Commit graph

912 commits

Author SHA1 Message Date
Christian
245e7312b2 Merge branch 'runtimedeobf' into snapshot15 2013-03-02 10:04:06 -05:00
Christian
8b8b150aa9 Add in build for deobf data zip file, update for official mcp 7.39 2013-03-02 10:02:02 -05:00
LexManos
97f2bbe5dd Fix exc for renamed Behavior classes. 2013-03-02 00:48:44 -08:00
LexManos
a0a4683ef9 Actually remove classes from the csv when removed, and moved All EntityMinecart entities to net.minecraft.entity.item 2013-03-02 00:12:31 -08:00
LexManos
5ef2c4c5ab Delete unneeded patch 2013-03-02 00:11:48 -08:00
LexManos
e0c7e3859d Readd ignore for argo and bouncycastle, needed for our replacement to work properly. 2013-03-02 00:11:33 -08:00
Christian
793ae904af Update FML to 1.5 snapshot 13w09c 2013-03-02 02:06:32 -05:00
Christian
f9094e3f85 Tweaks to runtime deobf 2013-03-02 01:49:45 -05:00
LexManos
81bf16decd Update distribuited eclipse's classpath for updated libraries. 2013-02-28 04:22:34 -08:00
LexManos
4272159492 Fix crash in GuiModList for mod logo files, logo is not rendering for unknow reason. 2013-02-27 22:41:00 -08:00
LexManos
d8e82d4c35 Fix bug in rename_vars where certian items would fail to be renamed. 2013-02-27 22:40:15 -08:00
Christian
e7b1242cfb Tweak IASM hook api. You can return multiple classes now. 2013-02-26 15:04:45 -05:00
Christian
e4dd3791ef Merge branch 'runtimedeobf' into snapshot15 2013-02-26 10:24:03 -05:00
Christian
7b0745c336 Change readFully to actually read a bunch of bytes at once now. Thanks to nallar and aartbluestoke for the suggestion to
revisit this..
2013-02-26 01:07:14 -05:00
Christian
2e269c967a Clean up more junk 2013-02-26 00:28:12 -05:00
Christian
b5ba054fe5 Update libs for 1.5. Lots of new libs. 2013-02-26 00:16:57 -05:00
Christian
939bf833b3 Fix renderengine patch *sigh* 2013-02-25 22:06:20 -05:00
Christian
22831e6b63 Merge branch 'master' into snapshot15
Conflicts:
	patches/minecraft/net/minecraft/client/renderer/RenderEngine.java.patch
2013-02-25 21:53:56 -05:00
Christian
c056f49796 Merge branch 'master' into snapshot15
Conflicts:
	client/cpw/mods/fml/client/TextureFXManager.java
2013-02-25 21:18:08 -05:00
immibis
75c1dc1091 Console log thread should be a daemon thread. 2013-02-23 19:27:16 +13:00
LexManos
604e81a323 Fix sprite map issue. 2013-02-22 14:45:25 -08:00
Christian
4cafd6c627 Fix Language Registry, closes #163 2013-02-17 16:28:54 -05:00
Christian
d25d70d59d Fix Language Registry, closes #163 2013-02-17 16:22:58 -05:00
Christian
047de02402 Merge branch 'master' into runtimedeobf 2013-02-16 14:28:29 -05:00
LexManos
bd25e14545 Option to disable renaming for srgnames. 2013-02-08 14:50:17 -08:00
Christian
ae58a0dbe3 Fix HD mob skins, FINALLY!!!
Stupid eyes are stupid.
2013-02-06 01:25:46 -05:00
Christian
06eea87b71 Fix up mistake that broke all modloading. Nice. 2013-02-04 10:58:48 -05:00
Christian
11f226e813 Fix some class naming and packaging issues, pending an MCP update
for the same
2013-02-02 10:54:48 -05:00
Christian
92a377a4e8 Update for MCP 7.34 and MC 13w05b 2013-02-01 23:05:23 -05:00
Christian
74043f515f MCP compilation works 2013-02-01 22:42:28 -05:00
Christian
3101006e58 IMC tweaks: runtimeMessages now work (thanks for all that testing for this much requested feature!)
and IMCEvent will no longer remove messages if no one gets them, so you can do
just manual runtime polling, if you wish.
2013-01-31 13:39:53 -05:00
Christian
46ccfb235d More logging tweaks. You can probably configure individual mod log files if you wish now 2013-01-30 20:55:12 -05:00
Christian
0c6019da8f A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
2013-01-30 18:57:21 -05:00
Christian
7c6c1254fc Final part of the deobfuscation data setup- fields are now deobfuscated as well.
All that remains, is to figure out what and how to distribute the deobfuscation data itself.
2013-01-28 17:48:44 -05:00
Christian
0c4347f2c3 Read the joined.srg file directly from lib/deobfuscation_data.zip now. Still debating distribution method. 2013-01-28 17:39:22 -05:00
Christian
b41af51ccf Now actually works for mods, somewhat. It currently generates access violations for
ModLoader mods that presume access to fields that are not actually accessible from
a different package.
2013-01-27 22:42:36 -05:00
Christian
9c2b899454 Method deobfuscation now works 2013-01-27 21:50:08 -05:00
Christian
82415f3962 Working to read class names and remap them at runtime. 2013-01-27 17:09:00 -05:00
Christian
b4c7fe1d0e First draft runtime deobf 2013-01-27 15:55:37 -05:00
Christian
5c99e3488a Try and handle "death on startup" a bit cleaner 2013-01-27 15:54:36 -05:00
Christian
c19646421a Deprecate the old GUI ticktype. They're dead and have been for some time. 2013-01-24 17:29:46 -05:00
Christian
3dbffd1754 Tweak a method signature 2013-01-24 10:23:36 -05:00
LexManos
d9db242f4c Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling server. 2013-01-24 03:08:19 -08:00
Christian
331e6bcf62 Merge branch 'master' into snapshot15
Fix up compilation and patching errors

Conflicts:
	common/cpw/mods/fml/common/registry/GameRegistry.java
	conf/joined.srg
	conf/params.csv
	conf/version.cfg
	patches/minecraft/net/minecraft/server/dedicated/DedicatedServer.java.patch
2013-01-22 15:21:22 -05:00
Christian
1b332fc1ea Fix up packages.csv ordering for easier diffing 2013-01-22 14:43:27 -05:00
Christian
51fcf93605 Update for MCP7.30c - fixes redstone rendering issues 2013-01-22 14:40:09 -05:00
Christian
472ca8c8a9 Add in a registry method to allow for alternative TileEntity names- they will be used to support
loading maps containing the older definitions.
2013-01-22 13:11:32 -05:00
Christian
c13502c690 Remember to add the new patches! 2013-01-22 09:32:53 -05:00
Christian
6962786e4b The "ServerStarting" event should now properly crash the server if it fails,
so the client will properly exit. Also, added in a "pre-server-start" event
that fires before the worlds are loaded for a save, just for you immibis.
2013-01-22 09:17:04 -05:00
Christian
509b5f8e7e Javadoc cleanup 2013-01-21 21:37:29 -05:00