Commit graph

1035 commits

Author SHA1 Message Date
Christian
384f795d52 Some more tweaks to the chunkloading code. The world.load event fires slightly later- once the entity watcher is
set up, so entities can actually load into the server world. Also, tickets actually save and load properly
and null entities don't break the server
2012-09-25 19:12:10 -04:00
Christian
4dd3d2cfd7 Update FML: dd39ae5
dd7502a Fix parent child counts showing properly. Closes #107 thanks scott!
b36d447 It's useMetadata, not usesMetadata. thanks myrathi and psx. closes #110
efb1066 Fix random shuffling when manipulating biomes by using a LinkedHashSet to preserve iteration order. Closes #111
2012-09-25 19:10:15 -04:00
LexManos
5285e1d918 > != >= 2012-09-25 06:33:01 -07:00
LexManos
5d3371ab3b Fix Configuration.getItem to return pre-shifted values suitible to pass into Item constructors. 2012-09-25 05:04:56 -07:00
LexManos
c20b71eb20 Fire off PlayerDestroyItemEvent for crafting contianer items that get damaged to much. PR #183 2012-09-24 22:44:42 -07:00
LexManos
27e4c3c3d5 Changed Configuration to use overloaded methods, and changed the order of arguments to be Category, Key, Value instead of Key, Category, Value to hopefully help cleanup some peopels code.
Added function to get a free Item id. Will only accept values that are not in the block space. Needs testing.
Marked all the old getOrCreate* functions as deprecated.
2012-09-24 22:33:56 -07:00
LexManos
1804f22182 Configuration will now attempt to detect the encoding of the file using the Byte Order Mark. 2012-09-24 20:56:52 -07:00
Christian
8c74d81103 Fix up some config file handling to be even more resilient. 2012-09-24 23:15:36 -04:00
Christian
93e7ac7b55 Support quoting in property and category names for almost all possible characters allowed 2012-09-24 23:15:22 -04:00
Christian
76f3b26aa3 Fix some errors if the config is unparseable. It should log an exception and carry on with defaults. 2012-09-24 23:03:31 -04:00
Christian
a776afe1bf More modifications to the ticket callback handling system. There are up to two callbacks during world loading now. One to allow
selective preference for ticket types. The other to actually allow the mod to force chunks.
2012-09-24 22:07:39 -04:00
Christian
595d3e9e79 Some changes to the ForgeChunkManager.
Null modData is allowed now.
The entity id is actually properly persisted in the ticket now.
There is a new "orderedLoadingCallback" that allows you to provide a preferred ticket loading order in case of "excess tickets". Also, tickets
that are not in the returned list are now unregistered.
There is a way to resort the chunks in the forced chunklist on a ticket now.
Log the dormant cache configuration
2012-09-24 17:38:41 -04:00
Christian
021bbad2b5 Update FML: dd39ae5
dd39ae5 Try and fix the newline capture so consoles show on the server on windows again
b39f808 Readd ancient searge name so dan200 and computercraft can run again. REMOVE THAT CODE DAN.
2012-09-24 17:30:40 -04:00
Christian
0610af28cd Update FML: a2c059e
a2c059e Fix missing import. Thanks ichun :(
19316a0 Version file searching should work for directories too
fbc7a5c Fix bug causing NPE if non-whitelisted player joins an FML server without FML installed
e9cfd10 Merge pull request #103 from iChun/patch-2
1424883 Fixed ModTextureAnimation not updating and not binding to correct image.
2012-09-23 23:08:39 -04:00
Christian
0fd2b137ac Some more fixes for chunkloading code. Works very reliably now. 2012-09-23 23:08:38 -04:00
Christian
3022d556a8 Delete some debug code 2012-09-23 23:08:38 -04:00
Christian
56a87604f6 Simple chunk caching capability for the chunkloader. This will store "dormant" chunks in a
configurable cache, potentially saving the cost of reloading them from disk.
2012-09-23 23:08:38 -04:00
Christian
0b68cf93ff And a concurrentmodificationexception in the same code 2012-09-23 23:08:38 -04:00
Christian
0ac8d6ad3e Fix NPE in ForgeChunkManager 2012-09-23 23:08:38 -04:00
Christian
4c61f1d202 Remove @SideOnly flag for function now required on the server 2012-09-23 23:08:38 -04:00
Christian
9640c5dcf9 A lot of tweaks to the chunkloading for entity behaviour. Entities are now bound by a new
persistent id they *all* have, on the server side.
2012-09-23 23:08:38 -04:00
Christian
c684360f51 Working cross dimensional implementation of chunkloading for Forge. 2012-09-23 23:08:38 -04:00
Christian
d21e3ae218 Simple chunkloading implementation 2012-09-23 23:08:38 -04:00
LexManos
a9e3a4dbb9 Fix patch errors in merge of last PR -.- 2012-09-23 16:53:20 -07:00
LexManos
0d0ba4b2d5 Merge pull request #181 from micdoodle8/patch-1
Fixed WorldProvider.setDimension() setting the wrong variable.
