DaemonUmbra
2ce4f5ece5
Updated ForgeDev MCP Mapping Version ( #6532 )
2020-02-25 19:45:14 -08:00
cpw
aca45340bf
Fix up alarming security crisis with network handling that allowed for wrong code execution on the server, resulting in CRASHED SERVERS. AWFUL stuff.
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Also fixed a silly log message from the login handler.
This change introduces a mechanism to direct certain packets to only process on one side or another. Invalid sidedness will result in the connection being terminated.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2020-02-23 22:15:34 -05:00
LexManos
1933d05e36
Update to 1.15
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Due to the massive rendering changes, certain features, such as emissive item rendering and the forge block rendering/lighting pipeline are currently disabled.
Co-authored-by: David Quintana <gigaherz@gmail.com>
Co-authored-by: tterrag <tterrag1098@gmail.com>
Co-authored-by: Unnoen <theunnoen@gmail.com>
2019-12-17 03:38:12 +01:00
cpw
1e1644f6d4
A few tweaks to things. Make the mods command a bit better, make the
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IndexedMessageCodec actually log which network channel it got back packets
on. Also, improve the custom directorymodlocator with actual custom names,
finally, allow up to 99 log rollovers, up from 7 default (this means a
repeatedly crashing server is less likely to roll out the log of the first
crash).
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-11-03 12:33:07 -05:00
cpw
c8967fa176
Expose the registrationchange event to simple channel (not that anyone should care, but who knows?)
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Also, Context.getNetworkManager should have been public. Derp.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-18 09:32:44 -04:00
cpw
dc664ba597
Add in an event to expose the standard MC channel stuff to network
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event channels that care about such things. Mods using simplechannel
don't need to care.
Also, put a sync wrapper around crashreportextender, so it doesn't
die sometimes randomly during startup.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-17 20:28:39 -04:00
Vincent Lee
7070bd0340
Make customClientFactory optional again ( #6191 )
2019-10-10 11:23:27 -07:00
LexManos
dc5a06aab4
Fix dimension types being incorrect when connecting to a non-Forge server. Closes #6203
2019-10-04 10:36:50 -07:00
cpw
35bd69808c
Fix the stupid derp that broke singleplayer dims. Don't send the dim packet
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to the local client - it is not needed because obviously not. Seems to have
fixed the problem. Probably infinity new bugs by this.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-04 07:27:11 -04:00
cpw
48735c3946
Properly propagate the DimensionType information from server to client
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at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-10-02 21:54:02 -04:00
cpw
71a4828809
Some tweaks around the code base. A functional consumer for networking - return a bool from your consumer function, rather than setPacketHandled.
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Tweak the server modloading behaviour to try and be a bit clearer that a mod errored.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-16 20:14:25 -04:00
LexManos
281ef5a152
Add new DeferredRegistry helper, and change RegistryObject to update when overrides are registered.
2019-09-10 16:02:07 -07:00
LexManos
3ef1d6919c
Fix REGISTER packet encode/decode issues.
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Changed ForgeConfig values to return the default value if the config is not loaded, and exposed the value objects as a internal config.
2019-09-05 15:38:14 -07:00
LexManos
e1863383ff
Fix naming conflicts with official names.
2019-09-04 22:33:17 -07:00
cpw
bdce8d0494
Add a modfolderfactory. Fix up login payload exposure.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-01 14:40:39 -04:00
cpw
ea1c7a7339
Add in MC REGISTER nonsense. Shut up #5730
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Tweak network a bit to fix initialization order stupidity. (Constants don't
load classes!)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
GirafiStudios
26e4bf92a0
Added getters for FMLPlayMessages.SpawnEntity
2019-08-31 13:55:46 -04:00
cpw
68cb017be1
Move indexFor and biConsumer into FMLHandshakeHandler and expose them publicly, so mods can add additional
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login messages. Closes #6087
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:45 -04:00
cpw
27afdc8a27
Provisional update to 1.14.4. Missing a lot of playerinteractionmanager patches because everything moved and I'm tired.
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Fix up immediate problems.
bump to 28.
2019-07-20 00:35:40 -04:00
cpw
c8e5007913
Remove legacy StartupProgress.
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Implement properly scalable progress thanks to @gigaherz. Closes #5863 .
Implement API for pushing messages to the startup screen from mods.
