Ben Staddon
8d994d074c
Fix some light-emitting blocks letting light through (MC-119932) ( #4642 )
2018-05-16 22:29:03 -07:00
temp1011
e7cd3d4df6
Preserve original ChunkPos for decoration events. ( #4767 )
2018-05-14 20:20:50 -07:00
tterrag
4f294da799
Fix MC-12269 Various Particles glitchy movement ( #4914 )
2018-05-08 20:25:06 -07:00
sfPlayer1
50014c7ca4
Reduce range requirement for World.checkLightFor from 17 to 16 ( #4729 )
2018-04-27 11:53:04 -07:00
Joseph C. Sible
c9f035cf03
Fix #4772 : add an "isActivator" boolean to powered rails ( #4774 )
2018-04-22 18:58:21 -07:00
Ben Staddon
90bf8dd95d
Fix some code holding client world references longer than needed ( #4881 )
2018-04-22 14:40:38 -07:00
Ben Staddon
bc545450e5
Don't try to render removed tile entities. Fixes MC-123363 ( #4811 )
2018-04-22 14:32:09 -07:00
Ben Staddon
d9dbec0546
Fix dragon fight not initialising correctly under some circumstances ( #4868 )
2018-04-14 19:43:44 -07:00
LexManos
bad83a303e
Fix vanilla duplication bug.
2018-04-03 15:29:25 -07:00
LexManos
34706c7cd7
Slow down Forge chunk gen worker when save queue is to high.
...
Prevents task from completing while tons of chunks are pending save.
And add minimum notification every 60 seconds.
2018-04-03 15:26:28 -07:00
Vincent Lee
272b337aa3
Fix MC-88179 in a better way that avoids and closes #4824 ( #4830 )
2018-04-02 12:58:15 -07:00
Ben Staddon
60e0f05b0d
Improve the warning logged for cascading world generation ( #4725 )
2018-04-01 19:01:22 -07:00
Ben Staddon
fe3478f233
New ITeleporter interface making dimensional teleportation easier. ( #4602 )
2018-04-01 01:55:45 -07:00
Vincent Lee
1d7c04daeb
Add a FML outbound target for all players tracking a point or entity in the world. Closes #3677 ( #4631 )
2018-04-01 01:42:55 -07:00
coolsquid
f5c0b894bf
Prevent EntityPlayer.attackEntityFrom from firing LivingAttackEvent twice ( #4661 )
2018-04-01 01:12:46 -07:00
Ben Staddon
4c1167c96d
Check for empty dimensions outside of chunk unloading loop, culling worlds without needing chunk unloads to trigger it. ( #4704 )
2018-04-01 00:54:22 -07:00
Judge40
b8e411674b
Create event for overriding mob griefing flag based on entity. ( #4710 )
2018-04-01 00:48:25 -07:00
Joseph C. Sible
247d4cb5a8
Add description to Error raised by the server hang watchdog. ( #4714 )
2018-04-01 00:45:21 -07:00
CreativeMD
6f642ba6ce
Fixed Spectator mode particles and sounds computed from where you have been before (MC-46445) ( #4728 )
2018-04-01 00:40:26 -07:00
Matti Ruohonen
e82a7605dc
Add a WorldProvider#canSleepHere() method to allow providers to control sleeping in beds separately from re-spawning. ( #4741 )
2018-04-01 00:27:58 -07:00
Ben Staddon
0b5a6a3b03
Reduce memory usage of model transforms ( #4753 )
2018-04-01 00:24:37 -07:00
Ben Staddon
fb61505d35
Fix some block connection logic not matching vanilla ( #4781 )
2018-04-01 00:18:14 -07:00
Mordenkainen
14a8e099ca
Fix for the player inadvertently being removed from the Entity Tracker when the chunk they were in unloads after they teleport out of it. ( #4784 )
2018-04-01 00:15:37 -07:00
Brennan Ward
557b41056f
