field_70128_L,isDead,2,"Gets set by setDead, so this must be the flag whether an Entity is dead (inactive may be better term)"
field_70129_M,yOffset,2,
field_70130_N,width,2,How wide this entity is considered to be
field_70131_O,height,2,How high this entity is considered to be
field_70132_H,isCollided,2,True if after a move this entity has collided with something either vertically or horizontally
field_70133_I,velocityChanged,2,
field_70134_J,isInWeb,2,
field_70136_U,lastTickPosZ,2,"The entity's Z coordinate at the previous tick, used to calculate position during rendering routines"
field_70137_T,lastTickPosY,2,"The entity's Y coordinate at the previous tick, used to calculate position during rendering routines"
field_70138_W,stepHeight,2,How high this entity can step up when running into a block to try to get over it (currently make note the entity will always step up this amount and not just the amount needed)
field_70139_V,ySize,2,
field_70140_Q,distanceWalkedModified,2,The distance walked multiplied by 0.6
field_70141_P,prevDistanceWalkedModified,2,The previous ticks distance walked multiplied by 0.6
field_70142_S,lastTickPosX,2,"The entity's X coordinate at the previous tick, used to calculate position during rendering routines"
field_70143_R,fallDistance,2,
field_70144_Y,entityCollisionReduction,2,Reduces the velocity applied by entity collisions by the specified percent.
field_70145_X,noClip,2,Whether this entity won't clip with collision or not (make note it won't disable gravity)
field_70146_Z,rand,2,
field_70147_f,entityRiderYawDelta,2,
field_70148_d,firstUpdate,2,
field_70149_e,entityRiderPitchDelta,2,
field_70150_b,nextStepDistance,2,The distance that has to be exceeded in order to triger a new step sound and an onEntityWalking event on a block
field_70151_c,fire,2,
field_70152_a,nextEntityID,2,
field_70153_n,riddenByEntity,2,The entity that is riding this entity
field_70154_o,ridingEntity,2,The entity we are currently riding
field_70155_l,renderDistanceWeight,2,
field_70156_m,preventEntitySpawning,2,Blocks entities from spawning when they do their AABB check to make sure the spot is clear of entities that can prevent spawning.
field_70158_ak,ignoreFrustumCheck,2,Render entity even if it is outside the camera frustum. Only true in EntityFish for now. Used in RenderGlobal: render if ignoreFrustumCheck or in frustum.
field_70159_w,motionX,2,Entity motion X
field_70160_al,isAirBorne,2,
field_70161_v,posZ,2,Entity position Z
field_70162_ai,chunkCoordY,2,
field_70163_u,posY,2,Entity position Y
field_70164_aj,chunkCoordZ,2,
field_70165_t,posX,2,Entity position X
field_70166_s,prevPosZ,2,
field_70167_r,prevPosY,2,
field_70168_am,myEntitySize,2,
field_70169_q,prevPosX,2,
field_70170_p,worldObj,2,Reference to the World object.
field_70171_ac,inWater,2,Whether this entity is currently inside of water (if it handles water movement that is)
field_70172_ad,hurtResistantTime,2,"Remaining time an entity will be ""immune"" to further damage after being hurt."
field_70173_aa,ticksExisted,2,How many ticks has this entity had ran since being alive
field_70174_ab,fireResistance,2,The amount of ticks you have to stand inside of fire before be set on fire
field_70175_ag,addedToChunk,2,Has this entity been added to the chunk its within
field_70458_d,player,2,The player whose inventory this is.
field_70459_e,inventoryChanged,2,Set true whenever the inventory changes. Nothing sets it false so you will have to write your own code to check it and reset the value.
field_70460_b,armorInventory,2,An array of 4 item stacks containing the currently worn armor pieces.
field_70461_c,currentItem,2,The index of the currently held item (0-8).
field_70462_a,mainInventory,2,An array of 36 item stacks indicating the main player inventory (including the visible bar).
field_70464_b,inventoryWidth,2,the width of the crafting inventory
field_70465_c,eventHandler,2,Class containing the callbacks for the events on_GUIClosed and on_CraftMaxtrixChanged.
field_70466_a,stackList,2,List of the stacks in the crafting matrix.
field_70467_a,stackResult,2,A list of one item containing the result of the crafting formula
field_70472_d,currentRecipe,2,
field_70473_e,currentRecipeIndex,2,
field_70474_b,theInventory,2,
field_70475_c,thePlayer,2,
field_70476_a,theMerchant,2,
field_70477_b,upperChest,2,Inventory object corresponding to double chest upper part
field_70478_c,lowerChest,2,Inventory object corresponding to double chest lower part
field_70479_a,name,2,Name of the chest.
field_70481_b,slotsCount,2,
field_70482_c,inventoryContents,2,
field_70483_a,inventoryTitle,2,
field_70484_a,container,2,The brewing stand this slot belongs to.
field_70709_bj,newPosX,2,The new X position to be applied to the entity.
field_70710_bk,newPosY,2,The new Y position to be applied to the entity.
field_70712_bm,newRotationYaw,2,The new yaw rotation to be applied to the entity.
field_70713_bf,activePotionsMap,2,
field_70714_bg,tasks,2,
field_70715_bh,targetTasks,2,
field_70716_bi,newPosRotationIncrements,2,The number of updates over which the new position and rotation are to be applied to the entity.
field_70717_bb,attackingPlayer,2,The most recent player that has attacked this entity
field_70718_bc,recentlyHit,2,"Set to 60 when hit by the player or the player's wolf, then decrements. Used to determine whether the entity should drop items on death."
field_70725_aQ,deathTime,2,"The amount of time remaining this entity should act 'dead', i.e. have a corpse in the world."
field_70726_aT,cameraPitch,2,
field_70727_aS,prevCameraPitch,2,
field_70728_aV,experienceValue,2,The experience points the Entity gives.
field_70729_aU,dead,2,"This gets set on entity death, but never used. Looks like a duplicate of isDead"
field_70732_aI,prevSwingProgress,2,
field_70733_aJ,swingProgress,2,
field_70735_aL,prevHealth,2,
field_70737_aN,hurtTime,2,The amount of time remaining this entity should act 'hurt'. (Visual appearance of red tint)
field_70738_aO,maxHurtTime,2,What the hurt time was max set to last.
field_70739_aP,attackedAtYaw,2,The yaw at which this entity was last attacked from.
field_70744_aE,scoreValue,2,"The score value of the Mob, the amount of points the mob is worth."
field_70746_aG,landMovementFactor,2,"A factor used to determine how far this entity will move each tick if it is walking on land. Adjusted by speed, and slipperiness of the current block."
field_70747_aH,jumpMovementFactor,2,A factor used to determine how far this entity will move each tick if it is jumping or falling.
field_70749_g,lookHelper,2,
field_70752_e,potionsNeedUpdate,2,Whether the DataWatcher needs to be updated with the active potions
field_70828_e,teleportDelay,2,Counter to delay the teleportation of an enderman towards the currently attacked target
field_70833_d,timeSinceIgnited,2,The amount of time since the creeper was close enough to the player to ignite
field_70834_e,lastActiveTime,2,"Time when this creeper was last in an active state (Messed up code here, probably causes creeper animation to go weird)"
field_70837_d,angerLevel,2,Above zero if this PigZombie is Angry.
field_70838_e,randomSoundDelay,2,A random delay until this PigZombie next makes a sound.
field_70843_d,allySummonCooldown,2,A cooldown before this entity will search for another Silverfish to join them in battle.
field_70847_d,heightOffset,2,Random offset used in floating behaviour
field_70848_e,heightOffsetUpdateTime,2,ticks until heightOffset is randomized
field_70855_f,attackTimer,2,
field_70856_g,holdRoseTick,2,
field_70857_d,villageObj,2,
field_70858_e,homeCheckTimer,2,"deincrements, and a distance-to-home check is done at 0"
field_70882_e,breeding,2,This is representation of a counter for reproduction progress. (Note that this is different from the inLove which represent being in Love-Mode)
field_70883_f,destPos,2,
field_70887_j,timeUntilNextEgg,2,The time until the next egg is spawned.
field_70898_d,fleeceColorTable,2,Holds the RGB table of the sheep colors - in OpenGL glColor3f values - used to render the sheep colored fleece.
field_70899_e,sheepTimer,2,Used to control movement as well as wool regrowth. Set to 40 on handleHealthUpdate and counts down with each tick.
field_70911_d,aiSit,2,
field_70914_e,aiTempt,2,"The tempt AI task for this mob, used to prevent taming while it is fleeing."
field_70925_g,isShaking,2,true is the wolf is wet else false
field_70927_j,prevTimeWolfIsShaking,2,
field_70929_i,timeWolfIsShaking,2,This time increases while wolf is shaking and emitting water particles.
field_70962_h,buyingPlayer,2,This villager's current customer.
field_70963_i,buyingList,2,Initialises the MerchantRecipeList.java
field_70976_f,ringBufferIndex,2,Index into the ring buffer. Incremented once per tick and restarts at 0 once it reaches the end of the buffer.
field_70977_g,dragonPartArray,2,An array containing all body parts of this dragon
field_70978_d,targetZ,2,
field_70979_e,ringBuffer,2,Ring buffer array for the last 64 Y-positions and yaw rotations. Used to calculate offsets for the animations.
field_70980_b,targetX,2,
field_70981_c,targetY,2,
field_70982_bz,dragonPartTail3,2,
field_70983_bA,dragonPartWing1,2,
field_70984_by,dragonPartTail2,2,
field_70985_j,dragonPartTail1,2,
field_70986_h,dragonPartHead,2,The head bounding box of a dragon
field_70987_i,dragonPartBody,2,The body bounding box of a dragon
field_70988_bD,animTime,2,"Animation time, used to control the speed of the animation cycles (wings flapping, jaw opening, etc.)"
field_70989_bE,forceNewTarget,2,Force selecting a new flight target at next tick if set to true.
field_70990_bB,dragonPartWing2,2,
field_70991_bC,prevAnimTime,2,Animation time at previous tick.
field_70992_bH,healingEnderCrystal,2,The current endercrystal that is healing this dragon
field_70993_bI,target,2,
field_70994_bF,slowed,2,"Activated if the dragon is flying though obsidian, white stone or bedrock. Slows movement and animation speed."
field_70995_bG,deathTicks,2,
field_71067_cb,experienceTotal,2,The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
field_71068_ca,experienceLevel,2,The current experience level the player is on.
field_71101_bC,flyToggleTimer,2,"Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly."
field_71102_ce,speedInAir,2,
field_71104_cf,fishEntity,2,"An instance of a fishing rod's hook. If this isn't null, the icon image of the fishing rod is slightly different"
field_71106_cc,experience,2,The current amount of experience the player has within their Experience Bar.
field_71135_a,playerNetServerHandler,2,The NetServerHandler assigned to this player by the ServerConfigurationManager.
field_71136_j,playerConqueredTheEnd,2,"Set when a player beats the ender dragon, used to respawn the player at the spawn point while retaining inventory and XP"
field_71137_h,isChangingQuantityOnly,2,set to true when player is moving quantity of items from one inventory to another(crafting) but item in either slot is not changed
field_71156_d,sprintToggleTimer,0,"Used to tell if the player pressed forward twice. If this is at 0 and it's pressed (And they are allowed to sprint, aka enough food on the ground etc) it sets this to 7. If it's pressed and it's greater than 0 enable sprinting."
