Commit graph

4396 commits

Author SHA1 Message Date
Clashsoft
e530089639 Update GuiScreen.java.patch 2014-05-22 16:12:52 +02:00
diesieben07
7ede64fbf2 Make AccessTransformer change INVOKESPECIAL to INVOKEVIRTUAL when making methods visible 2014-05-22 14:25:23 +02:00
LexManos
d63a9b1b10 Merge pull request #1086 from WaDelma/master
Added amount that is being filled/drained to the FluidEvent
2014-05-21 18:44:38 -07:00
WaDelma
a3e8f0cbe4 Fluid events now know how much fluid is moved
Added amount that is being filled/drained to the FluidEvent

Added constructors without amount to ensure backwards compability

Added deprecation to amountless constructors
2014-05-20 01:39:51 +03:00
Lex Manos
7b062dd390 Fixed Stems not droping a random number of seeds based on metadata, Closes #1087 2014-05-19 11:11:04 -07:00
LexManos
83e7130216 Merge pull request #1081 from XCompWiz/master
Bug Fixes to Biome Decoration and Chunk
2014-05-18 15:48:10 -07:00
XCompWiz
cdad2dc55a Bug Fixes to Biome Decoration and Chunk
Fixes issue with biome decoration crashing on worlds with exposed void
Fixes same issue in JungleBiome decoration
Fixes forge bug in getting lighting from a block in chunk
2014-05-19 01:37:59 +03:00
Christian
3885f9bf84 First draft 1.7.9 support.
This is not modding minecraft. It's performing an update. Go away!
2014-05-17 16:30:13 -04:00
Lex Manos
9d66c91c86 Added accessible instance to RenderBlocks and RenderItem for modders to use who don't wish to create there own instance. Warning: Other modders may influance the transient state of the instance, BE WEARY MODDERS. 2014-05-14 12:23:22 -07:00
Lex Manos
1c7341b982 Added Farmland to PLAINS type plants as that has changed in 1.7. Also made BlockTallGrass call it's super.canBlockStay to better support custom soils. Closes #1077 2014-05-14 12:21:24 -07:00
Lex Manos
5e6c346c7c In Flower Forest biome a Poppy should spawn instead of Blue Orchid Closes #1078 2014-05-14 12:20:04 -07:00
Christian
3d9b5b1472 MinecraftForge/FML@43e3ee1af1 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:24:16 -04:00
Christian
ca674c2ae5 Swap Listenerlist constructor around. Should fix parent resizing issue? 2014-05-14 14:22:51 -04:00
Christian
7578f0813b MinecraftForge/FML@70570a863f Fix up possible CME 2014-05-14 10:13:00 -04:00
Christian
e05d6340d7 Fix up possible CME 2014-05-13 15:11:50 -04:00
Christian
71b3ba2041 MinecraftForge/FML@503da3a257 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues. 2014-05-13 08:16:22 -04:00
Christian
8a69b17bd6 Don't consider null NetworkDispatchers. This should fix a bunch of fakeplayer issues.
Nothing to see here. No modding being done.
2014-05-13 08:14:21 -04:00
Lex Manos
f95ca18707 Fixed No Blue Orchids spawn in swamp when using bone meal Closes #1072 2014-05-12 12:36:36 -07:00
Lex Manos
711e92a59f Fully clear DimensionManager's DimensionID bitset when world is loaded. Closes #1074 2014-05-12 11:46:03 -07:00
Christian
26c55d89ef Fix forge validating strict versions on remote connections. 2014-05-12 13:49:46 -04:00
Christian
51b55eaf25 MinecraftForge/FML@a8cbef2321 Finally hopefully fully kills the race condition causing a classcast on slow machines.
MinecraftForge/FML@8dbd1ae0a1 Fix ObjectIntIdentityMap sporadically matching non-identical objects.
MinecraftForge/FML@42713c66e5 Merge pull request #426 from sfPlayer1/master
2014-05-12 10:51:00 -04:00
cpw
3f86cd32a7 Merge pull request #426 from sfPlayer1/master
Fix ObjectIntIdentityMap sporadically matching non-identical objects.
2014-05-12 10:50:20 -04:00
Player
ee671c3eab Fix ObjectIntIdentityMap sporadically matching non-identical objects. 2014-05-12 16:29:37 +02:00
Christian
39340e46aa Finally hopefully fully kills the race condition causing a classcast
on slow machines.

