
Christian Weeks
abc7b3f2a6
Tidying up and more hooks
2012-05-10 21:30:06 -04:00
Christian Weeks
813ad71f13
Tidy up a lot of code- ModLoader and BaseMod are now almost identical client and server side
2012-05-10 18:54:25 -04:00
Christian Weeks
56e7270dee
Separate sprite handling, fix worldtype
2012-05-07 01:26:21 -04:00
Christian Weeks
b6b5955404
Working on the ticking stuff
2012-05-07 00:54:18 -04:00
Christian Weeks
071d54feaf
Implement addBiome, hopefully. Pushes biome list to the WorldType field. Sorry Bioxx.
2012-05-03 14:05:13 -04:00
Christian
e78688acdc
Fix server patch
2012-04-10 23:05:22 -04:00
Christian
62b400c499
Merge in fixes from chickenbones for tick related problem
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and straighten out variable naming in ModLoaderModContainer
2012-04-10 22:22:13 -04:00
Christian Weeks
44a5b7b929
Push the patched file, as well
2012-04-09 10:24:58 -04:00
Christian Weeks
597b6f0d2c
Tweak Console handler patch so we're more friendly to forge
2012-04-08 10:04:28 -04:00
Christian Weeks
33f1e26df4
A proper console command handler, also fix ordering of loaded mods
2012-04-08 09:55:56 -04:00
Christian Weeks
07437b95ae
Add in a console command handler so you can access the command console
2012-04-08 02:00:57 -04:00
Christian Weeks
83730ee9ec
Split the packet salutation in two so we can work with or without forge
2012-04-08 00:18:37 -04:00
Christian Weeks
42aee9032f
Add the player object to the onLogin event so you don't need to dive internals for it during login
2012-04-07 22:38:29 -04:00
Christian Weeks
331768b272
Call my handleLogin hook from NetLoginHandler, tweak output in server gui and log file.
2012-04-07 22:11:01 -04:00
Christian Weeks
47a15f4c77
Add the hooks for crafting and smelting
2012-04-06 10:34:44 -04:00
Christian Weeks
ae927a3cf8
Update the patches and fix the shell script
2012-04-05 11:42:33 -04:00
LexManos
3478efe0d4
Rebuilt patches with new scripts.
2012-04-05 00:10:13 -07:00
Christian Weeks
5bd4f750bb
Update patches for network handler
2012-04-03 17:04:57 -04:00
Christian Weeks
971de1c2b4
Everything except ordering
2012-04-02 23:06:30 -04:00
Christian Weeks
63dbdd8db3
Update to 1.2.5 and hopefully forge compatibility
2012-04-02 18:09:06 -04:00
Christian Weeks
8e1f51d792
Forge support
2012-04-01 02:14:14 -04:00
Christian Weeks
41f469f495
Add more patches
2012-03-30 22:28:12 -04:00
Christian Weeks
376d3995b4
tweak MC server hook
2012-03-30 21:23:04 -04:00
Christian Weeks
12c23deee9
Fix patching
2012-03-30 20:43:58 -04:00
Christian Weeks
cc65a26a89
Start patching fun
2012-03-30 13:33:29 -04:00