Christian
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0ed0d284b5
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New stuff on the ModLoader! Risu has been busy. Closes #114
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2012-10-02 08:29:12 -04:00 |
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Christian
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9a8a38d345
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Mods can now declare a range of minecraft versions they will run against
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2012-10-02 01:29:46 -04:00 |
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Christian
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639039dd18
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Fix language registry additions, closes #113
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2012-09-28 22:12:23 -04:00 |
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pahimar
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df7d2b7161
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Added ability to query the Language Registry by key and language for specific localized text, as well as loading in localization text from a specific file/URL
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2012-09-26 15:41:58 -04:00 |
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Christian
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7dbda77f10
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Extreme headless mode is back!
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2012-09-25 22:46:47 -04:00 |
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Christian
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d21bc1085c
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It's useMetadata, not usesMetadata. thanks myrathi and psx. closes #110
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2012-09-25 18:57:42 -04:00 |
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Christian
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b29aebf338
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Try and fix the newline capture so consoles show on the server on windows again
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2012-09-24 17:22:39 -04:00 |
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Christian
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f73d283341
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Version file searching should work for directories too
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2012-09-21 17:39:52 -04:00 |
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Christian
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cb2535fa95
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Fix bug causing NPE if non-whitelisted player joins an FML server without FML installed
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2012-09-21 10:12:39 -04:00 |
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Christian
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a837d82e68
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Tidy code
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2012-09-16 21:44:11 -04:00 |
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Christian
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9b081b9d46
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Change version.properties search slightly, allow access to found file from the preinit event
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2012-09-16 21:42:59 -04:00 |
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Christian
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83a57f5259
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Add in the capability to read an internal version as <modid>.version from a file
in the zip call version.properties. Handy for autobuilding scripts.
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2012-09-16 21:05:56 -04:00 |
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Christian
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e619e00079
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Fix up reversed assignment for version fallback
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2012-09-16 21:05:56 -04:00 |
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LexManos
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b404f294c5
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Make the exception print for headless servers if the Downloader cant initalize.
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2012-09-15 18:06:59 -07:00 |
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LexManos
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48d12444c0
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Remove a bunch of warning about javadoc, not a real fix, but no more warning.
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2012-09-15 18:04:56 -07:00 |
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Christian
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9cd4ed0c91
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Village mating produces added villagers, and the egg should place
added villagers too. Closes #97.
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2012-09-15 15:49:08 -04:00 |
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Christian
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09558e9e15
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Clean up stale references to the Player stored in the NetworkRegistry,
closes #100
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2012-09-15 15:36:26 -04:00 |
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CovertJaguar
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13756b6f2c
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More readable init logs
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2012-09-14 00:47:48 -07:00 |
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Christian
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74343a0cff
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Add in exclusion list for IFMLLoadingPlugin.
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2012-09-08 12:19:03 -04:00 |
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Christian
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3461c12d95
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Remove debug cruft
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2012-09-07 23:14:54 -04:00 |
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Christian
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ab34f2d2cf
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Attempt to build some protocol negotiation, and fix packet1login so that the dimension is a short, matching packet9respawn
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2012-09-07 22:46:31 -04:00 |
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Christian
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c4d5c89f85
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Compatibility level is now passed from server to client - and
the client tracks it. This means certain packet changes can be made
without breaking comms, hopefully
|
2012-09-07 19:32:36 -04:00 |
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Christian
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67b9fbe363
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Fix dependency checking: you can depend on specific versions of FML
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2012-09-07 19:08:28 -04:00 |
|
iChun
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7a0ab7e563
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Fix handleTinyPacket using short instead of int.
