General code cleanup of Fluid system. Made Fluid icons and associated functions non-sided.
This commit is contained in:
parent
f7ab5684e9
commit
acb6777ab5
18 changed files with 995 additions and 887 deletions
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@ -21,16 +21,17 @@ import net.minecraft.world.World;
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* @author King Lemming, OvermindDL1
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*
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*/
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public abstract class BlockFluidBase extends Block implements IFluidBlock {
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public abstract class BlockFluidBase extends Block implements IFluidBlock
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{
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protected final static Map<Integer, Boolean> defaultDisplacementIds = new HashMap<Integer, Boolean>();
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static {
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static
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{
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defaultDisplacementIds.put(Block.doorWood.blockID, false);
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defaultDisplacementIds.put(Block.doorIron.blockID, false);
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defaultDisplacementIds.put(Block.signPost.blockID, false);
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defaultDisplacementIds.put(Block.signWall.blockID, false);
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defaultDisplacementIds.put(Block.reed.blockID, false);
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defaultDisplacementIds.put(Block.reed.blockID, false);
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}
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protected Map<Integer, Boolean> displacementIds = new HashMap<Integer, Boolean>();
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@ -45,8 +46,8 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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protected final String fluidName;
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public BlockFluidBase(int id, Fluid fluid, Material material) {
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public BlockFluidBase(int id, Fluid fluid, Material material)
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{
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super(id, material);
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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this.setTickRandomly(true);
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@ -61,43 +62,37 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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displacementIds.putAll(defaultDisplacementIds);
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}
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public BlockFluidBase setQuantaPerBlock(int quantaPerBlock) {
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if (quantaPerBlock > 16 || quantaPerBlock < 1) {
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quantaPerBlock = 8;
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}
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public BlockFluidBase setQuantaPerBlock(int quantaPerBlock)
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{
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if (quantaPerBlock > 16 || quantaPerBlock < 1) quantaPerBlock = 8;
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this.quantaPerBlock = quantaPerBlock;
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this.quantaPerBlockFloat = quantaPerBlock;
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return this;
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}
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public BlockFluidBase setDensity(int density) {
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if (density == 0) {
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density = 1;
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}
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public BlockFluidBase setDensity(int density)
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{
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if (density == 0) density = 1;
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this.density = density;
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this.densityDir = density > 0 ? -1 : 1;
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return this;
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}
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public BlockFluidBase setTickRate(int tickRate) {
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if (tickRate <= 0) {
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tickRate = 20;
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}
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public BlockFluidBase setTickRate(int tickRate)
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{
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if (tickRate <= 0) tickRate = 20;
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this.tickRate = tickRate;
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return this;
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}
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public BlockFluidBase setRenderPass(int renderPass) {
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public BlockFluidBase setRenderPass(int renderPass)
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{
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this.renderPass = renderPass;
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return this;
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}
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public BlockFluidBase setMaxScaledLight(int maxScaledLight) {
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public BlockFluidBase setMaxScaledLight(int maxScaledLight)
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{
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this.maxScaledLight = maxScaledLight;
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return this;
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}
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@ -105,22 +100,25 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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/**
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* Returns true if the block at (x, y, z) is displaceable. Does not displace the block.
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*/
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public boolean canDisplace(IBlockAccess world, int x, int y, int z) {
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public boolean canDisplace(IBlockAccess world, int x, int y, int z)
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{
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if (world.isAirBlock(x, y, z)) return true;
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int bId = world.getBlockId(x, y, z);
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if (bId == 0) {
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return true;
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}
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if (bId == blockID) {
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if (bId == blockID)
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{
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return false;
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}
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if (displacementIds.containsKey(bId)) {
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if (displacementIds.containsKey(bId))
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{
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return displacementIds.get(bId);
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}
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Material material = Block.blocksList[bId].blockMaterial;
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if (material.blocksMovement() || material == Material.portal) {
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Material material = Block.blocksList[bId].blockMaterial;
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if (material.blocksMovement() || material == Material.portal)
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{
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return false;
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}
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return true;
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@ -129,26 +127,32 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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/**
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* Attempt to displace the block at (x, y, z), return true if it was displaced.
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*/
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public boolean displaceIfPossible(World world, int x, int y, int z) {
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int bId = world.getBlockId(x, y, z);
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if (bId == 0) {
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public boolean displaceIfPossible(World world, int x, int y, int z)
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{
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if (world.isAirBlock(x, y, z))
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{
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return true;
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}
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if (bId == blockID) {
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int bId = world.getBlockId(x, y, z);
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if (bId == blockID)
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{
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return false;
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}
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if (displacementIds.containsKey(bId)) {
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if (displacementIds.get(bId)) {
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if (displacementIds.containsKey(bId))
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{
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if (displacementIds.get(bId))
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{
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Block.blocksList[bId].dropBlockAsItem(world, x, y, z, world.getBlockMetadata(x, y, z), 0);
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return true;
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}
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return false;
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}
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Material material = Block.blocksList[bId].blockMaterial;
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if (material.blocksMovement() || material == Material.portal) {
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Material material = Block.blocksList[bId].blockMaterial;
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if (material.blocksMovement() || material == Material.portal)
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{
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return false;
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}
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Block.blocksList[bId].dropBlockAsItem(world, x, y, z, world.getBlockMetadata(x, y, z), 0);
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@ -164,60 +168,58 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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/* BLOCK FUNCTIONS */
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@Override
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public void onBlockAdded(World world, int x, int y, int z) {
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public void onBlockAdded(World world, int x, int y, int z)
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{
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world.scheduleBlockUpdate(x, y, z, blockID, tickRate);
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}
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@Override
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public void onNeighborBlockChange(World world, int x, int y, int z, int blockId) {
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public void onNeighborBlockChange(World world, int x, int y, int z, int blockId)
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{
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world.scheduleBlockUpdate(x, y, z, blockID, tickRate);
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}
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// Used to prevent updates on chunk generation
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@Override
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public boolean func_82506_l() {
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public boolean func_82506_l()
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{
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return false;
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}
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@Override
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public boolean getBlocksMovement(IBlockAccess world, int x, int y, int z) {
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public boolean getBlocksMovement(IBlockAccess world, int x, int y, int z)
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{
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return true;
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}
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@Override
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z)
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{
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return null;
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}
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@Override
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public int idDropped(int par1, Random par2Random, int par3) {
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public int idDropped(int par1, Random par2Random, int par3)
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{
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return 0;
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}
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@Override
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public int quantityDropped(Random par1Random) {
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public int quantityDropped(Random par1Random)
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{
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return 0;
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}
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@Override
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public int tickRate(World world) {
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public int tickRate(World world)
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{
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return tickRate;
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}
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@Override
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public void velocityToAddToEntity(World world, int x, int y, int z, Entity entity, Vec3 vec) {
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if (densityDir > 0) {
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return;
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}
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public void velocityToAddToEntity(World world, int x, int y, int z, Entity entity, Vec3 vec)
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{
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if (densityDir > 0) return;
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Vec3 vec_flow = this.getFlowVector(world, x, y, z);
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vec.xCoord += vec_flow.xCoord * (quantaPerBlock * 4);
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vec.yCoord += vec_flow.yCoord * (quantaPerBlock * 4);
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@ -225,9 +227,10 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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}
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@Override
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public int getLightValue(IBlockAccess world, int x, int y, int z) {
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if (maxScaledLight == 0) {
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public int getLightValue(IBlockAccess world, int x, int y, int z)
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{
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if (maxScaledLight == 0)