This is me bugfixing. NOT MODDING! No! Stop it! I'm not!
2014-05-11 22:15:29 -04:00
Adubbz
4454d3f341 Greatly simplified the addition of new biomes to the default world 2014-05-11 15:06:14 +10:00
Christian
bb52a6b062 MinecraftForge/FML@d8b6adb259 Add a helper for casting some common collection types into generic form
MinecraftForge/FML@5275cea844 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know!
2014-05-10 14:54:23 -04:00
Christian
a66e8462d8 Try and see if there is anything to the identityHashCode collision hypothesis. If you see this in your error messages, kindly let us know! 2014-05-10 14:53:08 -04:00
Christian
0a9099c8dd Add a helper for casting some common collection types into generic form 2014-05-10 13:36:24 -04:00
Lex Manos
80511409ff Updated FML:
MinecraftForge/FML@a70308ef41 Update mcmod.info
MinecraftForge/FML@8555344eb3 updated wrapper to gradle 1.12
MinecraftForge/FML@1d5fc60f82 Merge pull request #411 from matthewprenger/master
MinecraftForge/FML@3612ad0c25 Attempt to fix another race condition related to reading NetClientHandler.
MinecraftForge/FML@c73a2076e3 Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only.
MinecraftForge/FML@1436ac2f14 Fine use FMLCommonHandler.
MinecraftForge/FML@542e9acec1 documented dependencies
MinecraftForge/FML@ddc2cfbe86 Merge pull request #402 from AbrarSyed/patch-1
MinecraftForge/FML@362ec8dee7 Merge pull request #419 from Thog92/master
MinecraftForge/FML@b9de9ebc96 Revert "Fix refreshResources not happening if an error occurs."
MinecraftForge/FML@738ce1d7cd Re-add removed genericiterable to clean a warning
MinecraftForge/FML@b0eb1ef7c6 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix mods not being able to access resources during preinit.
MinecraftForge/FML@de546bdf6c Clean up some missing generic info
MinecraftForge/FML@cd43eacbb2 Ensure that the loadcontroller is ready to preinit.
MinecraftForge/FML@f2fe80dc36 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler
MinecraftForge/FML@0c36868f92 Fix network disconnect with message on the client side in NetworkDispatcher.
2014-05-09 13:34:08 -07:00
Lex Manos
123f5919ba Fix network disconnect with message on the client side in NetworkDispatcher. 2014-05-09 13:23:24 -07:00
Lex Manos
6b82a4fed8 Fixed default network mod checking to allow client side mods without the server side. Mods wishing to REQUIRE server side components must specify a custom check handler using @NetworkCheckHandler 2014-05-09 13:22:54 -07:00
LexManos
51628825e5 Merge pull request #1064 from bspkrs/patch-2
Fixed unforeseen NPE
2014-05-08 08:40:25 -07:00
Christian
3a77c79f8a Ensure that the loadcontroller is ready to preinit. 2014-05-08 10:40:52 -04:00
Christian
f866aeaacb Clean up some missing generic info
PS: NOPE: still not modding.
2014-05-08 10:36:01 -04:00
Christian
b286cb6a57 Split loadmods into loadmods and preinitmods, to allow resource loading to occur *always* between the two phases. This should fix
mods not being able to access resources during preinit.

PS: I'm still not modding.
2014-05-08 10:23:05 -04:00
bspkrs
e625622b6e Fixed unforeseen NPE 2014-05-08 10:22:48 -04:00
Christian
0b795b8bab Re-add removed genericiterable to clean a warning 2014-05-08 09:58:03 -04:00
Christian
f628bde87b Revert "Fix refreshResources not happening if an error occurs."
This reverts commit fff86ee9d35874bdf77a1eaabe77615441644064.
2014-05-08 09:56:43 -04:00
Lex Manos
9e1f038c16 Revert "Implemented hashCode and equals in ItemStack, Closes #986"
This reverts commit 0b01545a03.
2014-05-07 22:08:06 -07:00
LexManos
7229ba5c83 Merge pull request #419 from Thog92/master
updated wrapper to gradle 1.12
2014-05-07 15:41:05 -07:00
LexManos
51fc256111 Merge pull request #402 from AbrarSyed/patch-1
Added dependency examples to the shipped example mod's build.gradle.
2014-05-07 15:40:50 -07:00
AbrarSyed
437e479446 documented dependencies 2014-05-07 17:34:44 -05:00
Lex Manos
0b01545a03 Implemented hashCode and equals in ItemStack, Closes #986 2014-05-07 15:28:03 -07:00
Lex Manos
c8abc41aa0 Fix extended entity properties being lost when leaving the end, This introduces the concept of calling IExtendedEntityProperties.init when entites/worlds change. Lets see if mods explode. 2014-05-07 14:52:18 -07:00
Lex Manos
e33224054b Fine use FMLCommonHandler. 2014-05-07 14:36:00 -07:00
LexManos
3b79370be1 Merge pull request #1062 from bspkrs/master
New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent
2014-05-07 13:58:18 -07:00
Lex Manos
3cb3988491 Fix potential rance condition in connecting to vanilla servers as well. And move latch into client side only. 2014-05-07 13:54:22 -07:00
bspkrs
eb2549c773 New GuiScreen events and a new ElementType DEBUG for RenderGameOverlayEvent 2014-05-07 16:52:10 -04:00
Lex Manos
18aed8bf1b Attempt to fix another race condition related to reading NetClientHandler. 2014-05-07 13:31:16 -07:00
Lex Manos
d881baa581 Added new hook to WeightedRandom.getItem that allows for use of custom rnadom generators, prevents redundant code in mods. 2014-05-07 13:27:05 -07:00