TechStack
146b08a8cd
Closes #1552
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Set the destination block the to the fluid.
In the previous code the destination block was still Air and would would
cause a crash because air doesn't have a property for LEVEL
2015-01-29 17:11:22 -05:00
RainWarrior
6eba0ebb93
Added model loader registry
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Entry point: ModelLoaderRegistry
loader interface: ICustomModelLoader
custom model: IModel
ModelLoader is responsible for splicing into vanilla model system.
(you probably don't need to use it directly)
Interop with vanilla models isn't great yet
(vanilla models can't refer to custom ones as parents), will improve in
the future.
Includes loader for B3D models, with animation support
(net.minecraftforge.client.model.b3d).
Blender export plugin with compatible coordinate system:
https://github.com/RainWarrior/B3DExport
OBJ loader is being written, will be included at some point in the
future. For now you can convert OBJ to B3D via blender, or wait.
2015-01-29 11:33:52 +03:00
Parker Young
bfcce919b9
Re-enabled Icon setting for Fluids
2015-01-16 17:30:00 -05:00
RainWarrior
dcabad2bd1
Merge pull request #1602 from Chicken-Bones/1.8
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Allow blocks to render in multiple layers
2015-01-10 13:35:29 +03:00
Lex Manos
d899f8fb84
Call World.init from DimensionManager.initDimension Closes #1551
2015-01-08 23:02:25 -08:00
Lex Manos
5328701219
Fix potential NPE when loading a single player world where you were saved in a unloaded dimension. Closes #1575
2015-01-08 21:42:13 -08:00
Lumien
9d34bbece7
Fixes #1603 : Moving the start of the update thread to the pre init of the forge mod container
2014-12-28 22:49:31 +01:00
Chicken-Bones
0cbc685d3c
Allow blocks to render in multiple layers
2014-12-26 15:45:00 +10:00
Lex Manos
0923c2c2b8
Fix recipies for stone variants.
2014-12-25 01:39:22 -08:00
LexManos
30e44e19e9
Merge pull request #1592 from palechip/1.8
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Fix Scoreboard rendering for the sidebar.
2014-12-24 16:06:17 -08:00
Lex Manos
51271dcc3a
Fix MC-30864 (sending web links in chat)
2014-12-23 15:04:41 -08:00
Lex Manos
7ddc5469b4
Fix crafting of non-oak fences/gates.
2014-12-23 14:14:40 -08:00
Lex Manos
3c936e88f2
Added chests to the ore dictionary.
2014-12-23 13:17:44 -08:00
Lex Manos
53275ff0ac
Removed exclusion of white stained glass recipes in ore dictionary.
2014-12-23 12:15:40 -08:00
palechip
f6dc40c07d
Fix Scoreboard rendering for the sidebar.
2014-12-22 14:34:35 +01:00
Lex Manos
d8cb28911c
Fix userdev for new BlockState change.
2014-12-12 14:42:49 -08:00
LexManos
ca2d49b4cd
Merge pull request #1518 from RainWarrior/model-event
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Added model bake event, ISmartBlock/itemModel, Block.getExtendedState, IExtendedState and IUnlistedProperty
2014-12-12 12:44:05 -08:00
Lex Manos
0b41756125
Untie ItemModelMesher from using Item Ids internally by implementing our own simple mechanics using Trove.
2014-12-12 11:47:27 -08:00
Lex Manos
ecd4a259ec
Fix EnumHelper for new ArmorTexture argument.
2014-12-11 16:41:27 -08:00
Lex Manos
66018bd168
Make daylight sensor recipe use ore dictionary wooden slabs Closes #1565
2014-12-10 05:18:42 -08:00
Lex Manos
924db0ff03
Fixed NPE thrown when brewing event is fired and not all slots are filled. Closes #1564
2014-12-10 05:12:36 -08:00
Lex Manos
08960ffb7b
Unbind Shaped/Shapeless Ore Recipies from Array list to normal List.
2014-12-08 05:03:43 -08:00
Lex Manos
f9955efb08
Expand PlayerWakupEvent to expose the three parameters passed into EntityPlayer.wakeUp.
2014-12-07 05:48:26 -08:00
Lex Manos
4cc11b220a
Add quartz_ore tool init, more mojang special casing -.-
2014-12-07 03:41:53 -08:00
Lex Manos
27524a02ae
Added PotionBrewEvent.Pre/Post. To allow for modification and cancelation of Brewing.
2014-12-07 03:30:10 -08:00
Lex Manos
44b21681e2
Add LivingHealEvent called from EntityLivingBase.heal()
2014-12-07 02:34:28 -08:00
Lex Manos
f2b1622355
Added CreateSpawnPosition event.
2014-12-07 01:52:29 -08:00
Lex Manos
0c11a1544f
Cleanup deprecated code, and TODOs in OreDictionary. Down-typed things from ArrayList to List. Asking for the ores with a null stack will now throw an Exception.
