LexManos
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b66d3b6b0f
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Added NBT data to liquid stacks. Closes #501
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2013-04-10 16:44:31 -07:00 |
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Krapht
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1ec2810bac
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Remove unneeded SideOnly. ref: Buildcraft/Buildcraft#710
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2013-03-31 09:04:49 +02:00 |
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Christian
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5ad133c664
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Sanity check the item ID for loaded liquid stacks better.
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2013-03-29 21:43:59 -04:00 |
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Christian
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b1e7248a67
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Make liquidstacks immutable in their type data. Sorry about this, but it makes things a lot easier.
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2013-03-29 15:40:45 -04:00 |
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Christian
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fc976c7714
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Fix up liquidstack so it knows about the texture sheet for it's icon
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2013-03-29 12:42:55 -04:00 |
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Christian
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a7108bc2ff
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Fix up some liquid logic
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2013-03-28 08:07:09 -04:00 |
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Flow86
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41ed59f424
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fix bug #489 from #429
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2013-03-28 08:07:09 -04:00 |
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Christian
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7cfb28fecb
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Fix hashCode
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2013-03-27 19:27:00 -04:00 |
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Christian
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91cecec28a
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Use the liquid name in liquid stack persistence. Closes #429
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2013-03-27 19:09:57 -04:00 |
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Christian
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83d4be5a05
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Some tweaks to the liquid dictionary, to allow for canonical liquid stacks for things like rendering
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2013-03-12 20:33:50 -04:00 |
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Christian
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e5913fb29f
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Add an Icon to the LiquidStack, for rendering the liquid in various ways
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2013-03-06 20:54:24 -05:00 |
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LexManos
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0a2e78d0c6
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Made LiquidStack.isLiquidEqual(ItemStack) properly check the contained liquid, in addition to obvious id/meta closes #399 and closes #403
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2013-02-15 04:00:46 -08:00 |
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Christian
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c40c81924a
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Some javadoc fixes
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2013-01-21 21:57:48 -05:00 |
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LexManos
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170585960b
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Some small code cleanups.
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2013-01-01 20:57:45 -08:00 |
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Christian
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19347c5322
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Update for MC 1.4.7
Update FML: f7cc50b
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2012-12-28 12:06:56 -05:00 |
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LexManos
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061ab81041
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Automatically resolved imports.
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2012-12-12 21:58:35 -08:00 |
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Christian
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58fc306bf2
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As agreed, liquid API from BuildCraft has been migrated to minecraft forge. There will be cleanups to follow,
including sided handling and client rendering tweaks. Stay tuned!
Tweak forgedirection for a couple of naming constants
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2012-11-10 21:27:08 -05:00 |
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