field_71157_e,sprintingTicksLeft,0,Ticks left before sprinting is disabled.
field_71168_co,ticksSinceMovePacket,0,"Counter used to ensure that the server sends a move packet (Packet11, 12 or 13) to the client at least once a second."
field_71419_L,debugUpdateTime,0,Approximate time (in ms) of last update to debug string
field_71420_M,fpsCounter,0,holds the current fps
field_71421_N,prevFrameTime,0,
field_71422_O,currentServerData,0,
field_71423_H,systemTime,0,
field_71424_I,mcProfiler,0,The profiler instance
field_71425_J,running,0,Set to true to keep the game loop running. Set to false by shutdown() to allow the game loop to exit cleanly.
field_71426_K,debug,0,String that shows the debug information
field_71427_U,usageSnooper,0,Instance of PlayerUsageSnooper.
field_71428_T,timer,0,
field_71429_W,leftClickCounter,0,Mouse left click counter
field_71431_Q,fullscreen,0,
field_71432_P,theMinecraft,0,Set to 'this' in Minecraft constructor; used by some settings get methods
field_71433_S,crashReporter,0,Instance of CrashReport.
field_71434_R,hasCrashed,0,
field_71435_Y,tempDisplayHeight,0,Display height
field_71436_X,tempDisplayWidth,0,Display width
field_71437_Z,theIntegratedServer,0,Instance of IntegratedServer.
field_71438_f,renderGlobal,0,
field_71439_g,thePlayer,0,
field_71440_d,displayHeight,0,
field_71441_e,theWorld,0,
field_71442_b,playerController,0,
field_71443_c,displayWidth,0,
field_71444_a,memoryReserve,0,A 10MiB preallocation to ensure the heap is reasonably sized.
field_71445_n,isGamePaused,0,
field_71446_o,renderEngine,0,The RenderEngine instance used by Minecraft
field_71449_j,session,0,
field_71451_h,renderViewEntity,0,"The Entity from which the renderer determines the render viewpoint. Currently is always the parent Minecraft class's 'thePlayer' instance. Modification of its location, rotation, or other settings at render time will modify the camera likewise, with the caveat of triggering chunk rebuilds as it moves, making it unsuitable for changing the viewpoint mid-render."
field_71452_i,effectRenderer,0,
field_71453_ak,myNetworkManager,0,
field_71454_w,skipRenderWorld,0,Skip render world
field_71455_al,integratedServerIsRunning,0,
field_71456_v,ingameGUI,0,
field_71457_ai,joinPlayerCounter,0,Join player counter
field_71458_u,guiAchievement,0,Gui achievement
field_71459_aj,isDemo,0,
field_71460_t,entityRenderer,0,
field_71461_s,loadingScreen,0,
field_71462_r,currentScreen,0,The GuiScreen that's being displayed at the moment.
field_71464_q,standardGalacticFontRenderer,0,
field_71465_an,debugProfilerName,0,Profiler currently displayed in the debug screen pie chart
field_71466_p,fontRenderer,0,The font renderer used for displaying and measuring text.
field_71467_ac,rightClickDelayTimer,0,"When you place a block, it's set to 6, decremented once per tick, when it's 0, you can place another block."
field_71468_ad,refreshTexturePacksScheduled,0,"Checked in Minecraft's while(running) loop, if true it's set to false and the textures refreshed."
field_71469_aa,saveLoader,0,
field_71470_ab,debugFPS,0,"This is set to fpsCounter every debug screen update, and is shown on the debug screen. It's also sent as part of the usage snooping."
field_71474_y,gameSettings,0,The game settings that currently hold effect.
field_71475_ae,serverName,0,
field_71476_x,objectMouseOver,0,The ray trace hit that the mouse is over.
field_72301_f,numCleans,2,Number of times this Pool has been cleaned
field_72302_d,nextPoolIndex,2,Next index to use when adding a Pool Entry.
field_72303_e,maxPoolIndex,2,Largest index reached by this Pool (can be reset to 0 upon calling cleanPool)
field_72304_b,numEntriesToRemove,2,Number of Pool entries to remove when cleanPool is called maxNumCleans times.
field_72305_c,listAABB,2,List of AABB stored in this Pool
field_72306_a,maxNumCleans,2,"Maximum number of times the pool can be ""cleaned"" before the list is shrunk"
field_72307_f,hitVec,2,The vector position of the hit
field_72308_g,entityHit,2,The hit entity
field_72309_d,blockZ,2,z coordinate of the block ray traced against
field_72310_e,sideHit,2,"Which side was hit. If its -1 then it went the full length of the ray trace. Bottom = 0, Top = 1, East = 2, West = 3, North = 4, South = 5."
field_72311_b,blockX,2,x coordinate of the block ray traced against
field_72312_c,blockY,2,y coordinate of the block ray traced against
field_72313_a,typeOfHit,2,"What type of ray trace hit was this? 0 = block, 1 = entity"
field_72347_d,nextFreeSpace,2,"The number of elements we consider ""in the pool"". Elements already in the backing store whose indices are at or above this value may have their components reset at any time. TODO: this variable should really be named ""poolSize"", but I'm not renaming it right now in case any mods are actually (inappropriately) using it instead of using the accessor method.."
field_72697_d,chunkWatcherWithPlayers,2,"contains a PlayerInstance for every chunk they can see. the ""player instance"" cotains a list of all players who can also that chunk"
field_72698_e,playerViewRadius,2,Number of chunks the server sends to the client. Valid 3<=x<=15. In server.properties.
field_72815_e,worldObj,2,Reference to the World object.
field_72816_b,chunkZ,2,
field_72817_c,chunkArray,2,
field_72818_a,chunkX,2,
field_72982_D,villageCollectionObj,2,
field_72983_E,villageSiegeObj,2,
field_72984_F,theProfiler,2,
field_72985_G,spawnHostileMobs,2,indicates if enemies are spawned or not
field_72986_A,worldInfo,2,"holds information about a world (size on disk, time, spawn point, seed, ...)"
field_72987_B,findingSpawnPoint,2,Boolean that is set to true when trying to find a spawn point
field_72988_C,mapStorage,2,
field_72990_M,ambientTickCountdown,2,number of ticks until the next random ambients play
field_72992_H,spawnPeacefulMobs,2,A flag indicating whether we should spawn peaceful mobs.
field_72993_I,activeChunkSet,2,Positions to update
field_72994_J,lightUpdateBlockList,2,"is a temporary list of blocks and light values used when updating light levels. Holds up to 32x32x32 blocks (the maximum influence of a light source.) Every element is a packed bit value: 0000000000LLLLzzzzzzyyyyyyxxxxxx. The 4-bit L is a light level used when darkening blocks. 6-bit numbers x, y and z represent the block's offset from the original block, plus 32 (i.e. value of 31 would mean a -1 offset"
field_72996_f,loadedEntityList,2,A list of all Entities in all currently-loaded chunks
field_72997_g,unloadedEntityList,2,
field_72998_d,collidingBoundingBoxes,2,
field_72999_e,scheduledUpdatesAreImmediate,2,boolean; if true updates scheduled by scheduleBlockUpdate happen immediately
field_73001_c,cloudColour,2,
field_73003_n,prevRainingStrength,2,
field_73004_o,rainingStrength,2,
field_73005_l,updateLCG,2,"Contains the current Linear Congruential Generator seed for block updates. Used with an A value of 3 and a C value of 0x3c6ef35f, producing a highly planar series of values ill-suited for choosing random blocks in a 16x128x16 field."
field_73006_m,DIST_HASH_MAGIC,2,magic number used to generate fast random numbers for 3d distribution within a chunk
field_73007_j,weatherEffects,2,a list of all the lightning entities
field_73008_k,skylightSubtracted,2,How much light is subtracted from full daylight
field_73010_i,playerEntities,2,Array list of players in the world.
field_73011_w,provider,2,The WorldProvider instance that World uses.
field_73016_r,lastLightningBolt,2,Set to 2 whenever a lightning bolt is generated in SSP. Decrements if > 0 in updateWeather(). Value appears to be unused.
field_73017_q,thunderingStrength,2,
field_73018_p,prevThunderingStrength,2,
field_73019_z,saveHandler,2,
field_73020_y,chunkProvider,2,Handles chunk operations and caching
field_73034_c,entityHashSet,0,The hash set of entities handled by this client. Uses the entity's ID as the hash set's key.
field_73035_a,sendQueue,0,The packets that need to be sent to the server.
field_73036_L,entitySpawnQueue,0,Contains all entities for this client that were not spawned due to a non-present chunk. The game will attempt to spawn up to 10 pending entities with each subsequent tick until the spawn queue is empty.
field_73097_j,receivedFinishDiggingPacket,2,"Set to true when the ""finished destroying block"" packet is received but the block wasn't fully damaged yet. The block will not be destroyed while this is false."
field_73112_e,partialBlockProgress,0,damage ranges from 1 to 10. -1 causes the client to delete the partial block renderer.
field_73113_b,partialBlockX,0,
field_73114_c,partialBlockY,0,
field_73115_a,miningPlayerEntId,0,"entity ID of the player associated with this partially destroyed Block. Used to identify the Blocks in the client Renderer, max 1 per player on a server"
field_73142_u,ticksSinceLastForcedTeleport,2,"every 400 ticks a full teleport packet is sent, rather than just a ""move me +x"" command, so that position remains fully synced."
field_73235_d,worldObj,0,Reference to the World object.
field_73236_b,chunkMapping,0,The mapping between ChunkCoordinates and Chunks that ChunkProviderClient maintains.
field_73237_c,chunkListing,0,"This may have been intended to be an iterable version of all currently loaded chunks (MultiplayerChunkCache), with identical contents to chunkMapping's values. However it is never actually added to."
field_73238_a,blankChunk,0,The completely empty chunk used by ChunkProviderClient when field_73236_b doesn't contain the requested coordinates.
field_73248_b,chunksToUnload,2,"used by unload100OldestChunks to iterate the loadedChunkHashMap for unload (underlying assumption, first in, first out)"
field_74276_f,lastHRTime,0,"The time reported by the high-resolution clock at the last call of updateTimer(), in seconds"
field_74277_g,lastSyncSysClock,0,"The time reported by the system clock at the last sync, in milliseconds"
field_74278_d,timerSpeed,0,A multiplier to make the timer (and therefore the game) go faster or slower. 0.5 makes the game run at half-speed.
field_74279_e,elapsedPartialTicks,0,"How much time has elapsed since the last tick, in ticks (range: 0.0 - 1.0)."
field_74280_b,elapsedTicks,0,"How many full ticks have turned over since the last call to updateTimer(), capped at 10."
field_74281_c,renderPartialTicks,0,"How much time has elapsed since the last tick, in ticks, for use by display rendering routines (range: 0.0 - 1.0). This field is frozen if the display is paused to eliminate jitter."
field_74282_a,ticksPerSecond,0,The number of timer ticks per second of real time
field_74283_j,timeSyncAdjustment,0,"A ratio used to sync the high-resolution clock to the system clock, updated once per second"
field_74284_h,lastSyncHRClock,0,"The time reported by the high-resolution clock at the last sync, in milliseconds"
field_74928_c,terrainType,2,"World terrain type, 0 for normal, 1 for flap map"
field_74929_a,worldChunkMngr,2,
field_74931_h,structureVillageWeightedPieceList,2,"Contains List of all spawnable Structure Piece Weights. If no more Pieces of a type can be spawned, they are removed from this list"
field_75053_d,structureMap,2,"Used to store a list of all structures that have been recursively generated. Used so that during recursive generation, the structure generator can avoid generating structures that intersect ones that have already been placed."
