0
0
Fork 0
mirror of https://git.sr.ht/~rabbits/uxn synced 2024-11-18 12:05:09 +00:00
Commit graph

214 commits

Author SHA1 Message Date
neauoire
61c7f9f0c1 Removed device globals 2022-01-11 14:38:55 -08:00
neauoire
cd30b48665 Rename memory banks 2022-01-11 14:16:27 -08:00
neauoire
ede186b226 Minor cleanup 2022-01-11 11:07:25 -08:00
neauoire
38d2c7cbd7 (boot.rom) Renamed to launcher.rom 2022-01-10 20:35:34 -08:00
neauoire
5004ee1339 The file device cannot write on the supervisor 2022-01-08 10:03:21 -08:00
neauoire
c866b0938a Use proper memory size 2022-01-07 16:51:43 -08:00
neauoire
f5278f3a13 Removed device vector variable 2022-01-07 16:46:50 -08:00
neauoire
180984f8fb Removed device port masks 2022-01-07 11:48:09 -08:00
neauoire
b328a4e87d Commented the fkey controls temporarily 2022-01-07 11:36:04 -08:00
neauoire
38334a633b Pass fn keys directly to the supervisor 2022-01-07 10:55:09 -08:00
neauoire
19a8e56cd6 Started device port masking 2022-01-07 10:02:28 -08:00
neauoire
41d0911d13 The supervisor program now uses its own vectors 2022-01-06 19:51:34 -08:00
neauoire
1a7af4d8d0 Supervisor is now watching the device page 2022-01-06 19:20:50 -08:00
neauoire
28b9265042 Let us make a device page in shadow memory 2022-01-06 18:49:54 -08:00
neauoire
a82f7d79f8 Defined the location of stacks in shadow memory 2022-01-06 17:29:34 -08:00
neauoire
4c6821189e Merge branch 'main' of git.sr.ht:~rabbits/uxn 2022-01-06 14:32:35 -08:00
neauoire
ed1f6e6263 Connected error reporting and the hypervisor 2022-01-06 14:32:28 -08:00
Sigrid Solveig Haflínudóttir
d21bfb20e0 SDL_PIXELFORMAT_XRGB8888 → SDL_PIXELFORMAT_RGB888 (for older SDL2 versions) 2022-01-06 18:24:35 +01:00
neauoire
3cc2ba98f0 First hypervisor 2022-01-05 20:44:33 -08:00
neauoire
b9a37077c3 Started work on the hypervisor 2022-01-05 19:48:51 -08:00
Sigrid Solveig Haflínudóttir
4cd52209ac make the SDL texture XRGB8888 (no alpha) and remove padding pixels from it 2022-01-05 22:45:49 +01:00
Andrew Alderwick
f48a09c482 Stop LeakSanitizer complaining about Uxn's RAM. 2022-01-05 18:18:13 +00:00
Andrew Alderwick
646d79fff5 Factor out common parts of system_dei/deo. 2022-01-05 13:29:18 +00:00
Andrew Alderwick
c37831749f Split uxn_halt into beginnings of System device file. 2022-01-05 13:03:17 +00:00
Andrew Alderwick
2a825de2fd Switch void context increments from pre to post 2022-01-04 02:05:32 +00:00
Andrew Alderwick
7e3353ea72 Rename u->ram.dat to u->ram, u->ram.ptr to pc. 2022-01-04 01:40:48 +00:00
Andrew Alderwick
205f63cc43 Clear up SDL_KEYDOWN/SDL_TEXTINPUT logic 2022-01-04 01:12:17 +00:00
neauoire
4789d8ccef Removed peek16 2022-01-03 13:29:47 -08:00
neauoire
0ee477615b Removed poke16 2022-01-03 13:23:57 -08:00
neauoire
cca1253376 Use calloc for memory array 2022-01-01 15:20:48 -08:00
Sigrid Solveig Haflínudóttir
22c6e07fca emu: make sure to handle key down event if the same key is up at the same frame 2021-12-29 23:32:18 +01:00
Sigrid Solveig Haflínudóttir
2b1e7fe20f emu: use SDL_BUTTON macro to get bitmask from a mouse button event 2021-12-29 18:47:54 +01:00
Sigrid Solveig Haflínudóttir
148dae4ebd fix a few "set and not used" warnings 2021-12-29 18:33:23 +01:00
neauoire
385fa44f9d Prefixed globals with uxn_ 2021-12-29 09:11:03 -08:00
neauoire
51b55f3d99 Do not check for erroring video twice 2021-12-28 17:38:55 -08:00
neauoire
a747e4b20a Fixed issue with screen resize 2021-12-28 17:22:40 -08:00
neauoire
c3506869b5 Renamed Apu to Audio 2021-12-28 13:47:35 -08:00
neauoire
7b33cf3d95 Renamed PPU to Screen 2021-12-28 13:37:26 -08:00
neauoire
2a9fc00441 Renamed mouse mod to mouse scroll 2021-12-28 11:21:56 -08:00
neauoire
a1dc75a2bc Implemented scroll x/y 2021-12-28 10:45:34 -08:00
neauoire
8488ce64a4 Moved the emulator controls together 2021-12-27 13:59:22 -08:00
neauoire
004fa800ef Fixed issue with function keys 2021-12-27 13:50:39 -08:00
neauoire
3c47876d5e Start button is now HOME 2021-12-27 13:42:36 -08:00
neauoire
51b9c699b8 Mini fix to controller button order 2021-12-27 13:37:37 -08:00
neauoire
87507f7f03 Added joystick support 2021-12-27 11:44:57 -08:00
neauoire
9f743399b1 Added gamepad support 2021-12-27 10:04:24 -08:00
neauoire
4a223f91b5 The screen is now a member of Ppu 2021-12-27 09:57:48 -08:00
neauoire
fe75479fae Moved controller device to devices/controller.c 2021-12-27 09:24:43 -08:00
Sigrid Solveig Haflínudóttir
a12781f23a get_button: do not pass the whole event struct on the stack 2021-12-27 15:24:22 +01:00
neauoire
32c18e82ca Started extracting the controller device 2021-12-26 21:33:23 -08:00