Commit graph

4427 commits

Author SHA1 Message Date
LexManos
2d434dd84f Updated to FML 149, should fix all ticking issues with ModLoader mods 2012-06-21 04:06:15 -07:00
LexManos
acf70e1047 Some 4096 I missed in custom renderers. 2012-06-21 04:05:50 -07:00
LexManos
262c68a81d Added stupididty exception for common issue with getMinecraftLogger. 2012-06-21 03:17:33 -07:00
Christian
21042e6913 Rename unused ML prop config files if they exist (to .bak) and
skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
58d6e58b93 Update bukkit with changes 2012-06-20 12:36:48 -04:00
Christian
6ba65d047f Revert "Test failing build"
This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
63be4cb88f Revert "Revert "Fail the build when recompilation fails""
This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
acbc8d9a1b Revert "Fail the build when recompilation fails"
This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
e8db35228b Test failing build 2012-06-20 08:35:47 -04:00
Christian
198dd807fd Fail the build when recompilation fails 2012-06-20 08:35:14 -04:00
Christian
02f9578b52 Fix huge bug/typo in basemodticker that stopped ticks getting sent 2012-06-20 08:03:57 -04:00
LexManos
c74c5ba2d2 Updated to FML build #142, fixed FML compilation issue causing missing files when reobfing. 2012-06-20 02:24:11 -07:00
LexManos
308525987d Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw. 2012-06-20 02:14:07 -07:00
LexManos
969518c475 Updated release script to automatically inject version info into .info file. 2012-06-19 21:32:19 -07:00
LexManos
09762da617 Updated to FML 141, should fix ticking issues with certian mods, and crash issue with TropiCraft 2012-06-19 20:46:28 -07:00
LexManos
ef7514288b Remove cr's from modinfo descriptions, they print oddly in Minecraft. 2012-06-19 19:58:48 -07:00
LexManos
8a7b91fb1c Print mod metadata info errors if we are in MCP. 2012-06-19 19:55:28 -07:00
LexManos
07bebf187c Should fix concurent modification exceptions when using removeSpawns 2012-06-19 19:44:52 -07:00
LexManos
5ee3a057a2 Remove some eclipse preference files 2012-06-19 19:44:07 -07:00
LexManos
9495094a48 Update gitignore to ignore some eclipse preference files. 2012-06-19 19:43:46 -07:00
LexManos
c0dffcbcec Merge pull request #29 from ScottKillen/master
Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
52647e0607 Bumped version number for new IEntityLiving interface. 2012-06-19 14:30:01 -07:00
LexManos
af8d8ef4e6 Merge pull request #88 from pahimar/master
Fixes typo in the new EntityLivingHandler code
2012-06-19 13:51:16 -07:00
pahimar
8986458c82 Typo in the new EntityLivingHandler code 2012-06-19 10:44:29 -04:00
LexManos
a7ea760097 Implemented enchanced EntityLiving events. Thanks Atomic for parts of it. 2012-06-18 20:16:48 -07:00
LexManos
86d7b7b7b8 Made setFailsafeFieldValue public for Rob 2012-06-18 20:15:33 -07:00
LexManos
06fffe54b1 Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance. 2012-06-17 19:30:10 -07:00
Christian
944fd02fca More ticking cleanup 2012-06-17 18:53:49 -04:00
Christian
4385704172 Remove WorldLoad tick from modloader mods- too early. *sigh* 2012-06-17 18:49:19 -04:00
Christian
6d46fefd83 Make sure to reset the clock trigger 2012-06-17 18:41:54 -04:00
Christian
ce71f85095 Force all client modloader ticks to occur at render end 2012-06-17 18:41:05 -04:00
Scott Killen
83fa5ffa5e Client
======
Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen
f85c7a48ca **Client**
* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen
efc8d1bb37 Client
======
- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.

Server
======
- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
LexManos
8f861c24d8 Few more cases for 4096, thanks TrueBrain 2012-06-16 13:27:00 -07:00
LexManos
76bdabbfc4 Forgot Configuration in 4096 change. 2012-06-16 01:27:10 -07:00
LexManos
c3bdc6e583 Initial 4096 fix based of mDiyo's work. 2012-06-15 21:10:37 -07:00
LexManos
7aaf3e98d2 Configurable kick message when you don't have forge. 2012-06-15 14:03:47 -07:00
Christian
aec5bbb50f Merge pull request #27 from TheNoid/master
Make FML logs use system line endings …
2012-06-14 12:06:19 -07:00
Dion Williams
64f7b219af Make FML logs use system line endings for consistency with Java stack traces in the logs. 2012-06-14 18:01:35 +01:00
LexManos
5a0f73436e Fixed bug in new entity sound hook. 2012-06-13 23:08:16 -07:00
LexManos
7d9084ddd9 Bumped version number to 3.3.7 for full release. 2012-06-13 21:51:40 -07:00
LexManos
7711505b92 New onChunkUnload event for TileEntities, for psxlover. 2012-06-13 21:19:08 -07:00
LexManos
d56f0d0d55 Added new ISoundHandler.onPlaySoundAtEntity hook. Should be backwards compatible with any older ISoundHandler implementations. 2012-06-13 21:09:00 -07:00
LexManos
320d1360b8 Updated to FML #135 {Fixed ModList rendering issue, and incorrect arument on crafting hook} 2012-06-13 20:26:38 -07:00
LexManos
27f8d07e44 Server side fix for invalid parameter to onCrafting 2012-06-13 20:02:35 -07:00
LexManos
c306da9d6d Proper fix for scroll list not covering all of the hidden scroll items. 2012-06-13 19:59:54 -07:00
Christian
5a24f7f0d7 Merge pull request #26 from GenuineSounds/patch-2
Incorrectly passing the IInventory of the extraction slot instead of the...
2012-06-13 18:52:46 -07:00
Christian
6826174464 Merge pull request #25 from GenuineSounds/patch-1
Having the string trimmed to 9 made most long strings show a couple of p...
2012-06-13 18:50:26 -07:00
Brian Wiegand
04917a9a8c Incorrectly passing the IInventory of the extraction slot instead of the crafting matrix, get back to me on why it's doing this instead of the default behavior of ModLoader and Forge. 2012-06-13 15:17:33 -07:00