- Fix ForgeHooksClient.fillNormal injecting data to lightmap
- Fix OBJModel not filling lightmap data
- Fix NewModelLoaderTest blockitem not linking with block
- Breaking change: Change ClientRegistry.bindTileEntityRenderer to a factory, so mods don't have to manually specify the dispatcher.
- Breaking change: Delete obsolete SimpleModelState (the class was duplicated by mistake, see SimpleModelTransform) and ICustomModelState (part of the old loader API).
- Breaking change: Rename getTextureDependencies to getTextures, for consistency.
- Reinstate the getRenderLayer method, fixed appropriately to return the new RenderType value.
- Fix OBJ loader applying the model transform in the wrong reference frame.
- Fix vanilla bug in TransformationMatrix#func_227986_a_
- Fix QuadTransformer logic.
- Added new method to IModelConfiguration to retrieve the owner IUnbakedModel, needed in order to construct ItemOverrideLists when baking custom models.
- Reintroduce multi-layer model through the new model loader system.
Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.
Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
* Reimplement forge blockstates variant through the use of a pseudo-model that handles the model loading, retexturing, custom data, etc. on behalf of the blockstates loader. This model gets injected into the model registry with an autogenerated unique name, to not collide with other model locations.
* Fix model loaders not being properly initialized by calling the reload method from the loader register function. In 1.12, registering a reload listener caused the listener to be called right away from the register method. This is not true anymore.
class as suggested in the issue.
Note: most tests are commented out at the present time, pending
rework. Tests that work, work.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.