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{
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return super.getLightValue(world, x, y, z);
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}
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int data = world.getBlockMetadata(x, y, z);
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@ -235,55 +238,55 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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}
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@Override
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public int getRenderType() {
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public int getRenderType()
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{
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return FluidRegistry.renderIdFluid;
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}
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@Override
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public boolean isOpaqueCube() {
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public boolean isOpaqueCube()
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{
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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public boolean renderAsNormalBlock()
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{
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return false;
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}
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@Override
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public float getBlockBrightness(IBlockAccess world, int x, int y, int z) {
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public float getBlockBrightness(IBlockAccess world, int x, int y, int z)
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{
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float lightThis = world.getLightBrightness(x, y, z);
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float lightUp = world.getLightBrightness(x, y + 1, z);
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return lightThis > lightUp ? lightThis : lightUp;
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}
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@Override
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public int getMixedBrightnessForBlock(IBlockAccess world, int x, int y, int z) {
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int lightThis = world.getLightBrightnessForSkyBlocks(x, y, z, 0);
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int lightUp = world.getLightBrightnessForSkyBlocks(x, y + 1, z, 0);
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public int getMixedBrightnessForBlock(IBlockAccess world, int x, int y, int z)
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{
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int lightThis = world.getLightBrightnessForSkyBlocks(x, y, z, 0);
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int lightUp = world.getLightBrightnessForSkyBlocks(x, y + 1, z, 0);
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int lightThisBase = lightThis & 255;
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int lightUpBase = lightUp & 255;
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int lightThisExt = lightThis >> 16 & 255;
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int lightUpExt = lightUp >> 16 & 255;
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return (lightThisBase > lightUpBase ? lightThisBase : lightUpBase) | (lightThisExt > lightUpExt ? lightThisExt : lightUpExt) << 16;
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int lightUpBase = lightUp & 255;
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int lightThisExt = lightThis >> 16 & 255;
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int lightUpExt = lightUp >> 16 & 255;
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return (lightThisBase > lightUpBase ? lightThisBase : lightUpBase) |
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((lightThisExt > lightUpExt ? lightThisExt : lightUpExt) << 16);
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}
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@Override
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public int getRenderBlockPass() {
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public int getRenderBlockPass()
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{
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return renderPass;
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}
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@Override
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public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side) {
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if (world.getBlockId(x, y, z) != blockID) {
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public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side)
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{
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if (world.getBlockId(x, y, z) != blockID)
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{
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return !world.isBlockOpaqueCube(x, y, z);
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}
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Material mat = world.getBlockMaterial(x, y, z);
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@ -291,114 +294,105 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
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}
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/* FLUID FUNCTIONS */
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public static final int getDensity(IBlockAccess world, int x, int y, int z) {
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public static final int getDensity(IBlockAccess world, int x, int y, int z)
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{
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Block block = Block.blocksList[world.getBlockId(x, y, z)];
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if (!(block instanceof BlockFluidBase)) {
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if (!(block instanceof BlockFluidBase))
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{
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return Integer.MAX_VALUE;
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}
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return ((BlockFluidBase) block).density;
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return ((BlockFluidBase)block).density;
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}
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public static double getFlowDirection(IBlockAccess world, int x, int y, int z) {
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public static double getFlowDirection(IBlockAccess world, int x, int y, int z)
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{
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Block block = Block.blocksList[world.getBlockId(x, y, z)];
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if (!(Block.blocksList[world.getBlockId(x, y, z)] instanceof BlockFluidBase)) {
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if (!(block instanceof BlockFluidBase))
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{
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return -1000.0;
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}
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Vec3 vec = ((BlockFluidBase) block).getFlowVector(world, x, y, z);
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return vec.xCoord == 0.0D && vec.zCoord == 0.0D ? -1000.0D : Math.atan2(vec.zCoord, vec.xCoord) - Math.PI / 2D;
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}
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public final int getQuantaValueBelow(IBlockAccess world, int x, int y, int z, int belowThis) {
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public final int getQuantaValueBelow(IBlockAccess world, int x, int y, int z, int belowThis)
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{
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int quantaRemaining = getQuantaValue(world, x, y, z);
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if (quantaRemaining >= belowThis) {
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if (quantaRemaining >= belowThis)
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{
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return -1;
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}
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return quantaRemaining;
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}
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public final int getQuantaValueAbove(IBlockAccess world, int x, int y, int z, int aboveThis) {
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public final int getQuantaValueAbove(IBlockAccess world, int x, int y, int z, int aboveThis)
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{
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int quantaRemaining = getQuantaValue(world, x, y, z);
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if (quantaRemaining <= aboveThis) {
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if (quantaRemaining <= aboveThis)
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{
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return -1;
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}
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return quantaRemaining;
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}
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public final float getQuantaPercentage(IBlockAccess world, int x, int y, int z) {
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public final float getQuantaPercentage(IBlockAccess world, int x, int y, int z)
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{
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int quantaRemaining = getQuantaValue(world, x, y, z);
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return quantaRemaining / quantaPerBlockFloat;
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}
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public Vec3 getFlowVector(IBlockAccess world, int x, int y, int z) {
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public Vec3 getFlowVector(IBlockAccess world, int x, int y, int z)
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{
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Vec3 vec = world.getWorldVec3Pool().getVecFromPool(0.0D, 0.0D, 0.0D);
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int decay = quantaPerBlock - getQuantaValue(world, x, y, z);
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for (int side = 0; side < 4; ++side) {
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for (int side = 0; side < 4; ++side)
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{
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int x2 = x;
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int z2 = z;
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switch (side) {
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case 0:
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--x2;
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break;
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case 1:
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--z2;
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break;
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case 2:
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++x2;
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break;
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case 3:
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++z2;
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break;
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switch (side)
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{
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case 0: --x2; break;
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case 1: --z2; break;
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case 2: ++x2; break;
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case 3: ++z2; break;
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}
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int otherDecay = quantaPerBlock - getQuantaValue(world, x2, y, z2);
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if (otherDecay >= quantaPerBlock) {
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if (!world.getBlockMaterial(x2, y, z2).blocksMovement()) {
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if (otherDecay >= quantaPerBlock)
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{
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if (!world.getBlockMaterial(x2, y, z2).blocksMovement())
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{
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otherDecay = quantaPerBlock - getQuantaValue(world, x2, y - 1, z2);
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if (otherDecay >= 0) {
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if (otherDecay >= 0)
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{
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int power = otherDecay - (decay - quantaPerBlock);
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vec = vec.addVector((x2 - x) * power, (y - y) * power, (z2 - z) * power);
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}
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}
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} else if (otherDecay >= 0) {
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}
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else if (otherDecay >= 0)
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{
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int power = otherDecay - decay;
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vec = vec.addVector((x2 - x) * power, (y - y) * power, (z2 - z) * power);
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}
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}
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if (world.getBlockId(x, y + 1, z) == blockID) {
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boolean flag = false;
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if (this.isBlockSolid(world, x, y, z - 1, 2)) {
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flag = true;
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} else if (this.isBlockSolid(world, x, y, z + 1, 3)) {
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flag = true;
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} else if (this.isBlockSolid(world, x - 1, y, z, 4)) {
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flag = true;
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} else if (this.isBlockSolid(world, x + 1, y, z, 5)) {
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flag = true;
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} else if (this.isBlockSolid(world, x, y + 1, z - 1, 2)) {
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flag = true;
|
||||
} else if (this.isBlockSolid(world, x, y + 1, z + 1, 3)) {
|
||||
flag = true;
|
||||
} else if (this.isBlockSolid(world, x - 1, y + 1, z, 4)) {
|
||||
flag = true;
|
||||
} else if (this.isBlockSolid(world, x + 1, y + 1, z, 5)) {
|
||||
flag = true;
|
||||
}
|
||||
if (flag) {
|
||||
if (world.getBlockId(x, y + 1, z) == blockID)
|
||||
{
|
||||
boolean flag =
|
||||
isBlockSolid(world, x, y, z - 1, 2) ||
|
||||
isBlockSolid(world, x, y, z + 1, 3) ||
|
||||
isBlockSolid(world, x - 1, y, z, 4) ||
|
||||
isBlockSolid(world, x + 1, y, z, 5) ||
|
||||
isBlockSolid(world, x, y + 1, z - 1, 2) ||
|
||||
isBlockSolid(world, x, y + 1, z + 1, 3) ||
|
||||
isBlockSolid(world, x - 1, y + 1, z, 4) ||
|
||||
isBlockSolid(world, x + 1, y + 1, z, 5);
|
||||
|
||||
if (flag)
|
||||
{
|
||||
vec = vec.normalize().addVector(0.0D, -6.0D, 0.0D);
|
||||
}
|
||||
}
|
||||
|
@ -408,9 +402,8 @@ public abstract class BlockFluidBase extends Block implements IFluidBlock {
|
|||
|
||||
/* IFluidBlock */
|
||||
@Override
|
||||
public Fluid getFluid() {
|
||||
|
||||
public Fluid getFluid()
|
||||
{
|
||||
return FluidRegistry.getFluid(fluidName);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -16,60 +16,65 @@ import net.minecraft.world.World;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public class BlockFluidClassic extends BlockFluidBase {
|
||||
|
||||
public class BlockFluidClassic extends BlockFluidBase
|
||||
{
|
||||
protected boolean[] isOptimalFlowDirection = new boolean[4];
|
||||
protected int[] flowCost = new int[4];
|
||||
|
||||
protected FluidStack stack;
|
||||
|
||||
public BlockFluidClassic(int id, Fluid fluid, Material material) {
|
||||
|
||||
public BlockFluidClassic(int id, Fluid fluid, Material material)
|
||||
{
|
||||
super(id, fluid, material);
|
||||
stack = new FluidStack(fluid, FluidContainerRegistry.BUCKET_VOLUME);
|
||||
}
|
||||
|
||||
public BlockFluidClassic setFluidStack(FluidStack stack) {
|
||||
|
||||
public BlockFluidClassic setFluidStack(FluidStack stack)
|
||||
{
|
||||
