Port Audio to new devices scheme.

This commit is contained in:
Andrew Alderwick 2023-01-02 15:01:55 +00:00
parent c2b0667496
commit d94a84bc93
3 changed files with 42 additions and 55 deletions

View File

@ -72,21 +72,21 @@ audio_render(int instance, Sint16 *sample, Sint16 *end)
}
void
audio_start(int instance, Device *d)
audio_start(int instance, Uint8 *d, Uxn *u)
{
UxnAudio *c = &uxn_audio[instance];
Uint16 addr, adsr;
Uint8 pitch;
DEVPEEK16(adsr, 0x8);
DEVPEEK16(c->len, 0xa);
DEVPEEK16(addr, 0xc);
PEKDEV(adsr, 0x8);
PEKDEV(c->len, 0xa);
PEKDEV(addr, 0xc);
if(c->len > 0x10000 - addr)
c->len = 0x10000 - addr;
c->addr = &d->u->ram[addr];
c->volume[0] = d->dat[0xe] >> 4;
c->volume[1] = d->dat[0xe] & 0xf;
c->repeat = !(d->dat[0xf] & 0x80);
pitch = d->dat[0xf] & 0x7f;
c->addr = &u->ram[addr];
c->volume[0] = d[0xe] >> 4;
c->volume[1] = d[0xe] & 0xf;
c->repeat = !(d[0xf] & 0x80);
pitch = d[0xf] & 0x7f;
if(pitch < 108 && c->len)
c->advance = advances[pitch % 12] >> (8 - pitch / 12);
else {

View File

@ -15,25 +15,8 @@ typedef signed int Sint32;
#define SAMPLE_FREQUENCY 44100
#define POLYPHONY 4
#define DEVPEEK16(o, x) \
{ \
(o) = (d->dat[(x)] << 8) + d->dat[(x) + 1]; \
}
#define DEVPOKE16(x, y) \
{ \
d->dat[(x)] = (y) >> 8; \
d->dat[(x) + 1] = (y); \
}
typedef struct Device {
struct Uxn *u;
Uint8 dat[16];
Uint8 (*dei)(struct Device *d, Uint8);
void (*deo)(struct Device *d, Uint8);
} Device;
Uint8 audio_get_vu(int instance);
Uint16 audio_get_position(int instance);
int audio_render(int instance, Sint16 *sample, Sint16 *end);
void audio_start(int instance, Device *d);
void audio_start(int instance, Uint8 *d, Uxn *u);
void audio_finished_handler(int instance);

View File

@ -48,7 +48,6 @@ static SDL_Thread *stdin_thread;
/* devices */
static Device *devaudio0;
static Uint8 zoom = 1;
static Uint32 stdin_event, audio0_event;
static Uint64 exec_deadline, deadline_interval, ms_interval;
@ -82,12 +81,39 @@ console_deo(Uint8 *d, Uint8 port)
}
}
static Uint8
audio_dei(int instance, Uint8 *d, Uint8 port)
{
if(!audio_id) return d[port];
switch(port) {
case 0x4: return audio_get_vu(instance);
case 0x2: POKDEV(0x2, audio_get_position(instance)); /* fall through */
default: return d[port];
}
}
static void
audio_deo(int instance, Uint8 *d, Uint8 port, Uxn *u)
{
if(!audio_id) return;
if(port == 0xf) {
SDL_LockAudioDevice(audio_id);
audio_start(instance, d, u);
SDL_UnlockAudioDevice(audio_id);
SDL_PauseAudioDevice(audio_id, 0);
}
}
static Uint8
emu_dei(Uxn *u, Uint8 addr)
{
Uint8 p = addr & 0x0f, d = addr & 0xf0;
switch(d) {
case 0x20: return screen_dei(&u->dev[d], p);
case 0x30: return audio_dei(0, &u->dev[d], p);
case 0x40: return audio_dei(1, &u->dev[d], p);
case 0x50: return audio_dei(2, &u->dev[d], p);
case 0x60: return audio_dei(3, &u->dev[d], p);
case 0xa0: return file_dei(0, &u->dev[d], p);
case 0xb0: return file_dei(1, &u->dev[d], p);
case 0xc0: return datetime_dei(&u->dev[d], p);
@ -109,6 +135,10 @@ emu_deo(Uxn *u, Uint8 addr, Uint8 v)
break;
case 0x10: console_deo(&u->dev[d], p); break;
case 0x20: screen_deo(u->ram, &u->dev[d], p); break;
case 0x30: audio_deo(0, &u->dev[d], p, u); break;
case 0x40: audio_deo(1, &u->dev[d], p, u); break;
case 0x50: audio_deo(2, &u->dev[d], p, u); break;
case 0x60: audio_deo(3, &u->dev[d], p, u); break;
case 0xa0: file_deo(0, u->ram, &u->dev[d], p); break;
case 0xb0: file_deo(1, u->ram, &u->dev[d], p); break;
}
@ -227,31 +257,6 @@ init(void)
#pragma mark - Devices
static Uint8
audio_dei(Device *d, Uint8 port)
{
int instance = d - devaudio0;
if(!audio_id) return d->dat[port];
switch(port) {
case 0x4: return audio_get_vu(instance);
case 0x2: DEVPOKE16(0x2, audio_get_position(instance)); /* fall through */
default: return d->dat[port];
}
}
static void
audio_deo(Device *d, Uint8 port)
{
int instance = d - devaudio0;
if(!audio_id) return;
if(port == 0xf) {
SDL_LockAudioDevice(audio_id);
audio_start(instance, d);
SDL_UnlockAudioDevice(audio_id);
SDL_PauseAudioDevice(audio_id, 0);
}
}
/* Boot */
static int
@ -379,8 +384,7 @@ handle_events(Uxn *u)
}
/* Audio */
else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY) {
/* Device *d = devaudio0 + (event.type - audio0_event);
uxn_eval(u, GETVECTOR(d)); */
uxn_eval(u, GETVEC(&u->dev[0x30 + 0x10 * (event.type - audio0_event)]));
}
/* Mouse */
else if(event.type == SDL_MOUSEMOTION)