field_75191_d,instancesLimit,2,How many Structure Pieces of this type may spawn in a structure
field_75192_b,pieceWeight,2,"This basically keeps track of the 'epicness' of a structure. Epic structure components have a higher 'weight', and Structures may only grow up to a certain 'weight' before generation is stopped"
field_75193_c,instancesSpawned,2,
field_75194_a,pieceClass,2,
field_75203_d,strongComponentType,2,
field_75204_e,strongholdStones,2,
field_75205_b,pieceWeightArray,2,
field_75206_c,structurePieceList,2,
field_75207_a,totalWeight,2,
field_75221_f,yDisplayPosition,2,display position of the inventory slot on the screen y axis
field_75222_d,slotNumber,2,the id of the slot(also the index in the inventory arraylist)
field_75223_e,xDisplayPosition,2,display position of the inventory slot on the screen x axis
field_75224_c,inventory,2,The inventory we want to extract a slot from.
field_75225_a,slotIndex,2,The index of the slot in the inventory.
field_75235_b,parent,2,"The parent class of this clot, ContainerPlayer, SlotArmor is a Anon inner class."
field_75236_a,armorType,2,"The armor type that can be placed on that slot, it uses the same values of armorType field on ItemArmor."
field_75237_g,amountCrafted,2,The number of items that have been crafted so far. Gets passed to ItemStack.onCrafting before being reset.
field_75238_b,thePlayer,2,The player that is using the GUI where this slot resides.
field_75239_a,craftMatrix,2,The craft matrix inventory linked to this result slot.
field_75244_a,player,2,The player that has this container open.
field_75245_a,doorEnum,2,
field_75254_a,mutexBits,2,"A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other."
field_75255_d,idleTime,2,A decrementing tick that stops the entity from being idle once it reaches 0.
field_75256_b,lookX,2,X offset to look at
field_75257_c,lookZ,2,Z offset to look at
field_75258_a,idleEntity,2,The entity that is looking idle.
field_75259_d,playTime,2,
field_75260_b,targetVillager,2,
field_75262_a,villagerObj,2,
field_75263_d,randPosY,2,
field_75264_e,randPosZ,2,
field_75265_b,speed,2,
field_75266_c,randPosX,2,
field_75267_a,theEntityCreature,2,
field_75268_b,creeperAttackTarget,2,The creeper's attack target. This is used for the changing of the creeper's state.
field_75269_a,swellingCreeper,2,The creeper that is swelling.
field_75271_b,isSitting,2,If the EntityTameable is sitting.
field_75289_h,temptingPlayer,2,The player that is tempting the entity that is using this AI.
field_75290_i,delayTemptCounter,2,A counter that is decremented each time the shouldExecute method is called. The shouldExecute method will always return false if delayTemptCounter is greater than 0.
field_75291_d,tookGolemRose,2,
field_75292_b,theGolem,2,
field_75293_c,takeGolemRoseTick,2,
field_75294_a,theVillager,2,
field_75297_f,shouldCheckSight,2,"If true, EntityAI targets must be able to be seen (cannot be blocked by walls) to be suitable targets."
field_75299_d,taskOwner,2,The entity that this task belongs to
field_75320_d,rangedAttackTime,2,A decrementing tick that spawns a ranged attack once this value reaches 0. It is then set back to the maxRangedAttackTime.
field_75321_e,entityMoveSpeed,2,
field_75322_b,entityHost,2,The entity the AI instance has been applied to
field_75323_c,attackTarget,2,
field_75325_h,maxRangedAttackTime,2,The maximum time the AI has to wait before peforming another ranged attack.
field_75326_b,leapTarget,2,The entity that the leaper is leaping towards.
field_75327_c,leapMotionY,2,The entity's motionY after leaping.
field_75328_a,leaper,2,The entity that is leaping.
field_75465_a,staticVector,2,"used to store a driection when the user passes a point to move towards or away from. WARNING: NEVER THREAD SAFE. MULTIPLE findTowards and findAway calls, will share this var"
field_75475_f,lastActivityTimestamp,2,
field_75476_g,isDetachedFromVillageFlag,2,
field_75477_d,insideDirectionX,2,
field_75478_e,insideDirectionZ,2,
field_75479_b,posY,2,
field_75480_c,posZ,2,
field_75481_a,posX,2,
field_75482_h,doorOpeningRestrictionCounter,2,
field_75509_f,noSunPathfind,2,
field_75510_g,totalTicks,2,"Time, in number of ticks, following the current path"
field_75511_d,speed,2,
field_75512_e,pathSearchRange,2,The number of blocks (extra) +/- in each axis that get pulled out as cache for the pathfinder's search space
field_75513_b,worldObj,2,
field_75514_c,currentPath,2,The PathEntity being followed.
field_75515_a,theEntity,2,
field_75516_l,avoidsWater,2,If water blocks are avoided (at least by the pathfinder)
field_75517_m,canSwim,2,If the entity can swim. Swimming AI enables this and the pathfinder will also cause the entity to swim straight upwards when underwater
field_75518_j,canPassOpenWoodenDoors,2,"Specifically, if a wooden door block is even considered to be passable by the pathfinder"
field_75519_k,canPassClosedWoodenDoors,2,If door blocks are considered passable even when closed
field_75520_h,ticksAtLastPos,2,The time when the last position check was done (to detect successful movement)
field_75521_i,lastPosCheck,2,Coordinates of the entity's position last time a check was done (part of monitoring getting 'stuck')
field_75554_b,villagerPositionsList,2,"This is a black hole. You can add data to this list through a public interface, but you can't query that information in any way and it's not used internally either."
field_75555_c,newDoors,2,
field_75556_a,worldObj,2,
field_75580_f,lastAddDoorTimestamp,2,
field_75581_g,tickCounter,2,
field_75582_d,center,2,This is the actual village center.
field_75583_e,villageRadius,2,
field_75584_b,villageDoorInfoList,2,list of VillageDoorInfo objects
field_75585_c,centerHelper,2,This is the sum of all door coordinates and used to calculate the actual village center by dividing by the number of doors.
field_75586_a,worldObj,2,
field_75587_j,numIronGolems,2,
field_75588_h,numVillagers,2,
field_75589_i,villageAgressors,2,
field_75590_b,agressionTime,2,
field_75591_c,villageObj,2,
field_75592_a,agressor,2,
field_75603_f,creatureMaterial,2,
field_75604_g,isPeacefulCreature,2,A flag indicating whether this creature type is peaceful.
field_75605_d,creatureClass,2,"The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals for friendly ones)"
field_75606_e,maxNumberOfCreature,2,
field_75611_b,primaryColor,2,Base color of the egg
field_75612_c,secondaryColor,2,Color of the egg spots
field_75613_a,spawnedID,2,The entityID of the spawned mob
field_75622_f,stringToIDMapping,2,Maps entity names to their numeric identifiers
field_75623_d,IDtoClassMapping,2,provides a mapping between an entityID and an Entity Class
field_75624_e,classToIDMapping,2,provides a mapping between an Entity Class and an entity ID
field_75625_b,stringToClassMapping,2,Provides a mapping between entity classes and a string
field_75626_c,classToStringMapping,2,Provides a mapping between a string and an entity classes
field_75627_a,entityEggs,2,This is a HashMap of the Creative Entity Eggs/Spawners.
field_75994_l,statStringFormatter,0,"Holds a string formatter for the achievement, some of then needs extra dynamic info - like the key used to open the inventory."
field_76239_H,replaceable,2,"Determines whether blocks with this material can be ""overwritten"" by other blocks when placed - eg snow, vines and tall grass."
field_76242_K,mobilityFlag,2,"Mobility information flag. 0 indicates that this block is normal, 1 indicates that it can't push other blocks, 2 indicates that it can't be pushed."
field_76281_a,mapColorArray,2,"Holds all the 16 colors used on maps, very similar of a pallete system."
field_76290_q,colorIndex,2,Holds the index of the color used on map.
field_76291_p,colorValue,2,Holds the color in RGB value that will be rendered on maps.
field_76292_a,itemWeight,2,The Weight is how often the item is chosen(higher number is higher chance(lower is lower))
field_76447_d,freeLargeArrays,2,A list of pre-allocated int[cacheSize] arrays that are currently unused and can be returned by getIntCache()
field_76448_e,inUseLargeArrays,2,A list of pre-allocated int[cacheSize] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
field_76449_b,freeSmallArrays,2,A list of pre-allocated int[256] arrays that are currently unused and can be returned by getIntCache()
field_76450_c,inUseSmallArrays,2,A list of pre-allocated int[256] arrays that were previously returned by getIntCache() and which will not be re-used again until resetIntCache() is called.
field_76451_a,intCacheSize,2,
field_76460_b,duration,2,The duration of the potion effect
field_76461_c,amplifier,2,The amplifier of the potion effect
field_76462_a,potionID,2,ID value of the potion this effect matches.
field_76476_f,syncLock,2,
field_76477_g,isRunning,2,
field_76478_d,playerStatsCollector,2,
field_76479_e,threadTrigger,2,set to fire the snooperThread every 15 mins
field_76480_b,uniqueID,2,
field_76481_c,serverUrl,2,URL of the server to send the report to
field_76482_a,dataMap,2,String map for report data
field_76483_h,selfCounter,2,incremented on every getSelfCounterFor
field_76488_a,doBlockNotify,2,"Sets wither or not the generator should notify blocks of blocks it changes. When the world is first generated, this is false, when saplings grow, this is true."
field_76501_f,height,2,
field_76502_g,heightAttenuation,2,
field_76503_d,basePos,2,
field_76504_e,heightLimit,2,
field_76505_b,rand,2,random seed for GenBigTree
field_76506_c,worldObj,2,Reference to the World object.
field_76507_a,otherCoordPairs,2,"Contains three sets of two values that provide complimentary indices for a given 'major' index - 1 and 2 for 0, 0 and 2 for 1, and 0 and 1 for 2."
field_76508_n,leafDistanceLimit,2,Sets the distance limit for how far away the generator will populate leaves from the base leaf node.
field_76509_o,leafNodes,2,Contains a list of a points at which to generate groups of leaves.
field_76510_l,trunkSize,2,"Currently always 1, can be set to 2 in the class constructor to generate a double-sized tree trunk for big trees."
field_76511_m,heightLimitLimit,2,Sets the limit of the random value used to initialize the height limit.
field_76512_j,scaleWidth,2,
field_76513_k,leafDensity,2,
field_76514_h,branchDensity,2,
field_76515_i,branchSlope,2,
field_76517_b,numberOfBlocks,2,The number of blocks to generate.
field_76520_b,woodMetadata,2,Sets the metadata for the wood blocks used
field_76521_c,leavesMetadata,2,Sets the metadata for the leaves used in huge trees
field_76522_a,baseHeight,2,The base height of the tree
field_76523_a,mushroomType,2,"The mushroom type. 0 for brown, 1 for red."
field_76530_d,metaLeaves,2,The metadata value of the leaves to use in tree generation.
