Commit Graph

535 Commits

Author SHA1 Message Date
cpw 2918864248
Merge branch 'pull/5405' into 1.13-pre 2019-01-28 20:50:12 -05:00
cpw 9fbfe2b98e
Fix 5408 by making Paths from the default provider (not inside jars)
offer a FileInputStream rather than Files.newInputStream. Fun. Stupid
ancient paulscode.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-28 20:37:25 -05:00
ichttt 3eac9c536b Config option implemented 2019-01-27 22:02:58 +01:00
ichttt ad32b01d85 Reimplement update checker 2019-01-27 21:23:24 +01:00
cpw 0a11ffb827
More logging tweaks, including some aimed at userdev.
`forge.logging.markers=<LIST OF MARKERS>` will enable markers.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-27 00:06:57 -05:00
cpw 3c55b46ca0
Big cleanup of logging. Might do some tweaks of the userdev logging, but this should be good for vanilla..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 22:18:28 -05:00
ichttt 9ee34f57f5 Fix some of minecraft's resources loading twice, as minecraft is on the list of namespaces as minecraft and as an empty string 2019-01-26 23:23:05 +01:00
cpw c578cae676
Fix resource pack info generator - use the first modid as part of the
pack prefix.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-26 16:56:10 -05:00
Vincent Lee 13f9418201
Send head yaw, use setPositionAndRotation 2019-01-26 10:25:20 -05:00
Vincent Lee a771a3ea06
Add license header 2019-01-26 10:25:20 -05:00
Vincent Lee 1f11ac76fa
Readd modded entity spawning/tracking support 2019-01-26 10:25:19 -05:00
Vincent Lee 69f8e57cea [1.13] A sweep through deprecations (#5345) 2019-01-25 13:29:52 -08:00
Vincent Lee fa939a890c [1.13] Make Caps, TESR, Entity renderers, and keybinds thread safe to call during parallel init (#5359) 2019-01-25 13:14:49 -08:00
mariaum 6643997304 Fix #5365: Some chat messages lose their formatting (#5386) 2019-01-25 11:19:49 -08:00
cpw 040cc4bf16
Expose a couple of mods.toml properties properly. Half-implemented
override namespace - still needs to be reviewed and determined how this
might work in detail.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 21:26:31 -05:00
SquidDev eefc4d3e84
Use the reply logical side when enqueing work
When receiving a packet, NetworkDirection.getLogicalSide details where
the packet was the packet was sent from. Therefore, on a client it'll
be SERVER (and vice virsa), and so the work is queued on the sever
thread, instead of using Minecraft.
2019-01-20 12:31:12 -05:00
ichttt c3c979f11a
Use minecraft's util class to open files 2019-01-20 12:23:44 -05:00
ichttt 276d0c49c1
Validate mod ids 2019-01-20 12:23:44 -05:00
cpw 7c840dce35
Fix classcast in autoeventsubscriber, also actually make progression
work properly. This whole thing is a bit of a gross hack.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 12:20:27 -05:00
cpw 60524f0f3e
Fix case error in AutomaticEventSubscriber
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-20 00:32:11 -05:00
cpw f4d2d1a24b
Move Registry Events to the mod event bus.
Add infrastructure to allow parallel or synchronous dispatch of
mod events, and pass-through of events to the dispatch system.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-01-19 23:27:27 -05:00
tterrag ff2e35c243
Greatly improve DeferredWorkQueue API (#5357) 2019-01-18 21:10:22 -05:00
tterrag 0d1a2f2af3 Add utilities that RuntimeEnumExtender expects to exist 2019-01-17 13:11:54 -05:00
cpw 56a3926b86 Fix up event naming, move them to sensible packages and document everything a bit. 2019-01-14 22:43:17 -05:00
mezz 118eac8f39 Fix mod lifecycle event names 2019-01-14 14:00:15 -08:00
cpw 99452a8b45 Update a bunch of libs, rename some of the mod events to more
meaningful names.
2019-01-14 00:39:00 -05:00
LexManos 3765d912a5 Move @EventBusSubscriber application to just after construction instead of pre-init. 2019-01-11 12:28:06 -08:00
Vincent Lee 985a48f02e Fix datapack walking not working for mod datapacks. Closes #5334 (#5335) 2019-01-09 20:59:40 -08:00
LexManos 36d2e67b07 Reimplement @ObjectHolder scanning, and expose system for others to add handlers.
Fix forgedev and userdev run configs.
Fix issue in log functions assuming String arguments.
2019-01-09 20:57:01 -08:00
cpw f734e614e4 Fire registry events before preinit and after construct. 2019-01-06 17:19:18 -05:00
cpw 1b40618f02 Fix classloading properly. ModLoadingClassLoader doesn't work
with the proper delegation model. Abandoned it, in favour of injecting
locators into the Transformer classloader directly.
2019-01-06 16:24:32 -05:00
cpw 58c78560fa Fix up some stuff with resource packs, so the guilist works properly. 2019-01-05 10:19:47 -05:00
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
cpw 6baddc7e26 client and server work standalone and in forge dev. Next up userdev.
Moved some launchplugin code to the launcher. Moved servermain to
the launcher.