Small performance improvement to ItemStack, by using Items.AIR directly instead of getting it from the Block map. ( #4786 )
2018-04-01 00:08:55 -07:00
TheCyberBrick
11e623bf4d
Added chunk instance to ChunkWatchEvent ( #4805 )
2018-04-01 00:07:01 -07:00
Ben Staddon
483bf26aa4
Fix entities sometimes not rendering when out-of-world ( #4823 )
2018-04-01 00:02:57 -07:00
Take Weiland
cfa3337884
Fix servers crashing due to initializer on @SideOnly field ( #4825 )
2018-03-27 13:59:52 -07:00
Brennan Ward
ed314864f0
Cleaner TileEntityItemStackRenderers, now stored on the Item. Modders should be careful and cache their renderers. ( #4700 )
2018-03-27 04:26:58 -07:00
mezz
a6bbc2761e
Add support for creator mod ID for modded enchanted books, potions, arrows, and spawn eggs ( #4810 )
2018-03-26 23:25:27 -07:00
malte0811
9d8bf87e93
Fix NBT data loss when shift-clicking stacked items in the enchantment table (MC-17431) ( #4817 )
2018-03-23 17:32:59 -07:00
Ben Staddon
6ed2879842
Fix integrated server crash not stopping client ( #4796 )
2018-03-13 16:29:12 -07:00
mezz
4e8b7803c5
Prevent various vanilla blocks from loading unloaded chunks ( #4689 )
2018-02-26 22:13:01 -08:00
Ben Staddon
49be9b273e
Fix incorrect dimension ID being used for maps ( #4690 )
2018-02-21 21:20:27 -08:00
mcenderdragon
bf50f8bc30
Add function to BufferBuilder to directly insert byte data. Closes #4722
2018-02-13 22:00:25 -08:00
LexManos
931ce0aa3b
Bump version for RB.
2018-02-02 19:56:31 -08:00
Managarmr719
35d9cd94e8
Fix inconsistency between vanilla and modded glass. Closes #4679 ( #4680 )
2018-02-02 10:42:41 -08:00
Ben Staddon
a47eadb9b0
New hook in WorldProvider to control client lighting re-checks ( #4645 )
2018-02-02 10:35:47 -08:00
CreativeMD
094245fe06
New hook to delegate some liquid related physics to the blocks themselves. ( #4604 )
2018-02-02 10:32:37 -08:00
Ben Staddon
9d102a76d4
Fix some shapeless recipes using damageable items not working ( #4713 )
2018-01-29 15:57:49 -08:00
malte0811
6e731ca3e4
Fixed pumpkins passing the wrong position to isSideSolid on placement ( #4686 )
2018-01-20 09:30:34 -08:00
alexbobp
1d48e06798
Add MobSpawnerBaseLogic reference to SpecialSpawn and CheckSpawn events ( #4600 )
2018-01-18 13:06:53 -08:00
MineMaarten
dbf2beb6fa
Moved firing the MinecartInteractEvent from individual subclasses up to EntityMinecart, which as a result automatically supports EntityMinecartMobSpawner and EntityMinecartTNT. ( #4583 )
2018-01-18 12:52:46 -08:00
Ben Staddon
94d4cb3396
Add missing check for allowed values to recolorBlock() ( #4579 )
2018-01-18 12:51:02 -08:00
Ben Staddon
6962678804
Make async chunk loading a config option ( #4544 )
2018-01-18 12:44:14 -08:00
Vincent Lee
3a3883589f
Allow WorldProviders to specify in-game music ( #4539 )
2018-01-18 12:39:14 -08:00
covers1624
2d424ed2e1
Block::addRunningEffects ( #4248 )
2018-01-18 12:38:00 -08:00
Daomephsta
adf3c7164a
[1.12.x] Implement hooks allowing mods to add horse armor. Partially addresses #3975 . ( #3994 )
2018-01-18 12:04:37 -08:00
mezz
d0bdb23300
Minor code and documentation cleanup. ( #4664 )
2018-01-12 23:54:29 -08:00
Ben Staddon
4b1b0d83e9
Fix dimension data not being saved ( #4667 )
