Commit Graph

91 Commits

Author SHA1 Message Date
Christian ce9be2864c Change TickType.WORLD to send the world as arg[0] to match the server. 2012-06-28 14:24:34 -04:00
Christian 5a5ff97f39 Add in a mechanism to get the modcontainer for a mod - so things can be programmatically changed 2012-06-26 16:24:50 -04:00
Christian 64dab3c8d7 Add in a new recipe handler registry method for ease of adding recipes to MC 2012-06-26 15:29:34 -04:00
Christian 77479d8b74 Fix ticking for GUI ticks too! 2012-06-22 09:30:27 -04:00
Christian 64d1b29c43 Fix ticking properly - ML world ticks now fire once, properly 2012-06-21 18:11:40 -04:00
LexManos ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. 2012-06-19 19:58:48 -07:00
LexManos 8a7b91fb1c Print mod metadata info errors if we are in MCP. 2012-06-19 19:55:28 -07:00
LexManos 07bebf187c Should fix concurent modification exceptions when using removeSpawns 2012-06-19 19:44:52 -07:00
LexManos 06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. 2012-06-17 19:30:10 -07:00
Christian 4385704172 Remove WorldLoad tick from modloader mods- too early. *sigh* 2012-06-17 18:49:19 -04:00
LexManos c306da9d6d Proper fix for scroll list not covering all of the hidden scroll items. 2012-06-13 19:59:54 -07:00
Brian Wiegand a5b699c2ca Having the string trimmed to 9 made most long strings show a couple of pixels at the very top and very bottom. ie
https://dl.dropbox.com/u/79514/2012-06-13_13.25.35.png
2012-06-13 14:09:07 -07:00
LexManos b12cafb5c5 Made it so it will attempt to scale any Texture Effects that return data for smaller texture resolutions. Made the size descrepancy only a error for ITextureFX texture effects. 2012-06-10 05:56:52 -07:00
Christian df205d7d3f Fix up biome handling for client and server 2012-06-09 10:27:24 -04:00
Christian 4a050fbdba Fix parameter ordering in ticks 2012-06-08 15:22:40 -04:00
Christian 320503340b Change world generation to expose a mod interface 2012-06-07 19:44:03 -04:00
Christian 00a9cd4a5f Attempt early initialization of Minecraft Forge 2012-06-07 19:25:49 -04:00
Christian Weeks 856fa4f337 Reorganize basemod ticking to use ITickHandler. Introduce "GAME" tick vs "WORLD" tick for
mods that want to tick per world and "globally"
2012-06-07 13:53:16 -04:00
Christian Weeks 5acab9e790 Expose a "clean" ticking interface and fix server tick loop for world ticks 2012-06-07 11:12:51 -04:00
Christian Weeks c62c1df791 Tweak width of description 2012-06-07 08:39:22 -04:00
LexManos 779b3298bd Fix for in game tick running when it shouldn't. Fixed some tabbing issue in crazy's PR. 2012-06-06 08:01:54 -07:00
LexManos 5997bd3b87 Interm implementation of keyboardEvent for ModLoader. 2012-06-06 01:43:49 -07:00
LexManos c6de498904 Add static log() functions to the RenderAccessLibrary, and fixed up the logo rendering to better display the images. 2012-06-05 18:49:07 -07:00
crazyputje 20fc9de087 removed 'if (client.theWorld != null)' so it also ticks in the main menu 2012-06-04 20:36:57 +03:00
Christian Weeks eeeaf140a7 Helps to have a retention policy for runtime annotations 2012-06-02 22:40:45 -04:00
Christian Weeks f15d9c507f Introduce a proxy side loader for mod use 2012-06-02 22:12:15 -04:00
LexManos b56b01571c Fixed GuiModList Logo rendering to allow for logos of different sizes to be rendered properly. Logos will render themselves full underneath the text, It is the modder's job to make it look good. 2012-06-02 18:05:57 -07:00
Christian Weeks c9731ed7e3 Fix up optifine detection properly 2012-06-01 23:23:50 -04:00
Christian Weeks de8a5cfc8b Slight reorganization of texture ticking - accomodate optifine 2012-06-01 23:07:32 -04:00
Christian Weeks 174d6691bd Add in optifine visibility for the mod list. Will search for an "optifine_mod.info" file on the
class path if sp614x wants to add one to optifine.
2012-06-01 14:55:49 -04:00
Christian Weeks ae6621bfdd More tweaks for proper API 2012-05-31 22:42:23 -04:00
Christian Weeks dfd15acb6d Reorganize for bukkit integration 2012-05-31 22:09:45 -04:00
Christian Weeks 660521e6f2 Fix project, new gui layout with screenshot, thanks Sengir! 2012-05-30 09:25:04 -04:00
Christian Weeks 7d7c395ff3 Move first tick to the real first tick 2012-05-26 02:30:21 -04:00
Christian Weeks 7c590e62c6 Merge in the mod texture changes from Lex 2012-05-26 02:29:35 -04:00
Christian Weeks 96b442e3cc Add in a static render access class for optifine and other render editing mods to use 2012-05-25 22:13:51 -04:00
Christian Weeks 3454b43daa Add in a "world load" tick fired just as the world completes loading. This SHOULD fix millinaire. 2012-05-25 17:21:30 -04:00
Christian Weeks f3b15940ee Changing up the mod list data 2012-05-25 15:25:35 -04:00
LexManos 7667df0caf Fixed up ModTexture* classes to use the ITextureFX events to resize the image as needed. Also fixed ModTextureStatic's not being applied properly. 2012-05-24 22:48:15 -07:00
Christian Weeks d45134eb9a Fix up two stupid overwrites in my mergeup from lex 2012-05-24 23:18:04 -04:00
Christian Weeks fe710a9245 Fix derp in MTS 2012-05-24 22:13:33 -04:00
Christian Weeks f5598573a2 Update some stuff for updated tweaks 2012-05-24 21:39:16 -04:00
Christian Weeks d7c9010c92 Update FMLClient with my changes 2012-05-24 21:33:43 -04:00
Christian Weeks 012c378427 my tweaks 2012-05-24 21:06:27 -04:00
LexManos 2927be6247 Some patch cleanup. 2012-05-24 02:18:20 -07:00
LexManos a9b317c941 Rewrote how HD Texture support worked, to make it easier for Optifine to integrate.
Fixed TextureFlamesFX for extramly large texture sizes.
Fixed the texture size sceme to allow for different sizes of textures in the same pack.
2012-05-24 01:35:37 -07:00
Christian Weeks a40ba43957 Fix up some fubars in MTS and MTA 2012-05-18 20:16:41 -04:00
Christian Weeks 88f3c4f9bd Lots of error handling. 2012-05-18 10:38:40 -04:00
Christian Weeks cc4641b0d9 Add simple API to allow mods to let their textures be overriden by other mods 2012-05-17 21:47:12 -04:00
Christian Weeks a9e17048e6 Because, of course, I broke the first build... 2012-05-17 20:27:24 -04:00