server currently needs cmdline arguments  --fml.forgeVersion=24.0.51-1.13-pre --fml.mcVersion=1.13 --fml.mcpVersion=2018.09.12.04.11.00 --fml.forgeGroup=net.minecraftforge.test
2019-01-01 21:35:23 -05:00
cpw e9580877b4 fix up some discovery code, and make regular runtime _mostly_ work.
Still WIP and doesn't quite get to main screen yet.
2019-01-01 16:50:04 -05:00
LexManos 440649bb95 Fix new launcher jar packaging.
Run license checker over new code.
2018-12-31 16:48:23 -08:00
cpw 48846bc0ba separated fmllauncher code from main forge mod code. This enables much
stronger classloader separation between the two sides. Forge now
loads as a regular mod.

Still needs a bunch of debugging, but structure looks good and game loads
in forge dev.
2018-12-31 16:34:33 -05:00
cpw 558e1d2fb0 ResourceLocation Utils for doing things.. 2018-12-31 16:34:33 -05:00
mezz dc12cda505
Clean progress bar code and fix TextureMap patch (#5304) 2018-12-28 18:05:05 -08:00
mezz f2f04407a4
Add the sender to NetworkEvent.Context for server-side event handlers (#5295) 2018-12-22 23:24:11 -08:00
tterrag 8a11e3bac4 Port most of the world patches (#5294) 2018-12-22 10:31:18 -08:00
LexManos 4879b0611a Change how Forge itself is located to be loaded similar to a real mod.
Fixes Minecraft/Forge annotation data missing.
Fix Capability injection.
2018-12-21 16:07:39 -08:00
tterrag b3b8c78527 Rendering patches (#5262) 2018-12-21 14:45:35 -08:00
David Quintana c1225f3876 Fix the path handling for mod jar resource packs. (#5228) 2018-12-18 12:48:39 -08:00
David Quintana 52b6da1759 Fix classloading issues in userdev (and possibly also for things like tests within forgedev) (#5275) 2018-12-13 15:33:35 -08:00
LexManos f13465012b World and TileEntity patch work.
TerrtainGen events are removed, 1.13's world gen re-write invalidates them all.
2018-12-13 01:15:53 -08:00
Liqueur Librazy 719ea50d1a Use getRawSchemeSpecificPart to preserve escape characters in uri, fix #5236 (#5237) 2018-12-10 11:07:50 -08:00
LexManos dd32e74e34 Entity patches progress. 2018-12-05 01:16:33 -08:00
malte0811 e1b4a150c3 Fix race condition causing the FML handshake to hang (#5222) 2018-12-04 12:22:01 -08:00
LexManos 76d912c0ba Include project group in ForgeVersion and determine path to patched jar.
While testing we install to net.minecraftforge.test. So don't hardcode it.
2018-12-04 11:55:50 -08:00