2018-01-07 23:16:33 -08:00
Joseph C. Sible
d4ade990e3
Fix vanilla giant jungle trees causing cascading generation ( #4652 )
2018-01-04 20:30:41 -08:00
KnightMiner
9a2ebd45d7
Fix Beetroot crops don't break/drop when trampled ( #4644 )
2018-01-01 19:18:18 -08:00
Wasinthorn Suksri
02855f7d74
Added Custom Slime Block hook for Piston. ( #4520 )
2017-12-16 18:38:53 -08:00
Daomephsta
4ab9929593
Add some extra context to Advancements/Minecart/Fishing/TileEntity loot handlers.( #4443 )
2017-12-16 18:38:03 -08:00
tterrag
49d072cef8
Fix BakedQuadRetextured not overriding getSprite ( #4137 )
2017-12-16 18:22:45 -08:00
Melonslise
bbf1bef7d3
Added LivingKnockBackEvent event to allow better control over knock back effects. ( #4503 )
2017-12-16 18:03:45 -08:00
kashike
441ece67bd
Delay egg creation to avoid null statistics ( #4508 )
2017-12-16 18:01:58 -08:00
mrkirby153
7438ef466e
Reimplemented TileEntity and Entity Update Profiling in the /forge track command ( #4521 )
2017-12-16 17:48:48 -08:00
Justin
ae790c2345
[macOS] Fix missing text on loading error screens ( #4532 )
2017-12-16 17:42:17 -08:00
Ben Staddon
41766c9830
Don't enforce IPv4 for clients connecting to IPv6-only servers ( #4563 )
2017-12-16 17:39:27 -08:00
Ben Staddon
98997061f0
Add an event for registering block/item colour handlers ( #4565 )
2017-12-16 17:34:00 -08:00
AlgorithmX2
e3c630ecb8
Fix: Anvil Bug with Custom Damage Items. ( #4570 )
2017-12-16 17:10:07 -08:00
AlgorithmX2
1f0e0803f0
BlockFlowerPot now checks solid top side instead of old method. ( #4571 )
2017-12-16 17:09:33 -08:00
Joseph C. Sible
937b29e49d
Make vanilla powered rails receive power from mods' custom powered rail subclasses ( #4573 )
2017-12-16 17:01:56 -08:00
Ben Staddon
622c17ff04
Add missing nullability annotations to some Forge-added methods ( #4578 )
2017-12-16 16:59:54 -08:00
mezz
f36158dae7
Change how chests check if they're blocked. ( #4584 )
...
Readd Vanilla Bug: https://bugs.mojang.com/browse/MC-378
2017-12-16 16:57:24 -08:00
BillyGalbreath
5cb01b7142
Allow EntityFishHook to spawn water particles in all liquids that use Material.WATER ( #4585 )
2017-12-16 16:49:21 -08:00
gegy1000
a38411be70
Add Sound loading progress bar ( #4593 )
2017-12-16 16:39:14 -08:00
Ben Staddon
eda4fb231b
Clean up capability checking for entities ( #4591 )
2017-12-13 22:56:01 -08:00
Ben Staddon
88b49f4a36
Fix sometimes being unable to extract items from double chests ( #4590 )
2017-12-13 12:02:02 -08:00
Anthony Lomeli
bd494af7ee
[1.12] Add Advancement Event ( #4467 )
2017-12-05 14:05:05 -08:00
LexManos
239b9d36a4
Re-enable Vanilla's Shapeless recipe matching.
2017-12-01 13:17:22 -08:00
Draco18s
ccc44956fd
Fix for the EntityItemPickupEvent having 0 count item when event is fired. ( #4549 )
2017-11-30 21:46:54 -08:00
Ben Staddon
b215d90589
Don't force IPv4 network stack if IPv6 is specifically requested ( #4547 )
2017-11-26 19:20:01 -08:00
LexManos
44d0e9f05d
Fix more bad shapeless recipe matching. Closes #4557
2017-11-26 14:50:57 -08:00
LexManos
89db87dbfc
Create custom shapeless recipe matching system. Should solve #4516 damageable items in shapeless recipes.