field_76531_b,vinesGrow,2,True if this tree should grow Vines.
field_76532_c,metaWood,2,The metadata value of the wood to use in tree generation.
field_76533_a,minTreeHeight,2,The minimum height of a generated tree.
field_76534_b,tallGrassMetadata,2,
field_76539_b,radius,2,The maximum radius used when generating a patch of blocks.
field_76541_b,numberOfBlocks,2,The number of blocks to generate.
field_76642_o,sendUpdates,2,"Updates to this chunk will not be sent to clients if this is false. This field is set to true the first time the chunk is sent to a client, and never set to false."
field_76643_l,isModified,2,Set to true if the chunk has been modified and needs to be updated internally.
field_76644_m,hasEntities,2,Whether this Chunk has any Entities and thus requires saving on every tick
field_76645_j,entityLists,2,Array of Lists containing the entities in this Chunk. Each List represents a 16 block subchunk.
field_76646_k,isTerrainPopulated,2,Boolean value indicating if the terrain is populated.
field_76647_h,zPosition,2,The z coordinate of the chunk.
field_76649_t,queuedLightChecks,2,"Contains the current round-robin relight check index, and is implied as the relight check location as well."
field_76650_s,isGapLightingUpdated,2,
field_76651_r,blockBiomeArray,2,Contains a 16x16 mapping on the X/Z plane of the biome ID to which each colum belongs.
field_76652_q,storageArrays,2,"Used to store block IDs, block MSBs, Sky-light maps, Block-light maps, and metadata. Each entry corresponds to a logical segment of 16x16x16 blocks, stacked vertically."
field_76678_f,blockMetadataArray,2,Stores the metadata associated with blocks in this ExtendedBlockStorage.
field_76679_g,blocklightArray,2,The NibbleArray containing a block of Block-light data.
field_76680_d,blockLSBArray,2,Contains the least significant 8 bits of each block ID belonging to this block storage's parent Chunk.
field_76681_e,blockMSBArray,2,Contains the most significant 4 bits of each block ID belonging to this block storage's parent Chunk.
field_76682_b,blockRefCount,2,A total count of the number of non-air blocks in this block storage's Chunk.
field_76683_c,tickRefCount,2,Contains the number of blocks in this block storage's parent chunk that require random ticking. Used to cull the Chunk from random tick updates for performance reasons.
field_76684_a,yBase,2,Contains the bottom-most Y block represented by this ExtendedBlockStorage. Typically a multiple of 16.
field_76685_h,skylightArray,2,The NibbleArray containing a block of Sky-light data.
field_76748_D,rootHeight,2,The median height from which this biome will be generated. Values between -2 and 2 loosely represent y=0 and y=128 respectively.
field_76749_E,heightVariation,2,"Determines the maximum degree of departure from the rootHeight of the biome, positive or negative. Low values result in flatter terrain, where high values create steep peaks and trenches."
field_76798_D,mushroomsPerChunk,2,"The number of extra mushroom patches per chunk. It generates 1/4 this number in brown mushroom patches, and 1/8 this number in red mushroom patches. These mushrooms go beyond the default base number of mushrooms."
field_76799_E,reedsPerChunk,2,The number of reeds to generate per chunk. Reeds won't generate if the randomly selected placement is unsuitable.
field_76800_F,cactiPerChunk,2,The number of cactus plants to generate per chunk. Cacti only work on sand.
field_76801_G,sandPerChunk,2,The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater.
field_76802_A,flowersPerChunk,2,"The number of yellow flower patches to generate per chunk. The game generates much less than this number, since it attempts to generate them at a random altitude."
field_76803_B,grassPerChunk,2,The amount of tall grass to generate per chunk.
field_76804_C,deadBushPerChunk,2,The number of dead bushes to generate per chunk. Used in deserts and swamps.
field_76805_H,sandPerChunk2,2,The number of sand patches to generate per chunk. Sand patches only generate when part of it is underwater. There appear to be two separate fields for this.
field_76806_I,clayPerChunk,2,The number of clay patches to generate per chunk. Only generates when part of it is underwater.
field_76807_J,bigMushroomsPerChunk,2,Amount of big mushrooms per chunk
field_76808_K,generateLakes,2,True if decorator should generate surface lava & water
field_76809_f,clayGen,2,The clay generator.
field_76810_g,sandGen,2,The sand generator.
field_76811_d,chunk_Z,2,The Z-coordinate of the chunk currently being decorated
field_76813_b,randomGenerator,2,The Biome Decorator's random number generator.
field_76814_c,chunk_X,2,The X-coordinate of the chunk currently being decorated
field_76815_a,currentWorld,2,The world the BiomeDecorator is currently decorating
field_76816_n,redstoneGen,2,Field that holds redstone WorldGenMinable
field_76817_o,diamondGen,2,Field that holds diamond WorldGenMinable
field_76818_l,ironGen,2,
field_76819_m,goldGen,2,Field that holds gold WorldGenMinable
field_77342_w,infinity,2,"Infinity enchantment for bows. The bow will not consume arrows anymore, but will still required at least one arrow on inventory use the bow."
field_77343_v,flame,2,Flame enchantment for bows. Arrows fired by the bow will be on fire. Any target hit will also set on fire.
field_77344_u,punch,2,"Knockback enchantments for bows, the arrows will knockback the target when hit."
field_77345_t,power,2,"Power enchantment for bows, add's extra damage to arrows."
field_77346_s,fortune,2,Can multiply the drop rate of items from blocks
field_77347_r,unbreaking,2,"Sometimes, the tool's durability will not be spent when the tool is used"
field_77348_q,silkTouch,2,"Blocks mined will drop themselves, even if it should drop something else (e.g. stone will drop stone, not cobblestone)"
field_77349_p,efficiency,2,Faster resource gathering while in use
field_77350_z,name,2,Used in localisation and stats.
field_77351_y,type,2,The EnumEnchantmentType given to this Enchantment.
field_77352_x,effectId,2,
field_77353_D,thresholdEnchantability,2,"Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant."
field_77354_A,protectionName,2,Holds the name to be translated of each protection type.
field_77355_B,baseEnchantability,2,Holds the base factor of enchantability needed to be able to use the enchant.
field_77356_a,protectionType,2,"Defines the type of protection of the enchantment, 0 = all, 1 = fire, 2 = fall (feather fall), 3 = explosion and 4 = projectile."
field_77357_C,levelEnchantability,2,Holds how much each level increased the enchantability factor to be able to use this enchant.
field_77358_D,thresholdEnchantability,2,"Used on the formula of base enchantability, this is the 'window' factor of values to be able to use thing enchant."
field_77359_A,protectionName,2,Holds the name to be translated of each protection type.
field_77360_B,baseEnchantability,2,Holds the base factor of enchantability needed to be able to use the enchant.
field_77361_a,damageType,2,"Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods"
field_77362_C,levelEnchantability,2,Holds how much each level increased the enchantability factor to be able to use this enchant.
field_77400_d,toolUses,2,Saves how much has been tool used when put into to slot to be enchanted.
field_77401_b,secondItemToBuy,2,Second Item the Villager buys.
field_77402_c,itemToSell,2,Item the Villager sells.
field_77471_a,foliageBuffer,0,Color buffer for foliage
field_77476_b,lightmapTexUnit,0,"An OpenGL constant corresponding to GL_TEXTURE1, used when setting data pertaining to auxiliary OpenGL texture units."
field_77477_c,useMultitextureARB,0,True if the renderer supports multitextures and the OpenGL version != 1.3
field_77478_a,defaultTexUnit,0,"An OpenGL constant corresponding to GL_TEXTURE0, used when setting data pertaining to auxiliary OpenGL texture units."
field_77481_a,grassBuffer,0,Color buffer for grass
field_77836_a,effectCache,2,Contains a map from integers to the list of potion effects that potions with that damage value confer (to prevent recalculating it).
field_77850_cb,potionDuration,2,set by setPotionEffect
field_77851_ca,potionId,2,represents the potion effect that will occurr upon eating this food. Set by setPotionEffect
field_77852_bZ,alwaysEdible,2,"If this field is true, the food can be consumed even if the player don't need to eat."
field_77853_b,healAmount,2,The amount this food item heals the player.
field_77854_c,saturationModifier,2,
field_77855_a,itemUseDuration,2,Number of ticks to run while 'EnumAction'ing until result.
field_77856_bY,isWolfsFavoriteMeat,2,Whether wolves like this food (true for raw and cooked porkchop).
field_77857_cc,potionAmplifier,2,set by setPotionEffect
field_77858_cd,potionEffectProbability,2,probably of the set potion effect occurring
field_77862_b,toolMaterial,2,The material this tool is made from.
field_77864_a,efficiencyOnProperMaterial,2,
field_77865_bY,damageVsEntity,2,Damage versus entities.
field_77870_a,doorMaterial,2,
field_77876_a,isFull,2,field for checking if the bucket has been filled.
field_77878_bZ,material,2,The EnumArmorMaterial used for this ItemArmor
field_77879_b,damageReduceAmount,2,Holds the amount of damage that the armor reduces at full durability.
field_77880_c,renderIndex,2,"Used on RenderPlayer to select the correspondent armor to be rendered on the player: 0 is cloth, 1 is chain, 2 is iron, 3 is diamond and 4 is gold."
field_77881_a,armorType,2,"Stores the armor type: 0 is helmet, 1 is plate, 2 is legs and 3 is boots"
field_77882_bY,maxDamageArray,2,Holds the 'base' maxDamage that each armorType have.
field_77918_f,speckledMelonEffect,2,
field_77919_g,blazePowderEffect,2,
field_77920_d,spiderEyeEffect,2,
field_77921_e,fermentedSpiderEyeEffect,2,
field_77922_b,sugarEffect,2,
field_77923_c,ghastTearEffect,2,
field_77926_o,potionPrefixes,2,"An array of possible potion prefix names, as translation IDs."
field_77937_e,rarityColor,2,A decimal representation of the hex color codes of a the color assigned to this rarity type. (13 becomes d as in \247d which is light purple)
field_78041_r,drawTitle,2,Whether to draw the title in the foreground of the creative GUI
field_78042_q,hasScrollbar,2,
field_78043_p,backgroundImageName,2,Texture to use.
field_78048_f,maxDamageFactor,2,"Holds the maximum damage factor (each piece multiply this by it's own value) of the material, this is the item damage (how much can absorb before breaks)"
field_78049_g,damageReductionAmountArray,2,"Holds the damage reduction (each 1 points is half a shield on gui) of each piece of armor (helmet, plate, legs and boots)"
field_78055_h,enchantability,2,Return the enchantability factor of the material
field_78220_c,jaw,0,The jaw Model renderer of the dragon
field_78221_a,head,0,The head Model renderer of the dragon
field_78222_l,wingTip,0,The wing tip Model renderer of the dragon
field_78223_m,partialTicks,0,
field_78224_j,frontFoot,0,The front foot Model renderer of the dragon
field_78225_k,wing,0,The wing Model renderer of the dragon
field_78226_h,frontLegTip,0,The front leg tip Model renderer of the dragon
field_78227_i,rearFoot,0,The rear foot Model renderer of the dragon
field_78228_b,glass,0,The glass model for the Ender Crystal.
field_78229_c,base,0,The base model for the Ender Crystal.
field_78230_a,cube,0,The cube model for the Ender Crystal.