this.stack = stack;
|
||||
return this;
|
||||
}
|
||||
|
||||
public BlockFluidClassic setFluidStackAmount(int amount) {
|
||||
|
||||
public BlockFluidClassic setFluidStackAmount(int amount)
|
||||
{
|
||||
this.stack.amount = amount;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getQuantaValue(IBlockAccess world, int x, int y, int z) {
|
||||
|
||||
if (world.getBlockId(x, y, z) == 0) {
|
||||
public int getQuantaValue(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
if (world.getBlockId(x, y, z) == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (world.getBlockId(x, y, z) != blockID) {
|
||||
|
||||
if (world.getBlockId(x, y, z) != blockID)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
int quantaRemaining = quantaPerBlock - world.getBlockMetadata(x, y, z);
|
||||
return quantaRemaining;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCollideCheck(int meta, boolean fullHit) {
|
||||
|
||||
public boolean canCollideCheck(int meta, boolean fullHit)
|
||||
{
|
||||
return fullHit && meta == 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxRenderHeightMeta() {
|
||||
|
||||
public int getMaxRenderHeightMeta()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightValue(IBlockAccess world, int x, int y, int z) {
|
||||
|
||||
if (maxScaledLight == 0) {
|
||||
public int getLightValue(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
if (maxScaledLight == 0)
|
||||
{
|
||||
return super.getLightValue(world, x, y, z);
|
||||
}
|
||||
int data = quantaPerBlock - world.getBlockMetadata(x, y, z) - 1;
|
||||
|
@ -77,138 +82,155 @@ public class BlockFluidClassic extends BlockFluidBase {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void updateTick(World world, int x, int y, int z, Random rand) {
|
||||
|
||||
public void updateTick(World world, int x, int y, int z, Random rand)
|
||||
{
|
||||
int quantaRemaining = quantaPerBlock - world.getBlockMetadata(x, y, z);
|
||||
int expQuanta = -101;
|
||||
|
||||
// check adjacent block levels if non-source
|
||||
if (quantaRemaining < quantaPerBlock) {
|
||||
if (quantaRemaining < quantaPerBlock)
|
||||
{
|
||||
int y2 = y - densityDir;
|
||||
|
||||
if (world.getBlockId(x, y2, z) == blockID || world.getBlockId(x - 1, y2, z) == blockID || world.getBlockId(x + 1, y2, z) == blockID
|
||||
|| world.getBlockId(x, y2, z - 1) == blockID || world.getBlockId(x, y2, z + 1) == blockID) {
|
||||
if (world.getBlockId(x, y2, z ) == blockID ||
|
||||
world.getBlockId(x - 1, y2, z ) == blockID ||
|
||||
world.getBlockId(x + 1, y2, z ) == blockID ||
|
||||
world.getBlockId(x, y2, z - 1) == blockID ||
|
||||
world.getBlockId(x, y2, z + 1) == blockID)
|
||||
{
|
||||
expQuanta = quantaPerBlock - 1;
|
||||
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
int maxQuanta = -100;
|
||||
maxQuanta = getLargerQuanta(world, x - 1, y, z, maxQuanta);
|
||||
maxQuanta = getLargerQuanta(world, x + 1, y, z, maxQuanta);
|
||||
maxQuanta = getLargerQuanta(world, x, y, z - 1, maxQuanta);
|
||||
maxQuanta = getLargerQuanta(world, x, y, z + 1, maxQuanta);
|
||||
maxQuanta = getLargerQuanta(world, x - 1, y, z, maxQuanta);
|
||||
maxQuanta = getLargerQuanta(world, x + 1, y, z, maxQuanta);
|
||||
maxQuanta = getLargerQuanta(world, x, y, z - 1, maxQuanta);
|
||||
maxQuanta = getLargerQuanta(world, x, y, z + 1, maxQuanta);
|
||||
|
||||
expQuanta = maxQuanta - 1;
|
||||
}
|
||||
|
||||
// decay calculation
|
||||
if (expQuanta != quantaRemaining) {
|
||||
if (expQuanta != quantaRemaining)
|
||||
{
|
||||
quantaRemaining = expQuanta;
|
||||
|
||||
if (expQuanta <= 0) {
|
||||
if (expQuanta <= 0)
|
||||
{
|
||||
world.setBlockToAir(x, y, z);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
world.setBlockMetadataWithNotify(x, y, z, quantaPerBlock - expQuanta, 3);
|
||||
world.scheduleBlockUpdate(x, y, z, blockID, tickRate);
|
||||
world.notifyBlocksOfNeighborChange(x, y, z, blockID);
|
||||
}
|
||||
}
|
||||
} else if (quantaRemaining > quantaPerBlock) {
|
||||
}
|
||||
else if (quantaRemaining > quantaPerBlock)
|
||||
{
|
||||
world.setBlockMetadataWithNotify(x, y, z, 0, 3);
|
||||
}
|
||||
|
||||
// Flow vertically if possible
|
||||
if (canDisplace(world, x, y + densityDir, z)) {
|
||||
if (canDisplace(world, x, y + densityDir, z))
|
||||
{
|
||||
flowIntoBlock(world, x, y + densityDir, z, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
// Flow outward if possible
|
||||
int flowMeta = quantaPerBlock - quantaRemaining + 1;
|
||||
if (flowMeta >= quantaPerBlock) {
|
||||
if (flowMeta >= quantaPerBlock)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (isSourceBlock(world, x, y, z) || !isFlowingVertically(world, x, y, z)) {
|
||||
|
||||
if (world.getBlockId(x, y - densityDir, z) == blockID) {
|
||||
if (isSourceBlock(world, x, y, z) || !isFlowingVertically(world, x, y, z))
|
||||
{
|
||||
if (world.getBlockId(x, y - densityDir, z) == blockID)
|
||||
{
|
||||
flowMeta = 1;
|
||||
}
|
||||
boolean flowTo[] = getOptimalFlowDirections(world, x, y, z);
|
||||
|
||||
if (flowTo[0]) {
|
||||
flowIntoBlock(world, x - 1, y, z, flowMeta);
|
||||
}
|
||||
if (flowTo[1]) {
|
||||
flowIntoBlock(world, x + 1, y, z, flowMeta);
|
||||
}
|
||||
if (flowTo[2]) {
|
||||
flowIntoBlock(world, x, y, z - 1, flowMeta);
|
||||
}
|
||||
if (flowTo[3]) {
|
||||
flowIntoBlock(world, x, y, z + 1, flowMeta);
|
||||
}
|
||||
if (flowTo[0]) flowIntoBlock(world, x - 1, y, z, flowMeta);
|
||||
if (flowTo[1]) flowIntoBlock(world, x + 1, y, z, flowMeta);
|
||||
if (flowTo[2]) flowIntoBlock(world, x, y, z - 1, flowMeta);
|
||||
if (flowTo[3]) flowIntoBlock(world, x, y, z + 1, flowMeta);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isFlowingVertically(IBlockAccess world, int x, int y, int z) {
|
||||
|
||||
return world.getBlockId(x, y + densityDir, z) == blockID || world.getBlockId(x, y, z) == blockID && canFlowInto(world, x, y + densityDir, z);
|
||||
public boolean isFlowingVertically(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
return world.getBlockId(x, y + densityDir, z) == blockID ||
|
||||
(world.getBlockId(x, y, z) == blockID && canFlowInto(world, x, y + densityDir, z));
|
||||
}
|
||||
|
||||
public boolean isSourceBlock(IBlockAccess world, int x, int y, int z) {
|
||||
|
||||
public boolean isSourceBlock(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
return world.getBlockId(x, y, z) == blockID && world.getBlockMetadata(x, y, z) == 0;
|
||||
}
|
||||
|
||||
protected boolean[] getOptimalFlowDirections(World world, int x, int y, int z) {
|
||||
|
||||
for (int side = 0; side < 4; side++) {
|
||||
protected boolean[] getOptimalFlowDirections(World world, int x, int y, int z)
|
||||
{
|
||||
for (int side = 0; side < 4; side++)
|
||||
{
|
||||
flowCost[side] = 1000;
|
||||
|
||||
int x2 = x;
|
||||
int y2 = y;
|
||||
int z2 = z;
|
||||
|
||||
switch (side) {
|
||||
case 0:
|
||||
--x2;
|
||||
break;
|
||||
case 1:
|
||||
++x2;
|
||||
break;
|
||||
case 2:
|
||||
--z2;
|
||||
break;
|
||||
case 3:
|
||||
++z2;
|
||||
break;
|
||||
switch (side)
|
||||
{
|
||||
case 0: --x2; break;
|
||||
case 1: ++x2; break;
|
||||
case 2: --z2; break;
|
||||
case 3: ++z2; break;
|
||||
}
|
||||
|
||||
if (!canFlowInto(world, x2, y2, z2) || isSourceBlock(world, x2, y2, z2)) {
|
||||
if (!canFlowInto(world, x2, y2, z2) || isSourceBlock(world, x2, y2, z2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (canFlowInto(world, x2, y2 + densityDir, z2)) {
|
||||
|
||||
if (canFlowInto(world, x2, y2 + densityDir, z2))
|
||||
{
|
||||
flowCost[side] = 0;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
flowCost[side] = calculateFlowCost(world, x2, y2, z2, 1, side);
|
||||
}
|
||||
}
|
||||
|
||||
int min = flowCost[0];
|
||||
for (int side = 1; side < 4; side++) {
|
||||
if (flowCost[side] < min) {
|
||||
for (int side = 1; side < 4; side++)
|
||||
{
|
||||
if (flowCost[side] < min)
|
||||
{
|
||||
min = flowCost[side];
|
||||
}
|
||||
}
|
||||
for (int side = 0; side < 4; side++) {
|
||||
for (int side = 0; side < 4; side++)
|
||||
{
|
||||
isOptimalFlowDirection[side] = flowCost[side] == min;
|
||||
}
|
||||
return isOptimalFlowDirection;
|
||||
}
|
||||
|
||||
protected int calculateFlowCost(World world, int x, int y, int z, int recurseDepth, int side) {
|
||||
|
||||
protected int calculateFlowCost(World world, int x, int y, int z, int recurseDepth, int side)
|
||||
{
|
||||
int cost = 1000;
|
||||
|
||||
for (int adjSide = 0; adjSide < 4; adjSide++) {
|
||||
if (adjSide == 0 && side == 1 || adjSide == 1 && side == 0 || adjSide == 2 && side == 3 || adjSide == 3 && side == 2) {
|
||||
for (int adjSide = 0; adjSide < 4; adjSide++)
|
||||
{
|
||||
if ((adjSide == 0 && side == 1) ||
|
||||
(adjSide == 1 && side == 0) ||
|
||||
(adjSide == 2 && side == 3) ||
|
||||
(adjSide == 3 && side == 2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -216,72 +238,78 @@ public class BlockFluidClassic extends BlockFluidBase {
|
|||
int y2 = y;
|
||||
int z2 = z;
|
||||
|
||||
switch (adjSide) {
|
||||
case 0:
|
||||
--x2;
|
||||
break;
|
||||
case 1:
|
||||
++x2;
|
||||
break;
|
||||
case 2:
|
||||
--z2;
|
||||
break;
|
||||
case 3:
|
||||
++z2;
|
||||
break;
|
||||
switch (adjSide)
|
||||
{
|
||||
case 0: --x2; break;
|
||||
case 1: ++x2; break;
|
||||
case 2: --z2; break;
|
||||
case 3: ++z2; break;
|
||||
}
|
||||
|
||||
if (!canFlowInto(world, x2, y2, z2) || isSourceBlock(world, x2, y2, z2)) {
|
||||
if (!canFlowInto(world, x2, y2, z2) || isSourceBlock(world, x2, y2, z2))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (canFlowInto(world, x2, y2 + densityDir, z2)) {
|
||||
|
||||
if (canFlowInto(world, x2, y2 + densityDir, z2))
|
||||
{
|
||||
return recurseDepth;
|
||||
}
|
||||
if (recurseDepth >= 4) {
|
||||
|
||||
if (recurseDepth >= 4)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int min = calculateFlowCost(world, x2, y2, z2, recurseDepth + 1, adjSide);
|
||||
if (min < cost) {
|
||||
if (min < cost)
|
||||
{
|
||||
cost = min;
|
||||
}
|
||||
}
|
||||
return cost;
|
||||
}
|
||||
|
||||
protected void flowIntoBlock(World world, int x, int y, int z, int meta) {
|
||||
|
||||
if (meta < 0) {
|
||||
return;
|
||||
}
|
||||
if (displaceIfPossible(world, x, y, z)) {
|
||||
protected void flowIntoBlock(World world, int x, int y, int z, int meta)
|
||||
{
|
||||
if (meta < 0) return;
|
||||
if (displaceIfPossible(world, x, y, z))
|
||||
{
|
||||
world.setBlock(x, y, z, this.blockID, meta, 3);
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean canFlowInto(IBlockAccess world, int x, int y, int z) {
|
||||
protected boolean canFlowInto(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
if (world.isAirBlock(x, y, z)) return true;
|
||||
|
||||
int bId = world.getBlockId(x, y, z);
|
||||
if (bId == 0) {
|
||||
if (bId == blockID)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (bId == blockID) {
|
||||
return true;
|
||||
}
|
||||
if (displacementIds.containsKey(bId)) {
|
||||
|
||||
if (displacementIds.containsKey(bId))
|
||||
{
|
||||
return displacementIds.get(bId);
|
||||
}
|
||||
|
||||
Material material = Block.blocksList[bId].blockMaterial;
|
||||
if (material.blocksMovement() || material == Material.water || material == Material.lava || material == Material.portal) {
|
||||
if (material.blocksMovement() ||
|
||||
material == Material.water ||
|
||||
material == Material.lava ||
|
||||
material == Material.portal)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
protected int getLargerQuanta(IBlockAccess world, int x, int y, int z, int compare) {
|
||||
|
||||
protected int getLargerQuanta(IBlockAccess world, int x, int y, int z, int compare)
|
||||
{
|
||||
int quantaRemaining = getQuantaValue(world, x, y, z);
|
||||
|
||||
if (quantaRemaining <= 0) {
|
||||
if (quantaRemaining <= 0)
|
||||
{
|
||||
return compare;
|
||||
}
|
||||
return quantaRemaining >= compare ? quantaRemaining : compare;
|
||||
|
@ -289,21 +317,24 @@ public class BlockFluidClassic extends BlockFluidBase {
|
|||
|
||||
/* IFluidBlock */
|
||||
@Override
|
||||
public FluidStack drain(World world, int x, int y, int z, boolean doDrain) {
|
||||
|
||||
if (!isSourceBlock(world, x, y, z)) {
|
||||
public FluidStack drain(World world, int x, int y, int z, boolean doDrain)
|
||||
{
|
||||
if (!isSourceBlock(world, x, y, z))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
if (doDrain) {
|
||||
|
||||
if (doDrain)
|
||||
{
|
||||
world.setBlockToAir(x, y, z);
|
||||
}
|
||||
|
||||
return stack.copy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDrain(World world, int x, int y, int z) {
|
||||
|
||||
public boolean canDrain(World world, int x, int y, int z)
|
||||
{
|
||||
return isSourceBlock(world, x, y, z);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -16,41 +16,44 @@ import net.minecraft.world.World;
|
|||
* @author OvermindDL1, KingLemming
|
||||
*
|
||||
*/
|
||||
public class BlockFluidFinite extends BlockFluidBase {
|
||||
|
||||
public BlockFluidFinite(int id, Fluid fluid, Material material) {
|
||||
|
||||
public class BlockFluidFinite extends BlockFluidBase
|
||||
{
|
||||
public BlockFluidFinite(int id, Fluid fluid, Material material)
|
||||
{
|
||||
super(id, fluid, material);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getQuantaValue(IBlockAccess world, int x, int y, int z) {
|
||||
|
||||
if (world.getBlockId(x, y, z) == 0) {
|
||||
public int getQuantaValue(IBlockAccess world, int x, int y, int z)
|
||||
{
|
||||
if (world.isAirBlock(x, y, z))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (world.getBlockId(x, y, z) != blockID) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
int quantaRemaining = world.getBlockMetadata(x, y, z) + 1;
|
||||
return quantaRemaining;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canCollideCheck(int meta, boolean fullHit) {
|
||||
|
||||
public boolean canCollideCheck(int meta, boolean fullHit)
|
||||
{
|
||||
return fullHit && meta == quantaPerBlock - 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxRenderHeightMeta() {
|
||||
|
||||
public int getMaxRenderHeightMeta()
|
||||
{
|
||||
return quantaPerBlock - 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateTick(World world, int x, int y, int z, Random rand) {
|
||||
|
||||
public void updateTick(World world, int x, int y, int z, Random rand)
|
||||
{
|
||||
boolean changed = false;
|
||||
int quantaRemaining = world.getBlockMetadata(x, y, z) + 1;
|
||||
|
||||
|
@ -58,103 +61,124 @@ public class BlockFluidFinite extends BlockFluidBase {
|
|||
int prevRemaining = quantaRemaining;
|
||||
quantaRemaining = tryToFlowVerticallyInto(world, x, y, z, quantaRemaining);
|
||||
|
||||
if (quantaRemaining < 1) {
|
||||
if (quantaRemaining < 1)
|
||||
{
|
||||
return;
|
||||
} else if (quantaRemaining != prevRemaining) {
|
||||
}
|
||||
else if (quantaRemaining != prevRemaining)
|
||||
{
|
||||
changed = true;
|
||||
|
||||
if (quantaRemaining == 1) {
|
||||
if (quantaRemaining == 1)
|
||||
{
|
||||
world.setBlockMetadataWithNotify(x, y, z, quantaRemaining - 1, 2);
|
||||
return;
|
||||
}
|
||||
} else if (quantaRemaining == 1) {
|
||||
}
|
||||
else if (quantaRemaining == 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Flow out if possible
|
||||
int lowerthan = quantaRemaining - 1;
|
||||
|
||||
if (displaceIfPossible(world, x, y, z - 1)) {
|
||||
world.setBlock(x, y, z - 1, 0);
|
||||
}
|
||||
if (displaceIfPossible(world, x, y, z + 1)) {
|
||||
world.setBlock(x, y, z + 1, 0);
|
||||
}
|
||||
if (displaceIfPossible(world, x - 1, y, z)) {
|
||||
world.setBlock(x - 1, y, z, 0);
|
||||
}
|
||||
if (displaceIfPossible(world, x + 1, y, z)) {
|
||||
world.setBlock(x + 1, y, z, 0);
|
||||
}
|
||||
int north = getQuantaValueBelow(world, x, y, z - 1, lowerthan);
|
||||
int south = getQuantaValueBelow(world, x, y, z + 1, lowerthan);
|
||||
int west = getQuantaValueBelow(world, x - 1, y, z, lowerthan);
|
||||
int east = getQuantaValueBelow(world, x + 1, y, z, lowerthan);
|
||||
if (displaceIfPossible(world, x, y, z - 1)) world.setBlock(x, y, z - 1, 0);
|
||||
if (displaceIfPossible(world, x, y, z + 1)) world.setBlock(x, y, z + 1, 0);
|
||||
if (displaceIfPossible(world, x - 1, y, z )) world.setBlock(x - 1, y, z, 0);
|
||||
if (displaceIfPossible(world, x + 1, y, z )) world.setBlock(x + 1, y, z, 0);
|
||||
int north = getQuantaValueBelow(world, x, y, z - 1, lowerthan);
|
||||
int south = getQuantaValueBelow(world, x, y, z + 1, lowerthan);
|
||||
int west = getQuantaValueBelow(world, x - 1, y, z, lowerthan);
|
||||
int east = getQuantaValueBelow(world, x + 1, y, z, lowerthan);
|
||||
int total = quantaRemaining;
|
||||
int count = 1;
|
||||
|
||||
if (north >= 0) {
|
||||
++count;
|
||||
if (north >= 0)
|
||||
{
|
||||
count++;
|
||||
total += north;
|
||||
}
|
||||
if (south >= 0) {
|
||||
++count;
|
||||
|
||||
if (south >= 0)
|
||||
{
|
||||
count++;
|
||||
total += south;
|
||||
}
|
||||
if (west >= 0) {
|
||||
++count;
|
||||
|
||||
if (west >= 0)
|
||||
{
|
||||
count++;
|
||||
total += west;
|
||||
}
|
||||
|
||||
if (east >= 0) {
|
||||
++count;
|
||||
total += east;
|
||||
}
|
||||
if (count == 1) {
|
||||
if (changed) {
|
||||
|
||||
if (count == 1)
|
||||
{
|
||||
if (changed)
|
||||
{
|
||||
world.setBlockMetadataWithNotify(x, y, z, quantaRemaining - 1, 2);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
int each = total / count;
|
||||
int rem = total % count;
|
||||
if (north >= 0) {
|
||||
if (north >= 0)
|
||||
{
|
||||
int newnorth = each;
|
||||
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0) {
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0)
|
||||
{
|
||||
++newnorth;
|
||||
--rem;
|
||||
