Commit graph

4409 commits

Author SHA1 Message Date
Lex Manos
fef959d1e9 Redefine removal value in IRetextureableModel from null to empty string {""} due to ImmutibleMap not allowing null Values. Closes #1927 2015-06-09 12:36:36 -07:00
LexManos
f62ee5c4f5 Merge pull request #1881 from ganymedes01/master
Added a brewing recipe registry system
2015-06-09 12:05:40 -07:00
johnjohn
486c0955cf Added ItemMap type check to item frames and ItemRenderer, enabling vanilla style rendering for custom maps 2015-06-09 12:42:45 -06:00
ganymedes01
0373920f99 Added a brewing registry system 2015-06-09 14:01:45 -03:00
Lex Manos
1ad05f7f22 Missed patch for sign fix. 2015-06-08 16:23:30 -07:00
Lex Manos
15a1d4cf0d Remove worlds from WorldBorder when unloaded tol prevent memory leak, Closes #1923 2015-06-08 16:19:53 -07:00
Lex Manos
1b689802a4 Limit Sign text to 384 json characters and strip control codes. This is 1.8.7's Sign fix. Thanks Searge. 2015-06-08 16:19:02 -07:00
cpw
b35aec4347 Attempt to synchronize the state for vanilla client completions and quit the handler if the vanilla
thread has already setup the connection. Should fix #1924
2015-06-08 18:24:35 -04:00
Lex Manos
ee1e229b66 Change custom payload lock to be buffer itself incase multiple packets use the same backend buffer. Closes #1908 2015-06-07 00:06:00 -07:00
Fry
e007f7cf39 Merge pull request #1868 from fuami/ISmartBlockModel_Damage
Add Block Breaking Animation for ISmartBlockModels
2015-06-06 03:39:11 +03:00
Fuami
5cd4564a32 Added Breaking Animation for Smart Models, Checking each layer.
Added Layered Smart Render Test.
2015-06-05 19:23:17 -05:00
LexManos
26bc23602a Update README.txt 2015-06-05 13:28:07 -07:00
RainWarrior
d6bc936ffa B3D Improvements
- fixed keyframe transformation application
 - textures are now resolved the same way as in vanilla models
 - added the ability to use forge blockstate texture information
 - removed unused code from the B3D example
2015-06-04 18:58:42 +03:00
RainWarrior
581363fddd fixed AT missing for getModelBlockDefinition 2015-06-04 18:58:42 +03:00
RainWarrior
685a97fd93 Fixed missing variant logging; added the possibility to specify the item variant in the blockstate json. 2015-06-04 18:07:03 +03:00
RainWarrior
897d41fa77 Fixed partial variant detection in the forge blockstate loader. 2015-06-04 16:59:18 +03:00
Lex Manos
5064d33519 Mitigate potential issue with users requesting lots of server status information by caching ServerStatus json. 2015-06-03 23:16:25 -07:00
LexManos
107e760aa3 Merge pull request #1912 from clienthax/master
Add missing forge patch from 1.8 port
2015-06-03 19:53:01 -07:00
Clienthax
9b53b7e111 Add missing forge patch from 1.8 port
https://github.com/MinecraftForge/MinecraftForge/blob/1.7.10/patches/minecraft/net/minecraft/client/Minecraft.java.patch#L88
2015-06-04 01:55:13 +01:00
cpw
63f2300794 Fix up the client/server fluid race condition that could cause the game to bail when an SSP game connects.
There's still a teeny gap, but it's MUCH less prominent than it was before.
2015-06-03 19:26:53 -04:00
LexManos
61f9c5a201 Merge pull request #1885 from LexManos/EnhanvedBlockStateJson
Hook BlockState's Json loading to add support for simplified Forge format.
2015-06-02 16:52:06 -07:00
Lex Manos
267e1ee62f Hook BlockState's Json loading to add support for simplified Forge format.
See https://github.com/MinecraftForge/MinecraftForge/pull/1885 for more details.
2015-06-02 16:49:56 -07:00
Lex Manos
950da28d54 Fixed missing import in last merge. 2015-06-02 16:32:10 -07:00
cpw
e2dc863086 Merge branch '1.7.10'
Conflicts:
	fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
	fml/src/main/java/net/minecraftforge/fml/client/FMLClientHandler.java
	fml/src/main/java/net/minecraftforge/fml/client/SplashProgress.java
2015-06-02 07:30:44 -04:00
cpw
f8cb411df1 So we can't print a lot of unicode in the splash screen, so restrict to a hard subset we know we CAN print, closes #1910 2015-06-02 07:24:26 -04:00
LexManos
41cae458a4 Merge pull request #1911 from AlgorithmX2/ItemFramesOnSolidSurfaces
Allow placing item frames on Solid Block Faces (isSideSolid)
2015-06-01 20:45:28 -07:00
AlgorithmX2
885d7602f9 Allow placing item frames on Solid Block Faces (isSideSolid) 2015-06-01 22:31:55 -05:00
Lex Manos
e6eeb03108 Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662
(cherry picked from commit 19d7e16fa6)

Conflicts:
	fml/patches/minecraft/net/minecraft/client/Minecraft.java.patch
2015-06-01 17:15:06 -04:00
Lex Manos
f088b1b460 Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message.
(cherry picked from commit e3211eec04)

