ForgePatch/src/main/java/net/minecraftforge/fluids/FluidRegistry.java

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package net.minecraftforge.fluids;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import org.apache.logging.log4j.Level;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.nbt.NBTTagString;
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import net.minecraft.util.StatCollector;
import net.minecraftforge.common.MinecraftForge;
import com.google.common.base.Strings;
import com.google.common.collect.BiMap;
import com.google.common.collect.HashBiMap;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.Loader;
import cpw.mods.fml.common.ModContainer;
import cpw.mods.fml.common.eventhandler.Event;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.registry.RegistryDelegate;
/**
* Handles Fluid registrations. Fluids MUST be registered in order to function.
*
* @author King Lemming, CovertJaguar (LiquidDictionary)
*
*/
public abstract class FluidRegistry
{
static int maxID = 0;
static BiMap<String, Fluid> fluids = HashBiMap.create();
static BiMap<Fluid, Integer> fluidIDs = HashBiMap.create();
static BiMap<Integer, String> fluidNames = HashBiMap.create(); //Caching this just makes some other calls faster
static BiMap<Block, Fluid> fluidBlocks;
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// the globally unique fluid map - only used to associate non-defaults during world/server loading
static BiMap<String,Fluid> masterFluidReference = HashBiMap.create();
static BiMap<String,String> defaultFluidName = HashBiMap.create();
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public static final Fluid WATER = new Fluid("water") {
@Override
public String getLocalizedName() {
return StatCollector.translateToLocal("tile.water.name");
}
}.setBlock(Blocks.water).setUnlocalizedName(Blocks.water.getUnlocalizedName());
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public static final Fluid LAVA = new Fluid("lava") {
@Override
public String getLocalizedName() {
return StatCollector.translateToLocal("tile.lava.name");
}
}.setBlock(Blocks.lava).setLuminosity(15).setDensity(3000).setViscosity(6000).setTemperature(1300).setUnlocalizedName(Blocks.lava.getUnlocalizedName());
public static int renderIdFluid = -1;
static
{
registerFluid(WATER);
registerFluid(LAVA);
}
private FluidRegistry(){}
/**
* Called by Forge to prepare the ID map for server -> client sync.
* Modders, DO NOT call this.
*/
public static void initFluidIDs(BiMap<Fluid, Integer> newfluidIDs, Set<String> defaultNames)
{
maxID = newfluidIDs.size();
fluidIDs.clear();
fluidIDs.putAll(newfluidIDs);
fluidNames.clear();
for (Entry<Fluid, Integer> e : fluidIDs.entrySet()) {
fluidNames.put(e.getValue(), e.getKey().getName());
}
loadFluidDefaults(defaultNames);
}
/**
* Called by forge to load default fluid IDs from the world or from server -> client for syncing
* DO NOT call this and expect useful behaviour.
*/
private static void loadFluidDefaults(Set<String> defaultNames)
{
// If there's an empty set of default names, use the defaults as defined locally
if (defaultNames.isEmpty()) {
defaultNames.addAll(defaultFluidName.values());
}
for (String defaultName : defaultNames)
{
Fluid fluid = masterFluidReference.get(defaultName);
if (fluid == null) {
String derivedName = defaultName.split(":",2)[1];
String localDefault = defaultFluidName.get(derivedName);
if (localDefault == null) {
FMLLog.getLogger().log(Level.ERROR, "The fluid {} (specified as {}) is missing from this instance - it will be removed", derivedName, defaultName);
continue;
}
fluid = masterFluidReference.get(localDefault);
FMLLog.getLogger().log(Level.ERROR, "The fluid {} specified as default is not present - it will be reverted to default {}", defaultName, localDefault);
}
FMLLog.getLogger().log(Level.DEBUG, "The fluid {} has been selected as the default fluid for {}", defaultName, fluid.getName());
fluids.put(fluid.getName(), fluid);
Integer id = fluidIDs.remove(fluid);
fluidIDs.put(fluid, id);
}
fluidBlocks = null;
for (FluidDelegate fd : delegates.values())
{
fd.rebind();
}
}
/**
* Register a new Fluid. If a fluid with the same name already exists, registration the alternative fluid is tracked
* in case it is the default in another place
*
* @param fluid
* The fluid to register.
* @return True if the fluid was registered as the current default fluid, false if it was only registered as an alternative
*/
public static boolean registerFluid(Fluid fluid)
{
masterFluidReference.put(uniqueName(fluid), fluid);
delegates.put(fluid, new FluidDelegate(fluid, fluid.getName()));
if (fluids.containsKey(fluid.getName()))
{
return false;
}
fluids.put(fluid.getName(), fluid);
maxID++;
fluidIDs.put(fluid, maxID);
fluidNames.put(maxID, fluid.getName());
defaultFluidName.put(fluid.getName(), uniqueName(fluid));
MinecraftForge.EVENT_BUS.post(new FluidRegisterEvent(fluid.getName(), maxID));
return true;
}
private static String uniqueName(Fluid fluid)
{
ModContainer activeModContainer = Loader.instance().activeModContainer();
String activeModContainerName = activeModContainer == null ? "minecraft" : activeModContainer.getModId();
return activeModContainerName+":"+fluid.getName();
}
/**
* Is the supplied fluid the current default fluid for it's name
* @param fluid the fluid we're testing
* @return if the fluid is default
*/
public static boolean isFluidDefault(Fluid fluid)
{
return fluids.containsValue(fluid);
}
/**
* Does the supplied fluid have an entry for it's name (whether or not the fluid itself is default)
* @param fluid the fluid we're testing
* @return if the fluid's name has a registration entry
*/
public static boolean isFluidRegistered(Fluid fluid)
{
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return fluid != null && fluids.containsKey(fluid.getName());
}
public static boolean isFluidRegistered(String fluidName)
{
return fluids.containsKey(fluidName);
}
public static Fluid getFluid(String fluidName)
{
return fluids.get(fluidName);
}
public static Fluid getFluid(int fluidID)
{
return fluidIDs.inverse().get(fluidID);
}
public static int getFluidID(Fluid fluid)
{
return fluidIDs.get(fluid);
}
public static int getFluidID(String fluidName)
{
return fluidIDs.get(getFluid(fluidName));
}
@Deprecated //Remove in 1.8.3
public static String getFluidName(int fluidID)
{
return fluidNames.get(fluidID);
}
public static String getFluidName(Fluid fluid)
{
return fluids.inverse().get(fluid);
}
public static String getFluidName(FluidStack stack)
{
return getFluidName(stack.getFluid());
}
public static FluidStack getFluidStack(String fluidName, int amount)
{
if (!fluids.containsKey(fluidName))
{
return null;
}
return new FluidStack(getFluid(fluidName), amount);
}
/**
* Returns a read-only map containing Fluid Names and their associated Fluids.