field_78232_b,chestBelow,0,The model of the bottom of the chest.
field_78233_c,chestKnob,0,The chest's knob in the chest model.
field_78234_a,chestLid,0,The chest lid in the chest's model.
field_78237_b,nVertices,0,
field_78238_c,invertNormal,0,
field_78239_a,vertexPositions,0,
field_78241_b,texturePositionX,0,
field_78242_c,texturePositionY,0,
field_78243_a,vector3D,0,
field_78246_f,posZ2,0,Z vertex coordinate of upper box corner
field_78248_d,posX2,0,X vertex coordinate of upper box corner
field_78249_e,posY2,0,Y vertex coordinate of upper box corner
field_78250_b,posY1,0,Y vertex coordinate of lower box corner
field_78251_c,posZ1,0,Z vertex coordinate of lower box corner
field_78252_a,posX1,0,X vertex coordinate of lower box corner
field_78253_h,vertexPositions,0,"The (x,y,z) vertex positions and (u,v) texture coordinates for each of the 8 points on a cube"
field_78254_i,quadList,0,"An array of 6 TexturedQuads, one for each face of a cube"
field_78285_g,colorCode,0,Array of RGB triplets defining the 16 standard chat colors followed by 16 darker version of the same colors for drop shadows.
field_78286_d,charWidth,0,Array of width of all the characters in default.png
field_78287_e,glyphWidth,0,Array of the start/end column (in upper/lower nibble) for every glyph in the /font directory.
field_78288_b,FONT_HEIGHT,0,the height in pixels of default text
field_78289_c,fontRandom,0,
field_78291_n,red,0,Used to specify new red value for the current color.
field_78292_o,blue,0,Used to specify new blue value for the current color.
field_78293_l,unicodeFlag,0,"If true, strings should be rendered with Unicode fonts instead of the default.png font"
field_78294_m,bidiFlag,0,"If true, the Unicode Bidirectional Algorithm should be run before rendering any string."
field_78295_j,posX,0,Current X coordinate at which to draw the next character.
field_78296_k,posY,0,Current Y coordinate at which to draw the next character.
field_78298_i,renderEngine,0,The RenderEngine used to load and setup glyph textures.
field_78299_w,strikethroughStyle,0,"Set if the ""m"" style (strikethrough) is active in currently rendering string"
field_78300_v,underlineStyle,0,"Set if the ""n"" style (underlined) is active in currently rendering string"
field_78301_u,italicStyle,0,"Set if the ""o"" style (italic) is active in currently rendering string"
field_78302_t,boldStyle,0,"Set if the ""l"" style (bold) is active in currently rendering string"
field_78303_s,randomStyle,0,"Set if the ""k"" style (random) is active in currently rendering string"
field_78304_r,textColor,0,Text color of the currently rendering string.
field_78305_q,alpha,0,Used to speify new alpha value for the current color.
field_78306_p,green,0,Used to specify new green value for the current color.
field_78329_d,scaledHeightD,0,
field_78330_e,scaleFactor,0,
field_78331_b,scaledHeight,0,
field_78332_c,scaledWidthD,0,
field_78333_a,scaledWidth,0,
field_78388_E,bufferSize,0,The size of the buffers used (in integers).
field_78394_d,byteBuffer,0,The byte buffer used for GL allocation.
field_78398_a,instance,0,The static instance of the Tessellator.
field_78399_n,hasColor,0,Whether the current draw object for this tessellator has color values.
field_78400_o,hasTexture,0,Whether the current draw object for this tessellator has texture coordinates.
field_78401_l,brightness,0,
field_78402_m,color,0,The color (RGBA) value to be used for the following draw call.
field_78403_j,textureU,0,The first coordinate to be used for the texture.
field_78404_k,textureV,0,The second coordinate to be used for the texture.
field_78405_h,rawBuffer,0,Raw integer array.
field_78406_i,vertexCount,0,The number of vertices to be drawn in the next draw call. Reset to 0 between draw calls.
field_78407_w,yOffset,0,An offset to be applied along the y-axis for all vertices in this draw call.
field_78408_v,xOffset,0,An offset to be applied along the x-axis for all vertices in this draw call.
field_78409_u,drawMode,0,The draw mode currently being used by the tessellator.
field_78410_t,isColorDisabled,0,Disables all color information for the following draw call.
field_78411_s,addedVertices,0,The number of vertices manually added to the given draw call. This differs from vertexCount because it adds extra vertices when converting quads to triangles.
field_78413_q,hasNormals,0,Whether the current draw object for this tessellator has normal values.
field_78414_p,hasBrightness,0,
field_78415_z,isDrawing,0,Whether this tessellator is currently in draw mode.
field_78416_y,normal,0,The normal to be applied to the face being drawn.
field_78417_x,zOffset,0,An offset to be applied along the z-axis for all vertices in this draw call.
field_78829_b,responseTime,0,Player response time to server in milliseconds
field_78830_c,nameinLowerCase,0,Player name in lowercase.
field_78831_a,name,0,The string value of the object
field_78833_a,theWorldClient,0,Reference to the WorldClient object.
field_78835_a,theWorldClient,0,Reference to the WorldClient object.
field_78843_d,serverMOTD,0,(better variable name would be 'hostname') server name as displayed in the server browser's second line (grey text)
field_78844_e,pingToServer,0,last server ping that showed up in the server browser
field_78845_b,serverIP,0,
field_78846_c,populationInfo,0,"the string indicating number of players on and capacity of the server that is shown on the server browser (i.e. ""5/20"" meaning 5 slots used out of 20 slots total)"
field_78847_a,serverName,0,
field_78848_h,acceptsTextures,0,
field_78858_b,servers,0,List of ServerData instances.
field_78859_a,mc,0,The Minecraft instance.
field_78865_b,serverPort,0,
field_78866_a,ipAddress,0,
field_78875_d,rand,0,RNG.
field_78876_b,fxLayers,0,
field_78877_c,renderer,0,
field_78878_a,worldObj,0,Reference to the World object.
field_82192_a,mobSelector,2,Entity selector for IMob types.
field_82199_d,witchDrops,2,List of items a witch should drop on death.
field_82200_e,witchAttackTimer,2,"Timer used as interval for a witch's attack, decremented every tick if aggressive and when reaches zero the witch will throw a potion at the target entity."
field_82219_bJ,attackEntitySelector,2,Selector used to determine the entities a wither boss should attack.
field_82446_a,renderedBatSize,0,"not actually sure this is size, is not used as of now, but the model would be recreated if the value changed and it seems a good match for a bats size"
field_85190_d,destinationCoordinateKeys,2,A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial location.
field_85191_c,destinationCoordinateCache,2,Stores successful portal placement locations for rapid lookup.
field_94112_b,dropContentsWhenDead,2,"When set to true, the minecart will drop all items when setDead() is called. When false (such as when travelling dimensions) it preserves its contents."
field_96304_B,controlString,2,The control string (section sign + formatting code) that can be inserted into client-side text to display subsequent text in this format.
field_96321_w,formattingCodeMapping,2,"Maps a formatting code (e.g., 'f') to its corresponding enum value (e.g., WHITE)."
field_96329_z,formattingCode,2,The formatting code that produces this format.
field_96330_y,formattingCodePattern,2,"Matches formatting codes that indicate that the client should treat the following text as bold, recolored, obfuscated, etc."
field_96331_x,nameMapping,2,"Maps a name (e.g., 'underline') to its corresponding enum value (e.g., UNDERLINE)."
field_135065_b,equalSignSplitter,2,"A Splitter that splits a string on the first ""="". For example, ""a=b=c"" would split into [""a"", ""b=c""]."
field_135068_e,repairContainer,2,
field_142016_bo,lastAttackerTime,2,Holds the value of ticksExisted when setLastAttacker was last called.
field_142025_a,isRunningOnMac,0,
field_142027_a,theWorldClient,0,
field_142029_a,theWorldClient,0,
field_145783_c,entityId,2,
field_145803_d,logger,2,
field_145804_b,delayBeforeCanPickup,2,
field_145846_f,tileEntityInvalid,2,
field_145847_g,blockMetadata,2,
field_145848_d,yCoord,2,
field_145849_e,zCoord,2,
field_145850_b,worldObj,2,the instance of the world the tile entity is in.
field_145851_c,xCoord,2,
field_145852_a,logger,2,
field_145853_j,classToNameMap,2,A HashMap storing the classes and mapping to the string names (reverse of nameToClassMap).
field_145854_h,blockType,2,the Block type that this TileEntity is contained within
field_145855_i,nameToClassMap,2,A HashMap storing string names of classes mapping to the actual java.lang.Class type.
field_145869_a,storedBlock,2,
field_145870_n,lastProgress,2,the progress in (de)extending
field_145871_o,pushedObjects,2,
field_145872_l,shouldHeadBeRendered,2,
field_145873_m,progress,2,
field_145874_j,storedOrientation,2,the side the front of the piston is on
field_145875_k,extending,2,if this piston is extending or not
field_145876_i,storedMetadata,2,
field_145879_a,note,2,Note to play
field_145880_i,previousRedstoneState,2,stores the latest redstone state
field_145915_a,signText,2,An array of four strings storing the lines of text on the sign.
field_145918_i,lineBeingEdited,2,"The index of the line currently being edited. Only used on client side, but defined on both. Note this is only really used when the > < are going to be visible."
field_145943_l,filledSlots,2,an integer with each bit specifying whether that slot of the stand contains a potion
field_145944_m,ingredientID,2,
field_145945_j,brewingItemStacks,2,The ItemStacks currently placed in the slots of the brewing stand
field_145946_k,brewTime,2,
field_145956_a,furnaceBurnTime,2,The number of ticks that the furnace will keep burning
field_145957_n,furnaceItemStacks,2,The ItemStacks that hold the items currently being used in the furnace
field_145959_l,slotsBottom,2,
field_145960_m,slotsSides,2,
field_145961_j,furnaceCookTime,2,The number of ticks that the current item has been cooking for
field_145962_k,slotsTop,2,
field_145963_i,currentItemBurnTime,2,The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for
field_145967_a,flowerPotItem,2,
field_145968_i,flowerPotData,2,
field_145981_s,customName,2,
field_145982_r,cachedChestType,2,
field_145983_q,ticksSinceSync,2,Server sync counter (once per 20 ticks)
field_145984_a,adjacentChestChecked,2,Determines if the check for adjacent chests has taken place.
field_145985_p,chestContents,2,
field_145986_n,prevLidAngle,2,The angle of the lid last tick
field_145987_o,numPlayersUsing,2,The number of players currently using this chest
field_145988_l,adjacentChestZPos,2,Contains the chest tile located adjacent to this one (if any)
field_145989_m,lidAngle,2,The current angle of the lid (between 0 and 1)
field_145990_j,adjacentChestXPos,2,Contains the chest tile located adjacent to this one (if any)
field_145991_k,adjacentChestXNeg,2,Contains the chest tile located adjacent to this one (if any)
field_145992_i,adjacentChestZNeg,2,Contains the chest tile located adjacent to this one (if any)
field_146009_a,effectsList,2,List of effects that Beacon can apply
field_146010_n,secondaryEffect,2,Secondary potion effect given by this beacon.
field_146011_o,payment,2,Item given to this beacon as payment.
field_146012_l,levels,2,Level of this beacon's pyramid.
field_146013_m,primaryEffect,2,Primary potion effect given by this beacon.