}
|
||||
if (newnorth != north) {
|
||||
if (newnorth == 0) {
|
||||
|
||||
if (newnorth != north)
|
||||
{
|
||||
if (newnorth == 0)
|
||||
{
|
||||
world.setBlock(x, y, z - 1, 0);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
world.setBlock(x, y, z - 1, blockID, newnorth - 1, 2);
|
||||
}
|
||||
world.scheduleBlockUpdate(x, y, z - 1, blockID, tickRate);
|
||||
}
|
||||
--count;
|
||||
}
|
||||
if (south >= 0) {
|
||||
int newsouth = each;
|
||||
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0) {
|
||||
if (south >= 0)
|
||||
{
|
||||
int newsouth = each;
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0)
|
||||
{
|
||||
++newsouth;
|
||||
--rem;
|
||||
}
|
||||
if (newsouth != south) {
|
||||
if (newsouth == 0) {
|
||||
|
||||
if (newsouth != south)
|
||||
{
|
||||
if (newsouth == 0)
|
||||
{
|
||||
world.setBlock(x, y, z + 1, 0);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
world.setBlock(x, y, z + 1, blockID, newsouth - 1, 2);
|
||||
}
|
||||
world.scheduleBlockUpdate(x, y, z + 1, blockID, tickRate);
|
||||
}
|
||||
--count;
|
||||
}
|
||||
if (west >= 0) {
|
||||
int newwest = each;
|
||||
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0) {
|
||||
if (west >= 0)
|
||||
{
|
||||
int newwest = each;
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0)
|
||||
{
|
||||
++newwest;
|
||||
--rem;
|
||||
}
|
||||
|
@ -168,66 +192,86 @@ public class BlockFluidFinite extends BlockFluidBase {
|
|||
}
|
||||
--count;
|
||||
}
|
||||
if (east >= 0) {
|
||||
int neweast = each;
|
||||
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0) {
|
||||
if (east >= 0)
|
||||
{
|
||||
int neweast = each;
|
||||
if (rem == count || rem > 1 && rand.nextInt(count - rem) != 0)
|
||||
{
|
||||
++neweast;
|
||||
--rem;
|
||||
}
|
||||
if (neweast != east) {
|
||||
if (neweast == 0) {
|
||||
|
||||
if (neweast != east)
|
||||
{
|
||||
if (neweast == 0)
|
||||
{
|
||||
world.setBlock(x + 1, y, z, 0);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
world.setBlock(x + 1, y, z, blockID, neweast - 1, 2);
|
||||
}
|
||||
world.scheduleBlockUpdate(x + 1, y, z, blockID, tickRate);
|
||||
}
|
||||
--count;
|
||||
}
|
||||
if (rem > 0) {
|
||||
|
||||
if (rem > 0)
|
||||
{
|
||||
++each;
|
||||
}
|
||||
world.setBlockMetadataWithNotify(x, y, z, each - 1, 2);
|
||||
}
|
||||
|
||||
public int tryToFlowVerticallyInto(World world, int x, int y, int z, int amtToInput) {
|
||||
|
||||
public int tryToFlowVerticallyInto(World world, int x, int y, int z, int amtToInput)
|
||||
{
|
||||
int otherY = y + densityDir;
|
||||
|
||||
if (otherY < 0 || otherY >= world.getHeight()) {
|
||||
if (otherY < 0 || otherY >= world.getHeight())
|
||||
{
|
||||
world.setBlockToAir(x, y, z);
|
||||
return 0;
|
||||
}
|
||||
int amt = getQuantaValueBelow(world, x, otherY, z, quantaPerBlock);
|
||||
|
||||
if (amt >= 0) {
|
||||
int amt = getQuantaValueBelow(world, x, otherY, z, quantaPerBlock);
|
||||
if (amt >= 0)
|
||||
{
|
||||
amt += amtToInput;
|
||||
if (amt > quantaPerBlock) {
|
||||
if (amt > quantaPerBlock)
|
||||
{
|
||||
world.setBlock(x, otherY, z, blockID, quantaPerBlock - 1, 3);
|
||||
world.scheduleBlockUpdate(x, otherY, z, blockID, tickRate);
|
||||
return amt - quantaPerBlock;
|
||||
} else if (amt > 0) {
|
||||
}
|
||||
else if (amt > 0)
|
||||
{
|
||||
world.setBlock(x, otherY, z, blockID, amt - 1, 3);
|
||||
world.scheduleBlockUpdate(x, otherY, z, blockID, tickRate);
|
||||
world.setBlockToAir(x, y, z);
|
||||
return 0;
|
||||
}
|
||||
return amtToInput;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
int density_other = getDensity(world, x, otherY, z);
|
||||
|
||||
if (density_other == Integer.MAX_VALUE) {
|
||||
if (displaceIfPossible(world, x, otherY, z)) {
|
||||
if (density_other == Integer.MAX_VALUE)
|
||||
{
|
||||
if (displaceIfPossible(world, x, otherY, z))
|
||||
{
|
||||
world.setBlock(x, otherY, z, blockID, amtToInput - 1, 3);
|
||||
world.scheduleBlockUpdate(x, otherY, z, blockID, tickRate);
|
||||
world.setBlockToAir(x, y, z);
|
||||
return 0;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
return amtToInput;
|
||||
}
|
||||
}
|
||||
if (densityDir < 0) {
|
||||
|
||||
if (densityDir < 0)
|
||||
{
|
||||
if (density_other < density) // then swap
|
||||
{
|
||||
int bId = world.getBlockId(x, otherY, z);
|
||||
|
@ -239,8 +283,11 @@ public class BlockFluidFinite extends BlockFluidBase {
|
|||
world.scheduleBlockUpdate(x, y, z, bId, block.tickRate(world));
|
||||
return 0;
|
||||
}
|
||||
} else {
|
||||
if (density_other > density) {
|
||||
}
|
||||
else
|
||||
{
|
||||
if (density_other > density)
|
||||
{
|
||||
int bId = world.getBlockId(x, otherY, z);
|
||||
BlockFluidBase block = (BlockFluidBase) Block.blocksList[bId];
|
||||
int otherData = world.getBlockMetadata(x, otherY, z);
|
||||
|
@ -257,15 +304,14 @@ public class BlockFluidFinite extends BlockFluidBase {
|
|||
|
||||
/* IFluidBlock */
|
||||
@Override
|
||||
public FluidStack drain(World world, int x, int y, int z, boolean doDrain) {
|
||||
|
||||
public FluidStack drain(World world, int x, int y, int z, boolean doDrain)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDrain(World world, int x, int y, int z) {
|
||||
|
||||
public boolean canDrain(World world, int x, int y, int z)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -31,8 +31,8 @@ import cpw.mods.fml.relauncher.SideOnly;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public class Fluid {
|
||||
|
||||
public class Fluid
|
||||
{
|
||||
/** The unique identification name for this fluid. */
|
||||
protected final String fluidName;
|
||||
|
||||
|
@ -40,9 +40,7 @@ public class Fluid {
|
|||
protected String unlocalizedName;
|
||||
|
||||
/** The Icons for this fluid. */
|
||||
@SideOnly(Side.CLIENT)
|
||||
protected Icon stillIcon;
|
||||
@SideOnly(Side.CLIENT)
|
||||
protected Icon flowingIcon;
|
||||
|
||||
/**
|
||||
|
@ -84,26 +82,31 @@ public class Fluid {
|
|||
*/
|
||||
protected int blockID = -1;
|
||||
|
||||
public Fluid(String fluidName) {
|
||||
|
||||
public Fluid(String fluidName)
|
||||
{
|
||||
this.fluidName = fluidName.toLowerCase(Locale.ENGLISH);
|
||||
this.unlocalizedName = fluidName;
|
||||
}
|
||||
|
||||
public Fluid setUnlocalizedName(String unlocalizedName) {
|
||||
|
||||
public Fluid setUnlocalizedName(String unlocalizedName)
|
||||
{
|
||||
this.unlocalizedName = unlocalizedName;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Fluid setBlockID(int blockID) {
|
||||
|
||||
if (this.blockID == -1 || this.blockID == blockID) {
|
||||
public Fluid setBlockID(int blockID)
|
||||
{
|
||||
if (this.blockID == -1 || this.blockID == blockID)
|
||||
{
|
||||
this.blockID = blockID;
|
||||
} else if (!ForgeDummyContainer.forceDuplicateFluidBlockCrash) {
|
||||
}
|
||||
else if (!ForgeDummyContainer.forceDuplicateFluidBlockCrash)
|
||||
{
|
||||
FMLLog.warning("A mod has attempted to assign BlockID " + blockID + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
|
||||
+ this.blockID + ". Configure your mods to prevent this from happening.");
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
FMLLog.severe("A mod has attempted to assign BlockID " + blockID + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
|
||||
+ this.blockID + ". Configure your mods to prevent this from happening.");
|
||||
throw new LoaderException(new RuntimeException("A mod has attempted to assign BlockID " + blockID + " to the Fluid '" + fluidName
|
||||
|
@ -112,60 +115,60 @@ public class Fluid {
|
|||
return this;
|
||||
}
|
||||
|
||||
public Fluid setBlockID(Block block) {
|
||||
|
||||
public Fluid setBlockID(Block block)
|
||||
{
|
||||
return setBlockID(block.blockID);
|
||||
}
|
||||
|
||||
public Fluid setLuminosity(int luminosity) {
|
||||
|
||||
public Fluid setLuminosity(int luminosity)
|
||||
{
|
||||
this.luminosity = luminosity;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Fluid setDensity(int density) {
|
||||
|
||||
public Fluid setDensity(int density)
|
||||
{
|
||||
this.density = density;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Fluid setViscosity(int viscosity) {
|
||||
|
||||
public Fluid setViscosity(int viscosity)
|
||||
{
|
||||
this.viscosity = viscosity;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Fluid setGaseous(boolean isGaseous) {
|
||||
|
||||
public Fluid setGaseous(boolean isGaseous)
|
||||
{
|
||||
this.isGaseous = isGaseous;
|
||||
return this;
|
||||
}
|
||||
|
||||
public final String getName() {
|
||||
|
||||
public final String getName()
|
||||
{
|
||||
return this.fluidName;
|
||||
}
|
||||
|
||||
public final int getID() {
|
||||
|
||||
public final int getID()
|
||||
{
|
||||
return FluidRegistry.getFluidID(this.fluidName);
|
||||
}
|
||||
|
||||
public final int getBlockID() {
|
||||
|
||||
public final int getBlockID()
|
||||
{
|
||||
return blockID;
|
||||
}
|
||||
|
||||
public final boolean canBePlacedInWorld() {
|
||||
|
||||
public final boolean canBePlacedInWorld()
|
||||
{
|
||||
return blockID != -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the localized name of this fluid.
|
||||
*/
|
||||
public String getLocalizedName() {
|
||||
|
||||
public String getLocalizedName()
|
||||
{
|
||||
String s = this.getUnlocalizedName();
|
||||
return s == null ? "" : StatCollector.translateToLocal(s);
|
||||
}
|
||||
|
@ -173,155 +176,91 @@ public class Fluid {
|
|||
/**
|
||||
* Returns the unlocalized name of this fluid.
|
||||
*/
|
||||
public String getUnlocalizedName() {
|
||||
|
||||
public String getUnlocalizedName()
|
||||
{
|
||||
return "fluid." + this.unlocalizedName;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns 0 for "/terrain.png". ALL FLUID TEXTURES MUST BE ON THIS SHEET.
|
||||
*/
|
||||
public final int getSpriteNumber() {
|
||||
|
||||
public final int getSpriteNumber()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Default Accessors */
|
||||
public final int getLuminosity() {
|
||||
|
||||
public final int getLuminosity()
|
||||
{
|
||||
return this.luminosity;
|
||||
}
|
||||
|
||||
public final int getDensity() {
|
||||
|
||||
public final int getDensity()
|
||||
{
|
||||
return this.density;
|
||||
}
|
||||
|
||||
public final int getViscosity() {
|
||||
|
||||
public final int getViscosity()
|
||||
{
|
||||
return this.viscosity;
|
||||
}
|
||||
|
||||
public final boolean isGaseous() {
|
||||
|
||||
public final boolean isGaseous()
|
||||
{
|
||||
return this.isGaseous;
|
||||
}
|
||||
|
||||
public int getColor() {
|
||||
|
||||
public int getColor()
|
||||
{
|
||||
return 0xFFFFFF;
|
||||
}
|
||||
|
||||
/* Stack-based Accessors */
|
||||
public int getLuminosity(FluidStack stack) {
|
||||
|
||||
return getLuminosity();
|
||||
}
|
||||
|
||||
public int getDensity(FluidStack stack) {
|
||||
|
||||
return getDensity();
|
||||
}
|
||||
|
||||
public int getViscosity(FluidStack stack) {
|
||||
|
||||
return getViscosity();
|
||||
}
|
||||
|
||||
public boolean isGaseous(FluidStack stack) {
|
||||
|
||||
return isGaseous();
|
||||
}
|
||||
|
||||
public int getColor(FluidStack stack) {
|
||||
|
||||
return getColor();
|
||||
}
|
||||
|
||||
/* World-based Accessors */
|
||||
public int getLuminosity(World world, int x, int y, int z) {
|
||||
|
||||
return getLuminosity();
|
||||
}
|
||||
|
||||
public int getDensity(World world, int x, int y, int z) {
|
||||
|
||||
return getDensity();
|
||||
}
|
||||
|
||||
public int getViscosity(World world, int x, int y, int z) {
|
||||
|
||||
return getViscosity();
|
||||
}
|
||||
|
||||
public boolean isGaseous(World world, int x, int y, int z) {
|
||||
|
||||
return isGaseous();
|
||||
}
|
||||
|
||||
public int getColor(World world, int x, int y, int z) {
|
||||
|
||||
return getColor();
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public final Fluid setStillIcon(Icon stillIcon) {
|
||||
|
||||
public final Fluid setStillIcon(Icon stillIcon)
|
||||
{
|
||||
this.stillIcon = stillIcon;
|
||||
return this;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public final Fluid setFlowingIcon(Icon flowingIcon) {
|
||||
|
||||
public final Fluid setFlowingIcon(Icon flowingIcon)
|
||||
{
|
||||
this.flowingIcon = flowingIcon;
|
||||
return this;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public final Fluid setIcons(Icon stillIcon, Icon flowingIcon) {
|
||||
|
||||
this.stillIcon = stillIcon;
|
||||
this.flowingIcon = flowingIcon;
|
||||
return this;
|
||||
public final Fluid setIcons(Icon stillIcon, Icon flowingIcon)
|
||||
{
|
||||
return this.setStillIcon(stillIcon).setFlowingIcon(flowingIcon);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public final Fluid setIcons(Icon commonIcon) {
|
||||
|
||||
this.stillIcon = commonIcon;
|
||||
this.flowingIcon = commonIcon;
|
||||
return this;
|
||||
public final Fluid setIcons(Icon commonIcon)
|
||||
{
|
||||
return this.setStillIcon(commonIcon).setFlowingIcon(commonIcon);
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Icon getIcon() {
|
||||
|
||||
return getStillIcon();
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Icon getIcon(FluidStack stack) {
|
||||
|
||||
return getIcon();
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Icon getIcon(World world, int x, int y, int z) {
|
||||
|
||||
return getIcon();
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Icon getStillIcon() {
|
||||
public Icon getIcon(){ return getStillIcon(); }
|
||||
|
||||
public Icon getStillIcon()
|
||||
{
|
||||
return this.stillIcon;
|
||||
}
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Icon getFlowingIcon() {
|
||||
|
||||
public Icon getFlowingIcon()
|
||||
{
|
||||
return this.flowingIcon;
|
||||
}
|
||||
|
||||
/* Stack-based Accessors */
|
||||
public int getLuminosity(FluidStack stack){ return getLuminosity(); }
|
||||
public int getDensity(FluidStack stack){ return getDensity(); }
|
||||
public int getViscosity(FluidStack stack){ return getViscosity(); }
|
||||
public boolean isGaseous(FluidStack stack){ return isGaseous(); }
|
||||
public int getColor(FluidStack stack){ return getColor(); }
|
||||
public Icon getIcon(FluidStack stack){ return getIcon(); }
|
||||
/* World-based Accessors */
|
||||
public int getLuminosity(World world, int x, int y, int z){ return getLuminosity(); }
|
||||
public int getDensity(World world, int x, int y, int z){ return getDensity(); }
|
||||
public int getViscosity(World world, int x, int y, int z){ return getViscosity(); }
|
||||
public boolean isGaseous(World world, int x, int y, int z){ return isGaseous(); }
|
||||
public int getColor(World world, int x, int y, int z){ return getColor(); }
|
||||
public Icon getIcon(World world, int x, int y, int z){ return getIcon(); }
|
||||
}
|
||||
|
|
|
@ -22,8 +22,8 @@ import net.minecraftforge.event.Event;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public abstract class FluidContainerRegistry {
|
||||
|
||||
public abstract class FluidContainerRegistry
|
||||
{
|
||||
private static Map<List, FluidContainerData> containerFluidMap = new HashMap();
|
||||
private static Map<List, FluidContainerData> filledContainerMap = new HashMap();
|
||||
private static Set<List> emptyContainers = new HashSet();
|
||||
|
@ -32,15 +32,14 @@ public abstract class FluidContainerRegistry {
|
|||
public static final ItemStack EMPTY_BUCKET = new ItemStack(Item.bucketEmpty);
|
||||
public static final ItemStack EMPTY_BOTTLE = new ItemStack(Item.glassBottle);
|
||||
|
||||
static {
|
||||
static
|
||||
{
|
||||
registerFluidContainer(FluidRegistry.WATER, new ItemStack(Item.bucketWater), EMPTY_BUCKET);
|
||||
registerFluidContainer(FluidRegistry.LAVA, new ItemStack(Item.bucketLava), EMPTY_BUCKET);
|
||||
registerFluidContainer(FluidRegistry.WATER, new ItemStack(Item.potion), EMPTY_BOTTLE);
|
||||
registerFluidContainer(FluidRegistry.LAVA, new ItemStack(Item.bucketLava), EMPTY_BUCKET);
|
||||
registerFluidContainer(FluidRegistry.WATER, new ItemStack(Item.potion), EMPTY_BOTTLE);
|
||||
}
|
||||
|
||||
private FluidContainerRegistry() {
|
||||
|
||||
}
|
||||
private FluidContainerRegistry(){}
|
||||
|
||||
/**
|
||||
* Register a new fluid containing item.
|
||||
|
@ -53,8 +52,8 @@ public abstract class FluidContainerRegistry {
|
|||
* ItemStack representing the container when it is empty.
|
||||
* @return True if container was successfully registered; false if it already is.
|
||||
*/
|
||||
public static boolean registerFluidContainer(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer) {
|
||||
|
||||
public static boolean registerFluidContainer(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer)
|
||||
{
|
||||
return registerFluidContainer(new FluidContainerData(stack, filledContainer, emptyContainer));
|
||||
}
|
||||
|
||||
|
@ -70,9 +69,10 @@ public abstract class FluidContainerRegistry {
|
|||
* ItemStack representing the container when it is empty.
|
||||
* @return True if container was successfully registered; false if it already is.
|
||||
*/
|
||||
public static boolean registerFluidContainer(Fluid fluid, ItemStack filledContainer, ItemStack emptyContainer) {
|
||||
|
||||
if (!FluidRegistry.isFluidRegistered(fluid)) {
|
||||
public static boolean registerFluidContainer(Fluid fluid, ItemStack filledContainer, ItemStack emptyContainer)
|
||||
{
|
||||
if (!FluidRegistry.isFluidRegistered(fluid))
|
||||
{
|
||||
FluidRegistry.registerFluid(fluid);
|
||||
}
|
||||
return registerFluidContainer(new FluidStack(fluid, BUCKET_VOLUME), filledContainer, emptyContainer);
|
||||
|
@ -87,8 +87,8 @@ public abstract class FluidContainerRegistry {
|
|||
* ItemStack representing the container when it is full.