*/
public static Map<String, Fluid> getRegisteredFluids()
{
return ImmutableMap.copyOf(fluids);
}
/**
* Returns a read-only map containing Fluid Names and their associated IDs.
*/
@Deprecated //Change return type to <Fluid, Integer> in 1.8.3
public static Map<String, Integer> getRegisteredFluidIDs()
{
return ImmutableMap.copyOf(fluidNames.inverse());
}
/**
* Returns a read-only map containing Fluid IDs and their associated Fluids.
* In 1.8.3, this will change to just 'getRegisteredFluidIDs'
*/
public static Map<Fluid, Integer> getRegisteredFluidIDsByFluid()
{
return ImmutableMap.copyOf(fluidIDs);
}
public static Fluid lookupFluidForBlock(Block block)
{
if (fluidBlocks == null)
{
BiMap<Block, Fluid> tmp = HashBiMap.create();
for (Fluid fluid : fluids.values())
{
if (fluid.canBePlacedInWorld() && fluid.getBlock() != null)
{
tmp.put(fluid.getBlock(), fluid);
}
}
fluidBlocks = tmp;
}
return fluidBlocks.get(block);
}
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public static class FluidRegisterEvent extends Event
{
public final String fluidName;
public final int fluidID;
public FluidRegisterEvent(String fluidName, int fluidID)
{
this.fluidName = fluidName;
this.fluidID = fluidID;
}
}
public static int getMaxID()
{
return maxID;
}
public static String getDefaultFluidName(Fluid key)
{
String name = masterFluidReference.inverse().get(key);
if (Strings.isNullOrEmpty(name)) {
FMLLog.getLogger().log(Level.ERROR, "The fluid registry is corrupted. A fluid {} {} is not properly registered. The mod that registered this is broken", key.getClass().getName(), key.getName());
throw new IllegalStateException("The fluid registry is corrupted");
}
return name;
}
public static void loadFluidDefaults(NBTTagCompound tag)
{
Set<String> defaults = Sets.newHashSet();
if (tag.hasKey("DefaultFluidList",9))
{
FMLLog.getLogger().log(Level.DEBUG, "Loading persistent fluid defaults from world");
NBTTagList tl = tag.getTagList("DefaultFluidList", 8);
for (int i = 0; i < tl.tagCount(); i++)
{
defaults.add(tl.getStringTagAt(i));
}
}
else
{
FMLLog.getLogger().log(Level.DEBUG, "World is missing persistent fluid defaults - using local defaults");
}
loadFluidDefaults(defaults);
}
public static void writeDefaultFluidList(NBTTagCompound forgeData)
{
NBTTagList tagList = new NBTTagList();
for (Entry<String, Fluid> def : fluids.entrySet())
{
tagList.appendTag(new NBTTagString(getDefaultFluidName(def.getValue())));
}
forgeData.setTag("DefaultFluidList", tagList);
}
public static void validateFluidRegistry()
{
Set<Fluid> illegalFluids = Sets.newHashSet();
for (Fluid f : fluids.values())
{
if (!masterFluidReference.containsValue(f))
{
illegalFluids.add(f);
}
}
if (!illegalFluids.isEmpty())
{
FMLLog.getLogger().log(Level.FATAL, "The fluid registry is corrupted. Something has inserted a fluid without registering it");
FMLLog.getLogger().log(Level.FATAL, "There is {} unregistered fluids", illegalFluids.size());
for (Fluid f: illegalFluids)
{
FMLLog.getLogger().log(Level.FATAL, " Fluid name : {}, type: {}", f.getName(), f.getClass().getName());
}
FMLLog.getLogger().log(Level.FATAL, "The mods that own these fluids need to register them properly");
throw new IllegalStateException("The fluid map contains fluids unknown to the master fluid registry");
}
}
private static Map<Fluid,FluidDelegate> delegates = Maps.newHashMap();
static RegistryDelegate<Fluid> makeDelegate(Fluid fl)
{
return delegates.get(fl);
}
private static class FluidDelegate implements RegistryDelegate<Fluid>
{
private String name;
private Fluid fluid;
FluidDelegate(Fluid fluid, String name)
{
this.fluid = fluid;
this.name = name;
}
@Override
public Fluid get()
{
return fluid;
}
@Override
public String name()
{
return name;
}
@Override
public Class<Fluid> type()
{
return Fluid.class;
}
void rebind()
{
fluid = fluids.get(name);
}
}
}