field_146120_f,width,0,Button width in pixels
field_146121_g,height,0,Button height in pixels
field_146122_a,buttonTextures,0,
field_146124_l,enabled,0,"True if this control is enabled, false to disable."
field_146125_m,visible,0,Hides the button completely if false.
field_146126_j,displayString,0,The string displayed on this control.
field_146127_k,id,0,
field_146128_h,xPosition,0,The x position of this control.
field_146129_i,yPosition,0,The y position of this control.
field_146137_o,enumOptions,0,
field_146139_o,logger,0,
field_146209_f,xPosition,0,
field_146210_g,yPosition,0,
field_146212_n,canLoseFocus,0,if true the textbox can lose focus by clicking elsewhere on the screen
field_146213_o,isFocused,0,"If this value is true along with isEnabled, keyTyped will process the keys."
field_146214_l,cursorCounter,0,
field_146215_m,enableBackgroundDrawing,0,
field_146216_j,text,0,Has the current text being edited on the textbox.
field_146217_k,maxStringLength,0,
field_146218_h,width,0,The width of this text field.
field_146219_i,height,0,
field_146220_v,visible,0,True if this textbox is visible
field_146221_u,disabledColor,0,
field_146222_t,enabledColor,0,
field_146223_s,selectionEnd,0,"other selection position, maybe the same as the cursor"
field_146224_r,cursorPosition,0,
field_146225_q,lineScrollOffset,0,The current character index that should be used as start of the rendered text.
field_146226_p,isEnabled,0,"If this value is true along with isFocused, keyTyped will process the keys."
field_146247_f,mc,0,
field_146248_g,sentMessages,0,A list of messages previously sent through the chat GUI
field_146249_a,logger,0,
field_146252_h,chatLines,0,Chat lines to be displayed in the chat box
field_146287_f,eventButton,0,
field_146288_g,lastMouseEvent,0,
field_146289_q,fontRendererObj,0,The FontRenderer used by GuiScreen
field_146290_a,selectedButton,0,The button that was just pressed.
field_146291_p,allowUserInput,0,
field_146292_n,buttonList,0,A list of all the buttons in this container.
field_146293_o,labelList,0,A list of all the labels in this container.
field_146294_l,width,0,The width of the screen object.
field_146295_m,height,0,The height of the screen object.
field_146296_j,itemRender,0,"Holds a instance of RenderItem, used to draw the achievement icons on screen (is based on ItemStack)"
field_146297_k,mc,0,Reference to the Minecraft object.
field_146349_a,logger,0,
field_146352_g,confirmButtonText,0,The text shown for the first button in GuiYesNo
field_146355_a,parentScreen,0,A reference to the screen object that created this. Used for navigating between screens.
field_146356_h,cancelButtonText,0,The text shown for the second button in GuiYesNo
field_146362_s,copyLinkButtonText,0,Label for the Copy to Clipboard button.
field_146363_r,openLinkWarning,0,Text to warn players from opening unsafe links.
field_146370_f,logger,0,
field_146385_f,createWorldGui,0,
field_146387_g,theFlatGeneratorInfo,0,
field_146390_s,createFlatWorldListSlotGui,0,
field_146408_f,logger,0,
field_146409_v,defaultInputFieldText,0,is the text that appears when you press the chat key and the input box appears pre-filled
field_146411_u,clickedURI,0,used to pass around the URI to various dialogues and to the host os
field_146415_a,inputField,0,Chat entry field
field_146416_h,sentHistoryCursor,0,"keeps position of which chat message you will select when you press up, (does not increase for duplicated messages sent immediately after each other)"
field_146465_D,buttonSign,0,The GuiButton to sign this book.
field_146466_f,bookGuiTextures,0,
field_146467_E,buttonFinalize,0,
field_146468_g,editingPlayer,0,The player editing the book
field_146469_F,buttonCancel,0,
field_146470_A,buttonNextPage,0,
field_146471_B,buttonPreviousPage,0,
field_146472_C,buttonDone,0,
field_146473_a,logger,0,
field_146474_h,bookObj,0,
field_146475_i,bookIsUnsigned,0,Whether the book is signed or can still be edited
field_146476_w,bookTotalPages,0,
field_146477_v,bookImageHeight,0,
field_146478_u,bookImageWidth,0,
field_146479_t,updateCount,0,Update ticks since the gui was opened
field_146482_z,bookTitle,0,
field_146483_y,bookPages,0,
field_146484_x,currPage,0,
field_146485_f,commandTextField,0,Text field containing the command block's command.
field_146487_r,cancelBtn,0,
field_146489_h,localCommandBlock,0,Command block being edited.
field_146490_i,doneBtn,0,"""Done"" button for the GUI."
field_146491_f,buttonId,0,The ID of the button that has been pressed.
field_146494_r,keyBindingList,0,
field_146496_h,parentScreen,0,A reference to the screen object that created this. Used for navigating between screens.
field_146497_i,options,0,Reference to the GameSettings object.
field_146498_f,parentGuiScreen,0,
field_146499_g,guiGameSettings,0,
field_146500_a,screenTitle,0,
field_146501_h,optionsRowList,0,
field_146502_i,videoOptions,0,An array of all of GameSettings.Options's video options.
field_146543_v,doesGuiPauseGame,0,"When true, the game will be paused when the gui is shown"
field_146580_a,logger,0,
field_146629_g,logger,0,
field_146695_f,logger,0,
field_146729_f,logger,0,
field_146748_a,logger,0,
field_146765_a,logger,0,
field_146773_a,logger,0,
field_146786_a,logger,0,
field_146802_a,logger,0,
field_146819_a,logger,0,
field_146841_f,logger,0,
field_146848_f,tileSign,0,Reference to the sign object.
field_146849_g,updateCounter,0,Counts the number of screen updates.
field_146850_a,screenTitle,0,The title string that is displayed in the top-center of the screen.
field_146851_h,editLine,0,The index of the line that is being edited.
field_146852_i,doneBtn,0,"""Done"" button for the GUI."
field_146862_a,logger,0,
field_146889_a,logger,0,
field_146928_a,logger,0,
field_146953_f,logger,0,
field_146968_a,logger,0,
field_146974_g,logger,0,
field_146989_A,returningStackDestSlot,0,
field_146990_B,returningStackTime,0,
field_146991_C,returningStack,0,Used when touchscreen is enabled
field_146999_f,xSize,0,The X size of the inventory window in pixels.
field_147000_g,ySize,0,The Y size of the inventory window in pixels.
field_147002_h,inventorySlots,0,A list of the players inventory slots
field_147003_i,guiLeft,0,Starting X position for the Gui. Inconsistent use for Gui backgrounds.
field_147004_w,isRightMouseClick,0,Used when touchscreen is enabled.
field_147005_v,clickedSlot,0,Used when touchscreen is enabled.
field_147006_u,theSlot,0,
field_147009_r,guiTop,0,Starting Y position for the Gui. Inconsistent use for Gui backgrounds.
field_147012_x,draggedStack,0,Used when touchscreen is enabled
field_147013_v,tileBrewingStand,0,
field_147014_u,brewingStandGuiTextures,0,
field_147015_w,lowerChestInventory,0,
field_147016_v,upperChestInventory,0,
field_147018_x,inventoryRows,0,"window height is calculated with these values; the more rows, the heigher"
field_147019_u,craftingTableGuiTextures,0,
field_147024_w,tileBeacon,0,
field_147025_v,beaconGuiTextures,0,
field_147026_u,logger,0,
field_147027_y,buttonsNotDrawn,0,
field_147028_x,beaconConfirmButton,0,
field_147031_u,horseGuiTextures,0,
field_147039_u,logger,0,
field_147047_v,ySizeFloat,0,"y size of the inventory window in pixels. Defined as float, passed as int."
field_147048_u,xSizeFloat,0,"x size of the inventory window in pixels. Defined as float, passed as int"
field_147174_a,uuidPattern,2,"Matches a UUID string, such as ""b2a72a80-d078-4ea4-ae43-fcaf95707a76"". Will not match UUIDs containing upper-case letters."
field_147175_a,logger,2,
field_147208_a,logger,2,
field_147228_b,logger,0,
field_147299_f,gameController,0,"Reference to the Minecraft instance, which many handler methods operate on"
field_147300_g,clientWorldController,0,"Reference to the current ClientWorld instance, which many handler methods operate on"
field_147301_d,logger,0,
field_147302_e,netManager,0,The NetworkManager instance used to communicate with the server (used only by handlePlayerPosLook to update positioning and handleJoinGame to inform the server of the client distribution/mods)
field_147303_b,playerInfoList,0,An ArrayList of GuiPlayerInfo (includes all the players' GuiPlayerInfo on the current server)
field_147304_c,currentServerMaxPlayers,0,
field_147305_a,mapStorageOrigin,0,Origin of the central MapStorage serving as a public reference for WorldClient. Not used in this class
field_147306_l,avRandomizer,0,"Just an ordinary random number generator, used to randomize audio pitch of item/orb pickup and randomize both particlespawn offset and velocity"
field_147307_j,guiScreenServer,0,Seems to be either null (integrated server) or an instance of either GuiMultiplayer (when connecting to a server) or GuiScreenReamlsTOS (when connecting to MCO server)
field_147309_h,doneLoadingTerrain,0,"True if the client has finished downloading terrain and may spawn. Set upon receipt of S08PacketPlayerPosLook, reset upon respawning"
field_147310_i,playerInfoMap,0,A mapping from player names to their respective GuiPlayerInfo (specifies the clients response time to the server)
field_147332_c,logger,2,
field_147365_f,floatingTickCount,2,Used to keep track of how the player is floating while gamerules should prevent that. Surpassing 80 ticks means kick
field_147367_d,serverController,2,
field_147368_e,networkTickCount,2,
field_147369_b,playerEntity,2,
field_147370_c,logger,2,
field_147371_a,netManager,2,
field_147373_o,lastPosX,2,The last known x position for this connection.
field_147374_l,chatSpamThresholdCount,2,"Incremented by 20 each time a user sends a chat message, decreased by one every tick. Non-ops kicked when over 200"
field_147380_r,hasMoved,2,is true when the player has moved since his last movement packet
field_147381_q,lastPosZ,2,The last known z position for this connection.
field_147382_p,lastPosY,2,The last known y position for this connection.
field_147396_a,logger,0,
field_147415_a,logger,0,
field_147417_b,logger,2,
field_147433_r,parabolicField,2,
field_147436_a,logger,0,
field_147482_g,loadedTileEntityList,2,A list of the loaded tile entities in the world
field_147484_a,addedTileEntityList,2,
field_147489_T,blockEventCacheIndex,2,
field_147491_a,logger,2,
field_147552_d,staticPlayerZ,0,The player's current Z position (same as playerZ)
field_147554_b,staticPlayerX,0,The player's current X position (same as playerX)
field_147555_c,staticPlayerY,0,The player's current Y position (same as playerY)
field_147556_a,instance,0,
field_147559_m,mapSpecialRenderers,0,
field_147566_d,floatBuffer,0,"The same memory as byteBuffer, but referenced as an float buffer."
field_147567_e,shortBuffer,0,"The same memory as byteBuffer, but referenced as an short buffer."
field_147568_c,intBuffer,0,"The same memory as byteBuffer, but referenced as an integer buffer."