Conflicts:
	fml/src/main/java/cpw/mods/fml/client/SplashProgress.java
2015-06-01 17:09:28 -04:00
cpw
3c640fa32d Bump minor version # to 2 because of the fluid changes (mirroring what happening in 1.7.10) 2015-06-01 16:31:16 -04:00
cpw
d02636213a Merge branch '1.7.10' - imports all the fluid fixups and other stuff from 1.7 into 1.8
Conflicts:
	fml/src/main/java/net/minecraftforge/fml/common/FMLCommonHandler.java
	fml/src/main/java/net/minecraftforge/fml/common/Loader.java
	patches/minecraft/net/minecraft/client/Minecraft.java.patch
	patches/minecraft/net/minecraft/client/renderer/texture/TextureMap.java.patch
	patches/minecraft/net/minecraft/item/ItemArmor.java.patch
	patches/minecraft/net/minecraft/nbt/CompressedStreamTools.java.patch
	patches/minecraft/net/minecraft/nbt/NBTTagCompound.java.patch
	patches/minecraft/net/minecraft/nbt/NBTTagList.java.patch
	patches/minecraft/net/minecraft/world/World.java.patch
	patches/minecraft/net/minecraft/world/WorldProvider.java.patch
	src/main/java/net/minecraftforge/common/ForgeVersion.java
	src/main/java/net/minecraftforge/common/network/ForgeMessage.java
	src/main/java/net/minecraftforge/fluids/BlockFluidBase.java
	src/main/java/net/minecraftforge/fluids/FluidContainerRegistry.java
	src/main/java/net/minecraftforge/fluids/FluidRegistry.java
	src/main/java/net/minecraftforge/oredict/OreDictionary.java
2015-06-01 16:29:34 -04:00
cpw
bd6630810f Add in an ItemStackHolder - a way to inject ItemStacks without having to have complex lookup code everywhere.
Example: https://gist.github.com/cpw/9af398451a20459ac263
2015-05-30 14:07:54 -04:00
Lex Manos
3331d2a496 Fixed damage reduction rate of vanilla armor incorrectly scaling with armor's current durability. 2015-05-26 23:34:32 -07:00
LexManos
f9b1e4e23b Merge pull request #1892 from AlgorithmX2/vanilla_lighting_bug
Fix Vanilla Lighting Bug - Fixes Top/Bottom Faces interpolation.
2015-05-26 19:24:37 -07:00
Lex Manos
2bb090bf2b Force netty downgrade on dedicated server to match client. Netty bug: https://github.com/netty/netty/issues/2302 Closes #1848 2015-05-26 19:20:46 -07:00
AlgorithmX2
76f8843017 Fix Partial Face Lighting on Top/Bottom Faces ; Vanilla MC-80148 2015-05-26 19:33:56 -05:00
Lex Manos
9fa51447a2 Fixed command exploit with C12 2015-05-25 16:08:42 -07:00
Lex Manos
c608e7c04e Fixes MC-75630 - Exploit with signs and command blocks 2015-05-25 15:28:14 -07:00
Lex Manos
19d7e16fa6 Finish loading screen before going fullscreen. Closes MinecraftForge/FML#662 2015-05-25 14:32:35 -07:00
Lex Manos
e3211eec04 Attempt to disable the new splash screen if there are errors detected finishing up. Print a slightly more helpful error message. 2015-05-25 13:34:35 -07:00
Lex Manos
89994bda39 Cleanup a lot of spammy output. Everything hidden behind environment flags now. Scale anvil image down 50% 2015-05-25 13:34:34 -07:00
Lex Manos
df5e594e95 Loosen up ServerChatEvent to support IChatComponent Closes #1893 2015-05-25 13:34:34 -07:00
LexManos
8d7b999506 Merge pull request #1804 from Prototik/font
Add true support for unicode fonts
2015-05-21 10:43:22 -07:00
Prototik
2798fc4e49 Add true support for unicode fonts 2015-05-21 20:14:56 +07:00
LexManos
61b2929ae6 Merge pull request #1886 from diesieben07/texture-load-crash
Fix crash when texture loading throws RuntimeException without message
2015-05-20 12:19:18 -07:00
diesieben07
1501f467cf Fix crash when texture loading throws RuntimeException without message 2015-05-20 17:43:52 +02:00
LexManos
d3ab6d36a4 Merge pull request #1882 from t1g3l/master
Changed forge command tab completion to use getListOfStringsMatchingL…
2015-05-18 10:08:46 -07:00
t1g3l
6a299a483a Changed forge command tab completion to use getListOfStringsMatchingLastWord() 2015-05-18 13:51:05 +02:00
LexManos
8944983d0f Merge pull request #1878 from t1g3l/master
Added tab completion to /forge command.
2015-05-17 14:55:39 -07:00
cpw
06398fa259 Clean up transformers a bit. Can't use COMPUTE_FRAMES even though it's required - the game refuses to even
run if I do. Note for j8: when we force Java8 classes, all coremods will need a thorough overhaul - the
current way we do things is not sustainable when Java8 becomes the universal norm.
2015-05-17 10:35:56 -04:00