2017-11-22 13:26:02 -08:00
covers1624
c16906f8d8
Fix BufferBuilder not expanding under some conditions. ( #4538 )
2017-11-20 11:31:56 -08:00
Ben Staddon
a2fb242814
Fix server icon response leaking buffer (MC-122085) ( #4534 )
2017-11-19 11:35:59 -08:00
Vincent Lee
7a31b10364
Non-player entities now respect WorldProvider.getMovementFactor, closes #4470 ( #4471 )
2017-11-15 13:32:41 -08:00
LexManos
fc87d83d73
Make Ingredient explode wildcard values like OreIngredient.
...
Fixes some issues related to Grums order fix for Shapeless recipes.
Other more advanced usages need to be documented and tested.
2017-11-14 00:10:33 -08:00
Stanislav Kupryakhin
7d21b324ec
Fix server incorrectly marked as stopped before forge's handleServerStopped() ( #4517 )
2017-11-13 11:07:15 -08:00
Ben Staddon
baaa6c6505
Fix buffer leak in vanilla custom payload packet handling ( #4512 )
2017-11-12 10:38:10 -08:00
Justin
a59d20fc02
Fix resource loading on some mac systems when SplashProgress is enabled ( #4082 )
2017-11-09 22:32:01 -08:00
BillyGalbreath
5a6f19f1c2
Fix MC-51150 ( #4495 )
2017-11-09 14:33:42 -08:00
Bartek Bok
d060747fad
Fix NPE when player tries to sleep without bed ( #4487 )
2017-11-09 14:30:36 -08:00
Bartek Bok
e102943a2d
Fix FastTESR quad sort ( #4298 )
2017-11-09 13:52:57 -08:00
Yanbing Zhao
c8efe29d61
Fix the incorrect matching algorithm in ShapelessRecipes and ShapelessOreRecipe ( #4472 )
2017-11-07 21:33:04 -08:00
Ben Staddon
8eb6ec9cdd
Fix BlockDynamicLiquid using mismatched state/position pair ( #4501 )
2017-11-06 10:30:43 -08:00
Bartek Bok
dd69f0623c
Add LivingDamageEvent ( #4349 )
2017-10-31 15:29:19 -07:00
Wire Segal
ba71017001
Create IRecipeContainer interface and implementation to allow RecipeBook to work on custom GUIs ( #4480 )
2017-10-31 11:48:55 -07:00
Bartek Bok
6f49568c98
Add InputUpdateEvent ( #4356 )
2017-10-31 11:47:47 -07:00
Zaggy1024
9c7538db8d
Added a cloud renderer that uploads geometry to the GPU. ( #4143 )
2017-10-31 11:45:46 -07:00
Ben Staddon
31655b3a7d
[1.12] Replace ThrowableImpactEvent with a more generic version ( #4040 )
2017-10-31 11:34:48 -07:00
Philipp Provenzano
aa2480c7a1
Allow custom selector types to be defined ( #4259 )
2017-10-31 11:28:11 -07:00
Ben Staddon
2a546955a4
Clean up more deprecated library functions ( #4283 )
2017-10-31 11:22:55 -07:00
AEnterprise
22ea5a23ad
Improve performance of World.collidesWithAnyBlock ( #4286 )
2017-10-31 11:20:59 -07:00
Vincent Lee
6d946fa088
Move reach distance to an attribute ( #4331 )
2017-10-31 11:16:22 -07:00
Brennan Ward
94c8534a83
Resolve a crash relating to plantFlower when biome has no flowers ( #4381 )
2017-10-31 11:04:42 -07:00
Ben Staddon
48320b315f
Prevent fake players from making advancements ( #4438 )
2017-10-31 11:02:47 -07:00
Ben Staddon
f8e375279d
Fix killing blow causing combat tracker to lose data (MC-121048) ( #4452 )
2017-10-31 10:59:04 -07:00
Ben Staddon
0bf82697bb
Recalculate chunk height map minimum on load ( #4453 )
2017-10-31 10:57:48 -07:00
LexManos
57e6559fa4
Fix some locations where State Sensitive Materials were not used. Closes #4474
2017-10-31 10:40:38 -07:00
Ben Staddon
ac634a2049
Fix spider/chicken jockeys being unable to spawn naturally (MC-103516) ( #4429 )
2017-10-31 10:06:16 -07:00
mezz
e1dd7cc9ae
Fix performance regression in FastTESR rendering
2017-10-07 17:05:34 -07:00
mezz
cf39ff18e1
Add Item.getModId to show which mod is associated with a subitem ( #4330 )
2017-10-02 22:08:16 -07:00
Erlend Åmdal
8a285e0fed
Add Chunk capabilities ( #4228 )
2017-10-02 20:24:11 -07:00
Ben Staddon
267cd19291