2014-12-07 01:50:26 -08:00
Lex Manos
cf81ad7b15
Add "sand" to the OreDictionary
2014-12-07 00:44:29 -08:00
Lex Manos
42938a1e7f
Added Explosion Start and Detonate events to control explosion.
2014-12-07 00:28:41 -08:00
RainWarrior
134fbaa1ff
Added model bake event (allows mods to insert custom baked models, much like TextureStitchEvent allows to load custom textures), ISmartBlock/ItemModel (ability form models to react to block/item states), Block.getExtendedState, support for unlisted properties in block states. Includes example implementation of http://imgur.com/a/FyyJX
2014-12-04 14:16:30 +03:00
Lex Manos
59df94bd90
Updated FML:
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MinecraftForge/FML@9c8ca4a4e3 Unlink banner block and item id. Mojang should of matched these up but they didn't -.-
MinecraftForge/FML@84a101f344 Update Dev mcp mappings to 11-30 snapshot.
2014-12-01 19:11:17 -08:00
Lex Manos
cbcdbf56bb
Fixed Entities not being able to climb ladders, Closes #1535
2014-11-29 23:03:55 -08:00
Lex Manos
d6d4735a70
Fixed Entity extended properties init order. Closes #1532
2014-11-29 23:03:26 -08:00
Lex Manos
6bb769268f
Fix interacting with entities.
2014-11-28 12:04:09 -08:00
Lex Manos
10efdbc085
Fix debug screen not showing grey background. Closes #1529
2014-11-28 11:18:59 -08:00
Lex Manos
d48f4d0a94
Update RecipeSorter for new 1.8 recipies.
2014-11-28 08:20:10 -08:00
Lex Manos
17e5480b6e
Fix Entityies not taking damage correctly. Closes #1511
2014-11-28 07:43:10 -08:00
Lex Manos
53659fca06
Initial update to 1.8, Super beta. Most rendering related hooks are out due to major changes in 1.8.
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Some notes:
Almost all int x, int y, int z parameters have been changed to BlockPos class
ForgeDirection has been removed, replaced by net.minecraft.util.EnumFacing.
All FML classes have moved from packet cpw.mods.fml to net.minecraftforge.fml
Fluid Rendering has been disabled for the time being, to be re-evaulated and a test mod created for it.
Minecraft now uses a Model based system for rendering blocks and Items. The intention is to expand the model format to better suit modder's needed once it is evaulated.
As such, The model loaders from Forge have been removed, to be replaced by expanding vanilla's model format.
Metadata has been extracted out in Minecraft to IBlockState, which holds a list of properties instead of magic number metadata. DO NOT listen to the fearmongering, you can do EVERYTHING with block states you could previously with metadata.
Stencil Bits are disabled entirely by for the main Display, Modders must enable and recreate the FrameBuffer if they wish to use Stencil Bits.
2014-11-26 00:00:54 -08:00
LexManos
5b82e18afc
Merge pull request #1376 from founderio/patch-1
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Modify WavefrontObject to allow '.' in group object names
2014-11-04 18:29:12 -08:00
Lex Manos
47305ff691
Player sensitive version of Block.getPickBlock Closes #1348
2014-11-04 18:27:02 -08:00
LexManos
bcaf8b7e79
Merge pull request #1450 from Adubbz/master
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Fixed desert list initialization. Fixes #1447
2014-10-17 15:56:00 -07:00
Lex Manos
31e330090a
Bump version for new RB.
2014-10-16 20:49:33 -07:00
matthewprenger
9c2f0ddfad
Add username cache for determining a player's last known username
2014-10-15 16:14:36 -05:00
Lex Manos
ae4f979318
Compleetly disable stencil bits unless told not to by using the -Dforge.forceDisplayStencil=true flag. Should solve the 'menu in bottom corner' issue with Intel Integrated graphics cards.
2014-10-12 22:11:40 -07:00
LexManos
3aef547046
Merge pull request #1418 from Parker8283/wakeupevent
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Added PlayerWakeUpEvent
2014-10-11 11:34:50 -07:00
Parker
ff36d4f1d3
Added PlayerWakeUpEvent
2014-10-11 14:13:25 -04:00
Adubbz
de5daadf11
Fixed desert list initialization. Fixes #1447
2014-10-10 21:22:47 +11:00
LexManos
38275c8232
Merge pull request #1364 from Adubbz/master
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Fixed biome weights not working with non multiples of 10
2014-10-08 17:58:26 -07:00
Lex Manos
676ecab52e
Disable by default the Display Stencil bits. Keep FBO bits. Acording to Mumfery and ChickenBones, it should not be nessasary and should solve the 1/4 main menu issue. Use -Dforge.forceDisplayStencil=true to enable old behavior.
2014-10-06 15:12:12 -07:00