2012-09-23 16:33:36 -07:00
micdoodle8
d00f6f52bb Update patches/common/net/minecraft/src/WorldProvider.java.patch
Fixed WorldProvider.setDimension() setting the wrong variable.
2012-09-23 03:07:48 -03:00
LexManos
b06829e26a Fix accedental doubling of shift, Fixes saplings/flowers planting a space above where they should 2012-09-21 05:35:46 -07:00
LexManos
28d2460611 New Plant API that allows for custom plants/soils. 2012-09-20 19:53:43 -07:00
LexManos
c3f9fed484 Added new hooks for modifying the items generated in chests during world gen. 2012-09-20 18:45:33 -07:00
LexManos
cf3bc6a9d9 Redirect a lot of functions through WorldProvider for Mystcraft, allowing them to be overriden by the provider. 2012-09-18 21:31:17 -07:00
LexManos
6b78512a48 Merge pull request #173 from CovertJaguar/patch-5
Fixed Entity Item render helper
2012-09-18 19:50:36 -07:00
LexManos
8c76914ef2 Merge pull request #175 from iChun/patch-2
Fix pick block key giving invalid spawn eggs
2012-09-18 19:47:15 -07:00
LexManos
c2d53e7651 Added side sensitivity to standard EntityDiggingFX, added Block functions to override spawning of digging and breaking effects. 2012-09-18 19:23:36 -07:00
iChun
cbf88adc98 Logic derp (again) 2012-09-18 22:55:11 +08:00
iChun
3188218a37 Logic derped 2012-09-18 22:53:28 +08:00
iChun
8940b13512 Fix pick block key giving invalid spawn eggs 2012-09-18 21:37:48 +08:00
LexManos
de24eea885 Fix potential NPE in Custom item entity span code caused by item id misconfigurations. 2012-09-17 04:56:26 -07:00
LexManos
61c21218e2 Fix recursion issue with new special item entity code. 2012-09-17 04:40:46 -07:00
CovertJaguar
eb897fa9a9 Fixed Entity Item render helper 2012-09-17 00:25:26 -07:00
Christian
e1c2a20e98 Update FML: 6c746ec
6c746ec Tidy code
aacbfeb Change version.properties search slightly, allow access to found file from the preinit event
1513b36 Add in the capability to read an internal version as <modid>.version from a file in the zip call versi
35852a6 Fix up reversed assignment for version fallback
2012-09-16 21:49:54 -04:00
LexManos
8948a00d60 Readd reverted EntityLiving patch 2012-09-15 19:40:58 -07:00
LexManos
04c149fa11 Merge remote-tracking branch 'origin/master' 2012-09-15 19:39:54 -07:00
LexManos
62700fa7a8 96537dc - Fixup Item in hand rendering of textures > 16x
e88ddc5 - Make the exception print for headless servers if the Downloader cant initalize.
f24ff07 - Remove a bunch of warning about javadoc, not a real fix, but no more warning.
3420ea7 - Update MCP Mapings
87104f0 - Makes GetModSrc check the common folder when attempting to extract source files
640446b - Tie parent/child containers together again. Should close #96
2cf4917 - Village mating produces added villagers, and the egg should place added villagers too. Closes #97.
6394ee8 - Clean up stale references to the Player stored in the NetworkRegistry, closes #100
7299e05 - Merge pull request #99 from CovertJaguar/patch-1
c4bd040 - More readable init logs
2012-09-15 19:36:08 -07:00
LexManos
bb2ac4c448 Package all of paulscode/ with the universal jar to help mac users who cant understand how to merge folders -.- 2012-09-12 14:58:46 -07:00
LexManos
12d4e39bdd Bump version to 4.1.2 to mark the end of todays changes. 2012-09-11 19:16:54 -07:00
LexManos
a44181a192 Move spawn fuzz to WorldProvider/WorldType, useful for VoidWorld types. 2012-09-11 18:30:09 -07:00
LexManos
af6b8820d4 Allow for respawning in different dimensions. 2012-09-11 18:28:55 -07:00
LexManos
72bba82150 Read/Write config files as UTF-8 instead of ANSII, should fix issue with Turkish people. 2012-09-11 18:00:51 -07:00
LexManos
de47895e02 Fix potential issue with custom events where the constructor is not visible from the EventBus class, Should never arise but meh. 2012-09-11 17:49:21 -07:00
LexManos
aeebb6e9f9 Add ability for Items to create custom Entities for themselves when added to the world, PR: #151 2012-09-11 17:35:53 -07:00