Fix some chunk data packets being created unnecessarily ( #4414 )
2017-10-02 16:49:07 -07:00
Ben Staddon
0d34b02f88
Improve performance of vertex format mapping by caching hashcodes ( #4370 )
2017-10-02 16:45:58 -07:00
Erlend Åmdal
025495f98b
[1.12] Check both hands for sneak interaction bypass ( #4256 )
2017-10-02 16:28:34 -07:00
Ben Staddon
071664d95f
Fix being unable to see with night vision under some conditions ( #4383 )
2017-10-02 16:02:31 -07:00
Ben Staddon
5cddcc0280
Fix block and torch placement logic not matching vanilla ( #4210 )
2017-10-02 15:58:30 -07:00
Landmaster
b4676f5a0b
Add hook to configure EntityEquipmentSlot for item.
2017-10-02 15:54:01 -07:00
Ben Staddon
f3273ca0c9
Store entity data for dormant chunks using NBT ( #4162 )
2017-10-02 15:17:37 -07:00
Vincent Lee
3511e9ef2e
Allow for MapDecoration to use alternate rendering, for example a custom spritesheet ( #4027 )
2017-10-02 15:15:17 -07:00
LexManos
b361b72515
Remove limitation of Shaped crafting recipes not being used on grids larger than 3x3
2017-10-01 16:05:15 -07:00
Joseph C. Sible
a93f3ab61e
Fix not being able to write in a blank, renamed Book and Quill ( #4433 )
...
https://bugs.mojang.com/browse/MC-1685
2017-09-30 12:44:43 -07:00
kashike
78630a6bf1
Prevent a mutable BlockPos leak in World#setBlockState ( #4388 )
2017-09-23 14:26:38 -07:00
LexManos
50265786b2
MC 1.12.2 update.
2017-09-18 14:35:45 -07:00
Tyler Hancock
ceaa9ba52f
Fix chunk gen mobs not firing the CheckSpawn event. Closes #4394 ( #4396 )
2017-09-16 21:30:38 -07:00
LexManos
0ad4218bc2
Add new /forge gen command to generate large amounts of chunks.
...
Usage: /forge gen <position> <count> [dimension] [notifications]
Position is in Block Coords, and can be relative to the player. These will be converted to chunk coords for you.
Count is the number of chunks to load. This is not a radius, actual total number of chunks.
Dimension is optional, you can use this to pregen other worlds.
Notifications is the chunk interval to inform you of the generating progress. This is optional and will be 5% or 100 whichever is higher.
Added new config option to modify vanilla world gen to fix various cascading issues. MC-117810 MC-114332 and more.
This WILL change block placement from vanilla world gen. So this is a opt-in value. Do not report differences in worlds with this flag enabled.
2017-09-15 19:01:59 -07:00
LexManos
036191cd52
Fixed ShapedOre recipes not laying out correctly with the guidebook.
2017-09-14 14:32:03 -07:00
Tyler Hancock
883109182d
Fixed search tabs using wrong contents. ( #4393 )
2017-09-12 11:57:12 -07:00
mezz
638a54b04a
Fix #4386 Race condition when unloading chunks causes dead tile entities
2017-09-09 13:30:14 -07:00
Ben Staddon
bcea480d36
Patch block model renderer to use location-aware light value ( #4303 )
2017-09-06 14:32:08 -07:00
Ben Staddon
fe3ba2b40e
Fix light sources rendering wrongly with night vision (MC-58177) ( #4365 )
2017-09-06 14:18:25 -07:00
Vincent Lee
44f35fa8b1
Fix vanilla map pixel data being used in various places ( #4068 )
2017-09-06 13:54:00 -07:00
Ben Staddon
71d81cbd8d
[1.12] Remove patches adding chunkExists() function, switch to vanilla code ( #4054 )
2017-09-06 13:52:43 -07:00
Tyler Hancock
523b4f85c2
Added missing MapGen types to the InitMapGenEvent ( #4322 )
2017-09-03 16:26:29 -07:00
Joseph C. Sible
a171220aba
Fix nether wart, pumpkins, and melons passing the new state as the original state to CropGrowEvent.Post ( #4377 )
2017-09-03 15:03:22 -07:00
Phylogeny
0e789f3543
Fix KeyBindings reset buttons being inverted.