field_147569_p,rawBufferIndex,0,The index into the raw buffer to be used for the next data.
field_147577_f,hasNormals,0,
field_147578_g,hasColor,0,
field_147579_d,hasTexture,0,
field_147580_e,hasBrightness,0,
field_147581_b,rawBufferIndex,0,
field_147582_c,vertexCount,0,
field_147583_a,rawBuffer,0,
field_147592_B,renderBlocksRg,0,
field_147593_P,mapSoundPositions,0,"Currently playing sounds. Type: HashMap<ChunkCoordinates, ISound>"
field_147594_S,displayListEntities,0,
field_147595_R,displayListEntitiesDirty,0,
field_147596_f,prevRenderSortX,0,
field_147597_g,prevRenderSortY,0,
field_147598_a,tileEntities,0,
field_147599_m,logger,0,
field_147600_j,prevChunkSortY,0,
field_147601_k,prevChunkSortZ,0,
field_147602_h,prevRenderSortZ,0,
field_147603_i,prevChunkSortX,0,
field_147616_f,framebufferObject,0,
field_147617_g,framebufferTexture,0,
field_147618_d,framebufferHeight,0,
field_147619_e,useDepth,0,
field_147620_b,framebufferTextureHeight,0,
field_147621_c,framebufferWidth,0,
field_147622_a,framebufferTextureWidth,0,
field_147623_j,framebufferFilter,0,
field_147624_h,depthBuffer,0,
field_147625_i,framebufferColor,0,
field_147635_d,logger,0,
field_147636_j,mipmapLevels,0,
field_147637_k,anisotropicFiltering,0,
field_147638_c,logger,0,
field_147639_c,logger,0,
field_147643_d,threadDownloadCounter,0,
field_147644_c,logger,0,
field_147646_a,logger,0,
field_147648_b,logger,0,
field_147658_f,zPosF,0,
field_147659_g,repeat,0,
field_147660_d,xPosF,0,
field_147661_e,yPosF,0,
field_147662_b,volume,0,
field_147668_j,donePlaying,0,
field_147694_f,sndManager,0,
field_147695_g,mcResourceManager,0,
field_147697_e,sndRegistry,0,
field_147698_b,logger,0,
field_147700_a,missing_sound,0,
field_147707_d,theShaderGroup,0,
field_147708_e,shaderCount,0,
field_147709_v,theMapItemRenderer,0,
field_147710_q,logger,0,
field_147711_ac,resourceManager,0,
field_147712_ad,shaderResourceLocations,0,
field_147713_ae,shaderIndex,0,
field_147719_a,instance,0,
field_147720_h,renderBlocksIr,0,
field_147810_D,aoLightValueScratchXYPN,0,Used as a scratch variable for ambient occlusion between the bottom face and the south face.
field_147811_E,aoLightValueScratchXYZPNP,0,Used as a scratch variable for ambient occlusion on the south/bottom/west corner.
field_147812_F,aoLightValueScratchXYZNPN,0,Used as a scratch variable for ambient occlusion on the north/top/east corner.
field_147813_G,aoLightValueScratchXYNP,0,Used as a scratch variable for ambient occlusion between the top face and the north face.
field_147814_A,aoLightValueScratchYZNN,0,Used as a scratch variable for ambient occlusion between the bottom face and the east face.
field_147815_B,aoLightValueScratchYZNP,0,Used as a scratch variable for ambient occlusion between the bottom face and the west face.
field_147816_C,aoLightValueScratchXYZPNN,0,Used as a scratch variable for ambient occlusion on the south/bottom/east corner.
field_147817_L,aoLightValueScratchYZPP,0,Used as a scratch variable for ambient occlusion between the top face and the west face.
field_147818_M,aoLightValueScratchXYZPPP,0,Used as a scratch variable for ambient occlusion on the south/top/west corner.
field_147819_N,aoLightValueScratchXZNN,0,Used as a scratch variable for ambient occlusion between the north face and the east face.
field_147820_O,aoLightValueScratchXZPN,0,Used as a scratch variable for ambient occlusion between the south face and the east face.
field_147821_H,aoLightValueScratchXYZNPP,0,Used as a scratch variable for ambient occlusion on the north/top/west corner.
field_147822_I,aoLightValueScratchYZPN,0,Used as a scratch variable for ambient occlusion between the top face and the east face.
field_147823_J,aoLightValueScratchXYZPPN,0,Used as a scratch variable for ambient occlusion on the south/top/east corner.
field_147824_K,aoLightValueScratchXYPP,0,Used as a scratch variable for ambient occlusion between the top face and the south face.
field_147888_x,aoLightValueScratchXYZNNN,0,Used as a scratch variable for ambient occlusion on the north/bottom/east corner.
field_147893_C,tileEntities,0,
field_147894_y,vertexState,0,
field_147895_x,tileEntityRenderers,0,All the tile entities that have special rendering code for this chunk
field_147908_f,staticEntity,0,
field_147913_i,renderBlocksRi,0,
field_147923_a,logger,0,
field_147959_c,logger,0,
field_147966_k,useAnisotropicFiltering,0,
field_147967_a,logger,0,
field_147968_d,mipmapLevelHolder,0,
field_147971_a,mipmapLevelStitcher,0,
field_148001_b,defaultShaderUniform,0,
field_148002_c,staticShaderManager,0,
field_148003_a,logger,0,
field_148029_f,listFramebuffers,0,
field_148030_g,projectionMatrix,0,
field_148031_d,listShaders,0,
field_148032_e,mapFramebuffers,0,
field_148033_b,resourceManager,0,
field_148034_c,shaderGroupName,0,
field_148035_a,mainFramebuffer,0,
field_148038_h,mainFramebufferWidth,0,
field_148039_i,mainFramebufferHeight,0,
field_148046_f,listAuxWidths,0,
field_148047_g,listAuxHeights,0,
field_148048_d,listAuxFramebuffers,0,
field_148049_e,listAuxNames,0,
field_148050_b,framebufferOut,0,
field_148051_c,manager,0,
field_148052_a,framebufferIn,0,
field_148053_h,projectionMatrix,0,
field_148079_b,staticShaderLinkHelper,0,
field_148080_a,logger,0,
field_148104_a,logger,0,
field_148149_f,slotHeight,0,The height of a slot.
field_148150_g,mouseX,0,
field_148151_d,right,0,
field_148152_e,left,0,
field_148153_b,top,0,The top of the slot container. Affects the overlays and scrolling.
field_148154_c,bottom,0,The bottom of the slot container. Affects the overlays and scrolling.
field_148155_a,width,0,
field_148156_n,scrollDownButtonID,0,The buttonID of the button used to scroll down
field_148157_o,initialClickY,0,Where the mouse was in the window when you first clicked to scroll
field_148158_l,height,0,
field_148159_m,scrollUpButtonID,0,The buttonID of the button used to scroll up
field_148160_j,headerPadding,0,
field_148161_k,mc,0,
field_148162_h,mouseY,0,
field_148165_u,hasListHeader,0,
field_148166_t,showSelectionBox,0,Set to true if a selected element in this gui will show an outline box
field_148167_s,lastClicked,0,The time when this button was last clicked.
field_148168_r,selectedElement,0,The element in the list that was selected
field_148169_q,amountScrolled,0,How far down this slot has been scrolled
field_148170_p,scrollMultiplier,0,What to multiply the amount you moved your mouse by (used for slowing down scrolling when over the items and not on the scroll bar)
field_148189_l,mc,0,
field_148257_b,playerID,0,
field_148258_c,token,0,
field_148261_a,logger,0,
field_148270_M,valueStep,0,
field_148271_N,valueMin,0,
field_148272_O,valueMax,0,
field_148280_d,btnChangeKeyBinding,0,
field_148281_e,btnReset,0,
field_148304_a,logger,0,
field_148322_c,logger,0,
field_148326_f,logger,2,
field_148330_a,itemList,0,the list of items in this container
field_148336_b,rand,0,
field_148337_c,namePartsArray,0,
field_148338_a,instance,0,
field_148438_c,logger,0,
field_148490_a,logger,0,
field_148510_a,logger,0,
field_148536_c,listMipmaps,0,
field_148546_d,logger,2,
field_148550_b,logger,0,
field_148575_b,replaceExisting,0,if true it will override all the sounds from the resourcepacks loaded before
field_148617_f,loaded,0,Set to true when the SoundManager has been initialised.
field_148618_g,playTime,0,A counter for how long the sound manager has been running
field_148619_d,options,0,Reference to the GameSettings object.
field_148620_e,sndSystem,0,A reference to the sound system.
field_148621_b,logger,0,
field_148622_c,sndHandler,0,A reference to the sound handler.
field_148624_n,playingSoundsStopTime,0,"The future time in which to stop this sound. Type: HashMap<String, Integer>"
field_148625_l,tickableSounds,0,"A subset of playingSounds, this contains only ITickableSounds"
field_148626_m,delayedSounds,0,"Contains sounds to play in n ticks. Type: HashMap<ISound, Integer>"
field_148627_j,playingSoundPoolEntries,0,"A HashMap<String, SoundPoolEntry> of the playing sounds."
field_148628_k,categorySounds,0,"Contains sounds mapped by category. Type: Multimap<SoundCategory, String>"
field_148629_h,playingSounds,0,"Identifiers of all currently playing sounds. Type: HashBiMap<String, ISound>"
field_148630_i,invPlayingSounds,0,"Inverse map of currently playing sounds, automatically mirroring changes in original map"
field_148657_b,logger,0,
field_148731_f,eventVolume,0,
field_148733_e,eventPitch,0,
field_148734_b,rnd,0,
field_148736_a,soundPool,0,A composite (List) of ISoundEventAccessors
field_148743_a,logger,2,
field_148759_a,underlyingIntegerMap,2,The backing store that maps Integers to objects.
field_148797_a,theBackupList,0,
field_148823_f,framebufferSupported,0,
field_148824_g,shadersSupported,0,
field_148825_d,anisotropicFilteringSupported,0,
field_148826_e,anisotropicFilteringMax,0,
field_148827_a,openGL21,0,
field_148828_i,openGL14,0,
field_148841_a,logger,2,
field_148927_a,logger,2,
field_149754_D,minZ,2,
field_149755_E,maxX,2,
field_149756_F,maxY,2,
field_149757_G,maxZ,2,
field_149758_A,isBlockContainer,2,true if the Block contains a Tile Entity
field_149759_B,minX,2,
field_149760_C,minY,2,
field_149761_L,blockIcon,0,
field_149762_H,stepSound,2,Sound of stepping on the block
field_149763_I,blockParticleGravity,2,
field_149764_J,blockMaterial,2,Block material definition.
field_149765_K,slipperiness,2,Determines how much velocity is maintained while moving on top of this block
field_149766_f,soundTypeWood,2,the wood sound type
field_149767_g,soundTypeGravel,2,the gravel sound type
field_149768_d,textureName,2,
field_149769_e,soundTypeStone,2,
field_149770_b,unlocalizedName,2,
field_149771_c,blockRegistry,2,
field_149772_a,displayOnCreativeTab,2,
field_149773_n,soundTypeSnow,2,
field_149774_o,soundTypeLadder,2,The ladder sound type
field_149775_l,soundTypeCloth,2,Sound for cloth and carpets
field_149776_m,soundTypeSand,2,
field_149777_j,soundTypeMetal,2,The metal sound type
field_149781_w,blockResistance,2,Indicates the block's resistance to explosions.