Add memory display.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-30 23:48:54 -04:00
cpw
e5acea60e6
Fix too many registries being sent from server to client
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-23 19:54:55 -04:00
cpw
c10174d50d
Update mappings, move mod initialization to the async loader.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-21 22:42:16 -04:00
tterrag
d5ee80a70a
Add IContainerFactory for reading custom container data on the client
2019-06-10 18:14:49 -04:00
tterrag
da22fd40bf
Adjust NetworkEvent#enqueueWork to match vanilla logic
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In singleplayer our packet work could get delayed until the next tick,
breaking the expectation of packet read order. Fixes that using
NetworkHooks.openGui would result in missing inventory data on the client
2019-06-10 00:13:27 -04:00
cpw
9fa4641cb0
Update mappings
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-06-08 10:45:28 -04:00
LexManos
a7df63e1a1
Update to 1.14.2
2019-06-07 16:50:47 -04:00
cpw
3f735b715b
Implement API for mods to control their server status response..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-31 16:36:49 -04:00
cpw
4ecb04ed9f
Merge branch 'pull/5636' into 1.13.x
2019-03-30 15:03:48 -04:00
JoJoDeveloping
7e4101b3ad
Remove game registry comparsion from list ping
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Signed-off-by: JoJoDeveloping <jojohostert@gmail.com>
2019-03-25 22:22:29 +01:00
cpw
d8d30e1f82
Defer configuration of channel until it is actually available during
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connection. Closes #5626
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-25 17:20:44 -04:00
JoJoDeveloping
4764136d47
Re-Add the list ping compatibility checker
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Signed-off-by: JoJoDeveloping <jojohostert@gmail.com>
2019-03-25 15:15:25 +01:00
cpw
d99a55a7d1
Allow login packets to only generate on server based connections
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Run injectSnapshot on the client thread, wait for result and
disconnect when injectSnapshot fails.
Fix DevServer to load MOD_CLASSES
Fix LaunchTesting to properly load log4j2 markers (don't use a
static variable in that class!)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-15 23:22:28 -04:00
its_meow
ff6fa31b1d
Fix entity spawn packet pitch (reversed yaw/pitch) ( #5603 )
2019-03-13 12:53:48 -07:00
LexManos
7bd7b059c4
Make userdev parse out the classifier for the Forge jar that is on the classpath.
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Should fix debugging Minecraft at dev time.
2019-03-06 12:06:49 -08:00
cpw
230d69b772
Tidy up network initialization, and force it to classload early in
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modloading lifecycle. Closes #5576
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-03-04 08:22:46 -05:00
cpw
3c73dc2d0b
Put both LogicalSides on NetworkDirection:
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Origination (where it came from) and Reception (where it arrived at).
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-28 21:39:36 -05:00
LexManos
58494f8878
Rewrite the FML Handshake packet formats to include actually syncing the registry data and introduce the concept of caching it locally.
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Snapshots are not injected yet due top threading issues.
2019-02-27 23:56:31 -08:00
cpw
cb70702ab5
Handle differing network versions for FML gracefully?
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-28 00:59:27 -05:00
cpw
dd7e7fc122
Try to fix #5573 by peeling the worldclient fetch into a separate handler.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-27 13:45:51 -05:00
cpw
2a4e05c982
Allow vanilla connections properly, and allow mods to decide.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-24 13:52:26 -05:00
cpw
8d1ff45c71
Fix GUI packet dispatch, add additional blockpos helper for common usecase.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-24 11:51:53 -05:00
cpw
bbdf52e038
Update to 0.10 modlauncher API with performance improvements..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-23 14:36:05 -05:00
cpw
1d6536a53b
Move unsafehacks to separate JAR built separately..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-18 15:54:36 -05:00
cpw
70be790b2a
Add a simple network API..
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-18 15:09:03 -05:00
cpw
e47fa70279
Fix connection to vanilla servers. Generate a default mod server config
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for mods connecting to servers.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-17 16:07:47 -05:00
Vincent Lee
3f2c66dca5
Change openGui to take a Consumer<PacketBuffer>
2019-02-17 20:02:29 +00:00
cpw
738d54ff4c
Fixes #5446 Listening for the same registry event in two different mods fails
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Tell the mod event bus not to track phasing for events.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-16 16:45:05 -05:00
cpw
7f9e8d059b
Fix network syncing of SERVER config. Enable COMMON Config. Fix network
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login handling.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-15 21:45:28 -05:00
LexManos
ca72710937
Initial 1.13.2 update. Major thing to note is that Dimensions have been completely revamped.
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DimensionType is not unique per Dimension. See DimensionManager for more details.
Vanilla now has a chunk loading system, so Forge's will need to be deprecated/adapted.
2019-02-14 15:08:53 -08:00
cpw
9a1688599a
Actually fix byte array behaviour for openGui.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-02-14 14:34:39 -05:00