|
||||
* @return True if container was successfully registered; false if it already is.
|
||||
*/
|
||||
public static boolean registerFluidContainer(FluidStack stack, ItemStack filledContainer) {
|
||||
|
||||
public static boolean registerFluidContainer(FluidStack stack, ItemStack filledContainer)
|
||||
{
|
||||
return registerFluidContainer(new FluidContainerData(stack, filledContainer, null, true));
|
||||
}
|
||||
|
||||
|
@ -102,9 +102,10 @@ public abstract class FluidContainerRegistry {
|
|||
* ItemStack representing the container when it is full.
|
||||
* @return True if container was successfully registered; false if it already is.
|
||||
*/
|
||||
public static boolean registerFluidContainer(Fluid fluid, ItemStack filledContainer) {
|
||||
|
||||
if (!FluidRegistry.isFluidRegistered(fluid)) {
|
||||
public static boolean registerFluidContainer(Fluid fluid, ItemStack filledContainer)
|
||||
{
|
||||
if (!FluidRegistry.isFluidRegistered(fluid))
|
||||
{
|
||||
FluidRegistry.registerFluid(fluid);
|
||||
}
|
||||
return registerFluidContainer(new FluidStack(fluid, BUCKET_VOLUME), filledContainer);
|
||||
|
@ -117,17 +118,20 @@ public abstract class FluidContainerRegistry {
|
|||
* See {@link FluidContainerData}.
|
||||
* @return True if container was successfully registered; false if it already is.
|
||||
*/
|
||||
public static boolean registerFluidContainer(FluidContainerData data) {
|
||||
|
||||
if (isFilledContainer(data.filledContainer)) {
|
||||
public static boolean registerFluidContainer(FluidContainerData data)
|
||||
{
|
||||
if (isFilledContainer(data.filledContainer))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
containerFluidMap.put(Arrays.asList(data.filledContainer.itemID, data.filledContainer.getItemDamage()), data);
|
||||
|
||||
if (data.emptyContainer != null) {
|
||||
if (data.emptyContainer != null)
|
||||
{
|
||||
filledContainerMap.put(Arrays.asList(data.emptyContainer.itemID, data.emptyContainer.getItemDamage(), data.fluid.fluidID), data);
|
||||
emptyContainers.add(Arrays.asList(data.emptyContainer.itemID, data.emptyContainer.getItemDamage()));
|
||||
}
|
||||
|
||||
MinecraftForge.EVENT_BUS.post(new FluidContainerRegisterEvent(data));
|
||||
return true;
|
||||
}
|
||||
|
@ -139,11 +143,13 @@ public abstract class FluidContainerRegistry {
|
|||
* The fluid container.
|
||||
* @return FluidStack representing stored fluid.
|
||||
*/
|
||||
public static FluidStack getFluidForFilledItem(ItemStack container) {
|
||||
|
||||
if (container == null) {
|
||||
public static FluidStack getFluidForFilledItem(ItemStack container)
|
||||
{
|
||||
if (container == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidContainerData data = containerFluidMap.get(Arrays.asList(container.itemID, container.getItemDamage()));
|
||||
return data == null ? null : data.fluid.copy();
|
||||
}
|
||||
|
@ -159,13 +165,16 @@ public abstract class FluidContainerRegistry {
|
|||
* ItemStack representing the empty container.
|
||||
* @return Filled container if successful, otherwise null.
|
||||
*/
|
||||
public static ItemStack fillFluidContainer(FluidStack fluid, ItemStack container) {
|
||||
|
||||
if (container == null || fluid == null) {
|
||||
public static ItemStack fillFluidContainer(FluidStack fluid, ItemStack container)
|
||||
{
|
||||
if (container == null || fluid == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidContainerData data = filledContainerMap.get(Arrays.asList(container.itemID, container.getItemDamage(), fluid.fluidID));
|
||||
if (data != null && fluid.amount >= data.fluid.amount) {
|
||||
if (data != null && fluid.amount >= data.fluid.amount)
|
||||
{
|
||||
return data.filledContainer.copy();
|
||||
}
|
||||
return null;
|
||||
|
@ -174,43 +183,50 @@ public abstract class FluidContainerRegistry {
|
|||
/**
|
||||
* Determines if a container holds a specific fluid.
|
||||
*/
|
||||
public static boolean containsFluid(ItemStack container, FluidStack fluid) {
|
||||
|
||||
if (container == null || fluid == null) {
|
||||
public static boolean containsFluid(ItemStack container, FluidStack fluid)
|
||||
{
|
||||
if (container == null || fluid == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
FluidContainerData data = filledContainerMap.get(Arrays.asList(container.itemID, container.getItemDamage(), fluid.fluidID));
|
||||
return data == null ? false : data.fluid.isFluidEqual(fluid);
|
||||
}
|
||||
|
||||
public static boolean isBucket(ItemStack container) {
|
||||
|
||||
if (container == null) {
|
||||
public static boolean isBucket(ItemStack container)
|
||||
{
|
||||
if (container == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (container.isItemEqual(EMPTY_BUCKET)) {
|
||||
|
||||
if (container.isItemEqual(EMPTY_BUCKET))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
FluidContainerData data = containerFluidMap.get(Arrays.asList(container.itemID, container.getItemDamage()));
|
||||
return data != null && data.emptyContainer.isItemEqual(EMPTY_BUCKET);
|
||||
}
|
||||
|
||||
public static boolean isContainer(ItemStack container) {
|
||||
|
||||
public static boolean isContainer(ItemStack container)
|
||||
{
|
||||
return isEmptyContainer(container) || isFilledContainer(container);
|
||||
}
|
||||
|
||||
public static boolean isEmptyContainer(ItemStack container) {
|
||||
|
||||
public static boolean isEmptyContainer(ItemStack container)
|
||||
{
|
||||
return container != null && emptyContainers.contains(Arrays.asList(container.itemID, container.getItemDamage()));
|
||||
}
|
||||
|
||||
public static boolean isFilledContainer(ItemStack container) {
|
||||
|
||||
public static boolean isFilledContainer(ItemStack container)
|
||||
{
|
||||
return container != null && getFluidForFilledItem(container) != null;
|
||||
}
|
||||
|
||||
public static FluidContainerData[] getRegisteredFluidContainerData() {
|
||||
public static FluidContainerData[] getRegisteredFluidContainerData()
|
||||
{
|
||||
return containerFluidMap.values().toArray(new FluidContainerData[containerFluidMap.size()]);
|
||||
}
|
||||
|
||||
|
@ -218,40 +234,41 @@ public abstract class FluidContainerRegistry {
|
|||
* Wrapper class for the registry entries. Ensures that none of the attempted registrations
|
||||
* contain null references unless permitted.
|
||||
*/
|
||||
public static class FluidContainerData {
|
||||
|
||||
public static class FluidContainerData
|
||||
{
|
||||
public final FluidStack fluid;
|
||||
public final ItemStack filledContainer;
|
||||
public final ItemStack emptyContainer;
|
||||
|
||||
public FluidContainerData(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer) {
|
||||
|
||||
public FluidContainerData(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer)
|
||||
{
|
||||
this(stack, filledContainer, emptyContainer, false);
|
||||
}
|
||||
|
||||
public FluidContainerData(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer, boolean nullEmpty) {
|
||||
|
||||
public FluidContainerData(FluidStack stack, ItemStack filledContainer, ItemStack emptyContainer, boolean nullEmpty)
|
||||
{
|
||||
this.fluid = stack;
|
||||
this.filledContainer = filledContainer;
|
||||
this.emptyContainer = emptyContainer;
|
||||
|
||||
if (stack == null || filledContainer == null || emptyContainer == null && !nullEmpty) {
|
||||
if (stack == null || filledContainer == null || emptyContainer == null && !nullEmpty)
|
||||
{
|
||||
throw new RuntimeException("Invalid FluidContainerData - a parameter was null.");
|
||||
}
|
||||
}
|
||||
|
||||
public FluidContainerData copy() {
|
||||
|
||||
public FluidContainerData copy()
|
||||
{
|
||||
return new FluidContainerData(fluid, filledContainer, emptyContainer, true);
|
||||
}
|
||||
}
|
||||
|
||||
public static class FluidContainerRegisterEvent extends Event {
|
||||
|
||||
public static class FluidContainerRegisterEvent extends Event
|
||||
{
|
||||
public final FluidContainerData data;
|
||||
|
||||
public FluidContainerRegisterEvent(FluidContainerData data) {
|
||||
|
||||
public FluidContainerRegisterEvent(FluidContainerData data)
|
||||
{
|
||||
this.data = data.copy();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,16 +5,16 @@ import net.minecraft.world.World;
|
|||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.Event;
|
||||
|
||||
public class FluidEvent extends Event {
|
||||
|
||||
public class FluidEvent extends Event
|
||||
{
|
||||
public final FluidStack fluid;
|
||||
public final int x;
|
||||
public final int y;
|
||||
public final int z;
|
||||
public final World world;
|
||||
|
||||
public FluidEvent(FluidStack fluid, World world, int x, int y, int z) {
|
||||
|
||||
public FluidEvent(FluidStack fluid, World world, int x, int y, int z)
|
||||
{
|
||||
this.fluid = fluid;
|
||||
this.world = world;
|
||||
this.x = x;
|
||||
|
@ -28,10 +28,10 @@ public class FluidEvent extends Event {
|
|||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class FluidMotionEvent extends FluidEvent {
|
||||
|
||||
public FluidMotionEvent(FluidStack fluid, World world, int x, int y, int z) {
|
||||
|
||||
public static class FluidMotionEvent extends FluidEvent
|
||||
{
|
||||
public FluidMotionEvent(FluidStack fluid, World world, int x, int y, int z)
|
||||
{
|
||||
super(fluid, world, x, y, z);
|
||||
}
|
||||
}
|
||||
|
@ -43,12 +43,11 @@ public class FluidEvent extends Event {
|
|||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class FluidFillingEvent extends FluidEvent {
|
||||
|
||||
public static class FluidFillingEvent extends FluidEvent
|
||||
{
|
||||
public final IFluidTank tank;
|
||||
|
||||
public FluidFillingEvent(FluidStack fluid, World world, int x, int y, int z, IFluidTank tank) {
|
||||
|
||||
public FluidFillingEvent(FluidStack fluid, World world, int x, int y, int z, IFluidTank tank)
|
||||
{
|
||||
super(fluid, world, x, y, z);
|
||||
this.tank = tank;
|
||||
}
|
||||
|
@ -61,12 +60,11 @@ public class FluidEvent extends Event {
|
|||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class FluidDrainingEvent extends FluidEvent {
|
||||
|
||||
public static class FluidDrainingEvent extends FluidEvent
|
||||
{
|
||||
public final IFluidTank tank;
|
||||
|
||||
public FluidDrainingEvent(FluidStack fluid, World world, int x, int y, int z, IFluidTank tank) {
|
||||
|
||||
public FluidDrainingEvent(FluidStack fluid, World world, int x, int y, int z, IFluidTank tank)
|
||||
{
|
||||
super(fluid, world, x, y, z);
|
||||
this.tank = tank;
|
||||
}
|
||||
|
@ -79,10 +77,10 @@ public class FluidEvent extends Event {
|
|||
* @author cpw
|
||||
*
|
||||
*/
|
||||
public static class FluidSpilledEvent extends FluidEvent {
|
||||
|
||||
public FluidSpilledEvent(FluidStack fluid, World world, int x, int y, int z) {
|
||||
|
||||
public static class FluidSpilledEvent extends FluidEvent
|
||||
{
|
||||
public FluidSpilledEvent(FluidStack fluid, World world, int x, int y, int z)
|
||||
{
|
||||
super(fluid, world, x, y, z);
|
||||
}
|
||||
}
|
||||
|
@ -92,9 +90,8 @@ public class FluidEvent extends Event {
|
|||
*
|
||||
* @param event
|
||||
*/
|
||||
public static final void fireEvent(FluidEvent event) {
|
||||
|
||||
public static final void fireEvent(FluidEvent event)
|
||||
{
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -13,17 +13,18 @@ import com.google.common.io.ByteArrayDataInput;
|
|||
import com.google.common.io.ByteArrayDataOutput;
|
||||
import com.google.common.io.ByteStreams;
|
||||
|
||||
public class FluidIdMapPacket extends ForgePacket {
|
||||
|
||||
public class FluidIdMapPacket extends ForgePacket
|
||||
{
|
||||
private BiMap<String, Integer> fluidIds = HashBiMap.create();
|
||||
|
||||
@Override
|
||||
public byte[] generatePacket() {
|
||||
|
||||
public byte[] generatePacket()
|
||||
{
|
||||
ByteArrayDataOutput dat = ByteStreams.newDataOutput();
|
||||
|
||||
dat.writeInt(FluidRegistry.maxID);
|
||||
for (Map.Entry<String, Integer> entry : FluidRegistry.fluidIDs.entrySet()) {
|
||||
for (Map.Entry<String, Integer> entry : FluidRegistry.fluidIDs.entrySet())
|
||||
{
|
||||
dat.writeUTF(entry.getKey());
|
||||
dat.writeInt(entry.getValue());
|
||||
}
|
||||
|
@ -31,8 +32,8 @@ public class FluidIdMapPacket extends ForgePacket {
|
|||
}
|
||||
|
||||
@Override
|
||||
public ForgePacket consumePacket(byte[] data) {
|
||||
|
||||
public ForgePacket consumePacket(byte[] data)
|
||||
{
|
||||
ByteArrayDataInput dat = ByteStreams.newDataInput(data);
|
||||
int listSize = dat.readInt();
|
||||
for (int i = 0; i < listSize; i++) {
|
||||
|
@ -44,9 +45,8 @@ public class FluidIdMapPacket extends ForgePacket {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void execute(INetworkManager network, EntityPlayer player) {
|
||||
|
||||
public void execute(INetworkManager network, EntityPlayer player)
|
||||
{
|
||||
FluidRegistry.initFluidIDs(fluidIds);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -18,8 +18,8 @@ import com.google.common.collect.ImmutableMap;
|
|||
* @author King Lemming, CovertJaguar (LiquidDictionary)
|
||||
*
|
||||
*/
|
||||
public abstract class FluidRegistry {
|
||||
|
||||
public abstract class FluidRegistry
|
||||
{
|
||||
static int maxID = 0;
|
||||
|
||||
static HashMap<String, Fluid> fluids = new HashMap();
|
||||
|
@ -30,20 +30,19 @@ public abstract class FluidRegistry {
|
|||
|
||||
public static int renderIdFluid = -1;
|
||||
|
||||
static {
|
||||
static
|
||||
{
|
||||
registerFluid(WATER);
|
||||
registerFluid(LAVA);
|
||||
}
|
||||
|
||||
private FluidRegistry() {
|
||||
|
||||
}
|
||||
private FluidRegistry(){}
|
||||
|
||||
/**
|
||||
* Called by Forge to prepare the ID map for server -> client sync.