2017-08-24 04:53:19 -05:00
David Vierra
7273065132
Fix UnknownFormatConversionException during erroring TE/Entity removal ( #4312 )
2017-08-17 21:06:34 -07:00
LexManos
28e341002f
Add support for server side only recipes, as well as detection of vanilla client recipe book filter to prevent errors.
2017-08-15 05:10:07 -07:00
iChun
29b717faa7
Add PlayerSPPushOutOfBlocksEvent. ( #4091 )
2017-08-09 15:26:51 -05:00
Samuel-Harbord
ffb71dce8c
Add Ability to Override PotionEffect Default Sort Order ( #4172 )
2017-08-09 15:22:09 -05:00
Thanh-Phuong
ee449e427c
Add support for oredict item predicates in advancements, and add a registry for item predicates ( #4188 )
2017-08-09 15:20:45 -05:00
Bartek Bok
d14a8724b0
Fix invalid FastTESR quad ordering ( #4267 )
2017-08-09 15:18:17 -05:00
Ben Staddon
9d7f6bf6e4
Add a hook to allow world providers to change the lightmap colours ( #4279 )
2017-08-09 15:16:44 -05:00
mezz
31b46e9e77
Fix MC-117075 lag spike when unloading many tile entities ( #4281 )
2017-08-09 15:15:32 -05:00
LexManos
f73c7cb764
1.12.1 Update, Not much modder facing changes, 1.12 mods should load and run fine on this version.
2017-08-03 17:30:43 -07:00
howtonotwin
639589703d
Add smarter getter for block slipperiness ( #4116 )
...
Fixed MC-119811, Boats rubber banding when dismounted.
2017-08-01 16:25:28 -05:00
covers1624
099bbd479a
Add GuiContainer Foreground render event. ( #4127 )
2017-08-01 16:23:08 -05:00
Ben Staddon
2f7f2e7bc1
Use ClassValue to store tileentity names for profiler in lazy cache. ( #4021 )
2017-08-01 14:42:18 -05:00
mcenderdragon
c8379da83b
Added CriticalHitEvent to allow more control over whether a attack is a critical or not, and what damage it does.
2017-08-01 14:13:37 -05:00
Bartek Bok
eee8b7ff38
Fix stacked entity item rendering using the wrong transform for the extra items. ( #4158 )
2017-08-01 13:57:12 -05:00
Xalcon
173e929173
Added pages to the advancements GUI to allow for unlimited root advancements. ( #4183 )
2017-08-01 13:43:24 -05:00
diesieben07
b7e56a61b9
Ignore neighbor changes for comparators on the client (Vanilla behavior) ( #4186 )
2017-08-01 13:38:57 -05:00
P3pp3rF1y
d3fa82c18a
Allow sneaking to bypass villager interaction GUI. ( #4193 )
2017-08-01 13:29:19 -05:00
PhiPro95
4a31e86bd3
Clean up Block.getLightValue(IBlockState, IBlockAccess, BlockPos) ( #4203 )
2017-08-01 13:28:27 -05:00
Ben Staddon
817bd72a76
Replace hardcoded block check with isTopSolid method call for placing button/lever ( #4212 )
2017-08-01 13:25:59 -05:00
Thanh-Phuong
f9bb29c240
Added support for oredict dyes to Fireworks, Armors, and Shulker recipes. ( #4223 )
2017-08-01 13:03:01 -05:00
P3pp3rF1y
8aa78da4de
Limit some server to client update packets for Item Capabilities ( #4252 )
2017-08-01 12:46:04 -05:00