Christian
190c71eeb5
Ship a client only class so the merge works both sides.
2012-10-21 22:50:20 -04:00
Christian
b88f2e6938
Fix RenderRegistry render ID - now at 36
...
Fix SpriteMaps - they're running out fast! Switch to forge if you can!
RenderBiped now has an armorlist- so armortypes add to it as well
2012-10-21 12:41:53 -04:00
Christian
8af47f2bb9
Fix up FML python script for forge
2012-10-21 08:19:36 -04:00
Christian
bdb8a7c059
Update to MCP pre 3. Fixes some weirdnesses with explosions.
2012-10-21 07:11:09 -04:00
Christian
2fcea16485
Update for MCP release
2012-10-20 18:02:26 -04:00
Christian
698f0e69eb
Remove fuzz from patches for INetworkManager change
2012-10-20 17:16:50 -04:00
Christian
8ce9b05d8b
Fix for new names INetworkManager and ITexturePack. I also provide refactoring scripts for both, for your use...
2012-10-20 17:07:59 -04:00
Christian
c7002207fb
Add a script to ignore git complaining about the eclipse workspace changing - run when you first open the eclipse workspace
2012-10-20 15:24:05 -04:00
Christian
fabc324487
Update gitignore - ignore the files that will change or be deleted
2012-10-20 15:14:06 -04:00
Christian
1a3c19430c
Add in "starter" image for eclipse workspace
2012-10-20 15:02:37 -04:00
Christian
6c48db441c
Eclipse workspace fixup 2?
2012-10-20 14:42:25 -04:00
Christian
75fa0f2bdb
Clean up eclipse workspace- part 1
2012-10-20 14:09:44 -04:00
Christian
279b5d5e23
Clean up a bit of patch fuzz
2012-10-20 12:39:40 -04:00
Christian
7da5727e3e
Fix CommonHandler for rename of the server thread class
2012-10-20 12:31:35 -04:00
Christian
59738c493a
Update with RC2 MCP. Use the joined.exc file directly since MCP now provides it.
2012-10-20 12:27:30 -04:00
Christian
70c342908f
Fix exception for CodecMus
2012-10-20 12:12:43 -04:00
Christian
7ac53b4772
Fix some compilation issues. Requires resolving the worldclient abstract method
2012-10-20 11:30:01 -04:00
LexManos
ce847a7c53
Inital patch update to 1.4
2012-10-20 02:43:03 -07:00
LexManos
7afbc1ab93
Moved into EntityVillager
2012-10-20 02:42:34 -07:00
LexManos
2028b0aa7f
Fix line ending detection during checkout.
2012-10-20 02:32:29 -07:00
LexManos
f59de49682
We don't need logging here...
2012-10-20 02:27:26 -07:00
LexManos
ed3f7c14e3
remove useless -Server projects
2012-10-20 00:43:02 -07:00
LexManos
528670d103
Updated the AT config and Marker config for 1.4 obf
2012-10-20 00:36:33 -07:00
LexManos
c106909d91
Updae build to copy files that may decompile differently but are actually the same, and updated for 1.4 values.
2012-10-20 00:06:55 -07:00
LexManos
671892fd32
Update MCP Merge config.
2012-10-19 23:57:49 -07:00
LexManos
7fcdb47edb
Pull in MCP's 1.4 conf files.
2012-10-19 23:57:05 -07:00
LexManos
ecf14df030
Fix error in merging of exec's
2012-10-19 21:14:03 -07:00
Christian
9b1375f536
Update build.xml - add a classpath to the manifest. This means the universal jar is now a server side launcher.
2012-10-18 21:07:33 -04:00
Christian
ce138ec571
Typos!
2012-10-18 21:00:58 -04:00
Christian
5b4de7b2b5
Try and avoid an NPE in crash reports
2012-10-18 14:41:32 -04:00
Christian
3599c11599
Fix logging problems- log death messages and re-route the server through FML logs properly.
2012-10-17 18:05:23 -04:00
Christian
4af51b0cad
Fix the test mod
2012-10-16 13:24:29 -04:00
Christian
4c39831d2b
Coremods can be specified via the command line: fml.coreMod.load=<listofcommaseparatedclasses> This will help with developing coremods
2012-10-16 13:21:10 -04:00
Christian
4aced4ae02
Fix classpath for server
2012-10-16 12:40:01 -04:00
Christian
7327ea75f7
Add in the ability for a client to throw a custom exception that displays a custom gui instead of the default error message.
2012-10-16 12:39:04 -04:00
Christian
a82285964f
Update FML internal classpath. Helpful for coremod devs
2012-10-16 09:47:06 -04:00
Christian
e770c87084
Don't use File to separate the last element of the path. It's a URL, they're always separated by '/'
2012-10-16 09:46:08 -04:00
keepcalm
924425074f
Changed RelauchLibraryManager so that files with different paths on the
...
same baseURL can be implemented in one ILibrarySet.
2012-10-16 09:46:08 -04:00
Christian
c0795e9bee
FML as a whole is now subject to transformers.
2012-10-16 09:20:30 -04:00
Christian
4f0ddca554
Bonus extra character. thanks randomitter!
2012-10-16 09:06:13 -04:00
Vazkii
f2e4e20f35
Add Null check to FMLClientHandler.sendPacket
2012-10-05 17:36:52 +02:00
Christian
124f47f55c
Update patches *sigh*
2012-10-02 22:04:25 -04:00
Christian
550e622bc7
Add in a savehandler strategy for reading and writing data to the
...
world save. This service is only available to coremods via the
WorldAccessContainer interface on the mod wrapper. This is deliberate
and will not change.
2012-10-02 21:54:47 -04:00
Christian
a554846e57
Add in some bukkit supporting code. Most of this is unimplemented
...
until the bukkit coremod is complete.
2012-10-02 20:26:47 -04:00
Christian
0ed0d284b5
New stuff on the ModLoader! Risu has been busy. Closes #114
2012-10-02 08:29:12 -04:00
Christian
9a8a38d345
Mods can now declare a range of minecraft versions they will run against
2012-10-02 01:29:46 -04:00
Christian
7cd5ae04f7
Fix maps supporting greater than byte() dimension sizing
2012-09-29 00:21:42 -04:00
Christian
639039dd18
Fix language registry additions, closes #113
2012-09-28 22:12:23 -04:00
pahimar
df7d2b7161
Added ability to query the Language Registry by key and language for specific localized text, as well as loading in localization text from a specific file/URL
2012-09-26 15:41:58 -04:00
Christian
7dbda77f10
Extreme headless mode is back!
2012-09-25 22:46:47 -04:00