|
||||
*/
|
||||
static void initFluidIDs(BiMap<String, Integer> newfluidIDs) {
|
||||
|
||||
static void initFluidIDs(BiMap<String, Integer> newfluidIDs)
|
||||
{
|
||||
maxID = newfluidIDs.size();
|
||||
fluidIDs.clear();
|
||||
fluidIDs.putAll(newfluidIDs);
|
||||
|
@ -56,9 +55,10 @@ public abstract class FluidRegistry {
|
|||
* The fluid to register.
|
||||
* @return True if the fluid was successfully registered; false if there is a name clash.
|
||||
*/
|
||||
public static boolean registerFluid(Fluid fluid) {
|
||||
|
||||
if (fluidIDs.containsKey(fluid.getName())) {
|
||||
public static boolean registerFluid(Fluid fluid)
|
||||
{
|
||||
if (fluidIDs.containsKey(fluid.getName()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
fluids.put(fluid.getName(), fluid);
|
||||
|
@ -68,44 +68,45 @@ public abstract class FluidRegistry {
|
|||
return true;
|
||||
}
|
||||
|
||||
public static boolean isFluidRegistered(Fluid fluid) {
|
||||
|
||||
public static boolean isFluidRegistered(Fluid fluid)
|
||||
{
|
||||
return fluidIDs.containsKey(fluid.getName());
|
||||
}
|
||||
|
||||
public static boolean isFluidRegistered(String fluidName) {
|
||||
|
||||
public static boolean isFluidRegistered(String fluidName)
|
||||
{
|
||||
return fluidIDs.containsKey(fluidName);
|
||||
}
|
||||
|
||||
public static Fluid getFluid(String fluidName) {
|
||||
|
||||
public static Fluid getFluid(String fluidName)
|
||||
{
|
||||
return fluids.get(fluidName);
|
||||
}
|
||||
|
||||
public static Fluid getFluid(int fluidID) {
|
||||
|
||||
public static Fluid getFluid(int fluidID)
|
||||
{
|
||||
return fluids.get(getFluidName(fluidID));
|
||||
}
|
||||
|
||||
public static String getFluidName(int fluidID) {
|
||||
|
||||
public static String getFluidName(int fluidID)
|
||||
{
|
||||
return fluidIDs.inverse().get(fluidID);
|
||||
}
|
||||
|
||||
public static String getFluidName(FluidStack stack) {
|
||||
|
||||
public static String getFluidName(FluidStack stack)
|
||||
{
|
||||
return getFluidName(stack.fluidID);
|
||||
}
|
||||
|
||||
public static int getFluidID(String fluidName) {
|
||||
|
||||
public static int getFluidID(String fluidName)
|
||||
{
|
||||
return fluidIDs.get(fluidName);
|
||||
}
|
||||
|
||||
public static FluidStack getFluidStack(String fluidName, int amount) {
|
||||
|
||||
if (!fluidIDs.containsKey(fluidName)) {
|
||||
public static FluidStack getFluidStack(String fluidName, int amount)
|
||||
{
|
||||
if (!fluidIDs.containsKey(fluidName))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new FluidStack(getFluidID(fluidName), amount);
|
||||
|
@ -114,29 +115,28 @@ public abstract class FluidRegistry {
|
|||
/**
|
||||
* Returns a read-only map containing Fluid Names and their associated Fluids.
|
||||
*/
|
||||
public static Map<String, Fluid> getRegisteredFluids() {
|
||||
|
||||
public static Map<String, Fluid> getRegisteredFluids()
|
||||
{
|
||||
return ImmutableMap.copyOf(fluids);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a read-only map containing Fluid Names and their associated IDs.
|
||||
*/
|
||||
public static Map<String, Integer> getRegisteredFluidIDs() {
|
||||
|
||||
public static Map<String, Integer> getRegisteredFluidIDs()
|
||||
{
|
||||
return ImmutableMap.copyOf(fluidIDs);
|
||||
}
|
||||
|
||||
public static class FluidRegisterEvent extends Event {
|
||||
|
||||
public static class FluidRegisterEvent extends Event
|
||||
{
|
||||
public final String fluidName;
|
||||
public final int fluidID;
|
||||
|
||||
public FluidRegisterEvent(String fluidName, int fluidID) {
|
||||
|
||||
public FluidRegisterEvent(String fluidName, int fluidID)
|
||||
{
|
||||
this.fluidName = fluidName;
|
||||
this.fluidID = fluidID;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -14,35 +14,36 @@ import net.minecraft.nbt.NBTTagCompound;
|
|||
* @author King Lemming, SirSengir (LiquidStack)
|
||||
*
|
||||
*/
|
||||
public class FluidStack {
|
||||
|
||||
public class FluidStack
|
||||
{
|
||||
public int fluidID;
|
||||
public int amount;
|
||||
public NBTTagCompound tag;
|
||||
|
||||
public FluidStack(Fluid fluid, int amount) {
|
||||
|
||||
public FluidStack(Fluid fluid, int amount)
|
||||
{
|
||||
this.fluidID = fluid.getID();
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public FluidStack(int fluidID, int amount) {
|
||||
|
||||
public FluidStack(int fluidID, int amount)
|
||||
{
|
||||
this.fluidID = fluidID;
|
||||
this.amount = amount;
|
||||
}
|
||||
|
||||
public FluidStack(int fluidID, int amount, NBTTagCompound nbt) {
|
||||
|
||||
public FluidStack(int fluidID, int amount, NBTTagCompound nbt)
|
||||
{
|
||||
this(fluidID, amount);
|
||||
|
||||
if (nbt != null) {
|
||||
if (nbt != null)
|
||||
{
|
||||
tag = (NBTTagCompound) nbt.copy();
|
||||
}
|
||||
}
|
||||
|
||||
public FluidStack(FluidStack stack, int amount) {
|
||||
|
||||
public FluidStack(FluidStack stack, int amount)
|
||||
{
|
||||
this(stack.fluidID, amount, stack.tag);
|
||||
}
|
||||
|
||||
|
@ -50,40 +51,43 @@ public class FluidStack {
|
|||
* This provides a safe method for retrieving a FluidStack - if the Fluid is invalid, the stack
|
||||
* will return as null.
|
||||
*/
|
||||
public static FluidStack loadFluidStackFromNBT(NBTTagCompound nbt) {
|
||||
|
||||
if (nbt == null || FluidRegistry.getFluid(nbt.getString("FluidName")) == null) {
|
||||
public static FluidStack loadFluidStackFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
if (nbt == null || FluidRegistry.getFluid(nbt.getString("FluidName")) == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
FluidStack stack = new FluidStack(FluidRegistry.getFluidID(nbt.getString("FluidName")), nbt.getInteger("Amount"));
|
||||
|
||||
if (nbt.hasKey("Tag")) {
|
||||
if (nbt.hasKey("Tag"))
|
||||
{
|
||||
stack.tag = nbt.getCompoundTag("Tag");
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound nbt) {
|
||||
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
nbt.setString("FluidName", FluidRegistry.getFluidName(fluidID));
|
||||
nbt.setInteger("Amount", amount);
|
||||
|
||||
if (tag != null) {
|
||||
if (tag != null)
|
||||
{
|
||||
nbt.setTag("Tag", tag);
|
||||
}
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public final Fluid getFluid() {
|
||||
|
||||
public final Fluid getFluid()
|
||||
{
|
||||
return FluidRegistry.getFluid(fluidID);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return A copy of this FluidStack
|
||||
*/
|
||||
public FluidStack copy() {
|
||||
|
||||
public FluidStack copy()
|
||||
{
|
||||
return new FluidStack(fluidID, amount, tag);
|
||||
}
|
||||
|
||||
|
@ -94,21 +98,21 @@ public class FluidStack {
|
|||
* The FluidStack for comparison
|
||||
* @return true if the Fluids (IDs and NBT Tags) are the same
|
||||
*/
|
||||
public boolean isFluidEqual(FluidStack other) {
|
||||
|
||||
public boolean isFluidEqual(FluidStack other)
|
||||
{
|
||||
return other != null && fluidID == other.fluidID && isFluidStackTagEqual(other);
|
||||
}
|
||||
|
||||
private boolean isFluidStackTagEqual(FluidStack other) {
|
||||
|
||||
private boolean isFluidStackTagEqual(FluidStack other)
|
||||
{
|
||||
return tag == null ? other.tag == null : other.tag == null ? false : tag.equals(other.tag);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if the NBT Tags are equal. Useful if the FluidIDs are known to be equal.
|
||||
*/
|
||||
public static boolean areFluidStackTagsEqual(FluidStack stack1, FluidStack stack2) {
|
||||
|
||||
public static boolean areFluidStackTagsEqual(FluidStack stack1, FluidStack stack2)
|
||||
{
|
||||
return stack1 == null && stack2 == null ? true : stack1 == null || stack2 == null ? false : stack1.isFluidStackTagEqual(stack2);
|
||||
}
|
||||
|
||||
|
@ -118,8 +122,8 @@ public class FluidStack {
|
|||
* @param other
|
||||
* @return true if this FluidStack contains the other FluidStack (same fluid and >= amount)
|
||||
*/
|
||||
public boolean containsFluid(FluidStack other) {
|
||||
|
||||
public boolean containsFluid(FluidStack other)
|
||||
{
|
||||
return isFluidEqual(other) && amount >= other.amount;
|
||||
}
|
||||
|
||||
|
@ -130,8 +134,8 @@ public class FluidStack {
|
|||
* - the FluidStack for comparison
|
||||
* @return true if the two FluidStacks are exactly the same
|
||||
*/
|
||||
public boolean isFluidStackIdentical(FluidStack other) {
|
||||
|
||||
public boolean isFluidStackIdentical(FluidStack other)
|
||||
{
|
||||
return isFluidEqual(other) && amount == other.amount;
|
||||
}
|
||||
|
||||
|
@ -143,20 +147,24 @@ public class FluidStack {
|
|||
* The ItemStack for comparison
|
||||
* @return true if the Fluids (IDs and NBT Tags) are the same
|
||||
*/
|
||||
public boolean isFluidEqual(ItemStack other) {
|
||||
|
||||
if (other == null) {
|
||||
public boolean isFluidEqual(ItemStack other)
|
||||
{
|
||||
if (other == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (other.getItem() instanceof IFluidContainerItem) {
|
||||
|
||||
if (other.getItem() instanceof IFluidContainerItem)
|
||||
{
|
||||
return isFluidEqual(((IFluidContainerItem) other.getItem()).getFluid(other));
|
||||
}
|
||||
|
||||
return isFluidEqual(FluidContainerRegistry.getFluidForFilledItem(other));
|
||||
}
|
||||
|
||||
@Override
|
||||
public final int hashCode() {
|
||||
|
||||
public final int hashCode()
|
||||
{
|
||||
return fluidID;
|
||||
}
|
||||
|
||||
|
@ -166,12 +174,13 @@ public class FluidStack {
|
|||
* This is included for use in data structures.