Silly cpw :P
|
2012-09-07 18:35:26 +08:00 |
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Christian
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e564610b54
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Fix up tiny packet handler to actually work
|
2012-09-06 22:59:38 -04:00 |
|
Christian
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94d076a14a
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Allow javax to be shipped by mods. Should allow some more modloader mods to work
unaltered
|
2012-09-06 22:03:02 -04:00 |
|
Christian
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d2e99c3443
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Add in a little bit of protocol cleanup. Start work on allowing multiple
protocol versions
|
2012-09-06 21:54:43 -04:00 |
|
Christian
|
45bbdd14d6
|
Give a way to build the packet131mapdata packet correctly populated
|
2012-09-06 10:12:37 -04:00 |
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Christian
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8b8d9a58f6
|
Capture and leverage Packet131MapData
|
2012-09-06 10:03:30 -04:00 |
|
Christian
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50c74f93bd
|
Make console logging pass through a single logging thread to avoid concurrency problems with launchers and stuff
|
2012-09-04 19:11:45 -04:00 |
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Christian
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6d9b9fde47
|
Overlooked chat message support *sigh*. Fixes wierd mods that communicate through custom
chat messages rather than anything else. Hi Superior enchanting!
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2012-09-04 12:37:59 -04:00 |
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Christian
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7a58542fb8
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Rescan mod packages where there was a possible mod identified to try and make sure we load it. Fixes Matmos r16
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2012-09-04 11:39:51 -04:00 |
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Christian
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61153abf7b
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And handle the other way to globally register an entity
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2012-09-03 21:37:20 -04:00 |
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Christian
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788d1c9925
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Fix up mods trying to register entities outside of modloading. Now you'll get a big fat warning for doing such a derpy thing.
|
2012-09-03 21:32:21 -04:00 |
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Christian
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6de655df47
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Fix CJB mod compatibilty for real. Gui container registration can now happen in the constructor. YUK!
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2012-09-03 21:14:11 -04:00 |
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Christian
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2af15b3a95
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Fix compatibility with ModLoader dispenser hook. Fixes a bug with
IDispenseHandler too - though it means that interface is now
deprecated
|
2012-09-03 11:37:17 -04:00 |
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Christian
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5bea2a0bbd
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Fix headless operation, hopefully
|
2012-09-02 13:29:46 -04:00 |
|
Christian
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599476d587
|
Fix up trying to re-add stuff to the classpath when it's already there
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2012-09-02 12:56:08 -04:00 |
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Christian
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d538dcf06f
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Fix out of range entity id handling for ModLoader mods a bit more. Thanks Herobrine mod!
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2012-09-02 12:39:06 -04:00 |
|
Christian
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6072420a02
|
Expose GuiMerchantButton
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2012-09-02 12:15:13 -04:00 |
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Christian
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6056c760d4
|
Log a big fat warning for the developer in the case the network version
is not acceptable to the mod itself. (This can happen because of a bad range
specifier for example)
|
2012-08-31 23:41:29 -04:00 |
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Christian
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74d6437856
|
Add in random jar/zip files to the classpath. UGH this is so fucking ugly it's not funny.
|
2012-08-30 20:10:53 -04:00 |
|
Christian
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93f9cc45f9
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Use a null socket and try to prefer the result of getLocalHost in the broadcast data.
|
2012-08-29 16:12:40 -04:00 |
|
Christian
|
8df9a051d6
|
Inverted boolean logic. Grrr.
|
2012-08-29 13:44:40 -04:00 |
|
Christian
|
81a8e94c79
|
ModLoader mob spawns use packet 24- build a bypass system so that
they can still use it
|
2012-08-29 12:58:16 -04:00 |
|
Christian
|
3415dbfd0d
|
Remove debug statements
|
2012-08-28 23:07:37 -04:00 |
|
Christian
|
62a7d347e7
|
Fix so we always send received packets to handlers.
Renders 250 filtering useless unless i can figure a way to intercept *outbound* packets that isn't as messy as I'm
contemplating
|
2012-08-27 17:46:08 -04:00 |
|
Christian
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870214000f
|
Fix trying to load the client side packet handler, when on the server, hopefully?
|
2012-08-26 22:18:57 -04:00 |
|
Christian
|
5a6275f0e1
|
Fix up network negotiation - now it will disconnect with a nice
error screen if there are missing mods on the client vs server
|
2012-08-26 22:13:43 -04:00 |
|
Christian
|
b32dea398b
|
Fix missing addCommand call: thanks "spawnwolf test command"
|
2012-08-26 13:07:35 -04:00 |
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