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Commit graph

270 commits

Author SHA1 Message Date
Devine Lu Linvega
390ae8138a Extend loaded rom size 2023-01-28 15:05:24 -08:00
Devine Lu Linvega
fd84ff44d7 Initial draft for MMU 2023-01-28 14:45:31 -08:00
Devine Lu Linvega
22797644b5 Returned to simpler run function 2023-01-28 10:54:54 -08:00
Devine Lu Linvega
b894ba4c57 Fixed issue with screen vector run 2023-01-27 09:36:04 -08:00
Devine Lu Linvega
63108c178a Tighter run 2023-01-26 10:56:14 -08:00
Devine Lu Linvega
b5fa665cdb Reduce refresh requests without screen vector 2023-01-26 09:35:56 -08:00
Andrew Alderwick
d94a84bc93 Port Audio to new devices scheme. 2023-01-02 15:01:55 +00:00
Andrew Alderwick
c2b0667496 Update Copyright years. 2023-01-02 14:40:23 +00:00
Devine Lu Linvega
5ac6ff4313 All devices but audio ported to new devices scheme 2023-01-01 16:13:34 -08:00
Devine Lu Linvega
2fb5f560a7 Use the File device load_rom function 2023-01-01 14:18:27 -08:00
Devine Lu Linvega
794ce1bdfd Housekeeping 2023-01-01 13:40:58 -08:00
Devine Lu Linvega
bf4ee03d27 Ported screen to new device 2023-01-01 13:34:20 -08:00
Devine Lu Linvega
7afe1f39c7 Screen device is half ported to new device handlers 2023-01-01 13:19:40 -08:00
Devine Lu Linvega
679aec047a Device memory is not a member of ram 2023-01-01 12:21:30 -08:00
Devine Lu Linvega
68d706be25 Will connect devices to devold while I migrate to new router 2023-01-01 12:12:59 -08:00
Devine Lu Linvega
0fd68e96f0 Connecting new device ports to uxn core 2023-01-01 12:04:54 -08:00
Devine Lu Linvega
d1ca328b98 Removed devmouse and devctrl globals 2023-01-01 11:47:52 -08:00
Devine Lu Linvega
9aefeebf25 Removed Device struct from controller device 2023-01-01 11:37:34 -08:00
Devine Lu Linvega
062bbac37d Removed Device struct from mouse device 2023-01-01 11:31:14 -08:00
neauoire
c8fc397054 Relaunch boot rom if launcher is not found 2022-11-11 21:12:30 -08:00
Devine Lu Linvega
ac6e4fed10 Toggle monochromatic mode 2022-09-15 09:11:20 -07:00
Andrew Alderwick
fb030288f9 Disable execution timeouts for now.
This is a quick hack to disable the execution timeout, while still
making the application able to exit if the window is requested to close.
Execution limits may be reintroduced with more debugging features, but
not enabled by default.
2022-06-13 09:15:20 +01:00
Andrew Alderwick
04352a8c89 Switch back to single thread for handling redraws.
This reverts commit a283264df2 while
keeping the enhancements made later on (detection of overlong
execution).

This change fixes compatibility for learn-uxn and current npe.
2022-06-10 07:58:29 +01:00
Andrew Alderwick
eb8c496feb Revert "Fix for hanging on quit", replacing it with improved code 2022-06-03 22:42:54 +01:00
Devine Lu Linvega
8176ab93c8 Extended timeout to 20 frames to give RPIs a chance 2022-05-31 12:29:55 -07:00
Devine Lu Linvega
56d08285b7 Fix for hanging on quit 2022-05-31 12:25:25 -07:00
Andrew Alderwick
4c59498f14 (Windows) Fix uxnemu freezing on exit. 2022-04-09 12:22:24 +01:00
Andrew Alderwick
219cfee472 (Windows) Fix output not flushing automatically. 2022-04-09 12:21:39 +01:00
Andrew Alderwick
72c7296a47 Revert "Switch to SDL Timer for redraw handler." 2022-04-09 12:19:27 +01:00
Andrew Alderwick
96f4510a03 Switch to SDL Timer for redraw handler. 2022-04-09 11:37:51 +01:00
Sigrid Solveig Haflínudóttir
2a892a23b1 uxnemu: fix a memory leak (ram) in start() and reduce types clutter 2022-03-29 19:24:15 +02:00
Andrew Alderwick
42dea5b914 Replace file_i_deo and file_i_dei. 2022-03-28 18:16:44 +01:00
Sigrid Solveig Haflínudóttir
0b75afc415 uxnemu: use read() in stdin thread and close(0) at shutdown for the thread to exit 2022-03-28 17:49:54 +02:00
Sigrid Solveig Haflínudóttir
f06494477a uxnemu: fix the stuck threads on quit, SOMEWHAT
Create threads in detached mode and check if events failed to be
pushed. Stdin thread is still blocking on fread hence the "SOMEWHAT".
2022-03-28 17:24:35 +02:00
Andrew Alderwick
0e7ebb69e6 (uxnemu) Interrupt infinite loops with an error. 2022-03-27 13:53:25 +01:00
Andrew Alderwick
b9ff19d857 (uxnemu) Update indentation with clang-format.
The main loop now uses SDL_WaitEvent instead of SDL_PollEvent, and the
indentation level needs to change. For clarity, the previous commit
contains the code changes, while this one updates the indentation.
2022-03-27 13:18:37 +01:00
Andrew Alderwick
a283264df2 (uxnemu) Use a separate thread for triggering redraws.
The main loop now uses SDL_WaitEvent instead of SDL_PollEvent, and the
indentation level needs to change. For clarity, this commit contains the
code changes, while the next one updates the indentation.
2022-03-27 13:16:40 +01:00
Andrew Alderwick
f2c644f680 Move DateTime to 0xc0, add second File to 0xb0. 2022-03-26 17:54:29 +00:00
Andrew Alderwick
27089a77e4 Prepare for more than one File device. 2022-03-17 18:35:49 +00:00
Andrew Alderwick
5dcf0a2b35 Make the UxnAudio struct private to audio.c. 2022-03-17 16:59:36 +00:00
Liam Cooke
33940d3b5b Fix blurry pixels on high-DPI displays
Creates the uxnemu window in high-DPI mode when supported. Now it looks
pixel perfect on a display with 2:1 pixel density.

Should have no effect on a 1:1 display, but I don't have access to one
to test this.
2022-02-04 08:52:31 -08:00
Andrew Alderwick
055fa9bcd0 Close some security holes. 2022-01-23 23:17:54 +00:00
Andrew Alderwick
6577d3c8a0 Remove jump-based infinite loop detection. 2022-01-23 11:17:07 +00:00
Andrew Alderwick
d186b7a038 Perform resizing of SDL screen during redraw. 2022-01-20 01:24:22 +00:00
Andrew Alderwick
cd0ca2eb17 Move clamp() to screen.c. 2022-01-20 01:24:20 +00:00
Andrew Alderwick
cf84a5d661 Prevent invalid screen sizes. 2022-01-19 18:30:32 +00:00
neauoire
fc659b9094 Removed devsystem 2022-01-13 10:55:02 -08:00
neauoire
b48db8278f (monospace.tal) Added a 8x8 label drawing example 2022-01-13 10:25:31 -08:00
neauoire
f1cc022e9b Uxncli now uses the system_inspect 2022-01-13 08:34:32 -08:00
neauoire
031f63a13c Print stack with DEO on 0x0f 2022-01-13 08:25:59 -08:00