|
||||
*/
|
||||
@Override
|
||||
public final boolean equals(Object o) {
|
||||
|
||||
if (!(o instanceof FluidStack)) {
|
||||
public final boolean equals(Object o)
|
||||
{
|
||||
if (!(o instanceof FluidStack))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return isFluidEqual((FluidStack) o);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -10,152 +10,179 @@ import net.minecraft.tileentity.TileEntity;
|
|||
* @author King Lemming, cpw (LiquidTank)
|
||||
*
|
||||
*/
|
||||
public class FluidTank implements IFluidTank {
|
||||
|
||||
public class FluidTank implements IFluidTank
|
||||
{
|
||||
protected FluidStack fluid;
|
||||
protected int capacity;
|
||||
protected TileEntity tile;
|
||||
|
||||
public FluidTank(int capacity) {
|
||||
|
||||
public FluidTank(int capacity)
|
||||
{
|
||||
this(null, capacity);
|
||||
}
|
||||
|
||||
public FluidTank(FluidStack stack, int capacity) {
|
||||
|
||||
public FluidTank(FluidStack stack, int capacity)
|
||||
{
|
||||
this.fluid = stack;
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
public FluidTank(Fluid fluid, int amount, int capacity) {
|
||||
|
||||
public FluidTank(Fluid fluid, int amount, int capacity)
|
||||
{
|
||||
this(new FluidStack(fluid, amount), capacity);
|
||||
}
|
||||
|
||||
public FluidTank readFromNBT(NBTTagCompound nbt) {
|
||||
|
||||
if (!nbt.hasKey("Empty")) {
|
||||
public FluidTank readFromNBT(NBTTagCompound nbt)
|
||||
{
|
||||
if (!nbt.hasKey("Empty"))
|
||||
{
|
||||
FluidStack fluid = FluidStack.loadFluidStackFromNBT(nbt);
|
||||
|
||||
if (fluid != null) {
|
||||
if (fluid != null)
|
||||
{
|
||||
setFluid(fluid);
|
||||
}
|
||||
}
|
||||
return this;
|
||||
}
|
||||
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound nbt) {
|
||||
|
||||
if (fluid != null) {
|
||||
public NBTTagCompound writeToNBT(NBTTagCompound nbt)
|
||||
{
|
||||
if (fluid != null)
|
||||
{
|
||||
fluid.writeToNBT(nbt);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
nbt.setString("Empty", "");
|
||||
}
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public void setFluid(FluidStack fluid) {
|
||||
|
||||
public void setFluid(FluidStack fluid)
|
||||
{
|
||||
this.fluid = fluid;
|
||||
}
|
||||
|
||||
public void setCapacity(int capacity) {
|
||||
|
||||
public void setCapacity(int capacity)
|
||||
{
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
/* IFluidTank */
|
||||
@Override
|
||||
public FluidStack getFluid() {
|
||||
|
||||
public FluidStack getFluid()
|
||||
{
|
||||
return fluid;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getFluidAmount() {
|
||||
|
||||
if (fluid == null) {
|
||||
public int getFluidAmount()
|
||||
{
|
||||
if (fluid == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
return fluid.amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCapacity() {
|
||||
|
||||
public int getCapacity()
|
||||
{
|
||||
return capacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTankInfo getInfo() {
|
||||
|
||||
public FluidTankInfo getInfo()
|
||||
{
|
||||
return new FluidTankInfo(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(FluidStack resource, boolean doFill) {
|
||||
|
||||
if (resource == null) {
|
||||
public int fill(FluidStack resource, boolean doFill)
|
||||
{
|
||||
if (resource == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (!doFill) {
|
||||
if (fluid == null) {
|
||||
|
||||
if (!doFill)
|
||||
{
|
||||
if (fluid == null)
|
||||
{
|
||||
return Math.min(capacity, resource.amount);
|
||||
}
|
||||
if (!fluid.isFluidEqual(resource)) {
|
||||
|
||||
if (!fluid.isFluidEqual(resource))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return Math.min(capacity - fluid.amount, resource.amount);
|
||||
}
|
||||
if (fluid == null) {
|
||||
|
||||
if (fluid == null)
|
||||
{
|
||||
fluid = new FluidStack(resource, Math.min(capacity, resource.amount));
|
||||
|
||||
if (tile != null) {
|
||||
if (tile != null)
|
||||
{
|
||||
FluidEvent.fireEvent(new FluidEvent.FluidFillingEvent(fluid, tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord, this));
|
||||
}
|
||||
return fluid.amount;
|
||||
}
|
||||
if (!fluid.isFluidEqual(resource)) {
|
||||
|
||||
if (!fluid.isFluidEqual(resource))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
int filled = capacity - fluid.amount;
|
||||
|
||||
if (resource.amount < filled) {
|
||||
if (resource.amount < filled)
|
||||
{
|
||||
fluid.amount += resource.amount;
|
||||
filled = resource.amount;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
fluid.amount = capacity;
|
||||
}
|
||||
if (tile != null) {
|
||||
|
||||
if (tile != null)
|
||||
{
|
||||
FluidEvent.fireEvent(new FluidEvent.FluidFillingEvent(fluid, tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord, this));
|
||||
}
|
||||
return filled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(int maxDrain, boolean doDrain) {
|
||||
|
||||
if (fluid == null) {
|
||||
public FluidStack drain(int maxDrain, boolean doDrain)
|
||||
{
|
||||
if (fluid == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
int drained = maxDrain;
|
||||
|
||||
if (fluid.amount < drained) {
|
||||
int drained = maxDrain;
|
||||
if (fluid.amount < drained)
|
||||
{
|
||||
drained = fluid.amount;
|
||||
}
|
||||
|
||||
FluidStack stack = new FluidStack(fluid, drained);
|
||||
|
||||
if (doDrain) {
|
||||
if (doDrain)
|
||||
{
|
||||
fluid.amount -= drained;
|
||||
|
||||
if (fluid.amount <= 0) {
|
||||
if (fluid.amount <= 0)
|
||||
{
|
||||
fluid = null;
|
||||
}
|
||||
if (tile != null) {
|
||||
|
||||
if (tile != null)
|
||||
{
|
||||
FluidEvent.fireEvent(new FluidEvent.FluidDrainingEvent(fluid, tile.worldObj, tile.xCoord, tile.yCoord, tile.zCoord, this));
|
||||
}
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
/**
|
||||
|
@ -7,21 +6,20 @@ package net.minecraftforge.fluids;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public final class FluidTankInfo {
|
||||
|
||||
public final class FluidTankInfo
|
||||
{
|
||||
public final FluidStack fluid;
|
||||
public final int capacity;
|
||||
|
||||
public FluidTankInfo(FluidStack fluid, int capacity) {
|
||||
|
||||
public FluidTankInfo(FluidStack fluid, int capacity)
|
||||
{
|
||||
this.fluid = fluid;
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
public FluidTankInfo(IFluidTank tank) {
|
||||
|
||||
public FluidTankInfo(IFluidTank tank)
|
||||
{
|
||||
this.fluid = tank.getFluid();
|
||||
this.capacity = tank.getCapacity();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraft.world.World;
|
||||
|
@ -11,8 +10,8 @@ import net.minecraft.world.World;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public interface IFluidBlock {
|
||||
|
||||
public interface IFluidBlock
|
||||
{
|
||||
/**
|
||||
* Returns the Fluid associated with this Block.
|
||||
*/
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -14,8 +13,8 @@ import net.minecraft.item.ItemStack;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public interface IFluidContainerItem {
|
||||
|
||||
public interface IFluidContainerItem
|
||||
{
|
||||
/**
|
||||
*
|
||||
* @param container
|
||||
|
@ -57,5 +56,4 @@ public interface IFluidContainerItem {
|
|||
* container.
|
||||
*/
|
||||
FluidStack drain(ItemStack container, int maxDrain, boolean doDrain);
|
||||
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraftforge.common.ForgeDirection;
|
||||
|
@ -12,8 +11,8 @@ import net.minecraftforge.common.ForgeDirection;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public interface IFluidHandler {
|
||||
|
||||
public interface IFluidHandler
|
||||
{
|
||||
/**
|
||||
* Fills fluid into internal tanks, distribution is left entirely to the IFluidHandler.
|
||||
*
|
||||
|
@ -80,5 +79,4 @@ public interface IFluidHandler {
|
|||
* @return Info for the relevant internal tanks.
|
||||
*/
|
||||
FluidTankInfo[] getTankInfo(ForgeDirection from);
|
||||
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
/**
|
||||
|
@ -9,8 +8,8 @@ package net.minecraftforge.fluids;
|
|||
* @author King Lemming, cpw (ILiquidTank)
|
||||
*
|
||||
*/
|
||||
public interface IFluidTank {
|
||||
|
||||
public interface IFluidTank
|
||||
{
|
||||
/**
|
||||
* @return FluidStack representing the fluid in the tank, null if the tank is empty.
|
||||
*/
|
||||
|
@ -55,5 +54,4 @@ public interface IFluidTank {
|
|||
* @return Amount of fluid that was removed from the tank.
|
||||
*/
|
||||
FluidStack drain(int maxDrain, boolean doDrain);
|
||||
|
||||
}
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
|
||||
package net.minecraftforge.fluids;
|
||||
|
||||
import net.minecraft.item.Item;
|
||||
|
@ -11,122 +10,149 @@ import net.minecraft.nbt.NBTTagCompound;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public class ItemFluidContainer extends Item implements IFluidContainerItem {
|
||||
|
||||
public class ItemFluidContainer extends Item implements IFluidContainerItem
|
||||
{
|
||||
protected int capacity;
|
||||
|
||||
public ItemFluidContainer(int itemID) {
|
||||
|
||||
public ItemFluidContainer(int itemID)
|
||||
{
|
||||
super(itemID);
|
||||
}
|
||||
|
||||
public ItemFluidContainer(int itemID, int capacity) {
|
||||
|
||||
public ItemFluidContainer(int itemID, int capacity)
|
||||
{
|
||||
super(itemID);
|
||||
this.capacity = capacity;
|
||||
}
|
||||
|
||||
public ItemFluidContainer setCapacity(int capacity) {
|
||||
|
||||
public ItemFluidContainer setCapacity(int capacity)
|
||||
{
|
||||
this.capacity = capacity;
|
||||
return this;
|
||||
}
|
||||
|
||||
/* IFluidContainerItem */
|
||||
@Override
|
||||
public FluidStack getFluid(ItemStack container) {
|
||||
|
||||
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) {
|
||||
public FluidStack getFluid(ItemStack container)
|
||||
{
|
||||
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid"))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCapacity(ItemStack container) {
|
||||
|
||||
public int getCapacity(ItemStack container)
|
||||
{
|
||||
return capacity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int fill(ItemStack container, FluidStack resource, boolean doFill) {
|
||||
|
||||
if (resource == null) {
|
||||
public int fill(ItemStack container, FluidStack resource, boolean doFill)
|
||||
{
|
||||
if (resource == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (!doFill) {
|
||||
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) {
|
||||
|
||||
if (!doFill)
|
||||
{
|
||||
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid"))
|
||||
{
|
||||
return Math.min(capacity, resource.amount);
|
||||
}
|
||||
|
||||
FluidStack stack = FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid"));
|
||||
|
||||
if (stack == null) {
|
||||
if (stack == null)
|
||||
{
|
||||
return Math.min(capacity, resource.amount);
|
||||
}
|
||||
if (!stack.isFluidEqual(resource)) {
|
||||
|
||||
if (!stack.isFluidEqual(resource))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return Math.min(capacity - stack.amount, resource.amount);
|
||||
}
|
||||
if (container.stackTagCompound == null) {
|
||||
|
||||
if (container.stackTagCompound == null)
|
||||
{
|
||||
container.stackTagCompound = new NBTTagCompound();
|
||||
}
|
||||
if (!container.stackTagCompound.hasKey("Fluid")) {
|
||||
|
||||
if (!container.stackTagCompound.hasKey("Fluid"))
|
||||
{
|
||||
NBTTagCompound fluidTag = resource.writeToNBT(new NBTTagCompound());
|
||||
|
||||
if (capacity < resource.amount) {
|
||||
if (capacity < resource.amount)
|
||||
{
|
||||
fluidTag.setInteger("Amount", capacity);
|
||||
container.stackTagCompound.setTag("Fluid", fluidTag);
|
||||
return capacity;
|
||||
}
|
||||
|
||||
container.stackTagCompound.setTag("Fluid", fluidTag);
|
||||
return resource.amount;
|
||||
}
|
||||
|
||||
NBTTagCompound fluidTag = container.stackTagCompound.getCompoundTag("Fluid");
|
||||
FluidStack stack = FluidStack.loadFluidStackFromNBT(fluidTag);
|
||||
|
||||
if (!stack.isFluidEqual(resource)) {
|
||||
if (!stack.isFluidEqual(resource))
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
int filled = capacity - resource.amount;
|
||||
|
||||
if (resource.amount < filled) {
|
||||
int filled = capacity - resource.amount;
|
||||
if (resource.amount < filled)
|
||||
{
|
||||
stack.amount += resource.amount;
|
||||
filled = resource.amount;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
stack.amount = capacity;
|
||||
}
|
||||
|
||||
container.stackTagCompound.setTag("Fluid", stack.writeToNBT(fluidTag));
|
||||
return filled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain) {
|
||||
|
||||
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid")) {
|
||||
public FluidStack drain(ItemStack container, int maxDrain, boolean doDrain)
|
||||
{
|
||||
if (container.stackTagCompound == null || !container.stackTagCompound.hasKey("Fluid"))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
FluidStack stack = FluidStack.loadFluidStackFromNBT(container.stackTagCompound.getCompoundTag("Fluid"));
|
||||
|
||||
if (stack == null) {
|
||||
if (stack == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
stack.amount = Math.min(stack.amount, maxDrain);
|
||||
|
||||
if (doDrain) {
|
||||
if (maxDrain >= capacity) {
|
||||
stack.amount = Math.min(stack.amount, maxDrain);
|
||||
if (doDrain)
|
||||
{
|
||||
if (maxDrain >= capacity)
|
||||
{
|
||||
container.stackTagCompound.removeTag("Fluid");
|
||||
|
||||
if (container.stackTagCompound.hasNoTags()) {
|
||||
if (container.stackTagCompound.hasNoTags())
|
||||
{
|
||||
container.stackTagCompound = null;
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
NBTTagCompound fluidTag = container.stackTagCompound.getCompoundTag("Fluid");
|
||||
fluidTag.setInteger("Amount", fluidTag.getInteger("Amount") - maxDrain);
|
||||
container.stackTagCompound.setTag("Fluid", fluidTag);
|
||||
}
|
||||
return stack;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -15,8 +15,8 @@ import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
||||
|
||||
public class RenderBlockFluid implements ISimpleBlockRenderingHandler
|
||||
{
|
||||
public static RenderBlockFluid instance = new RenderBlockFluid();
|
||||
|
||||
static final float LIGHT_Y_NEG = 0.5F;
|
||||
|
@ -25,16 +25,20 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
static final float LIGHT_XZ_POS = 0.6F;
