Commit Graph

7 Commits

Author SHA1 Message Date
cpw 734a3d76aa
Peel IModLocator into the SPI package and extract a small IModFile
interface as well. This allows building external IModLocator
implementations.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-01 11:31:09 -04:00
LexManos c284de366b Split userdev data entry point into it's own provider to fix duplicate mod issue. 2019-06-25 18:03:51 -07:00
LexManos e1cdb2e558 Expose the data entry point and generate Forge's Tags using it. 2019-06-13 20:58:03 -07:00
cpw cdbd842494
Refactor to use naming service, and provide an MCP naming service when
in userdev. Step 1 to supporting loading SRG mods in userdev.

Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-04-06 12:10:54 -04:00
LexManos 3003e33074 Refactor Userdev and Forgedev launching.
Locating mods on the classpath in dev should solve linked MC sources when debugging.
As well as loading deobfed mods.
Rewrote how arguments are handled in dev, so users can overwrite any defaults we provide.
Added basic Yggdrasil auth support. Passing in --username and --password arguments.
ONLY USE IF NECESSARY. Forge is NOT responsible for your login information.
2019-03-06 20:59:32 -08:00
cpw fd9c83b65f Finish up classloading system. Use ModJARURL to locate resources
and enable ModLauncher to use those instead. This allows all mods to load
within the scope of the game classloader, removing weird conflicts and
class discovery problems.
2019-01-04 23:56:10 -05:00
David Quintana b7b5dd5bea Create a userdev-specific main, and include it as an injected file in the userdev jar. (#5231) 2018-12-11 20:04:23 -08:00