field_149782_v,blockHardness,2,Indicates how many hits it takes to break a block.
field_149783_u,useNeighborBrightness,2,Flag if block should use the brightest neighbor light value as its own
field_149784_t,lightValue,2,Amount of light emitted
field_149785_s,canBlockGrass,2,
field_149786_r,lightOpacity,2,How much light is subtracted for going through this block
field_149787_q,opaque,2,
field_149788_p,soundTypeAnvil,2,The anvil sound type
field_149789_z,needsRandomTick,2,Flags whether or not this block is of a type that needs random ticking. Ref-counted by ExtendedBlockStorage in order to broadly cull a chunk from the random chunk update list for efficiency's sake.
field_149790_y,enableStats,2,"If this field is true, the block is counted for statistics (mined or placed)"
field_149791_x,blockConstructorCalled,2,
field_149832_M,fallInstantly,2,
field_149833_b,anvilRenderSide,0,
field_149834_a,anvilDamageNames,2,
field_149835_N,anvilIconNames,2,
field_149836_O,anvilIcons,0,
field_149891_b,sunflowerIcons,0,
field_149893_M,doublePlantBottomIcons,0,
field_149894_N,doublePlantTopIcons,0,
field_149914_a,isRepeaterPowered,2,Tells whether the repeater is powered or not
field_149943_a,dispenseBehaviorRegistry,2,Registry for all dispense behaviors.
field_149960_b,iconBrewingStandBase,0,
field_149973_b,repeaterTorchOffset,2,The offsets for the two torches in redstone repeater blocks.
field_149974_M,repeaterState,2,The states in which the redstone repeater blocks can be.
field_149992_a,logger,2,
field_150022_b,iconEndPortalFrameEye,0,
field_150023_a,iconEndPortalFrameTop,0,
field_150081_b,innerTopIcon,0,Only visible when piston is extended
field_150082_a,isSticky,2,This piston is the sticky one?
field_150083_M,bottomIcon,0,Bottom side texture
field_150084_N,topIcon,0,Top icon of piston depends on (either sticky or normal)
field_150243_f,strikethrough,2,
field_150244_g,obfuscated,2,
field_150245_d,italic,2,
field_150246_e,underlined,2,
field_150247_b,color,2,
field_150248_c,bold,2,
field_150249_a,parentStyle,2,The parent of this ChatStyle. Used for looking up values that this instance does not override.
field_150250_j,rootStyle,2,The base of the ChatStyle hierarchy. All ChatStyle instances are implicitly children of this.
field_150251_h,chatClickEvent,2,
field_150252_i,chatHoverEvent,2,
field_150263_b,style,2,
field_150264_a,siblings,2,"The later siblings of this component. If this component turns the text bold, that will apply to all the siblings until a later sibling turns the text something else."
field_150278_b,children,2,"The discrete elements that make up this component. For example, this would be [""Prefix, "", ""FirstArg"", ""SecondArg"", "" again "", ""SecondArg"", "" and "", ""FirstArg"", "" lastly "", ""ThirdArg"", "" and also "", ""FirstArg"", "" again!""] for ""translation.test.complex"" (see en-US.lang)"
field_150511_e,lastUpdateTimeInMilliseconds,2,"The time, in milliseconds since epoch, that this instance was last updated"
field_150514_p,yellowFlowerGen,2,
field_150574_L,jungleEdge,2,
field_150575_M,deepOcean,2,
field_150576_N,stoneBeach,2,
field_150577_O,coldBeach,2,
field_150578_U,megaTaiga,2,
field_150579_T,coldTaigaHills,2,
field_150580_W,extremeHillsPlus,2,
field_150581_V,megaTaigaHills,2,
field_150582_Q,birchForestHills,2,
field_150583_P,birchForest,2,
field_150584_S,coldTaiga,2,
field_150585_R,roofedForest,2,
field_150586_aC,logger,2,
field_150587_Y,savannaPlateau,2,
field_150588_X,savanna,2,
field_150589_Z,mesa,2,
field_150590_f,height_MidPlains,2,
field_150591_g,height_LowHills,2,
field_150592_d,height_DeepOceans,2,
field_150593_e,height_LowPlains,2,
field_150594_b,height_ShallowWaters,2,
field_150595_c,height_Oceans,2,
field_150596_a,height_Default,2,
field_150597_n,explorationBiomesList,2,
field_150598_l,height_LowIslands,2,
field_150599_m,height_PartiallySubmerged,2,
field_150600_j,height_Shores,2,
field_150601_k,height_RockyWaters,2,
field_150602_h,height_HighPlateaus,2,
field_150603_i,height_MidHills,2,
field_150605_ac,temperatureNoise,2,
field_150606_ad,plantNoise,2,
field_150607_aa,mesaPlateau_F,2,
field_150608_ab,mesaPlateau,2,
field_150610_ae,genTallFlowers,2,
field_150611_aD,baseBiome,2,
field_150670_b,value,2,
field_150671_a,action,2,
field_150676_f,allowedInChat,2,
field_150677_g,canonicalName,2,The canonical name used to refer to this action.
field_150679_e,nameMapping,2,
field_150688_f,canonicalName,2,
field_150690_d,nameMapping,2,
field_150691_e,allowedInChat,2,
field_150703_b,value,2,
field_150704_a,action,2,
field_150734_f,eventLoops,2,
field_150735_g,logger,2,
field_150736_d,attrKeyReceivable,2,
field_150737_e,attrKeySendable,2,
field_150738_b,logMarkerPackets,2,
field_150739_c,attrKeyConnectionState,2,
field_150740_a,logMarkerNetwork,2,
field_150741_n,connectionState,2,"The current connection state, being one of: HANDSHAKING, PLAY, STATUS, LOGIN"
field_150742_o,terminationReason,2,A String indicating why the network has shutdown.
field_150743_l,socketAddress,2,The address of the remote party
field_150744_m,netHandler,2,The INetHandler instance responsible for processing received packets
field_150745_j,outboundPacketsQueue,2,The queue for packets that require transmission
field_150746_k,channel,2,The active channel used to send data
field_150747_h,isClientSide,2,Whether this NetworkManager deals with the client or server side of the connection
field_150748_i,receivedPacketsQueue,2,"The queue for received, unprioritized packets that will be processed at the earliest opportunity"
field_150776_b,variation,2,
field_150777_a,rootHeight,2,
field_150798_a,logger,2,
field_150800_a,logger,2,
field_150814_l,isLightPopulated,2,
field_150816_i,chunkTileEntityMap,2,A Map of ChunkPositions to TileEntities in this chunk
field_150817_t,logger,2,
field_150828_b,fallbackTranslator,2,A StringTranslate instance using the hardcoded default locale (en_US). Used as a fallback in case the shared StringTranslate singleton instance fails to translate a key.
field_150889_b,logger,2,
field_150901_e,itemRegistry,2,
field_150929_a,recordName,2,The name of the record.
field_151004_a,underlyingSet,2,The set for this ForwardingSet to forward methods to.
field_151228_a,downloadThreadsStarted,2,The number of download threads that we have started so far.
field_151234_b,logger,2,
field_151242_b,multiplyDeBruijnBitPosition,2,"Though it looks like an array, this is really more like a mapping. Key (index of this array) is the upper 5 bits of the result of multiplying a 32-bit unsigned integer by the B(2, 5) De Bruijn sequence 0x077CB531. Value (value stored in the array) is the unique index (from the right) of the leftmost one-bit in a 32-bit unsigned integer that can cause the upper 5 bits to get that value. Used for highly optimized ""find the log-base-2 of this number"" calculations."
field_151249_a,logger,2,
field_151254_d,locationOfBlockChange,2,
field_151258_a,logger,2,
field_151262_p,logger,2,
field_151272_f,networkManagers,2,A list containing all NetworkManager instances of all endpoints
field_151273_d,mcServer,2,Reference to the MinecraftServer object.
field_151274_e,endpoints,2,Contains all endpoints added to this NetworkSystem
field_151275_b,logger,2,
field_151276_c,eventLoops,2,
field_151277_a,isAlive,2,True if this NetworkSystem has never had his endpoints terminated
field_151327_b,chunkPosY,2,
field_151328_c,chunkPosZ,2,
field_151329_a,chunkPosX,2,
field_151343_f,eventParameter,2,"Different for each blockID, eventID"
field_151345_e,eventID,2,Different for each blockID
field_151346_b,coordY,2,
field_151347_c,coordZ,2,
field_151348_a,coordX,2,
field_151356_a,logger,2,
field_151360_e,AMPLIFIED,2,amplified world type
field_151361_l,hasNotificationData,2,
field_151362_b,logger,2,
field_151430_f,resourceKey,2,
field_151433_e,chatVisibility,2,
field_151441_H,showInventoryAchievementHint,0,
field_151442_I,mipmapLevels,0,
field_151443_J,anisotropicFiltering,0,
field_151444_V,keyBindSprint,0,
field_151445_Q,keyBindInventory,0,
field_151446_aD,mapSoundLevels,0,
field_151447_Z,keyBindScreenshot,0,
field_151448_g,fboEnable,0,
field_151449_az,typeListString,0,
field_151450_ay,gson,0,
field_151451_c,renderDistanceChunks,0,
field_151452_as,saturation,0,
field_151453_l,resourcePacks,0,
field_151454_ax,logger,0,
field_151455_aw,forceUnicodeFont,0,
field_151456_ac,keyBindsHotbar,0,
field_151457_aa,keyBindTogglePerspective,0,
field_151458_ab,keyBindSmoothCamera,0,
field_151471_f,keyCategory,0,
field_151472_e,keyCodeDefault,0,
field_151473_c,keybindSet,0,
field_151474_i,pressTime,0,
field_151476_f,logger,2,
field_151477_a,optionIds,0,
field_151478_a,logger,2,
field_151479_b,logger,2,
field_151480_b,logger,2,
field_151481_a,logger,2,
field_151505_a,logger,2,
field_151506_a,logger,2,
field_151516_b,logger,2,
field_151520_r,damageIsAbsolute,2,Whether or not the damage ignores modification by potion effects or enchantments.
field_151527_f,difficultyId,2,
field_151528_g,difficultyResourceKey,2,
field_151530_e,difficultyEnums,2,
field_151566_D,dragonEgg,2,
field_151567_E,portal,2,
field_151568_F,cake,2,
field_151569_G,web,2,
field_151570_A,cactus,2,
field_151571_B,clay,2,
field_151572_C,gourd,2,
field_151573_f,iron,2,
field_151574_g,anvil,2,
field_151575_d,wood,2,
field_151576_e,rock,2,
field_151577_b,grass,2,
field_151578_c,ground,2,
field_151579_a,air,2,
field_151580_n,cloth,2,
field_151581_o,fire,2,
field_151582_l,vine,2,
field_151583_m,sponge,2,
field_151584_j,leaves,2,
field_151585_k,plants,2,
field_151586_h,water,2,
field_151587_i,lava,2,
field_151588_w,ice,2,
field_151589_v,coral,2,
field_151590_u,tnt,2,
field_151591_t,redstoneLight,2,
field_151592_s,glass,2,
field_151593_r,carpet,2,
field_151594_q,circuits,2,
field_151595_p,sand,2,
field_151596_z,craftedSnow,2,The material for crafted snow.