|
||||
static final double RENDER_OFFSET = 0.0010000000474974513D;
|
||||
|
||||
public float getFluidHeightAverage(float[] flow) {
|
||||
|
||||
public float getFluidHeightAverage(float[] flow)
|
||||
{
|
||||
float total = 0;
|
||||
int count = 0;
|
||||
|
||||
for (int i = 0; i < flow.length; i++) {
|
||||
if (flow[i] >= 0.875F) {
|
||||
for (int i = 0; i < flow.length; i++)
|
||||
{
|
||||
if (flow[i] >= 0.875F)
|
||||
{
|
||||
return flow[i];
|
||||
}
|
||||
if (flow[i] >= 0) {
|
||||
|
||||
if (flow[i] >= 0)
|
||||
{
|
||||
total += flow[i];
|
||||
count++;
|
||||
}
|
||||
|
@ -42,14 +46,17 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
return total / count;
|
||||
}
|
||||
|
||||
public float getFluidHeightForRender(IBlockAccess world, int x, int y, int z, BlockFluidBase block) {
|
||||
|
||||
if (world.getBlockId(x, y, z) == block.blockID) {
|
||||
|
||||
if (world.getBlockId(x, y - block.densityDir, z) == block.blockID) {
|
||||
public float getFluidHeightForRender(IBlockAccess world, int x, int y, int z, BlockFluidBase block)
|
||||
{
|
||||
if (world.getBlockId(x, y, z) == block.blockID)
|
||||
{
|
||||
if (world.getBlockId(x, y - block.densityDir, z) == block.blockID)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (world.getBlockMetadata(x, y, z) == block.getMaxRenderHeightMeta()) {
|
||||
|
||||
if (world.getBlockMetadata(x, y, z) == block.getMaxRenderHeightMeta())
|
||||
{
|
||||
return 0.875F;
|
||||
}
|
||||
}
|
||||
|
@ -58,16 +65,16 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
|
||||
/* ISimpleBlockRenderingHandler */
|
||||
@Override
|
||||
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer) {
|
||||
|
||||
}
|
||||
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer){}
|
||||
|
||||
@Override
|
||||
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
|
||||
|
||||
if (!(block instanceof BlockFluidBase)) {
|
||||
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
|
||||
{
|
||||
if (!(block instanceof BlockFluidBase))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
int color = block.colorMultiplier(world, x, y, z);
|
||||
float red = (color >> 16 & 255) / 255.0F;
|
||||
|
@ -81,33 +88,42 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
|
||||
boolean renderBottom = block.shouldSideBeRendered(world, x, y + theFluid.densityDir, z, 0) && world.getBlockId(x, y + theFluid.densityDir, z) != theFluid.blockID;
|
||||
|
||||
boolean[] renderSides = new boolean[] { block.shouldSideBeRendered(world, x, y, z - 1, 2), block.shouldSideBeRendered(world, x, y, z + 1, 3),
|
||||
block.shouldSideBeRendered(world, x - 1, y, z, 4), block.shouldSideBeRendered(world, x + 1, y, z, 5) };
|
||||
boolean[] renderSides = new boolean[]
|
||||
{
|
||||
block.shouldSideBeRendered(world, x, y, z - 1, 2),
|
||||
block.shouldSideBeRendered(world, x, y, z + 1, 3),
|
||||
block.shouldSideBeRendered(world, x - 1, y, z, 4),
|
||||
block.shouldSideBeRendered(world, x + 1, y, z, 5)
|
||||
};
|
||||
|
||||
if (!renderTop && !renderBottom && !renderSides[0] && !renderSides[1] && !renderSides[2] && !renderSides[3]) {
|
||||
if (!renderTop && !renderBottom && !renderSides[0] && !renderSides[1] && !renderSides[2] && !renderSides[3])
|
||||
{
|
||||
return false;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
boolean rendered = false;
|
||||
|
||||
double heightNW, heightSW, heightSE, heightNE;
|
||||
|
||||
float flow11 = getFluidHeightForRender(world, x, y, z, theFluid);
|
||||
|
||||
if (flow11 != 1) {
|
||||
if (flow11 != 1)
|
||||
{
|
||||
float flow00 = getFluidHeightForRender(world, x - 1, y, z - 1, theFluid);
|
||||
float flow01 = getFluidHeightForRender(world, x - 1, y, z, theFluid);
|
||||
float flow01 = getFluidHeightForRender(world, x - 1, y, z, theFluid);
|
||||
float flow02 = getFluidHeightForRender(world, x - 1, y, z + 1, theFluid);
|
||||
float flow10 = getFluidHeightForRender(world, x, y, z - 1, theFluid);
|
||||
float flow12 = getFluidHeightForRender(world, x, y, z + 1, theFluid);
|
||||
float flow10 = getFluidHeightForRender(world, x, y, z - 1, theFluid);
|
||||
float flow12 = getFluidHeightForRender(world, x, y, z + 1, theFluid);
|
||||
float flow20 = getFluidHeightForRender(world, x + 1, y, z - 1, theFluid);
|
||||
float flow21 = getFluidHeightForRender(world, x + 1, y, z, theFluid);
|
||||
float flow21 = getFluidHeightForRender(world, x + 1, y, z, theFluid);
|
||||
float flow22 = getFluidHeightForRender(world, x + 1, y, z + 1, theFluid);
|
||||
|
||||
heightNW = getFluidHeightAverage(new float[] { flow00, flow01, flow10, flow11 });
|
||||
heightSW = getFluidHeightAverage(new float[] { flow01, flow02, flow12, flow11 });
|
||||
heightSE = getFluidHeightAverage(new float[] { flow12, flow21, flow22, flow11 });
|
||||
heightNE = getFluidHeightAverage(new float[] { flow10, flow20, flow21, flow11 });
|
||||
} else {
|
||||
heightNW = getFluidHeightAverage(new float[]{ flow00, flow01, flow10, flow11 });
|
||||
heightSW = getFluidHeightAverage(new float[]{ flow01, flow02, flow12, flow11 });
|
||||
heightSE = getFluidHeightAverage(new float[]{ flow12, flow21, flow22, flow11 });
|
||||
heightNE = getFluidHeightAverage(new float[]{ flow10, flow20, flow21, flow11 });
|
||||
}
|
||||
else
|
||||
{
|
||||
heightNW = flow11;
|
||||
heightSW = flow11;
|
||||
heightSE = flow11;
|
||||
|
@ -115,16 +131,17 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
}
|
||||
|
||||
boolean rises = theFluid.densityDir == 1;
|
||||
|
||||
if (renderer.renderAllFaces || renderTop) {
|
||||
if (renderer.renderAllFaces || renderTop)
|
||||
{
|
||||
rendered = true;
|
||||
|
||||
Icon iconStill = block.getIcon(1, bMeta);
|
||||
float flowDir = (float) BlockFluidBase.getFlowDirection(world, x, y, z);
|
||||
|
||||
if (flowDir > -999.0F) {
|
||||
if (flowDir > -999.0F)
|
||||
{
|
||||
iconStill = block.getIcon(2, bMeta);
|
||||
}
|
||||
|
||||
heightNW -= RENDER_OFFSET;
|
||||
heightSW -= RENDER_OFFSET;
|
||||
heightSE -= RENDER_OFFSET;
|
||||
|
@ -132,7 +149,8 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
|
||||
double u1, u2, u3, u4, v1, v2, v3, v4;
|
||||
|
||||
if (flowDir < -999.0F) {
|
||||
if (flowDir < -999.0F)
|
||||
{
|
||||
u2 = iconStill.getInterpolatedU(0.0D);
|
||||
v2 = iconStill.getInterpolatedV(0.0D);
|
||||
u1 = u2;
|
||||
|
@ -141,7 +159,9 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
v4 = v1;
|
||||
u3 = u4;
|
||||
v3 = v2;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
float xFlow = MathHelper.sin(flowDir) * 0.25F;
|
||||
float zFlow = MathHelper.cos(flowDir) * 0.25F;
|
||||
u2 = iconStill.getInterpolatedU(8.0F + (-zFlow - xFlow) * 16.0F);
|
||||
|
@ -153,15 +173,19 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
u3 = iconStill.getInterpolatedU(8.0F + (zFlow - xFlow) * 16.0F);
|
||||
v3 = iconStill.getInterpolatedV(8.0F + (-zFlow - xFlow) * 16.0F);
|
||||
}
|
||||
|
||||
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
|
||||
tessellator.setColorOpaque_F(LIGHT_Y_POS * red, LIGHT_Y_POS * green, LIGHT_Y_POS * blue);
|
||||
|
||||
if (!rises) {
|
||||
if (!rises)
|
||||
{
|
||||
tessellator.addVertexWithUV(x + 0, y + heightNW, z + 0, u2, v2);
|
||||
tessellator.addVertexWithUV(x + 0, y + heightSW, z + 1, u1, v1);
|
||||
tessellator.addVertexWithUV(x + 1, y + heightSE, z + 1, u4, v4);
|
||||
tessellator.addVertexWithUV(x + 1, y + heightNE, z + 0, u3, v3);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
tessellator.addVertexWithUV(x + 1, y + 1 - heightNE, z + 0, u3, v3);
|
||||
tessellator.addVertexWithUV(x + 1, y + 1 - heightSE, z + 1, u4, v4);
|
||||
tessellator.addVertexWithUV(x + 0, y + 1 - heightSW, z + 1, u1, v1);
|
||||
|
@ -169,40 +193,38 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
}
|
||||
}
|
||||
|
||||
if (renderer.renderAllFaces || renderBottom) {
|
||||
if (renderer.renderAllFaces || renderBottom)
|
||||
{
|
||||
rendered = true;
|
||||
|
||||
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y - 1, z));
|
||||
|
||||
if (!rises) {
|
||||
if (!rises)
|
||||
{
|
||||
tessellator.setColorOpaque_F(LIGHT_Y_NEG, LIGHT_Y_NEG, LIGHT_Y_NEG);
|
||||
renderer.renderFaceYNeg(block, x, y + RENDER_OFFSET, z, block.getIcon(0, bMeta));
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
tessellator.setColorOpaque_F(LIGHT_Y_POS, LIGHT_Y_POS, LIGHT_Y_POS);
|
||||
renderer.renderFaceYPos(block, x, y + RENDER_OFFSET, z, block.getIcon(1, bMeta));
|
||||
}
|
||||
}
|
||||
for (int side = 0; side < 4; ++side) {
|
||||
|
||||
for (int side = 0; side < 4; ++side)
|
||||
{
|
||||
int x2 = x;
|
||||
int z2 = z;
|
||||
|
||||
switch (side) {
|
||||
case 0:
|
||||
--z2;
|
||||
break;
|
||||
case 1:
|
||||
++z2;
|
||||
break;
|
||||
case 2:
|
||||
--x2;
|
||||
break;
|
||||
case 3:
|
||||
++x2;
|
||||
break;
|
||||
switch (side)
|
||||
{
|
||||
case 0: --z2; break;
|
||||
case 1: ++z2; break;
|
||||
case 2: --x2; break;
|
||||
case 3: ++x2; break;
|
||||
}
|
||||
Icon iconFlow = block.getIcon(side + 2, bMeta);
|
||||
|
||||
if (renderer.renderAllFaces || renderSides[side]) {
|
||||
Icon iconFlow = block.getIcon(side + 2, bMeta);
|
||||
if (renderer.renderAllFaces || renderSides[side])
|
||||
{
|
||||
rendered = true;
|
||||
|
||||
double ty1;
|
||||
|
@ -212,28 +234,35 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
double tz1;
|
||||
double tz2;
|
||||
|
||||
if (side == 0) {
|
||||
if (side == 0)
|
||||
{
|
||||
ty1 = heightNW;
|
||||
ty2 = heightNE;
|
||||
tx1 = x;
|
||||
tx2 = x + 1;
|
||||
tz1 = z + RENDER_OFFSET;
|
||||
tz2 = z + RENDER_OFFSET;
|
||||
} else if (side == 1) {
|
||||
}
|
||||
else if (side == 1)
|
||||
{
|
||||
ty1 = heightSE;
|
||||
ty2 = heightSW;
|
||||
tx1 = x + 1;
|
||||
tx2 = x;
|
||||
tz1 = z + 1 - RENDER_OFFSET;
|
||||
tz2 = z + 1 - RENDER_OFFSET;
|
||||
} else if (side == 2) {
|
||||
}
|
||||
else if (side == 2)
|
||||
{
|
||||
ty1 = heightSW;
|
||||
ty2 = heightNW;
|
||||
tx1 = x + RENDER_OFFSET;
|
||||
tx2 = x + RENDER_OFFSET;
|
||||
tz1 = z + 1;
|
||||
tz2 = z;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
ty1 = heightNE;
|
||||
ty2 = heightSE;
|
||||
tx1 = x + 1 - RENDER_OFFSET;
|
||||
|
@ -241,6 +270,7 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
tz1 = z;
|
||||
tz2 = z + 1;
|
||||
}
|
||||
|
||||
float u1Flow = iconFlow.getInterpolatedU(0.0D);
|
||||
float u2Flow = iconFlow.getInterpolatedU(8.0D);
|
||||
float v1Flow = iconFlow.getInterpolatedV((1.0D - ty1) * 16.0D * 0.5D);
|
||||
|
@ -249,19 +279,26 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x2, y, z2));
|
||||
float sideLighting = 1.0F;
|
||||
|
||||
if (side < 2) {
|
||||
if (side < 2)
|
||||
{
|
||||
sideLighting = LIGHT_XZ_NEG;
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
sideLighting = LIGHT_XZ_POS;
|
||||
}
|
||||
|
||||
tessellator.setColorOpaque_F(LIGHT_Y_POS * sideLighting * red, LIGHT_Y_POS * sideLighting * green, LIGHT_Y_POS * sideLighting * blue);
|
||||
|
||||
if (!rises) {
|
||||
if (!rises)
|
||||
{
|
||||
tessellator.addVertexWithUV(tx1, y + ty1, tz1, u1Flow, v1Flow);
|
||||
tessellator.addVertexWithUV(tx2, y + ty2, tz2, u2Flow, v2Flow);
|
||||
tessellator.addVertexWithUV(tx2, y + 0, tz2, u2Flow, v3Flow);
|
||||
tessellator.addVertexWithUV(tx1, y + 0, tz1, u1Flow, v3Flow);
|
||||
} else {
|
||||
}
|
||||
else
|
||||
{
|
||||
tessellator.addVertexWithUV(tx1, y + 1 - 0, tz1, u1Flow, v3Flow);
|
||||
tessellator.addVertexWithUV(tx2, y + 1 - 0, tz2, u2Flow, v3Flow);
|
||||
tessellator.addVertexWithUV(tx2, y + 1 - ty2, tz2, u2Flow, v2Flow);
|
||||
|
@ -276,15 +313,10 @@ public class RenderBlockFluid implements ISimpleBlockRenderingHandler {
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldRender3DInInventory() {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean shouldRender3DInInventory(){ return false; }
|
||||
@Override
|
||||
public int getRenderId() {
|
||||
|
||||
public int getRenderId()
|
||||
{
|
||||
return FluidRegistry.renderIdFluid;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -11,62 +11,62 @@ import net.minecraftforge.common.ForgeDirection;
|
|||
* @author King Lemming
|
||||
*
|
||||
*/
|
||||
public class TileFluidHandler extends TileEntity implements IFluidHandler {
|
||||
|
||||
public class TileFluidHandler extends TileEntity implements IFluidHandler
|
||||
{
|
||||
protected FluidTank tank = new FluidTank(FluidContainerRegistry.BUCKET_VOLUME);
|
||||
|
||||
@Override
|
||||
public void readFromNBT(NBTTagCompound tag) {
|
||||
|
||||
public void readFromNBT(NBTTagCompound tag)
|
||||
{
|
||||
super.readFromNBT(tag);
|
||||
tank.writeToNBT(tag);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeToNBT(NBTTagCompound tag) {
|
||||
|
||||
public void writeToNBT(NBTTagCompound tag)
|
||||
{
|
||||
super.writeToNBT(tag);
|
||||
tank.readFromNBT(tag);
|
||||
}
|
||||
|
||||
/* IFluidHandler */
|
||||
@Override
|
||||
public int fill(ForgeDirection from, FluidStack resource, boolean doFill) {
|
||||
|
||||
public int fill(ForgeDirection from, FluidStack resource, boolean doFill)
|
||||
{
|
||||
return tank.fill(resource, doFill);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain) {
|
||||
|
||||
if (resource == null || !resource.isFluidEqual(tank.getFluid())) {
|
||||
public FluidStack drain(ForgeDirection from, FluidStack resource, boolean doDrain)
|
||||
{
|
||||
if (resource == null || !resource.isFluidEqual(tank.getFluid()))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return tank.drain(resource.amount, doDrain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain) {
|
||||
|
||||
public FluidStack drain(ForgeDirection from, int maxDrain, boolean doDrain)
|
||||
{
|
||||
return tank.drain(maxDrain, doDrain);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canFill(ForgeDirection from, Fluid fluid) {
|
||||
|
||||
public boolean canFill(ForgeDirection from, Fluid fluid)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canDrain(ForgeDirection from, Fluid fluid) {
|
||||
|
||||
public boolean canDrain(ForgeDirection from, Fluid fluid)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidTankInfo[] getTankInfo(ForgeDirection from) {
|
||||
|
||||
public FluidTankInfo[] getTankInfo(ForgeDirection from)
|
||||
{
|
||||
return new FluidTankInfo[] { tank.getInfo() };
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue